arch/ground
SilverNexus 4bb10d60a7 Increase chance of mining success.
Since mining does not offer experience, the 10% chance of success was painfully low.
2024-02-29 10:35:34 -05:00
..
Lake Use harvestitems to speed up map loading 2024-02-12 22:00:06 -08:00
Mountain Increase chance of mining success. 2024-02-29 10:35:34 -05:00
Pstone Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
Stone Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
Weather Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
Winter Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
Wood Fix in-game name of woods4 arch. 2022-07-04 01:20:47 -04:00
new Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
nimground Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
sky Sky and cloud archetypes. 2009-12-12 14:01:56 +00:00
smooth Adjust smoothing for grass again. 2022-06-12 13:13:44 -04:00
acid.arc New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
acid.base.111.png Remove x flag 2021-08-28 22:59:28 +02:00
acid.base.112.png Remove x flag 2021-08-28 22:59:28 +02:00
acid.base.113.png Remove x flag 2021-08-28 22:59:28 +02:00
acid.base.114.png Remove x flag 2021-08-28 22:59:28 +02:00
acid.base.115.png Remove x flag 2021-08-28 22:59:28 +02:00
acid.face New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
battleground.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
beach.arc Replace obsolete field slow_move with move_slow/move_slow_penalty. 2007-11-18 23:13:43 +00:00
beach.base.111.png Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on. 2010-10-11 18:15:00 +00:00
blackrock.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
blackrock.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
blackrock.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
blood_sea.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
blood_sea.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
blood_sea.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
blood_sea.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
blood_sea.base.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
blood_sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
brefjell.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
brefjell.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
brefjell.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
brefjell.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
chaos.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
chaos.face New images for burnout, adjust its length 2023-03-22 19:53:52 +01:00
chaos_ball.arc Remove duplicated attributes. 2009-12-06 18:01:05 +00:00
chaos_ball.face New images for burnout, adjust its length 2023-03-22 19:53:52 +01:00
cmarsh.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cmarsh.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
cmarsh.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
cmarsh.clsc.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
cmarsh.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cyangrass.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cyangrass.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
cyangrass.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
cyangrasspond.arc Use harvestitems to speed up map loading 2024-02-12 22:00:06 -08:00
cyangrasspond.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
cyangrasspond.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
deep_sea.arc Use harvestitems to speed up map loading 2024-02-12 22:00:06 -08:00
deep_sea.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_sea.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_sea.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_sea.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_sea.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
deep_sea.clsc.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_sea.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
deep_sea.clsc.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
deep_sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
deep_swamp.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
deep_swamp.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_swamp.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
deep_swamp.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
deep_swamp.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
deep_swamp.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
desert.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
desert.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
desert.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
desert.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
falls.arc More naming fixes. 2014-05-21 19:20:36 +00:00
falls.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
falls.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
falls2.base.111.png Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on. 2010-10-11 18:15:00 +00:00
falls2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
falls3.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
falls3.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
falls4.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
falls4.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
farmland.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
farmland.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
farmland.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
farmland.clsc.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
farmland.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
flowers.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
flowers_perm.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
fog.arc Add smoothing faces to fog 2022-01-18 14:22:14 -08:00
fog.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
fog.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
fog.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
fog_2.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
fog_2.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
fog_wall.arc Add smoothing faces to fog 2022-01-18 14:22:14 -08:00
fog_wall.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
glue.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
glue.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
glue.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
glue.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
glue.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
glue.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
goldgrass.arc Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
goldgrass.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
goldgrass.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
grass.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
grass.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
grass.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
grasspond.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
grasspond.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
grasspond.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
hills.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
hills.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
hills.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
hills.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
hillsrocky.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
hillsrocky.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
hillsrocky.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
hillsrocky.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
lava.arc Make lava glow 2022-01-15 11:05:23 -08:00
lava.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lava.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lava.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lava.base.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lava.base.115.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
lava.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
major_chaos.face New images for burnout, adjust its length 2023-03-22 19:53:52 +01:00
marsh.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
marsh.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
marsh.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
oil_sea.arc Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
oil_sea.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
oil_sea.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
oil_sea.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
oil_sea.base.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
oil_sea.face Remove redundant face name. 2015-05-31 18:08:08 +00:00
oil_sea_ultra_viscous.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
permanent_acid.face New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.) 2015-09-30 23:48:52 +00:00
permanent_lava.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
pstone_1.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
quicksilver_sea.arc Make sure all .arc files end with exactly one NL character. 2017-08-25 06:56:34 +00:00
quicksilver_sea.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
quicksilver_sea.base.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
quicksilver_sea.base.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
quicksilver_sea.base.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
quicksilver_sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea.arc Use harvestitems to speed up map loading 2024-02-12 22:00:06 -08:00
sea.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea.clsc.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_7.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_7.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_7.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_B.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_B.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea_B.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_D.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_D.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea_D.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_E.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_E.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea_E.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_F.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_F.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
sea_F.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_ne.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_ne.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_nw.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_nw.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_se.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_se.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
sea_sw.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
sea_sw.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
shallow_sea.arc Use harvestitems to speed up map loading 2024-02-12 22:00:06 -08:00
shallow_sea.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
shallow_sea.base.112.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
shallow_sea.base.113.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
shallow_sea.base.114.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
shallow_sea.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shallow_sea.clsc.112.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shallow_sea.clsc.113.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shallow_sea.clsc.114.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
shallow_sea.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
smooth_layer.xcf Add smoothing to light sno archetype, add an empty layer gimp file to use when creating smoothing images 2007-12-24 15:17:49 +00:00
spider_web.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
spider_web.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
steppe.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
steppe.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
steppe.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
steppe.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
steppelight.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
steppelight.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
steppelight.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
swamp.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
swamp.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
swamp.clsc.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
swamp.clsc.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
swamp.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
temp_fog.arc Add smoothing faces to fog 2022-01-18 14:22:14 -08:00
temp_fog.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-01-31 23:19:04 +00:00
temp_fog_moving.arc Add smoothing faces to fog 2022-01-18 14:22:14 -08:00
temp_summon_fog.arc Add smoothing faces to fog 2022-01-18 14:22:14 -08:00
thorns.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
thorns.base.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
thorns.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
volcano.arc Don't give a speed to a non head part of a firewall, this causes errors in the server log. 2012-01-22 11:50:10 +00:00
wasteland.arc Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00
wasteland.base.111.png Use better compression to reduce image sizes. 2008-01-12 02:22:57 +00:00
wasteland.clsc.111.png Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́ 2009-01-25 09:02:21 +00:00
wasteland.clsc.LICENSE Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
wasteland.face Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files. 2009-02-01 00:44:23 +00:00