Commit Graph

46 Commits (da122063e7670c9b6e49e9fe37fe51d0246191b5)

Author SHA1 Message Date
rjtanner da122063e7 Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20339 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-19 06:26:41 +00:00
rjtanner 31e741f610 Patch #267 New Items - 7 different items (with some changes to weapon attack types as noted in the ChangeLog and patch summary on SourceForge.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20338 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-17 23:28:08 +00:00
rjtanner 7e9b040a1b New image for mineral oil (min_oil), old image now part of the classic set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20319 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-11-30 06:55:37 +00:00
rjtanner f8a725fd14 Additional faces and archetypes (door/Locked/ldoor_*) for different colored locked doors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20318 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-10-29 07:24:42 +00:00
silvernexus 9d32532c05 New image for bird_gen. Old image now part of classic set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20277 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-22 21:32:38 +00:00
silvernexus 924d11d66e Improved the quality of the leather strip artwork. It looks like the strip was cut by a steady hand now.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20264 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-18 04:56:55 +00:00
silvernexus 2a0dfdc70f Add in-game names to the tile floor arches.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20263 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-18 04:50:02 +00:00
silvernexus 5494d04b06 Give the dcross and fcross floors an understandable in-game name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20258 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-17 21:57:39 +00:00
silvernexus b258cb2127 Nerf the experience awarded from books.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20255 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-17 21:11:06 +00:00
silvernexus 379222ebd2 New weapon: dragonclaw dagger
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20244 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-11 20:30:31 +00:00
rjtanner 0ab0c89ec4 Removed duplicate other_arch setting to Cure Disease (spell/Healing/spell_cure_disease.arc) spell.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20239 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-05 23:57:37 +00:00
rjtanner 421ddb06f2 Make barrels (indoor/barrel.arc) so they can not be picked up by players. Fixed Bug #815.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20234 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-03-30 06:00:28 +00:00
silvernexus 29985a3d76 Pixel cleanup to a_helmet. Removed unused palette colors from image when finished.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20172 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-13 18:09:10 +00:00
silvernexus 55d12e1bec Fixed some whitespace issues in the guide to close combat.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20114 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-01 23:09:40 +00:00
silvernexus de69fe334f Fix half-orc player so it starts with 999 food instead of 0 food.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20111 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-11-30 19:35:58 +00:00
rjtanner d2c98ecfd3 New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20017 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-09-30 23:48:52 +00:00
rjtanner cdf852d4ba New fantasy ore type and graphic called silver frost (jewel/ores/silverfrost*).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19992 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-06-01 04:05:45 +00:00
silvernexus 3a670ae36d Gave mine wall an in-game name of 'wall'
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19975 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-25 21:36:10 +00:00
silvernexus 14fb437c1d Gave dungeon walls a proper in-game name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19964 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-24 02:48:57 +00:00
silvernexus d54323d725 Make multi-tile tables have matching singular and plural name structure
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19959 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-22 22:53:38 +00:00
silvernexus f5a8a3d6df Puncuation change to plural name for tentacle's hook.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19958 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-22 22:46:11 +00:00
silvernexus b209a3f581 Adjusting naming on Imperial Bank Notes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19957 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-22 22:35:17 +00:00
rjtanner 41298c22d6 New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19783 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-21 22:38:25 +00:00
rjtanner 62535985d0 New graphic face for no_magic floor tile (floor/no_magic.base.111.png), less pixelated.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19752 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-08 00:27:22 +00:00
silvernexus 60eb0c0c09 Added troll hide I forgot in r19609. Uncommented change in r19630 related to forgetting to add this arch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19670 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-29 18:42:26 +00:00
rjtanner 4bed7d1a7c Added names to random item (random/random*.arc) archetypes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19640 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-08 22:55:34 +00:00
rjtanner 84245af088 New graphic (random/randomOre.base.111.png) and face (random/randomOre.face) for random_ore tile (random/random_ore.arc), it was using the same face as random_mineral before.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19634 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-04 22:20:52 +00:00
rjtanner 926a86f6d4 Update graphic faces for random item (random/random*.png) tiles
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19633 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-04 21:07:27 +00:00
rjtanner fe32aecfcf Update shop tiles (shop/Floors/shop_*.arc) to use descriptive names instead of just 'tiles'.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19631 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-02 23:09:56 +00:00
silvernexus d2f9839130 Add steel shortsword for testing and balancing. Formula to smith it included in r19608.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19610 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:39:34 +00:00
silvernexus c08429d4fb Added the leather arches I missed in r19607.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19609 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:32:40 +00:00
silvernexus abe595e849 Commit my leather development from earlier so additional balancing can be performed.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19607 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:21:52 +00:00
rjtanner f87b4bc61f Archetype ChangeLog reformatting for a few of the entires.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19605 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-22 05:57:16 +00:00
rjtanner 28af17d6f0 Added new floor archetype (shop/Floors/shop_random.arc & shop_random.face) for random items in shops. New face (shop/Floors/shop_random.base.111.png) also makes it more apparent in the map editor that random items will appear on that tile.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19604 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-22 05:49:33 +00:00
partmedia 1507be7cb9 Tweak and balance food items
Adjust nutrition, value, and weight of all food items. In some cases,
use more descriptive item names. Weights are set for the currently
unbalanced player carrying capacity. When that is balanced, all the
weights here should be divided by a factor of ten.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19598 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-03 18:46:25 +00:00
silvernexus 5c6a030801 Hyphenate names of several swords with numbers in the name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19558 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-13 21:23:45 +00:00
silvernexus 387fe7238a Added brass bar for use with future smithery recipes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19493 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-28 02:49:20 +00:00
partmedia e3487c9581 Rename ores and remove those that are redundant.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19487 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-23 23:57:50 +00:00
silvernexus b0b1c6b55c More naming fixes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19478 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 20:43:09 +00:00
silvernexus 2985bc9bd2 More naming fixes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19476 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 19:20:36 +00:00
silvernexus 1150aa1543 Added specific name for shallow sea to prevent in-game appearance with underscore.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19475 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 19:11:45 +00:00
silvernexus 6081b11461 Retired splitter.pl, as it dealt with the long-obsolete xpm files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19471 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-20 03:45:54 +00:00
silvernexus 4e88ad3e87 Redesigned the pyromaniac face to be in perspective. Also added the 1.71.0 header to the arch ChangeLog.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19400 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-07 01:50:05 +00:00
silvernexus b9a0610af6 Fixed name for fly_ant arch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19399 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-07 00:53:39 +00:00
partmedia ac52e8805d Rename burning hands and dragonbreath abilities.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19362 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-20 18:25:43 +00:00
partmedia 682b237ce9 Rename CHANGES to ChangeLog.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19361 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-20 18:14:30 +00:00