SilverNexus
ae7633edbd
Add bloodstone to the random gem generation.
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I have at least one recipe in mind to put them in in order to reduce reliance on stat potions in jeweler, and the image Draug provided is worth keeping IMO.
2024-02-27 08:24:13 -05:00
SilverNexus
461f7d963f
Add topaz to gem treasurelists.
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Currently a rarer drop than other gems since it has no uses in recipes.
2024-02-22 11:08:06 -05:00
SilverNexus
4d1145d4ea
Reduce prevalence of permanent stat potions.
2023-11-22 16:25:49 -05:00
SilverNexus
0bfd7ccdc7
Move amulet of lifesaving into the artifact defintion system.
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This causes a few minor changes to how it is perceived in-game, but is as close to a 1:1 conversion as I could muster.
2023-08-31 18:28:15 -04:00
SilverNexus
edf6e678c1
Green and blue dragon mails can now appear in random loot. Also give each an equivalent to red dragon mail's Blazing Fires artifact.
2023-04-29 21:06:57 -04:00
SilverNexus
b9ebae6107
Add quartos to the randomly-generated readable treasurelist.
2023-04-26 01:59:28 -04:00
SilverNexus
4e1fc73952
Remove uranium from crafting and ore drops. They're a waste of space at this point, and medieval fantasy doesn't really have a good direction to take its presence.
2023-04-08 14:58:26 -04:00
DraugTheWhopper
73405d5424
Add the new "humanoidpockets_low" treasurelist to a bunch of monsters
2022-12-03 15:15:38 -05:00
DraugTheWhopper
8940fe825e
Add humanoid bodypart treasurelist to many monsters
2022-12-03 15:15:38 -05:00
DraugTheWhopper
9650da1aa4
Allow minor healing potions to rarely spawn in humanoidpockets_low
2022-12-03 15:15:38 -05:00
DraugTheWhopper
154060922f
Add new treasurelist for random things you might find in someone's pockets
2022-12-03 15:15:38 -05:00
Nicolas Weeger
ed7a8ce6d3
Reformat treasure lists
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Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
Kevin Zheng
20724b5e1c
Add amethyst to random_gem treasure list
2022-05-07 10:28:59 -07:00
DraugTheWhopper
2e8c342b57
Deprecate shop_general, adding its item into random_tool instead, so they are now a member of shop_random.
2021-11-03 01:03:57 -04:00
DraugTheWhopper
a4b05937fd
Create new treasurelist for tool-type items, and allow random_general shop tiles to use it
2021-10-31 22:53:11 -04:00
SilverNexus
7741cbccd4
New weapon -- punching daggers
2021-08-13 13:32:59 -04:00
Nicolas Weeger
7f4794cf1c
Fragment armor treasurelists into individual files
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Patch https://sourceforge.net/p/crossfire/patches/412/ by DraugTheWhopper.
2021-08-13 18:11:52 +02:00
Nicolas Weeger
cb0216f4f3
Update comment
2021-05-28 19:16:44 +02:00
ryo_saeba
f8703ddfed
Rebalance gauntlet treasurelist. Move gauntlets to their own treasure list.
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Patch https://sourceforge.net/p/crossfire/patches/395/ by DraugTheWhopper.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22116 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-05-08 09:33:36 +00:00
ryo_saeba
170b002078
Rename and move the treasurelist for human bodyparts.
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Patch https://sourceforge.net/p/crossfire/patches/393/ by DraugTheWhopper.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22098 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-23 17:34:10 +00:00
ryo_saeba
ce71e1cdc9
Updated docs pointers and added more relevant info. Axed some deprecated info.
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Patch https://sourceforge.net/p/crossfire/patches/392/ by DraugTheWhopper
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22096 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-23 17:28:47 +00:00
silvernexus
3030d786c8
Make use magic item scrolls actually spawn.
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This way, barbarians can actually learn the skill.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22005 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-25 22:04:39 +00:00
silvernexus
1e3a9238ba
Introduce some crossover between random_inorganic and random_ore.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21974 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-17 00:16:37 +00:00
ryo_saeba
021daea12f
Add slicing knife to uncommon items treasure list.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21924 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-09 14:30:38 +00:00
silvernexus
f9f239d4cc
Add rings that can cast spells to the game.
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These function like low-power rods, since they regernerate spell points much slower and can cast fewer times before running out.
The list of spells is a lot more geared toward utility and infrequently-cast spells, such as summon <elemental> and dark vision for that reason.
Currently set to be pretty rare. If it turns out these should really be more common than rods, it can be done.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21843 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 21:17:07 +00:00
silvernexus
1d1a6483de
Add a couple more ways coifs can spawn, including in shops.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21812 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-17 18:52:04 +00:00
silvernexus
2786cd9da7
Add coifs as a type of helmet to the game.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21809 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-17 17:05:47 +00:00
silvernexus
abff76d318
Allow file to randomly appear in loot.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21487 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 02:31:21 +00:00
ryo_saeba
4c3cc532a6
Apply patch https://sourceforge.net/p/crossfire/patches/374/ courtesy Rebecca Kelly.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21395 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:04:56 +00:00
silvernexus
964b807190
Add kite shield to random treasure.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21040 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-11-30 05:36:06 +00:00
partmedia
2a9fa03c19
Add random ores.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19489 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 17:32:18 +00:00
meflin2
1a2cace57b
adjust treasures lists for stars and reduce number of throwing quivers
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16712 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-18 17:20:11 +00:00
ryo_saeba
83c9ef9b93
Add 'quiver of throwing items' as an item one can find in random loot.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16381 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-30 19:57:50 +00:00
ryo_saeba
5b99d72e09
Disable unused treasure list.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16225 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-18 21:44:43 +00:00
rjtanner
0d66d8b3ff
Increase chance and amount of silver coins dropped by lower level monsters so that low level players have better access to spending cash
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10395 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-11 19:05:49 +00:00
ryo_saeba
62da4ea2db
Remove unused lists.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9433 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-13 09:22:18 +00:00
ryo_saeba
4026b2cfbe
Rename list.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9431 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-13 09:08:30 +00:00
ryo_saeba
d819e7bbd2
Rename list.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9430 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-13 09:03:29 +00:00
ryo_saeba
68122a6203
Move treasure file to arch directory. This is the logical place.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9378 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-28 13:22:14 +00:00