akirschbaum
83d9aa6b8a
Remove trailing whitespace.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
ryo_saeba
cde67043a0
Split files from server/lib/treasures
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5785 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 13:08:49 +00:00
ryo_saeba
c87060e210
Split stuff from lib/treasures.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5783 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 12:09:52 +00:00
ryo_saeba
38d9892ba0
Remove obsolete player races.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5780 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 11:17:31 +00:00
ketche
901d1c4daf
New gnome player images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5348 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 02:23:26 +00:00
ketche
a5b33146dc
Dwarf Barbarian imageset
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5343 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 01:26:12 +00:00
ryo_saeba
2c06f16ce0
Apply long standing patch #1382884 : change to player wraith race courtesy Anton Oussik.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5316 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-14 14:59:44 +00:00
gros
fbb234553e
Moved parts of the static treasures file into separate trs files.
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- gros 2006-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5262 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-30 19:40:30 +00:00
gros
95fb5587af
Added the Fenx race to the archetypes.
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- gros 2006-12-29
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5235 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-29 19:20:26 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
qal21
ede0638670
Fix serpentmen left and right images being reversed.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4856 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-31 05:45:45 +00:00
ryo_saeba
0c07b60791
New serpentman pics, courtesy anonymous (patch #1526745 )
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4744 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-05 08:32:59 +00:00
mwedel
df32cbb994
Apply patch 1321682 - fix typos of many arches, as well as making
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the formatting of the msg/endmsg to be consistent. This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
akirschbaum
c0ff9a7985
Add comment to explain the use of this archetype.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4245 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-01 12:00:50 +00:00
akirschbaum
90f1685032
Add new force archetype monk_no_use_weapon. It will be inserted into
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inventories of monk players to prevent them from using weapons.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3966 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-01 18:54:20 +00:00
cavesomething
c69e3ca460
patch #1311199 by sacq to fix many typos and grammos in race descriptions
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3767 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 17:10:27 +00:00
mwedel
1a3917c97d
Patch 1212496 by Kevin Rudat to add client_types to objects that can
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be applied.
MSW 2005-08-16
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3552 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-17 06:37:14 +00:00
temitchell
9faf169172
- fix missing face change for fire claws
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- fix colour in pl_dragon arc
- fix animation for blue dragon face file
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2709 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-05 02:47:30 +00:00
temitchell
7194185389
- change the arch here for blue dragon face
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2656 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-29 23:17:03 +00:00
temitchell
888928e74e
- fire hatchlings should be red, no? Now they are.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2499 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 18:57:10 +00:00
temitchell
95fe71d35b
- add different faces for dragon player
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2498 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 18:56:12 +00:00
mwedel
66f04802d5
Update subtype of dragon claws. Also add animation/face information
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so that the players face can change when they get this ability.
MSW 2003-12-27
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2496 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 05:50:28 +00:00
mwedel
907ed19f38
Change spelldirect arch's to be actual spell arch's for granting
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dragon abilities. I basically left these as per the normal
arch - perhaps they should be customized (different skill/level/other
abilities?)
MSW 2003-10-13
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2396 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-14 05:58:40 +00:00
mwedel
446f2a38fa
Catch up on some pretty old patches.
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New serpentman race for players.
New low level spell sparkshower.
Patches originally from 'Flying Pedestrian', but some things changed
around.
MSW 2003-10-02
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2369 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-03 07:21:38 +00:00
mwedel
961cc4ce47
Updated for new spell + skill code. Many files moved about.
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Main changes for weapons is to add what skill they use.
MSW 2003-09-12
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
temitchell
3370eed9cb
- one more
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2220 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 02:16:59 +00:00
temitchell
86708aa23d
- it's my day for stupid oversights, renaming these should stop the
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error message sin collect script
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2219 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 02:15:23 +00:00
temitchell
ecc59f2af9
- more stoned player images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2209 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 03:53:25 +00:00
temitchell
612f069425
- stoned player images for future use.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2208 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 00:29:00 +00:00
temitchell
4f9dd21be5
- blackish dragon anim - now there is one for each elemental path.. hint
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hint.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2183 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-13 04:13:21 +00:00
temitchell
cfe0eb47f6
- elf touchup, red and green dragon animations.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2182 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-13 02:13:53 +00:00
temitchell
50e5c5fc51
- the sorcerer is better(a bit less goofy looking), the alchemist is
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better(less choppy).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2126 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-14 00:22:03 +00:00
temitchell
ffd07b5d8e
- cache the purple wizard animation
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2125 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:56:22 +00:00
temitchell
8d275d55fc
- more animated Wizard classes for the base set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2124 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:50:40 +00:00
temitchell
6c1fbb35eb
- you will need these too folks.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2100 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:27:50 +00:00
temitchell
bf58918992
- classic dwarf, gnome and half-orc
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2099 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:26:13 +00:00
temitchell
7b07b03f26
- New Alchemist animation for base set
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2098 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-12 23:42:58 +00:00
temitchell
d22b1f4651
- new half-orc base set, animated
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2093 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-08 23:35:35 +00:00
temitchell
910f847dda
- finishing more player race animations
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TODO: The Wizardly player classes (maybe add in some variation
here), new HalfOrc (it's just barfy), many 'classic' versions of these.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2092 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-07 00:21:28 +00:00
temitchell
a284a79db2
- animate Thief classes
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2091 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-06 20:24:53 +00:00
temitchell
0d4cf0ac04
- touching up player race animations - dragon, dwarf, troll, halfling,
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gnome
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2088 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-05 20:02:14 +00:00
temitchell
0ab037411b
- round off the warriors with left-right animation
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2086 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-05 01:21:29 +00:00
temitchell
87f8d52be1
- Full four point animation for the Religious folk
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- Classic images will have to wait till I'm done the base player
arches
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2085 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-04 04:47:18 +00:00
temitchell
dd535fdb99
-simple animation for warrior classes
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2082 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-31 05:16:41 +00:00
temitchell
ef425c0db1
-missed setting the face - hmm, they all look to the right anyway..
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what's up with that?
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2081 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 23:43:44 +00:00
temitchell
3beae31489
Checking in a bunch of player animations - starting with some race
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images.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2080 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 22:55:11 +00:00
mwedel
cf88037d25
Fix transperancies of firebolts as per Bernd Edlers comments. This doesn't
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effect display on new clients, but may make things work better for
systems with old png libraries.
Update the old player archetypes to contain proper animation
information.
Update the elf arch to demonstrate a 4 direction animated elf
player - only one of the directions is actually animated.
MSW 2003-03-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2077 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 05:46:57 +00:00
mwedel
255936a528
add 'facings' to all the player related arc's. Needed for it to
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be compatible with normal object animation.
MSW 2003-03-18
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2065 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-19 07:44:31 +00:00
temitchell
356a404ec8
- dropping off some images for player animations
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2064 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-16 17:31:39 +00:00
temitchell
71428b384b
-new classic halfing images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1989 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-01 07:17:59 +00:00