Commit Graph

98 Commits (1236ae2719f04ced3d653c03a88ae86e30a0e3d0)

Author SHA1 Message Date
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
ryo_saeba cde67043a0 Split files from server/lib/treasures
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5785 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 13:08:49 +00:00
ryo_saeba c87060e210 Split stuff from lib/treasures.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5783 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 12:09:52 +00:00
ryo_saeba 38d9892ba0 Remove obsolete player races.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5780 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 11:17:31 +00:00
ketche 901d1c4daf New gnome player images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5348 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 02:23:26 +00:00
ketche a5b33146dc Dwarf Barbarian imageset
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5343 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 01:26:12 +00:00
ryo_saeba 2c06f16ce0 Apply long standing patch #1382884: change to player wraith race courtesy Anton Oussik.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5316 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-14 14:59:44 +00:00
gros fbb234553e Moved parts of the static treasures file into separate trs files.
- gros 2006-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5262 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-30 19:40:30 +00:00
gros 95fb5587af Added the Fenx race to the archetypes.
- gros 2006-12-29


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5235 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-29 19:20:26 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
qal21 ede0638670 Fix serpentmen left and right images being reversed.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4856 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-31 05:45:45 +00:00
ryo_saeba 0c07b60791 New serpentman pics, courtesy anonymous (patch #1526745)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4744 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-05 08:32:59 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
akirschbaum c0ff9a7985 Add comment to explain the use of this archetype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4245 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-01 12:00:50 +00:00
akirschbaum 90f1685032 Add new force archetype monk_no_use_weapon. It will be inserted into
inventories of monk players to prevent them from using weapons.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3966 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-01 18:54:20 +00:00
cavesomething c69e3ca460 patch #1311199 by sacq to fix many typos and grammos in race descriptions
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3767 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 17:10:27 +00:00
mwedel 1a3917c97d Patch 1212496 by Kevin Rudat to add client_types to objects that can
be applied.
MSW 2005-08-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3552 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-17 06:37:14 +00:00
temitchell 9faf169172 - fix missing face change for fire claws
- fix colour in pl_dragon arc
- fix animation for blue dragon face file


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2709 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-05 02:47:30 +00:00
temitchell 7194185389 - change the arch here for blue dragon face
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2656 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-29 23:17:03 +00:00
temitchell 888928e74e - fire hatchlings should be red, no? Now they are.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2499 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 18:57:10 +00:00
temitchell 95fe71d35b - add different faces for dragon player
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2498 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 18:56:12 +00:00
mwedel 66f04802d5 Update subtype of dragon claws. Also add animation/face information
so that the players face can change when they get this ability.
MSW 2003-12-27


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2496 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 05:50:28 +00:00
mwedel 907ed19f38 Change spelldirect arch's to be actual spell arch's for granting
dragon abilities.  I basically left these as per the normal
arch - perhaps they should be customized (different skill/level/other
abilities?)
MSW 2003-10-13


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2396 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-14 05:58:40 +00:00
mwedel 446f2a38fa Catch up on some pretty old patches.
New serpentman race for players.
New low level spell sparkshower.
Patches originally from 'Flying Pedestrian', but some things changed
around.
MSW 2003-10-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2369 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-03 07:21:38 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
temitchell 3370eed9cb - one more
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2220 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 02:16:59 +00:00
temitchell 86708aa23d - it's my day for stupid oversights, renaming these should stop the
error message sin collect script


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2219 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 02:15:23 +00:00
temitchell ecc59f2af9 - more stoned player images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2209 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 03:53:25 +00:00
temitchell 612f069425 - stoned player images for future use.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2208 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 00:29:00 +00:00
temitchell 4f9dd21be5 - blackish dragon anim - now there is one for each elemental path.. hint
hint.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2183 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-13 04:13:21 +00:00
temitchell cfe0eb47f6 - elf touchup, red and green dragon animations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2182 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-13 02:13:53 +00:00
temitchell 50e5c5fc51 - the sorcerer is better(a bit less goofy looking), the alchemist is
better(less choppy).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2126 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-14 00:22:03 +00:00
temitchell ffd07b5d8e - cache the purple wizard animation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2125 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:56:22 +00:00
temitchell 8d275d55fc - more animated Wizard classes for the base set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2124 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:50:40 +00:00
temitchell 6c1fbb35eb - you will need these too folks.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2100 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:27:50 +00:00
temitchell bf58918992 - classic dwarf, gnome and half-orc
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2099 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:26:13 +00:00
temitchell 7b07b03f26 - New Alchemist animation for base set
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2098 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-12 23:42:58 +00:00
temitchell d22b1f4651 - new half-orc base set, animated
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2093 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-08 23:35:35 +00:00
temitchell 910f847dda - finishing more player race animations
TODO: The Wizardly player classes (maybe add in some variation
here), new HalfOrc (it's just barfy), many 'classic' versions of these.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2092 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-07 00:21:28 +00:00
temitchell a284a79db2 - animate Thief classes
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2091 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-06 20:24:53 +00:00
temitchell 0d4cf0ac04 - touching up player race animations - dragon, dwarf, troll, halfling,
gnome


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2088 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-05 20:02:14 +00:00
temitchell 0ab037411b - round off the warriors with left-right animation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2086 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-05 01:21:29 +00:00
temitchell 87f8d52be1 - Full four point animation for the Religious folk
- Classic images will have to wait till I'm done the base player
arches


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2085 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-04 04:47:18 +00:00
temitchell dd535fdb99 -simple animation for warrior classes
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2082 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-31 05:16:41 +00:00
temitchell ef425c0db1 -missed setting the face - hmm, they all look to the right anyway..
what's up with that?


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2081 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 23:43:44 +00:00
temitchell 3beae31489 Checking in a bunch of player animations - starting with some race
images.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2080 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 22:55:11 +00:00
mwedel cf88037d25 Fix transperancies of firebolts as per Bernd Edlers comments. This doesn't
effect display on new clients, but may make things work better for
systems with old png libraries.

Update the old player archetypes to contain proper animation
information.

Update the elf arch to demonstrate a 4 direction animated elf
player - only one of the directions is actually animated.

MSW 2003-03-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2077 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 05:46:57 +00:00
mwedel 255936a528 add 'facings' to all the player related arc's. Needed for it to
be compatible with normal object animation.
MSW 2003-03-18


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2065 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-19 07:44:31 +00:00
temitchell 356a404ec8 - dropping off some images for player animations
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2064 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-16 17:31:39 +00:00
temitchell 71428b384b -new classic halfing images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1989 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-01 07:17:59 +00:00