Commit Graph

1060 Commits (1236ae2719f04ced3d653c03a88ae86e30a0e3d0)

Author SHA1 Message Date
ryo_saeba 1236ae2719 Set default scale to red, for coherence :)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6173 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-03 20:56:50 +00:00
ryo_saeba fbe9fe05b0 Add blue and green dragon mails, and matching converters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6171 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-01 09:58:17 +00:00
ryo_saeba 8bf8b346b6 Add blue and green dragon scales, link them for relevant dragons.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6168 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-01 09:26:16 +00:00
ryo_saeba f9e137463f Add more potions of life, in different variations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6071 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-20 17:36:36 +00:00
ryo_saeba bb98e2eaeb Rune of frost should be frost path, not fire.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5975 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 10:34:37 +00:00
ryo_saeba df9925772b Polymorph is sorcery. Reduce range, else too powerful (probably will need more tweaking).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5957 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-07 11:02:25 +00:00
akirschbaum dbf0a1efca Replace "no_pass 1" with "move_block all".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
akirschbaum 7d2412e77c Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5936 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 18:20:55 +00:00
qal21 d4965dacc5 Remove old LIGHTNING(12) type.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5930 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-04 05:38:58 +00:00
ryo_saeba abda6cdf5e Remove obsolete pass_thru/can_pass_thru fields.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5927 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:30:21 +00:00
akirschbaum 21f24325da Fix syntax error in building_fountain treasure list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5926 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:27:21 +00:00
ryo_saeba 1b36e0ded6 Remove obsolete 'need_an' field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5925 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:26:21 +00:00
ryo_saeba 746436ed7f New skill: fishing. Pole courtesy Maligor.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5924 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 21:21:14 +00:00
eracc a2ebb7bd13 The "new" booze bottles had some "artifacts" left from my previous attempt at
edit. This commit should clean that up.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5905 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-28 06:46:55 +00:00
eracc cd56400343 Modify the building archetype and treasurelist to make dark wood floors
appear more often in Brest and Pup Land build shops.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5903 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-26 23:02:30 +00:00
eracc 551d0985eb Edit the "booze" images size and relative location to make them fit on tables.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5892 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 19:24:28 +00:00
ryo_saeba fc80857d87 Fix bug #1687729: Spell create repulsion wall is broken.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5879 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 13:10:24 +00:00
akirschbaum b80cc712c5 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5874 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:51:48 +00:00
akirschbaum 32040b6635 Add explicit 'move_type walk' to all playermovers.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5870 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 07:45:54 +00:00
akirschbaum 78278bfb4d Add explicit 'move_type walk' to all monsters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5863 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:07:48 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
ryo_saeba 88f6e99fc6 Those archetypes were in player/old, but are still used in some maps.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5836 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 18:42:30 +00:00
ryo_saeba dd03d8c765 Make event_xxx invisible, to avoid weird issues.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5807 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 23:00:27 +00:00
ryo_saeba cde67043a0 Split files from server/lib/treasures
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5785 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 13:08:49 +00:00
ryo_saeba c87060e210 Split stuff from lib/treasures.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5783 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 12:09:52 +00:00
ryo_saeba 213f2d7e7a Add missing faces for old monsters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5781 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 11:42:14 +00:00
ryo_saeba 38d9892ba0 Remove obsolete player races.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5780 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 11:17:31 +00:00
ryo_saeba 809279f801 Implement feature request #1479048: Buildable savebeds
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5763 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 22:49:12 +00:00
eracc 27a1d0dd6d Some folks complained that the very red townhouse in Brest was "ugly". This is
an attempt to fix that.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5751 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 22:01:59 +00:00
eracc 743cd503f9 Magehound was taking a ridiculously LONG time to cast. It is now adjusted to
be equivalent to the other pet summoning spells. This is As It Should Be.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5742 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 08:42:53 +00:00
aaron_baugher 0e1765bbce Fixed broken big_wiz combined images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5690 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 00:58:24 +00:00
aaron_baugher 85266437ae Converting multi-tile image arches to single images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
kbulgrien 416571be9a Created addition shoreline tiles for the ground/sea.arc tile set to
add sea_F.base.111.png and sea_F.clsc.111.png that form a round pool
surrounded by transparency.  This tile might be used to fix indoor
water pools by providing a replacement for blake_0 which has grass
surrounding the water.  Also modified sea.arc accordingly.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5537 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 06:15:23 +00:00
kbulgrien 0b72eacdd4 - Late commit of notes regarding revision 5421.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5517 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 04:40:35 +00:00
aaron_baugher 653ad34b9e New IPO package arch and face
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5475 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:51:32 +00:00
kbulgrien 4b8aaf954f - Create additional shoreline tiles for the sea.arc tile set in
preparation for fixing some pup_land maps that use the blake.arc
  tile set to allow shorelines to have rounded edges instead of
  corners.  The problem is that the blake.arc tile set is not the
  same color as the sea.arc tile set unless you are using the
  classic png's, so the pup_land seas sometimes are shown in two
  completely different colors of blue.  The tiles added are "coves"
  that have transparency on three sides.  The naming convention
  used is consistent with the big lake tile set.  The naming.doc
  rules for walls is followed if you consider a shoreline to be a
  sort of wall.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5421 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-10 07:13:23 +00:00
aaron_baugher 0f0037eefb New arch and images for IPO carton
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5410 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-09 01:04:22 +00:00
kbulgrien ea4f9b1b83 Remove is_floor 1 from sea_ne, sea_nw, sea_se, sea_sw so that these
corner pieces allow transparency to work to show the beach in a
floor piece placed beneath the tile.  This makes the arch similar
to the corresponding blake.arc arches.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5402 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 10:16:56 +00:00
ketche 901d1c4daf New gnome player images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5348 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 02:23:26 +00:00
ketche 8a3580442d New gnome images, player files soon to come
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5347 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 02:03:21 +00:00
ketche 726ae8faac Snowy roads
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5346 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 01:32:38 +00:00
ketche ed477cbded Wall clock decoration
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5345 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 01:30:55 +00:00
ketche ba2193139e Wall clock decoration
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5344 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 01:30:46 +00:00
ketche a5b33146dc Dwarf Barbarian imageset
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5343 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 01:26:12 +00:00
eracc d39d1c7cb6 My small attempt to make "color spray" powerful again. It is so hard to get I believe it should be more worth the effort needed. Perhaps these small adjustments will help.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5333 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-20 23:03:03 +00:00
ryo_saeba 1d8d51f23b New spells: bless item / curse item.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5328 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-15 23:02:04 +00:00
ryo_saeba afe719c45e Random factor.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5323 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-14 18:36:18 +00:00
ryo_saeba 2c06f16ce0 Apply long standing patch #1382884: change to player wraith race courtesy Anton Oussik.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5316 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-14 14:59:44 +00:00
eracc 374c0f3cf5 The divine shock prayer granted by Sorig has been horribly nerfed at some point. The duration at low levels was way too low IMO. I have increased the duration from 10 to 30 and lowered the duration modifier from 4 to 2. Hopefully this will help regain some of the former glory of this attack prayer.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5303 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-07 18:21:28 +00:00
ryo_saeba 47955b8813 Add dice archetype (new yet all faces).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5272 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-01 12:41:00 +00:00