arch/ground
kbulgrien 4b8aaf954f - Create additional shoreline tiles for the sea.arc tile set in
preparation for fixing some pup_land maps that use the blake.arc
  tile set to allow shorelines to have rounded edges instead of
  corners.  The problem is that the blake.arc tile set is not the
  same color as the sea.arc tile set unless you are using the
  classic png's, so the pup_land seas sometimes are shown in two
  completely different colors of blue.  The tiles added are "coves"
  that have transparency on three sides.  The naming convention
  used is consistent with the big lake tile set.  The naming.doc
  rules for walls is followed if you consider a shoreline to be a
  sort of wall.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5421 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-10 07:13:23 +00:00
..
Lake - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
Mountain Patch 1212496 by Kevin Rudat to add client_types to objects that can 2005-08-17 06:37:14 +00:00
Pstone Patch 1212496 by Kevin Rudat to add client_types to objects that can 2005-08-17 06:37:14 +00:00
Stone Fixed some smooth levels 2004-09-25 14:18:46 +00:00
Weather - transparancies for mountain snow, standardized the rivlets colour table 2002-12-22 20:32:55 +00:00
Winter Snowy roads 2007-01-25 01:32:38 +00:00
Wood Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
new Fixed some smooth levels 2004-09-25 14:18:46 +00:00
smooth Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
battleground.arc New archtype for pvp-arena feature. 2000-11-02 00:22:50 +00:00
beach.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
beach.base.111.png - new deep swamp images, smoothing - fixup grass (again) change desert 2003-07-17 00:05:19 +00:00
blackrock.arc - add smoothing for wasteland and blackrock ground arches 2004-09-09 02:13:05 +00:00
blackrock.base.111.png Fixed the mountain4 image (was not 8 bit), modified the glacier image, 2002-11-03 06:35:58 +00:00
blood_sea.arc CVS: Arch: added some new grounds 2005-10-10 18:57:36 +00:00
blood_sea.base.111.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
blood_sea.base.112.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
blood_sea.base.113.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
blood_sea.base.114.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
brefjell.arc Initial revision 1999-03-29 04:46:48 +00:00
brefjell.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
brefjell.clsc.111.png Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets. 2001-12-28 05:46:28 +00:00
chaos.arc Updated for new spell + skill code. Many files moved about. 2003-09-13 04:38:16 +00:00
chaos_ball.arc Updated for new spell + skill code. Many files moved about. 2003-09-13 04:38:16 +00:00
cmarsh.arc Fixed some smooth levels 2004-09-25 14:18:46 +00:00
cmarsh.base.111.png - adds cold marsh, marsh and wooded hills - new pic for desert, old pic 2003-02-15 20:59:19 +00:00
cmarsh.clsc.111.png Fixing bad pngs by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.) 2005-12-22 14:20:48 +00:00
cyangrass.arc CVS: Arch: added some new grounds 2005-10-10 18:57:36 +00:00
cyangrass.base.111.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
cyangrasspond.arc CVS: Arch: added some new grounds 2005-10-10 18:57:36 +00:00
cyangrasspond.base.111.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
deep_sea.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
deep_sea.base.111.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
deep_sea.base.112.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
deep_sea.base.113.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
deep_sea.base.114.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
deep_sea.clsc.111.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
deep_sea.clsc.112.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
deep_sea.clsc.113.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
deep_sea.clsc.114.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
deep_swamp.arc renumbered all the smoothing to make some room and fix some ugliness 2003-07-18 04:01:09 +00:00
deep_swamp.base.111.png - new deep swamp images, smoothing - fixup grass (again) change desert 2003-07-17 00:05:19 +00:00
deep_swamp.base.112.png - new deep swamp images, smoothing - fixup grass (again) change desert 2003-07-17 00:05:19 +00:00
deep_swamp.clsc.111.png - new deep swamp images, smoothing - fixup grass (again) change desert 2003-07-17 00:05:19 +00:00
deep_swamp.clsc.112.png - new deep swamp images, smoothing - fixup grass (again) change desert 2003-07-17 00:05:19 +00:00
desert.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
desert.base.111.png - new deep swamp images, smoothing - fixup grass (again) change desert 2003-07-17 00:05:19 +00:00
desert.clsc.111.png - adds cold marsh, marsh and wooded hills - new pic for desert, old pic 2003-02-15 20:59:19 +00:00
falls.arc fixed bug [ 1096845 ] Duplicated archtypes 2005-01-15 15:48:47 +00:00
falls.base.111.png - added a bit of spray, now there's some falls... 2003-05-08 00:28:31 +00:00
falls2.base.111.png - added a bit of spray, now there's some falls... 2003-05-08 00:28:31 +00:00
falls3.base.111.png -building an even closer working relationship between rivers and falls. 2003-05-08 01:06:36 +00:00
falls4.base.111.png -building an even closer working relationship between rivers and falls. 2003-05-08 01:06:36 +00:00
farmland.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
farmland.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
farmland.clsc.111.png Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets. 2001-12-28 05:46:28 +00:00
flowers_perm.arc Initial revision 1999-03-29 04:46:48 +00:00
fog.arc Converted the old "armor" "protected" "vulnerable" and "immune" to 2000-12-04 07:18:51 +00:00
fog.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
fog.base.112.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
fog_wall.arc Updated for new spell + skill code. Many files moved about. 2003-09-13 04:38:16 +00:00
glue.arc Initial revision 1999-03-29 04:46:48 +00:00
glue.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
glue.base.112.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
glue.clsc.111.png Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets. 2001-12-28 05:46:28 +00:00
glue.clsc.112.png Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets. 2001-12-28 05:46:28 +00:00
grass.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
grass.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
grasspond.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
grasspond.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
hills.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
hills.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
hills.clsc.111.png Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets. 2001-12-28 05:46:28 +00:00
hillsrocky.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
hillsrocky.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
hillsrocky.clsc.111.png Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets. 2001-12-28 05:46:28 +00:00
lava.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
lava.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
lava.base.112.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
lava.base.113.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
lava.base.114.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
lava.base.115.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
marsh.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
marsh.base.111.png Fixing bad pngs by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.) 2005-12-22 14:20:48 +00:00
oil_sea.arc CVS: Arch: edited the oil ocean arch \(oil_sea.arc\) to have a black magic map and added oil_sea_ultra_viscious which one can walk on so we have an oil arch to be used in some special cases \(some random maps\) if we need a non blocking oil for some reason, which I do need :P, the regular oil_sea arch should have the same effects as water \(swimable\) but it should be 4x slower to traverse atleast. 2005-12-08 01:32:35 +00:00
oil_sea.base.111.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
oil_sea.base.112.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
oil_sea.base.113.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
oil_sea.base.114.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
quicksilver_sea.arc Quicksilver sea 2005-12-31 18:01:05 +00:00
quicksilver_sea.base.111.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
quicksilver_sea.base.112.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
quicksilver_sea.base.113.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
quicksilver_sea.base.114.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
sea.arc - Create additional shoreline tiles for the sea.arc tile set in 2007-02-10 07:13:23 +00:00
sea.base.111.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
sea.base.112.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
sea.base.113.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
sea.base.114.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
sea.clsc.111.png - to replace the classic image to match the others 2003-08-02 22:05:05 +00:00
sea.clsc.112.png - to replace the classic image to match the others 2003-08-02 22:05:05 +00:00
sea.clsc.113.png - to replace the classic image to match the others 2003-08-02 22:05:05 +00:00
sea.clsc.114.png - to replace the classic image to match the others 2003-08-02 22:05:05 +00:00
sea_7.base.111.png - Create additional shoreline tiles for the sea.arc tile set in 2007-02-10 07:13:23 +00:00
sea_7.clsc.111.png - Create additional shoreline tiles for the sea.arc tile set in 2007-02-10 07:13:23 +00:00
sea_B.base.111.png - Create additional shoreline tiles for the sea.arc tile set in 2007-02-10 07:13:23 +00:00
sea_B.clsc.111.png - Create additional shoreline tiles for the sea.arc tile set in 2007-02-10 07:13:23 +00:00
sea_D.base.111.png - Create additional shoreline tiles for the sea.arc tile set in 2007-02-10 07:13:23 +00:00
sea_D.clsc.111.png - Create additional shoreline tiles for the sea.arc tile set in 2007-02-10 07:13:23 +00:00
sea_E.base.111.png - Create additional shoreline tiles for the sea.arc tile set in 2007-02-10 07:13:23 +00:00
sea_E.clsc.111.png - Create additional shoreline tiles for the sea.arc tile set in 2007-02-10 07:13:23 +00:00
sea_ne.base.111.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
sea_nw.base.111.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
sea_se.base.111.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
sea_sw.base.111.png Ok - now try committing proper (binary) images. 2006-09-25 05:17:46 +00:00
shallow_sea.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
shallow_sea.base.111.png Rescale image to 32x32. This fixes a display error in the gtk client. 2006-06-01 19:05:28 +00:00
shallow_sea.base.112.png - make the shallow sea yet bluer. This is as blue as it gets folks. 2003-07-26 21:33:29 +00:00
shallow_sea.base.113.png - make the shallow sea yet bluer. This is as blue as it gets folks. 2003-07-26 21:33:29 +00:00
shallow_sea.base.114.png - make the shallow sea yet bluer. This is as blue as it gets folks. 2003-07-26 21:33:29 +00:00
shallow_sea.clsc.111.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
shallow_sea.clsc.112.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
shallow_sea.clsc.113.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
shallow_sea.clsc.114.png - changes for smoothing - new water, swamp smoothing and some fixes for 2003-07-16 02:58:17 +00:00
spider_web.arc Initial revision 1999-03-29 04:46:48 +00:00
steppe.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
steppe.base.111.png New images for steppe and a lighter steppe. 2002-12-03 02:43:27 +00:00
steppe.clsc.111.png Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets. 2001-12-28 05:46:28 +00:00
steppelight.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
steppelight.base.111.png New images for steppe and a lighter steppe. 2002-12-03 02:43:27 +00:00
swamp.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
swamp.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
swamp.clsc.111.png Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets. 2001-12-28 05:46:28 +00:00
temp_fog.arc Converted the old "armor" "protected" "vulnerable" and "immune" to 2000-12-04 07:18:51 +00:00
thorns.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
thorns.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
volcano.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
wasteland.arc Update archetypes with appropriate move_block attributes. For the 2006-02-07 07:59:19 +00:00
wasteland.base.111.png Rename of files to include base in name - for multiple image set support 2001-12-31 07:02:41 +00:00
wasteland.clsc.111.png Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets. 2001-12-28 05:46:28 +00:00