rjtanner
3efb43af88
New graphics and archetypes for Dungeon wall set. Similar to the curved and circular sections from the Cave wall set, but colored black (vs. grey)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10841 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 04:19:53 +00:00
rjtanner
ff7f3f0451
New graphics for use in doorways or as a short wall
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10734 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 06:42:44 +00:00
rjtanner
fd929cfb70
New graphic for use in doorways or as a short wall
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10732 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 05:35:42 +00:00
ryo_saeba
97c831cf66
Remove obsolete color_fg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
rjtanner
627edf6ca5
Image adjustment; moved the wall to the right by 1 pixel so it has better alignment with other hedge walls
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9852 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:12:42 +00:00
quinet
0384f737a7
The name "fence" is more appropriate for the archetype "swall".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9711 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:20:43 +00:00
ryo_saeba
8a079f0219
Wall parts to correctly merge with doors.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9097 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-17 10:48:30 +00:00
ryo_saeba
650fa645ca
Wrong color.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8404 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 22:53:09 +00:00
ryo_saeba
696d3cf3b0
Fix small issues, add missing pic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8403 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 22:45:43 +00:00
ryo_saeba
73ea16c6b9
Some wall archetypes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8402 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 22:40:56 +00:00
kbulgrien
26f26d6bce
Remove incorrect Object dwall3_3 and associated comment.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8207 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:52:57 +00:00
kbulgrien
12969525bb
wall/slevel/dlevel.arc corrected to provide reused face from slevel set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8183 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-13 01:37:32 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
kbulgrien
335d3f0b5e
Add wall/wall/wall_door_0.base.111.png and wall_door_1.base.111.png to make
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it possible to have tight-fitting doors (no gaps due to perspective) in the
wall arch set. wall/wall/wall.arc modified. Decided to use the numbering
of the window archs. Also, per naming of the stwall window archs, rename
wall/stwall/stwall_2_door.base.111.png and stwall_5_door.base.111.png to
stwall_door_1.base.111.png and stwall_door_0.base.111.png and update
stwall.arc.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8154 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-09 02:49:13 +00:00
kbulgrien
544a368e2c
Add wall/stwall/stwall_2_door.base.111.png and stwall_5_door.base.111.png to
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make it possible to have tight-fitting doors (no gaps due to perspective).
wall/stwall/stwall.arc modified.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 05:33:37 +00:00
kbulgrien
5f28696a60
Add wall/slevel/dlevel*.png and wall/slevel/dlevel.arc. The slevel arches are
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raised "elevation" marks that are supposed to overlay other tiles to give the
appearance of a raised platform. The dlevel arches are the same graphics but
flipped in X and/or Y as appropriate to present a depression. Both arch sets
rely on the Crossfire perspective to give the hint of a ridge or depression.
In an elevation, the leading edges are long and the receding edges are short.
For the depression the leading edges are short and receding edges long.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8149 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 02:16:26 +00:00
kbulgrien
4886854978
Add wall/bwall/bwall_hole_5.base.111.png,wall/bwall/bwall_hole_A.base.111.png,
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and wall/bwall/bwall_hole.arc. The vertical wall has a transparent hole in
the left face, and the horizontal wall has a transparent hole in the bottom
face. The holes could be drains for flowing rivers, or might even be an exit.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8148 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 02:07:45 +00:00
kbulgrien
1322cb2ff2
- Add ne, se, sw, and nw corners to the mine walls to fix the Scorn port gate
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house with consistent walls.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7802 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-10 07:15:17 +00:00
akirschbaum
19d440dc57
Update spellcasting objects to use inventory objects.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7473 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 18:55:06 +00:00
ryo_saeba
1da03b7803
Remove obsolete color_bg field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
ryo_saeba
68be43e890
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6573 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 20:04:52 +00:00
ryo_saeba
6b4b782cfa
Name is useful, else weird things.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:40:53 +00:00
ryo_saeba
8cccf70260
Double door (non blocking).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6407 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 17:01:14 +00:00
ryo_saeba
8e2ff71ac4
Horizontal window.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6406 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 16:11:11 +00:00
ryo_saeba
1605f10a84
Remove obsolete fields.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6319 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-20 19:42:29 +00:00
ryo_saeba
64146e3aa8
Fix bug #1709691 : Create earthwall's walls display below items - missing map layer.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6281 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 20:39:19 +00:00
akirschbaum
dbf0a1efca
Replace "no_pass 1" with "move_block all".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
ryo_saeba
abda6cdf5e
Remove obsolete pass_thru/can_pass_thru fields.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5927 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:30:21 +00:00
aaron_baugher
85266437ae
Converting multi-tile image arches to single images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
gros
64884f2607
Fix for bug #1518397 - Arch awall_w_0.111 graphic needs rework.
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Thanks to Aaron Baugher for those faces !
- gros 2006-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5260 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-30 14:58:01 +00:00
gros
82af67540c
Updated weak wall images, solving bug #1518263 ("Arch wwall_weak_1 incorrect graphic style")
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Thanks a lot to Aaron Baugher for this great contribution !
- gros 2006-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5249 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-30 12:56:57 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
qal21
18d546930b
Give 'no_pick 1' to all walls that don't already have it. Fixes layering issues and makes more consistant.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4696 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-23 17:47:59 +00:00
akirschbaum
0eb02b0c0e
Make earthwalls block all movement types. This makes the spell earth to dust work again.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4609 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-01 17:24:00 +00:00
lalo
b07aef847d
pier should allow "walk" movement, and block "boat", when placed on water
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4454 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-15 07:47:09 +00:00
mikeeusa
8be1aa4154
Adding lalo's roads
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4416 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-03 14:22:36 +00:00
mikeeusa
ca5f361f36
Marble column arch
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4235 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 19:33:10 +00:00
mikeeusa
2d0cca9699
Marble column faces
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4227 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 17:59:08 +00:00
mikeeusa
1d4ce53174
Adding red post, used in the orient sometimes, they are fans of red
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4197 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 16:20:42 +00:00
mikeeusa
3eef596efe
Make atleast the 1st frame of the secret mine door animation look non shitty
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4182 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 18:50:55 +00:00
mikeeusa
4ef7cb854f
CVS arch: added westcwall windows
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4033 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-13 22:31:58 +00:00
mikeeusa
d81b435578
CVS: arch added redcwallwindow s
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4004 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 03:14:45 +00:00
mwedel
1a3917c97d
Patch 1212496 by Kevin Rudat to add client_types to objects that can
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be applied.
MSW 2005-08-16
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3552 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-17 06:37:14 +00:00
ryo_saeba
1c6dd9715f
Windows courtesy mikeeusa
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3419 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 09:39:04 +00:00
ryo_saeba
8458880157
Added mural wall courtesy mikeeusa
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3415 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 09:21:14 +00:00
ryo_saeba
63b2de4d71
Added red wall courtesy mikeeusa
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3412 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 09:10:57 +00:00
majorwoo
899e1d5142
Brest arches and chalices from mikee part2
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3157 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-21 02:46:46 +00:00
ryo_saeba
b0a4b41113
Add eastern wall courtesy Mikeeusa
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3129 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 16:01:23 +00:00
temitchell
60610f6936
add new 'western' style arches for Navar - submitted by Mitch Obrian
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3076 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-28 04:20:22 +00:00
tchize
3d3e62ffa8
Added footpath ground. Can use autojoin.
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A mix of dirt ground and grass using the
grass smooth picture.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2925 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-20 19:03:38 +00:00