Commit Graph

183 Commits (6177796f879cb8a83866706bff9aecce6fce063b)

Author SHA1 Message Date
SilverNexus 6177796f87 Make serpentman race appear in-game as serpentfolk, so as to not assume character gender. 2023-02-13 20:18:40 -05:00
DraugTheWhopper 73405d5424 Add the new "humanoidpockets_low" treasurelist to a bunch of monsters 2022-12-03 15:15:38 -05:00
DraugTheWhopper 8940fe825e Add humanoid bodypart treasurelist to many monsters 2022-12-03 15:15:38 -05:00
Nicolas Weeger ed7a8ce6d3 Reformat treasure lists
Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
Kevin Zheng 62915dccea Remove missile weapon skill from monk starting items
Monks are not allowed to wield weapons, so it is silly to start them out
with a missile weapons skill.
2022-05-08 18:15:03 -07:00
Nicolas Weeger fa698b1ce6 License for the Fenx pictures 2021-09-08 19:56:55 -04:00
Nicolas Weeger 91452bed2c Remove x flag 2021-08-28 22:59:28 +02:00
silvernexus 41f578f7e9 Correct lack of classic faces for only part of wraith player animation set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21922 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-09 03:42:21 +00:00
silvernexus d33b4ddedc Add guide to Ranged Combat so that the Ranger class starts out with a guide like other classes do.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21543 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-13 16:36:35 +00:00
silvernexus 9c6619691e Per Leaf's suggestion, make ranger class start with leather armor.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21537 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-11 12:30:54 +00:00
silvernexus e450963be6 Add ranger class.
This allows greater emphasis on missile weapons in the early game.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21536 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-11 03:53:27 +00:00
ryo_saeba e8c0394de2 Add missing file from previous commit.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21397 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:40:39 +00:00
ryo_saeba 93d0c0c2a3 Apply patch https://sourceforge.net/p/crossfire/patches/375/ by Rebecca Kelly.
Update all class descriptions with crunch headers.
This adds headers to all class descriptions, similar to the race headers,
explaining what starting equipment and special abilities each class confers.
Note that due to a bug in the server most caster classes only get 1 spellbook
no matter what the treasurelist says; I've written descriptions based on the
treasurelist rather than the current behaviour in the expectation that the bug
will be fixed in the server soon.

Update all race descriptions.
This cleans up the header at the start of each race description to remove "dead"
lines (e.g. "Special: None") and hopefully make it a bit more readable overall
(e.g. starting items are now "Item:" rather than "Special:")


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21396 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:22:07 +00:00
ryo_saeba 4c3cc532a6 Apply patch https://sourceforge.net/p/crossfire/patches/374/ courtesy Rebecca Kelly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21395 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:04:56 +00:00
ryo_saeba 889e0be889 Apply patch https://sourceforge.net/p/crossfire/patches/373/ courtesy Rebecca Kelly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21394 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:01:33 +00:00
silvernexus 30671304f9 Add images to the wizard's classic face set to avoid partial use of base in animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21392 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 03:43:32 +00:00
silvernexus 158800d681 Add custom racial class face for dwarf barbarian, using mountain dwarf face that was otherwise unused. Will only appear in-game if server r21357 or newer is used.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21359 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-08 23:08:25 +00:00
partmedia 4986ccf041 Animate wizard
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21227 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-04 01:14:35 +00:00
silvernexus 44a82dfc91 Use magic field in treasurelist to specify gain level.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20603 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-10-25 00:15:55 +00:00
akirschbaum 8f69c707bd Make sure all .arc files end with exactly one NL character.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20504 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 06:56:34 +00:00
sarumatix 3433768f85 Reduced negative fire resistance for troll players to make this race slightly more competitive for higher level players.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20466 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-05 02:17:11 +00:00
partmedia 03be1027cc Reduce serpentman cold vulnerability
Increase serpentman player base cold resistance from -50 to -20. -50 was
seen as too much of a starting handicap. This change should probably be
reevaluated in the context of future global balance changes.

Submitted by:   David Hurst


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20465 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-03 06:44:57 +00:00
ryo_saeba 5da681c961 Specific faces for sorcerer's hat, based on wizard's hat.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20324 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-01-03 09:23:28 +00:00
silvernexus de69fe334f Fix half-orc player so it starts with 999 food instead of 0 food.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20111 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-11-30 19:35:58 +00:00
ryo_saeba 053f9b5c21 Fix file name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19991 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 20:42:23 +00:00
sarumatix 5f819f6a91 testing modification using notepad++ using windows system to ensure newlines are unix format.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19697 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-12 03:30:37 +00:00
partmedia f8cf18c729 Convert to Unix newlines to fix server runtime error
Reported by:    Jason Bergmann


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19696 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-12 03:01:22 +00:00
sarumatix 6a7f5823b6 Fenx character currently has a net stat bonus of -2 even though they are not exceptionally better than any other race. Given description have reduced -2 Str bonus to 0 to bring net stats back to 0.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19694 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:20:36 +00:00
sarumatix 48d8cf107b Correctly added 'can see in the dark' to abilities list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19693 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:16:58 +00:00
sarumatix 61526880f5 Fixed typo levivation -> levitation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19692 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:15:18 +00:00
rjtanner 0cc923b5e2 Change Wraith to wraith in the Player archetype (player/race/wraithp.arc), so it shows up consistently in the character creation dialoge.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19238 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 19:56:04 +00:00
kbulgrien 6e38241126 - The mage and warlock are identical except for animation settings, but the
mage didn't have a msg/endmsg block.  In the GTK-v2 client, this meant that
  the mage Class Description data was blank when setting up a new character.
  Though copying the warlock msg is not necessarily the most creative move in
  the world, it improves the situation somewhat.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18465 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-09-29 23:05:06 +00:00
akirschbaum 98b774e364 Enable players to generate sound effects.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18294 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-19 19:48:46 +00:00
ryo_saeba 74d14ffd8d Feature request #2534080: unique force for each playable race.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17685 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-25 16:12:24 +00:00
ryo_saeba 8c6a1cdaba Bow animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17454 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-11 11:49:19 +00:00
ryo_saeba e60554f652 Double sword animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14906 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 14:39:11 +00:00
ryo_saeba 475977de45 Add missing faces for the Fenx's sword animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14840 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-10 13:23:29 +00:00
ryo_saeba c1b3cd3214 Fix extra pixel.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14839 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-10 11:39:45 +00:00
ryo_saeba e1ba20691b Scroll reading animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14834 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-10 07:41:26 +00:00
ryo_saeba a5d976f389 Slightly adjust.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14811 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 09:36:32 +00:00
ryo_saeba ca34677e1c Karate animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14810 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 09:35:52 +00:00
ryo_saeba f43b58e0e2 Punching animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14808 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 09:01:03 +00:00
ryo_saeba 6089d728e1 Fix animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14799 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-08 19:16:58 +00:00
ryo_saeba 7d9ff1a6aa Wraith feeding animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14695 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-25 10:50:44 +00:00
ryo_saeba e7daf665b5 Spellcasting animation for blue dragon player.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14688 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 20:10:54 +00:00
ryo_saeba 489469337d Rename faces to dragon_blue for coherence.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14687 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 18:56:17 +00:00
ryo_saeba ae5b20c7dd Spellcasting animation for green dragon player.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14686 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 18:29:08 +00:00
ryo_saeba 4526d6e3a2 Spellcasting animations for blue dragon players.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14685 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 17:59:53 +00:00
ryo_saeba dc03b927d1 Spellcasting animation for red dragon player.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14682 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-22 22:17:05 +00:00
ryo_saeba 73a569605e Praying animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14677 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-22 18:50:45 +00:00