Commit Graph

36 Commits (e3ff58f342d48ebfc260addb3690a4d3d5fcbd50)

Author SHA1 Message Date
SilverNexus 0bfd7ccdc7 Move amulet of lifesaving into the artifact defintion system.
This causes a few minor changes to how it is perceived in-game, but is as close to a 1:1 conversion as I could muster.
2023-08-31 18:28:15 -04:00
SilverNexus edf6e678c1 Green and blue dragon mails can now appear in random loot. Also give each an equivalent to red dragon mail's Blazing Fires artifact. 2023-04-29 21:06:57 -04:00
SilverNexus b9ebae6107 Add quartos to the randomly-generated readable treasurelist. 2023-04-26 01:59:28 -04:00
SilverNexus 4e1fc73952 Remove uranium from crafting and ore drops. They're a waste of space at this point, and medieval fantasy doesn't really have a good direction to take its presence. 2023-04-08 14:58:26 -04:00
DraugTheWhopper 73405d5424 Add the new "humanoidpockets_low" treasurelist to a bunch of monsters 2022-12-03 15:15:38 -05:00
DraugTheWhopper 8940fe825e Add humanoid bodypart treasurelist to many monsters 2022-12-03 15:15:38 -05:00
DraugTheWhopper 9650da1aa4 Allow minor healing potions to rarely spawn in humanoidpockets_low 2022-12-03 15:15:38 -05:00
DraugTheWhopper 154060922f Add new treasurelist for random things you might find in someone's pockets 2022-12-03 15:15:38 -05:00
Nicolas Weeger ed7a8ce6d3 Reformat treasure lists
Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
Kevin Zheng 20724b5e1c Add amethyst to random_gem treasure list 2022-05-07 10:28:59 -07:00
DraugTheWhopper 2e8c342b57 Deprecate shop_general, adding its item into random_tool instead, so they are now a member of shop_random. 2021-11-03 01:03:57 -04:00
DraugTheWhopper a4b05937fd Create new treasurelist for tool-type items, and allow random_general shop tiles to use it 2021-10-31 22:53:11 -04:00
SilverNexus 7741cbccd4 New weapon -- punching daggers 2021-08-13 13:32:59 -04:00
Nicolas Weeger 7f4794cf1c Fragment armor treasurelists into individual files
Patch https://sourceforge.net/p/crossfire/patches/412/ by DraugTheWhopper.
2021-08-13 18:11:52 +02:00
Nicolas Weeger cb0216f4f3 Update comment 2021-05-28 19:16:44 +02:00
ryo_saeba f8703ddfed Rebalance gauntlet treasurelist. Move gauntlets to their own treasure list.
Patch https://sourceforge.net/p/crossfire/patches/395/ by DraugTheWhopper.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22116 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-05-08 09:33:36 +00:00
ryo_saeba 170b002078 Rename and move the treasurelist for human bodyparts.
Patch https://sourceforge.net/p/crossfire/patches/393/ by DraugTheWhopper.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22098 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-23 17:34:10 +00:00
ryo_saeba ce71e1cdc9 Updated docs pointers and added more relevant info. Axed some deprecated info.
Patch https://sourceforge.net/p/crossfire/patches/392/ by DraugTheWhopper


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22096 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-23 17:28:47 +00:00
silvernexus 3030d786c8 Make use magic item scrolls actually spawn.
This way, barbarians can actually learn the skill.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22005 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-25 22:04:39 +00:00
silvernexus 1e3a9238ba Introduce some crossover between random_inorganic and random_ore.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21974 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-17 00:16:37 +00:00
ryo_saeba 021daea12f Add slicing knife to uncommon items treasure list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21924 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-09 14:30:38 +00:00
silvernexus f9f239d4cc Add rings that can cast spells to the game.
These function like low-power rods, since they regernerate spell points much slower and can cast fewer times before running out.
The list of spells is a lot more geared toward utility and infrequently-cast spells, such as summon <elemental> and dark vision for that reason.
Currently set to be pretty rare. If it turns out these should really be more common than rods, it can be done.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21843 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 21:17:07 +00:00
silvernexus 1d1a6483de Add a couple more ways coifs can spawn, including in shops.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21812 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-17 18:52:04 +00:00
silvernexus 2786cd9da7 Add coifs as a type of helmet to the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21809 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-17 17:05:47 +00:00
silvernexus abff76d318 Allow file to randomly appear in loot.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21487 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 02:31:21 +00:00
ryo_saeba 4c3cc532a6 Apply patch https://sourceforge.net/p/crossfire/patches/374/ courtesy Rebecca Kelly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21395 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:04:56 +00:00
silvernexus 964b807190 Add kite shield to random treasure.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21040 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-11-30 05:36:06 +00:00
partmedia 2a9fa03c19 Add random ores.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19489 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 17:32:18 +00:00
meflin2 1a2cace57b adjust treasures lists for stars and reduce number of throwing quivers
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16712 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-18 17:20:11 +00:00
ryo_saeba 83c9ef9b93 Add 'quiver of throwing items' as an item one can find in random loot.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16381 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-30 19:57:50 +00:00
ryo_saeba 5b99d72e09 Disable unused treasure list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16225 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-18 21:44:43 +00:00
rjtanner 0d66d8b3ff Increase chance and amount of silver coins dropped by lower level monsters so that low level players have better access to spending cash
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10395 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-11 19:05:49 +00:00
ryo_saeba 62da4ea2db Remove unused lists.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9433 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-13 09:22:18 +00:00
ryo_saeba 4026b2cfbe Rename list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9431 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-13 09:08:30 +00:00
ryo_saeba d819e7bbd2 Rename list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9430 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-13 09:03:29 +00:00
ryo_saeba 68122a6203 Move treasure file to arch directory. This is the logical place.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9378 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-28 13:22:14 +00:00