Commit Graph

39 Commits (master)

Author SHA1 Message Date
SilverNexus ae7633edbd Add bloodstone to the random gem generation.
I have at least one recipe in mind to put them in in order to reduce reliance on stat potions in jeweler, and the image Draug provided is worth keeping IMO.
2024-02-27 08:24:13 -05:00
SilverNexus 461f7d963f Add topaz to gem treasurelists.
Currently a rarer drop than other gems since it has no uses in recipes.
2024-02-22 11:08:06 -05:00
SilverNexus 4d1145d4ea Reduce prevalence of permanent stat potions. 2023-11-22 16:25:49 -05:00
SilverNexus 0bfd7ccdc7 Move amulet of lifesaving into the artifact defintion system.
This causes a few minor changes to how it is perceived in-game, but is as close to a 1:1 conversion as I could muster.
2023-08-31 18:28:15 -04:00
SilverNexus edf6e678c1 Green and blue dragon mails can now appear in random loot. Also give each an equivalent to red dragon mail's Blazing Fires artifact. 2023-04-29 21:06:57 -04:00
SilverNexus b9ebae6107 Add quartos to the randomly-generated readable treasurelist. 2023-04-26 01:59:28 -04:00
SilverNexus 4e1fc73952 Remove uranium from crafting and ore drops. They're a waste of space at this point, and medieval fantasy doesn't really have a good direction to take its presence. 2023-04-08 14:58:26 -04:00
DraugTheWhopper 73405d5424 Add the new "humanoidpockets_low" treasurelist to a bunch of monsters 2022-12-03 15:15:38 -05:00
DraugTheWhopper 8940fe825e Add humanoid bodypart treasurelist to many monsters 2022-12-03 15:15:38 -05:00
DraugTheWhopper 9650da1aa4 Allow minor healing potions to rarely spawn in humanoidpockets_low 2022-12-03 15:15:38 -05:00
DraugTheWhopper 154060922f Add new treasurelist for random things you might find in someone's pockets 2022-12-03 15:15:38 -05:00
Nicolas Weeger ed7a8ce6d3 Reformat treasure lists
Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
Kevin Zheng 20724b5e1c Add amethyst to random_gem treasure list 2022-05-07 10:28:59 -07:00
DraugTheWhopper 2e8c342b57 Deprecate shop_general, adding its item into random_tool instead, so they are now a member of shop_random. 2021-11-03 01:03:57 -04:00
DraugTheWhopper a4b05937fd Create new treasurelist for tool-type items, and allow random_general shop tiles to use it 2021-10-31 22:53:11 -04:00
SilverNexus 7741cbccd4 New weapon -- punching daggers 2021-08-13 13:32:59 -04:00
Nicolas Weeger 7f4794cf1c Fragment armor treasurelists into individual files
Patch https://sourceforge.net/p/crossfire/patches/412/ by DraugTheWhopper.
2021-08-13 18:11:52 +02:00
Nicolas Weeger cb0216f4f3 Update comment 2021-05-28 19:16:44 +02:00
ryo_saeba f8703ddfed Rebalance gauntlet treasurelist. Move gauntlets to their own treasure list.
Patch https://sourceforge.net/p/crossfire/patches/395/ by DraugTheWhopper.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22116 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-05-08 09:33:36 +00:00
ryo_saeba 170b002078 Rename and move the treasurelist for human bodyparts.
Patch https://sourceforge.net/p/crossfire/patches/393/ by DraugTheWhopper.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22098 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-23 17:34:10 +00:00
ryo_saeba ce71e1cdc9 Updated docs pointers and added more relevant info. Axed some deprecated info.
Patch https://sourceforge.net/p/crossfire/patches/392/ by DraugTheWhopper


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22096 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-23 17:28:47 +00:00
silvernexus 3030d786c8 Make use magic item scrolls actually spawn.
This way, barbarians can actually learn the skill.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22005 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-25 22:04:39 +00:00
silvernexus 1e3a9238ba Introduce some crossover between random_inorganic and random_ore.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21974 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-17 00:16:37 +00:00
ryo_saeba 021daea12f Add slicing knife to uncommon items treasure list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21924 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-09 14:30:38 +00:00
silvernexus f9f239d4cc Add rings that can cast spells to the game.
These function like low-power rods, since they regernerate spell points much slower and can cast fewer times before running out.
The list of spells is a lot more geared toward utility and infrequently-cast spells, such as summon <elemental> and dark vision for that reason.
Currently set to be pretty rare. If it turns out these should really be more common than rods, it can be done.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21843 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 21:17:07 +00:00
silvernexus 1d1a6483de Add a couple more ways coifs can spawn, including in shops.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21812 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-17 18:52:04 +00:00
silvernexus 2786cd9da7 Add coifs as a type of helmet to the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21809 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-17 17:05:47 +00:00
silvernexus abff76d318 Allow file to randomly appear in loot.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21487 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 02:31:21 +00:00
ryo_saeba 4c3cc532a6 Apply patch https://sourceforge.net/p/crossfire/patches/374/ courtesy Rebecca Kelly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21395 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:04:56 +00:00
silvernexus 964b807190 Add kite shield to random treasure.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21040 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-11-30 05:36:06 +00:00
partmedia 2a9fa03c19 Add random ores.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19489 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 17:32:18 +00:00
meflin2 1a2cace57b adjust treasures lists for stars and reduce number of throwing quivers
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16712 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-18 17:20:11 +00:00
ryo_saeba 83c9ef9b93 Add 'quiver of throwing items' as an item one can find in random loot.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16381 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-30 19:57:50 +00:00
ryo_saeba 5b99d72e09 Disable unused treasure list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16225 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-18 21:44:43 +00:00
rjtanner 0d66d8b3ff Increase chance and amount of silver coins dropped by lower level monsters so that low level players have better access to spending cash
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10395 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-11 19:05:49 +00:00
ryo_saeba 62da4ea2db Remove unused lists.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9433 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-13 09:22:18 +00:00
ryo_saeba 4026b2cfbe Rename list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9431 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-13 09:08:30 +00:00
ryo_saeba d819e7bbd2 Rename list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9430 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-13 09:03:29 +00:00
ryo_saeba 68122a6203 Move treasure file to arch directory. This is the logical place.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9378 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-28 13:22:14 +00:00