Commit Graph

2192 Commits (80f7291f45a2557f261aef3bfca89c726c2f7f07)

Author SHA1 Message Date
partmedia 80f7291f45 Fix Mjoellnir
One-handed weapons should only require one arm.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20503 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 05:23:22 +00:00
sarumatix 2d0236cde6 Improved a few spell messages (msg) to provide better feedback to players on what the various attacktypes and pathways spells use are.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20501 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-20 06:52:42 +00:00
partmedia c661bce5f9 Make Mjoellnir one-handed
According to Norse mythology, this hammer can only be wielded on one hand.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20499 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-16 00:17:34 +00:00
rjtanner acd5f958f9 Added msg text to the scroll of literacy skill scroll to provide lore on how one can read a scroll to learn literacy.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20477 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-08 05:59:50 +00:00
silvernexus 0906875a40 Update firewalls to use direction instead of sp to control direction. Depends on r20469.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20470 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:07:19 +00:00
sarumatix 65d0a3164e Give "The Defender" a positive (rather than negative) impact on armor class.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20468 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-05 02:20:31 +00:00
sarumatix 7c3648c81a Reduced negative resistance for gaea.arc (fear to -15), ixalovh.arc (fire -15) and ruggilli.arc (cold -15) to make these gods competitive for higher level characters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20467 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-05 02:19:03 +00:00
sarumatix 3433768f85 Reduced negative fire resistance for troll players to make this race slightly more competitive for higher level players.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20466 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-05 02:17:11 +00:00
partmedia 03be1027cc Reduce serpentman cold vulnerability
Increase serpentman player base cold resistance from -50 to -20. -50 was
seen as too much of a starting handicap. This change should probably be
reevaluated in the context of future global balance changes.

Submitted by:   David Hurst


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20465 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-03 06:44:57 +00:00
silvernexus 6054880f89 Modify ring.110 image to blend in a little better with regular rings.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20462 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-30 03:56:57 +00:00
partmedia 07540cd589 Rename empty potion bottles to empty flasks
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20456 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-29 18:54:15 +00:00
partmedia 7a0bb2fde7 Give melee artifact weapons physical damage
Submitted by:   Jason Zheng


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20439 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-24 17:19:23 +00:00
rjtanner 135687b6e0 Update Frost Shield (armour/shield/frostshield.arc) to take up a body slot when applied
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20342 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-27 04:46:52 +00:00
rjtanner ff6688515e Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20340 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-26 04:35:39 +00:00
rjtanner da122063e7 Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20339 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-19 06:26:41 +00:00
rjtanner 31e741f610 Patch #267 New Items - 7 different items (with some changes to weapon attack types as noted in the ChangeLog and patch summary on SourceForge.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20338 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-17 23:28:08 +00:00
ryo_saeba 5da681c961 Specific faces for sorcerer's hat, based on wizard's hat.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20324 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-01-03 09:23:28 +00:00
rjtanner 7e9b040a1b New image for mineral oil (min_oil), old image now part of the classic set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20319 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-11-30 06:55:37 +00:00
rjtanner f8a725fd14 Additional faces and archetypes (door/Locked/ldoor_*) for different colored locked doors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20318 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-10-29 07:24:42 +00:00
silvernexus 9d32532c05 New image for bird_gen. Old image now part of classic set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20277 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-22 21:32:38 +00:00
silvernexus 924d11d66e Improved the quality of the leather strip artwork. It looks like the strip was cut by a steady hand now.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20264 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-18 04:56:55 +00:00
silvernexus 2a0dfdc70f Add in-game names to the tile floor arches.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20263 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-18 04:50:02 +00:00
silvernexus 5494d04b06 Give the dcross and fcross floors an understandable in-game name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20258 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-17 21:57:39 +00:00
silvernexus e03af4b30b Fix mismatch of default big_demon tile faces. Gridarta and other non-animated systems will render them correctly now.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20257 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-17 21:43:28 +00:00
silvernexus b258cb2127 Nerf the experience awarded from books.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20255 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-17 21:11:06 +00:00
silvernexus 379222ebd2 New weapon: dragonclaw dagger
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20244 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-11 20:30:31 +00:00
rjtanner 0ab0c89ec4 Removed duplicate other_arch setting to Cure Disease (spell/Healing/spell_cure_disease.arc) spell.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20239 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-05 23:57:37 +00:00
rjtanner 421ddb06f2 Make barrels (indoor/barrel.arc) so they can not be picked up by players. Fixed Bug #815.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20234 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-03-30 06:00:28 +00:00
ryo_saeba 6131b988ce Add effect for cure disease spell.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20231 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-02-29 19:39:01 +00:00
ryo_saeba 23b200f4f6 Spell effect for levitation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20210 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-01-02 15:57:06 +00:00
partmedia 6194af9361 Fix grate name to be consistent
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20189 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-21 23:35:47 +00:00
silvernexus 29985a3d76 Pixel cleanup to a_helmet. Removed unused palette colors from image when finished.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20172 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-13 18:09:10 +00:00
ryo_saeba 2602d764c8 Put spell failures above the player.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20169 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-13 11:02:50 +00:00
silvernexus 76a06d376b Give thief_1 arch a display name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20144 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-10 18:18:42 +00:00
ryo_saeba 4fcab22266 Animation for spell failure, based on the detect magic one.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20126 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:54:25 +00:00
ryo_saeba a2e0f8bb8e Animation if a spell is blocked, based on detect magic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20124 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:36:58 +00:00
ryo_saeba 77f4b7865b Animation for town portal failure.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20122 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:31:25 +00:00
ryo_saeba b68cf2ce5b Animate the town portal spell.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20121 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:30:06 +00:00
ryo_saeba b525389f7a New graphism for town portal opening and permanent one.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20120 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:29:12 +00:00
silvernexus 55d12e1bec Fixed some whitespace issues in the guide to close combat.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20114 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-01 23:09:40 +00:00
silvernexus de69fe334f Fix half-orc player so it starts with 999 food instead of 0 food.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20111 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-11-30 19:35:58 +00:00
rjtanner d2c98ecfd3 New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20017 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-09-30 23:48:52 +00:00
rjtanner cdf852d4ba New fantasy ore type and graphic called silver frost (jewel/ores/silverfrost*).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19992 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-06-01 04:05:45 +00:00
ryo_saeba 053f9b5c21 Fix file name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19991 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 20:42:23 +00:00
ryo_saeba d3383b86aa Remove trailing space.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19989 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:10:14 +00:00
ryo_saeba f87eae45ec Remove redundant face name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19988 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:08:08 +00:00
ryo_saeba 67d27996a2 Fix face name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19987 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:07:53 +00:00
ryo_saeba 375e2d5f97 Clean some junk.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19986 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:05:04 +00:00
ryo_saeba 0ab06d44fb Fix face.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19985 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:04:35 +00:00
ryo_saeba c212ac7ccc Fix some .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19984 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 17:18:48 +00:00