Commit Graph

51 Commits (eb1c15557bb54f29c7cd21a42c7ea11ae635f275)

Author SHA1 Message Date
avogl 32015b4c76 A bunch of new/improved art for the standard set.
Including an all-new electric dragon, improved dread,
giant and ogre.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@868 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-15 13:13:58 +00:00
mardahl 0f17f83aa2 Fixed up this png too.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@863 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-14 07:00:33 +00:00
mardahl 12fbab20f1 Fixed up an image....
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@862 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-14 06:59:41 +00:00
avogl 33f532fd7b Copied a few images from alternate set to
standard set. They don't fit in perspective but
surely are better than the screwy scaled-up-from-xpm
counterparts.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@861 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-14 02:49:34 +00:00
avogl 32e2757ddc New character images for the standard set,
created by Taporg ("pungaboiter").


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@859 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 17:31:54 +00:00
mardahl 3d3df39bda Repaired the "broo" images.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@858 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 09:45:57 +00:00
mardahl 757d89fec7 Fixed the bee-hive image.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@857 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 09:44:31 +00:00
mardahl 59326401a9 Fixed a few marginal images.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@856 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 08:48:34 +00:00
mardahl 3dfe5dcbbc Fixed the ninja2 png, which looked awful.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@855 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-13 08:13:50 +00:00
mardahl 94a226846f Fix for a broken scaled image.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@852 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-12 21:30:01 +00:00
mwedel f8d8a4e244 Fix typo in color (not colour) specification. MSW
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@850 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-12 04:42:58 +00:00
mwedel 0fbdd2f398 Remove non existant animation from arch. MSW
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@849 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-12 04:39:35 +00:00
avogl 71ffd3960c Some new/corrected pngs.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@842 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-10 14:25:49 +00:00
mardahl e9396c53bb Revised DOWN the magic resistances for these creatures. --PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@830 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-01 06:59:30 +00:00
avogl 52fd6732f1 New pngs, only a few from new artists yet.
No serious changes for the general look.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@812 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-15 14:10:31 +00:00
peterm 1296502b1a I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled.

The results are not too bad.

PeterM


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@793 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 10:17:28 +00:00
peterm b8a29e2a99 Bunch of new angels, art due to pungaboiter
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@775 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-02 02:37:36 +00:00
peterm 68873b3949 Moved the angels here.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@768 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-01 20:37:56 +00:00
peterm 5fed8d287c Silly to have the angels in with the demons in a directory
called demon.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@767 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-01 20:36:54 +00:00
peterm 902032e0cc Skeletal mage adding.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@752 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-31 05:59:09 +00:00
avogl 62c2eb2269 typo in skree.arc fixed
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@749 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-28 02:28:21 +00:00
avogl 34d88a86d9 New pngs by AndreasV and J.Taporg
walls:
^^^^^
Set of swall (fence) in png completely redone.
I inserted additional wall-faces for better
look of png maps (so far for: swall, awall, dwall, wall).
These faces are designed to make overlapping walls
with correct iso perspective.

player:
^^^^^^
A bunch of new player-class/race pngs.
Looking good... =)

runes:
^^^^^
Converted the xpm rune-pics to png without scaling.
Looks much better IMHO.

rest (misc):

A lot of pngs for internal (system) use, and several
other misc pngs.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@748 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-28 02:25:54 +00:00
avogl 25ee647cad New pngs by AV.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@732 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-21 16:30:05 +00:00
avogl 978c5395cb New png-pics by J. Taporg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@730 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-20 00:53:38 +00:00
avogl 7e4d6b659c - food & flesh items converted directly from xpm to png
(by AndreasV)

- great new undead pngs, created by Jonathan Taporg (Pungaboiter)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@725 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-19 03:51:30 +00:00
peterm 338ebd4d1e Skree object added.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@721 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-17 04:13:42 +00:00
avogl a33edc6f89 New pngs by MichToen.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@706 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-15 12:01:46 +00:00
avogl c5d8e52e01 Added average melee-capabilities to the
demilich. This creature used to be too weak
against warriors and avatars.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@658 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-08 20:23:51 +00:00
avogl 6fd9fa3105 Baslics used to be too much of an easy pray for
40000 exp. Beefed them up a little and added
blinding attack (-> according to what I read
about basilisks, they blind their victims).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@657 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-08 20:21:38 +00:00
avogl 41c2e882f7 Some minor adjustments to drake concerning strenght.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@656 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-08 20:15:51 +00:00
avogl 1cb4d6bc3f Adjusted some monsters to fit better
into the current PR-mods.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@655 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-07 21:00:05 +00:00
peterm b76cc8a57f More exp, speed.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@651 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-05 05:06:36 +00:00
peterm a9a6c4c5d4 New drake from DNH.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@649 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-05 02:53:11 +00:00
avogl 066d14fdf1 New monster added: "Giant Worm"
Basically it could be considered a kind of "acid dragon".
It's attacktypes are physical, poison, acid and slow, it
uses the vitriol-spell as primary attack too.
This beast is quite tough to fight without high acid protection.
Especially in groups "Giant Worms" are a deadly force.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@571 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-10 01:20:49 +00:00
peterm 0a2ba6999a Some tweaks done to various PR values.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@559 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 08:10:25 +00:00
peterm af8f375e0a Reset some PR values to 50 from 30.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@557 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:36:08 +00:00
peterm 77f54db4c7 Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:18:51 +00:00
cvs 90531613b8 MSW 2000-12-3:
Commit for PR code.  General changes was to clean up archetypes that
were immune/protected/vulnerable to the same attacktype (ie, protected &
immune).  Disease code changed to use last_grace instead of armour for
contagious values.  Gods still need to be fixed up.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@552 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 00:03:14 +00:00
avogl ead714b7c7 Added a nice dirty monster for a new quest in st. dominion.
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@501 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-17 16:23:16 +00:00
avogl eb057d60bd Special arch for chessfigures.
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@486 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-12 01:54:28 +00:00
avogl f97d007648 Added a new chess-club house pic, for the new
chessclub(s) to come :)
--Andreas
This is an animation for permanent fire. Very much needed
for the pupland maps.
--AndreasV
I have completed the set of chess-figures, and made the existing ones
(esp. pngs) look better. Now that the set is complete, people can
play chess on crossfire. =)
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@484 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-12 00:51:34 +00:00
peterm 19cad392d8 Gave it a name
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@460 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-10-31 11:50:23 +00:00
peterm 9ad36e7c63 Gave "ogre" a name to avoid log spamming like this:
Object without name tried to attack.
arch ogre
face ogre.112
animation ogre

Zillions...  Zillions of times.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@459 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-10-31 11:49:00 +00:00
cvs 27703acaa3 Assigned proper races to these archetypes. --PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@313 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-06-09 19:12:25 +00:00
cvs e0e44e0e91 Added race fields.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@295 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-06-04 23:25:42 +00:00
cvs 8d298b38a2 Addition of PNG images. MSW 5/30/2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
jec e5c5662e3b See CHANGES file.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@214 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-04-17 14:37:09 +00:00
damn b0e7bc689c base archetype for Animate Weapon and Dancing Sword spells -- DAMN
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@142 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 21:25:29 +00:00
cvs d5d5b205ff Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@41 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-07-03 04:49:06 +00:00
uid200 fc7bf990f2 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 05:02:53 +00:00