Commit Graph

74 Commits (3efb43af8824e8f955db35ea18059e91f65ca3a9)

Author SHA1 Message Date
rjtanner 3efb43af88 New graphics and archetypes for Dungeon wall set. Similar to the curved and circular sections from the Cave wall set, but colored black (vs. grey)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10841 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 04:19:53 +00:00
rjtanner ff7f3f0451 New graphics for use in doorways or as a short wall
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10734 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 06:42:44 +00:00
rjtanner fd929cfb70 New graphic for use in doorways or as a short wall
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10732 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 05:35:42 +00:00
ryo_saeba 97c831cf66 Remove obsolete color_fg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
rjtanner 627edf6ca5 Image adjustment; moved the wall to the right by 1 pixel so it has better alignment with other hedge walls
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9852 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:12:42 +00:00
quinet 0384f737a7 The name "fence" is more appropriate for the archetype "swall".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9711 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:20:43 +00:00
ryo_saeba 8a079f0219 Wall parts to correctly merge with doors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9097 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-17 10:48:30 +00:00
ryo_saeba 650fa645ca Wrong color.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8404 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 22:53:09 +00:00
ryo_saeba 696d3cf3b0 Fix small issues, add missing pic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8403 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 22:45:43 +00:00
ryo_saeba 73ea16c6b9 Some wall archetypes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8402 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 22:40:56 +00:00
kbulgrien 26f26d6bce Remove incorrect Object dwall3_3 and associated comment.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8207 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:52:57 +00:00
kbulgrien 12969525bb wall/slevel/dlevel.arc corrected to provide reused face from slevel set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8183 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-13 01:37:32 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
kbulgrien 335d3f0b5e Add wall/wall/wall_door_0.base.111.png and wall_door_1.base.111.png to make
it possible to have tight-fitting doors (no gaps due to perspective) in the
wall arch set.  wall/wall/wall.arc modified.  Decided to use the numbering
of the window archs.  Also, per naming of the stwall window archs, rename
wall/stwall/stwall_2_door.base.111.png and stwall_5_door.base.111.png to
stwall_door_1.base.111.png and stwall_door_0.base.111.png and update
stwall.arc.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8154 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-09 02:49:13 +00:00
kbulgrien 544a368e2c Add wall/stwall/stwall_2_door.base.111.png and stwall_5_door.base.111.png to
make it possible to have tight-fitting doors (no gaps due to perspective).
wall/stwall/stwall.arc modified.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 05:33:37 +00:00
kbulgrien 5f28696a60 Add wall/slevel/dlevel*.png and wall/slevel/dlevel.arc. The slevel arches are
raised "elevation" marks that are supposed to overlay other tiles to give the
appearance of a raised platform.  The dlevel arches are the same graphics but
flipped in X and/or Y as appropriate to present a depression.  Both arch sets
rely on the Crossfire perspective to give the hint of a ridge or depression.
In an elevation, the leading edges are long and the receding edges are short.
For the depression the leading edges are short and receding edges long.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8149 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 02:16:26 +00:00
kbulgrien 4886854978 Add wall/bwall/bwall_hole_5.base.111.png,wall/bwall/bwall_hole_A.base.111.png,
and wall/bwall/bwall_hole.arc.  The vertical wall has a transparent hole in
the left face, and the horizontal wall has a transparent hole in the bottom
face.  The holes could be drains for flowing rivers, or might even be an exit.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8148 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 02:07:45 +00:00
kbulgrien 1322cb2ff2 - Add ne, se, sw, and nw corners to the mine walls to fix the Scorn port gate
house with consistent walls.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7802 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-10 07:15:17 +00:00
akirschbaum 19d440dc57 Update spellcasting objects to use inventory objects.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7473 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 18:55:06 +00:00
ryo_saeba 1da03b7803 Remove obsolete color_bg field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
ryo_saeba 68be43e890 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6573 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 20:04:52 +00:00
ryo_saeba 6b4b782cfa Name is useful, else weird things.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:40:53 +00:00
ryo_saeba 8cccf70260 Double door (non blocking).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6407 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 17:01:14 +00:00
ryo_saeba 8e2ff71ac4 Horizontal window.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6406 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 16:11:11 +00:00
ryo_saeba 1605f10a84 Remove obsolete fields.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6319 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-20 19:42:29 +00:00
ryo_saeba 64146e3aa8 Fix bug #1709691: Create earthwall's walls display below items - missing map layer.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6281 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 20:39:19 +00:00
akirschbaum dbf0a1efca Replace "no_pass 1" with "move_block all".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
ryo_saeba abda6cdf5e Remove obsolete pass_thru/can_pass_thru fields.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5927 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:30:21 +00:00
aaron_baugher 85266437ae Converting multi-tile image arches to single images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
gros 64884f2607 Fix for bug #1518397 - Arch awall_w_0.111 graphic needs rework.
Thanks to Aaron Baugher for those faces !
- gros 2006-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5260 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-30 14:58:01 +00:00
gros 82af67540c Updated weak wall images, solving bug #1518263 ("Arch wwall_weak_1 incorrect graphic style")
Thanks a lot to Aaron Baugher for this great contribution !
- gros 2006-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5249 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-30 12:56:57 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
qal21 18d546930b Give 'no_pick 1' to all walls that don't already have it. Fixes layering issues and makes more consistant.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4696 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-23 17:47:59 +00:00
akirschbaum 0eb02b0c0e Make earthwalls block all movement types. This makes the spell earth to dust work again.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4609 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-01 17:24:00 +00:00
lalo b07aef847d pier should allow "walk" movement, and block "boat", when placed on water
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4454 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-15 07:47:09 +00:00
mikeeusa 8be1aa4154 Adding lalo's roads
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4416 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-03 14:22:36 +00:00
mikeeusa ca5f361f36 Marble column arch
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4235 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 19:33:10 +00:00
mikeeusa 2d0cca9699 Marble column faces
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4227 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 17:59:08 +00:00
mikeeusa 1d4ce53174 Adding red post, used in the orient sometimes, they are fans of red
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4197 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 16:20:42 +00:00
mikeeusa 3eef596efe Make atleast the 1st frame of the secret mine door animation look non shitty
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4182 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 18:50:55 +00:00
mikeeusa 4ef7cb854f CVS arch: added westcwall windows
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4033 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-13 22:31:58 +00:00
mikeeusa d81b435578 CVS: arch added redcwallwindow s
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4004 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 03:14:45 +00:00
mwedel 1a3917c97d Patch 1212496 by Kevin Rudat to add client_types to objects that can
be applied.
MSW 2005-08-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3552 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-17 06:37:14 +00:00
ryo_saeba 1c6dd9715f Windows courtesy mikeeusa
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3419 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 09:39:04 +00:00
ryo_saeba 8458880157 Added mural wall courtesy mikeeusa
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3415 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 09:21:14 +00:00
ryo_saeba 63b2de4d71 Added red wall courtesy mikeeusa
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3412 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 09:10:57 +00:00
majorwoo 899e1d5142 Brest arches and chalices from mikee part2
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3157 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-21 02:46:46 +00:00
ryo_saeba b0a4b41113 Add eastern wall courtesy Mikeeusa
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3129 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 16:01:23 +00:00
temitchell 60610f6936 add new 'western' style arches for Navar - submitted by Mitch Obrian
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3076 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-28 04:20:22 +00:00
tchize 3d3e62ffa8 Added footpath ground. Can use autojoin.
A mix of dirt ground and grass using the
grass smooth picture.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2925 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-20 19:03:38 +00:00