Commit Graph

886 Commits (ab42b2daf6b3f05f03eb67264dfda5486d5ac570)

Author SHA1 Message Date
mikeeusa ab42b2daf6 tower northwest edit
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4234 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 19:15:53 +00:00
mikeeusa 076e497c53 They say darcap is a sultanate :)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4230 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 18:10:51 +00:00
mikeeusa 7824f5aa0e Checkbook
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4229 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 18:06:00 +00:00
mikeeusa 73cb0d3bfb Quicksilver sea
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4228 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 18:01:05 +00:00
mikeeusa 2d0cca9699 Marble column faces
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4227 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 17:59:08 +00:00
mikeeusa 1234f9113f Doors, brest is colorful, here's the interor stuffssszzzz
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4226 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 17:57:40 +00:00
mikeeusa ede4c3616e Lead
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4225 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 17:52:59 +00:00
mikeeusa 212fdbaddb Adding a blue crystal face (lightish blue) for the blue crystal in the snakepit in lake country
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4214 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 02:00:29 +00:00
mikeeusa e54ea4c1d8 Adding jade and amberinium coins, looked up amberinium and saw that it was a clear stone with amber or yellow streaks in it, I replicated this as best I could... it looks less like a copper coin now, note: mappers please don't use these in your maps as a general rule, plat is still the main 'big' coin, these are just like the 1000USD and 10k usd notes you know exist but never see, shop code and appraisement code should still say 'that will cost you bla plat and bla gold' etc, it should not ever mention amber or jade, it would be good if only azamuindo or areas close to it ever gave these out as change, as jade is of the east, aza is a high lvl area, and these are exotic coins. They should be accepted everywhere though
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4213 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 00:09:18 +00:00
mikeeusa 897804184a Jade Dragon, will be rod-type artifact at end of azumuando quest
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4212 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-26 21:10:43 +00:00
mikeeusa 68293e43c5 Chest faces
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4211 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-26 21:09:49 +00:00
mikeeusa d4ce6833cc Adding the repulsion wall from the tracker, the author was going to upload it but seems to have forgotten or not gotten around to it, so here it is
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4210 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-26 18:59:56 +00:00
mikeeusa 039d17a795 Adding more key colors
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4208 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-26 06:50:36 +00:00
mikeeusa 295d683f36 The bank card
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4206 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-26 04:12:50 +00:00
mikeeusa 2105c38fc3 Adding an eastern style shrine
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4198 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 16:45:10 +00:00
mikeeusa 1d4ce53174 Adding red post, used in the orient sometimes, they are fans of red
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4197 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 16:20:42 +00:00
mikeeusa a2fb107029 Added necromancer's book face and necromancy spell symbol face pictures
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4196 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 16:05:44 +00:00
mikeeusa 6c8ab1ef99 Reverting change made by errac. Update metalforge's archtypes and please look at the trs file. You will see that shop_building refences building_material_stonewall_norm which is where the Dwall is, please do not change this back, it works, also metalforge isn't the center of the universe, as it is now normals shops will get the dwall, navar shops well get the westcwall, brest shops will get the redcwall, and azamuindo shops will get dwall and the paper wall; This does work please do not change it back.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4195 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 06:41:21 +00:00
eracc 5f8af9a575 Attempting to make Dwall appear in random shopbuilding tile treasurelist
again. Someone broke it. Needed for new Lone Town apartment maps. Please
leave it as is. Do not remove it from the building_material list. Do not
change it into some other arch that is not available on metalforge right
now. Thank you.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4191 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 04:12:47 +00:00
mikeeusa 3eef596efe Make atleast the 1st frame of the secret mine door animation look non shitty
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4182 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 18:50:55 +00:00
qal21 a88acb436b Fixing bad pngs by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4181 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 14:20:48 +00:00
qal21 e2d80ef43d Fixing bad pngs by opening in GIMP and saving again. (libpng didn't mind it, but some others like PIL die.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4180 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 14:18:35 +00:00
qal21 68e2a38b06 Fixing bad png by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4179 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 13:53:13 +00:00
mikeeusa 91d792ed45 Drew some present boxes and added them
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4178 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 18:32:54 +00:00
mikeeusa ec6c6e3c30 Changing the name of my plat etc rounds to * round, the bank script was giving them out as they have the same name as reg coins... but I'd think the script would have done things by archtype ... not name...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4170 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-20 16:41:19 +00:00
mikeeusa 8b6eb37f1e Added inn_fant
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4169 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-20 00:06:48 +00:00
mikeeusa 9efbb37f31 Tidied up tomato (had some white and black artifacts) made a large tomato (could be the 'prize tomato' or an uncommon tomato that grows uncommonly once we have farming (after plots?) food value of the large one was increased 4x and value 2x) also scaled down the regular tomato pic alittle bit to be more inline with the other foods of similar size
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4168 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-19 14:44:27 +00:00
mikeeusa 949ef016d5 snow, christmas trees
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4167 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-19 01:27:35 +00:00
mikeeusa 5b98c615ed Indexing some png files: filesize halved, no data lost. Indexing is nice :)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4166 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-19 01:15:12 +00:00
mikeeusa 970afb3d32 Arch: Adding snow covered pine tree, christmas tree, snow covered christmas tree
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4165 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-19 01:12:25 +00:00
mikeeusa e258f39928 Arch: original committer forgot to take out animation info from snow castle so that once it was loaded it's pic morphed into the non snow castle, this is now fixed, yay
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4164 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-18 16:32:51 +00:00
mikeeusa 3606f99717 Adding navarish capitalhold
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4146 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 18:31:56 +00:00
mikeeusa bbd8686b82 Adding navar style bank
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4144 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 05:25:59 +00:00
mikeeusa 445135e075 Correcting the colors of the silver and plat coins, plat is more white then silver
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4123 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 00:03:55 +00:00
mikeeusa 76fc386e23 Arch: adding plat and silver amulets (in addition to the current gold one)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4120 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 20:16:42 +00:00
mikeeusa 3e593dd65b Arch: Adding silver and plat block
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4119 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 20:07:28 +00:00
mikeeusa 783f5ad224 Arch: Adding big djinn
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4116 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 17:57:39 +00:00
mikeeusa 3f69820055 Correcting the colors of the silver and plat coins, plat is more white then silver
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4115 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 17:38:51 +00:00
mikeeusa 15791f3d9b Arch: Adding big djinn
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4114 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 17:32:16 +00:00
ryo_saeba 0b83442437 Your regular tomato...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4109 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-09 21:35:41 +00:00
mikeeusa d78dc17a2e Arch: Adding some new bullion options
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4106 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-09 21:19:17 +00:00
mikeeusa 2750c68b39 CVS: Arch: edited the oil ocean arch \(oil_sea.arc\) to have a black magic map and added oil_sea_ultra_viscious which one can walk on so we have an oil arch to be used in some special cases \(some random maps\) if we need a non blocking oil for some reason, which I do need :P, the regular oil_sea arch should have the same effects as water \(swimable\) but it should be 4x slower to traverse atleast.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4101 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 01:32:35 +00:00
mikeeusa 8375aaecc1 CVS: Arch: edited the oil ocean arch \(oil_sea.arc\) to have a black magic map and added oil_sea_ultra_viscious which one can walk on so we have an oil arch to be used in some special cases \(some random maps\) if we need a non blocking oil for some reason, which I do need :P, the regular oil_sea arch should have the same effects as water \(swimable\) but it should be 4x slower to traverse atleast.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4100 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 01:28:10 +00:00
ryo_saeba 92c923cd62 Fix GPS
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4084 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 13:18:28 +00:00
ryo_saeba a6512f8926 Wrong other_arch
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4081 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 10:06:09 +00:00
ryo_saeba e3887e22c2 Fix broken rune of transference. Fix typo.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4080 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 09:59:55 +00:00
mikeeusa 6a9fc88344 Arch: Added more JINN. For the QUEST. I'm MAKING. \!
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4072 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 18:00:33 +00:00
ketche 84e4fd6dc6 four corners to use with the sea.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4068 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:44:59 +00:00
ketche 437cda6c5c Special small temples for Lythander and Mostrai. More custom temples to come. :]
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4067 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:42:09 +00:00
ketche 396030dd25 Added a new bank archetype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4066 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:38:31 +00:00