Commit Graph

2177 Commits (31e741f610003536e12cde1bde6139ba0b60381e)

Author SHA1 Message Date
ryo_saeba 695198f61c Remove misspelled animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19832 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-01 18:35:20 +00:00
ryo_saeba a9319785ac Faces for various elemental residues.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19822 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-01 13:34:14 +00:00
ryo_saeba 6e85db5176 Add animation for the 'protection from poison' spell.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19813 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-28 12:04:58 +00:00
rjtanner 41298c22d6 New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19783 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-21 22:38:25 +00:00
ryo_saeba bc5615a28d Add a specific face for 'bag of Holding'.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19762 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-01 14:16:27 +00:00
rjtanner 62535985d0 New graphic face for no_magic floor tile (floor/no_magic.base.111.png), less pixelated.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19752 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-08 00:27:22 +00:00
partmedia 96d413bc8e Restore original dragon steak weight multiplier
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19720 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-11-23 21:06:48 +00:00
sarumatix 5f819f6a91 testing modification using notepad++ using windows system to ensure newlines are unix format.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19697 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-12 03:30:37 +00:00
partmedia f8cf18c729 Convert to Unix newlines to fix server runtime error
Reported by:    Jason Bergmann


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19696 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-12 03:01:22 +00:00
sarumatix 6a7f5823b6 Fenx character currently has a net stat bonus of -2 even though they are not exceptionally better than any other race. Given description have reduced -2 Str bonus to 0 to bring net stats back to 0.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19694 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:20:36 +00:00
sarumatix 48d8cf107b Correctly added 'can see in the dark' to abilities list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19693 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:16:58 +00:00
sarumatix 61526880f5 Fixed typo levivation -> levitation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19692 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:15:18 +00:00
sarumatix f57e669b21 Fixed skill type to properly list one handed weapons (was one handed weapon).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19686 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-08 08:16:19 +00:00
sarumatix dc9589f826 lowercase dam attribute to remain consistent.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19685 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-08 08:00:31 +00:00
partmedia 3a68313b4b Make unicorn horns more useful
When wielded, unicorn horns now give regeneration and grant resistances,
at the cost of being a pretty worthless weapon.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19680 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 21:36:50 +00:00
partmedia da7d2c28c9 Give armors more specific names
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19679 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 20:44:37 +00:00
partmedia 7dac300e1b Combine generic hides and leathers into a single file
Also fix stacking for colored leathers


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19678 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 20:35:16 +00:00
partmedia 1a72a516f6 Fix weight of dragon steak (in percent monster weight)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19677 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 20:28:48 +00:00
silvernexus 60eb0c0c09 Added troll hide I forgot in r19609. Uncommented change in r19630 related to forgetting to add this arch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19670 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-29 18:42:26 +00:00
ryo_saeba ccb257d879 Make specific faces.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19654 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-20 14:44:50 +00:00
ryo_saeba 61cac9e7f5 Faces for quiver of Holding Arrows and Holding Bolts.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19649 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-14 18:40:31 +00:00
rjtanner 4bed7d1a7c Added names to random item (random/random*.arc) archetypes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19640 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-08 22:55:34 +00:00
rjtanner 84245af088 New graphic (random/randomOre.base.111.png) and face (random/randomOre.face) for random_ore tile (random/random_ore.arc), it was using the same face as random_mineral before.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19634 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-04 22:20:52 +00:00
rjtanner 926a86f6d4 Update graphic faces for random item (random/random*.png) tiles
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19633 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-04 21:07:27 +00:00
rjtanner fe32aecfcf Update shop tiles (shop/Floors/shop_*.arc) to use descriptive names instead of just 'tiles'.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19631 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-02 23:09:56 +00:00
ryo_saeba ad51afe257 Disable missing archetype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19630 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-31 08:05:58 +00:00
silvernexus d2f9839130 Add steel shortsword for testing and balancing. Formula to smith it included in r19608.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19610 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:39:34 +00:00
silvernexus c08429d4fb Added the leather arches I missed in r19607.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19609 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:32:40 +00:00
silvernexus abe595e849 Commit my leather development from earlier so additional balancing can be performed.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19607 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:21:52 +00:00
rjtanner f87b4bc61f Archetype ChangeLog reformatting for a few of the entires.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19605 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-22 05:57:16 +00:00
rjtanner 28af17d6f0 Added new floor archetype (shop/Floors/shop_random.arc & shop_random.face) for random items in shops. New face (shop/Floors/shop_random.base.111.png) also makes it more apparent in the map editor that random items will appear on that tile.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19604 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-22 05:49:33 +00:00
partmedia 5f10822665 Update README file
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19599 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-03 19:06:45 +00:00
partmedia 1507be7cb9 Tweak and balance food items
Adjust nutrition, value, and weight of all food items. In some cases,
use more descriptive item names. Weights are set for the currently
unbalanced player carrying capacity. When that is balanced, all the
weights here should be divided by a factor of ten.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19598 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-03 18:46:25 +00:00
silvernexus 5c6a030801 Hyphenate names of several swords with numbers in the name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19558 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-13 21:23:45 +00:00
silvernexus 60110c1932 Fixed issue in wood4 arch identified using checkarch perl script.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19547 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-12 01:57:27 +00:00
ryo_saeba d95cd0e3ac Fix name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19503 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-01 12:13:57 +00:00
ryo_saeba 0868e768ee Fix some names.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19502 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-01 11:30:11 +00:00
silvernexus 252e81f076 Flip crystal ball face to better fit lighing standards in-game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19501 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-31 20:26:50 +00:00
silvernexus bf211d6528 Pixel cleanup on doll face. Ultimately, this graphic should be done, but for now...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19500 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-31 20:24:47 +00:00
silvernexus 9a70833027 Naming fix for d_statue arch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19499 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-31 20:15:22 +00:00
silvernexus 387fe7238a Added brass bar for use with future smithery recipes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19493 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-28 02:49:20 +00:00
partmedia ca1c7b0c46 Reorganize 'misc' archetypes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19490 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 17:49:10 +00:00
partmedia 2a9fa03c19 Add random ores.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19489 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 17:32:18 +00:00
partmedia db64fe127c Reorganize jewels into subdirectories.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19488 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 00:49:42 +00:00
partmedia e3487c9581 Rename ores and remove those that are redundant.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19487 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-23 23:57:50 +00:00
partmedia cfcec24362 Adjust weight of glowing crystal.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19486 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-23 23:56:22 +00:00
silvernexus b0b1c6b55c More naming fixes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19478 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 20:43:09 +00:00
silvernexus 2985bc9bd2 More naming fixes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19476 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 19:20:36 +00:00
silvernexus 1150aa1543 Added specific name for shallow sea to prevent in-game appearance with underscore.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19475 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 19:11:45 +00:00
silvernexus 6081b11461 Retired splitter.pl, as it dealt with the long-obsolete xpm files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19471 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-20 03:45:54 +00:00