akirschbaum
0f6c1f4d19
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11299 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 00:44:23 +00:00
akirschbaum
dffe2d0a69
Fix typos.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9930 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-26 21:57:00 +00:00
mwedel
a765f5bb8a
Add client_anim_... support for all objects that support it, remove
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their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba
f7e010a91f
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6550 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:41:05 +00:00
akirschbaum
dbf0a1efca
Replace "no_pass 1" with "move_block all".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
mikeeusa
2750c68b39
CVS: Arch: edited the oil ocean arch \(oil_sea.arc\) to have a black magic map and added oil_sea_ultra_viscious which one can walk on so we have an oil arch to be used in some special cases \(some random maps\) if we need a non blocking oil for some reason, which I do need :P, the regular oil_sea arch should have the same effects as water \(swimable\) but it should be 4x slower to traverse atleast.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4101 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 01:32:35 +00:00
mikeeusa
8375aaecc1
CVS: Arch: edited the oil ocean arch \(oil_sea.arc\) to have a black magic map and added oil_sea_ultra_viscious which one can walk on so we have an oil arch to be used in some special cases \(some random maps\) if we need a non blocking oil for some reason, which I do need :P, the regular oil_sea arch should have the same effects as water \(swimable\) but it should be 4x slower to traverse atleast.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4100 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 01:28:10 +00:00
mikeeusa
3f60487769
CVS: arch: updated oil_sea's name to oil ocean, has a better ring to it (before it was just 'oil')
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3849 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 18:47:38 +00:00
mikeeusa
56f3752c3c
CVS arch: added oil_sea
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3694 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-23 23:01:27 +00:00
mikeeusa
ec577e24a0
CVS arch: added oil_sea
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3693 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-23 22:57:03 +00:00