Commit Graph

792 Commits (master)

Author SHA1 Message Date
Nicolas Weeger 2636a53e2d Change some reply type to 'ask' so the player 'asks' 2022-01-04 17:50:57 +01:00
Kevin Zheng 8249250568 New quest: Journey to the East
Find your way to the long-isolated island of Azumauindo.

This quest replaces the old way of getting to Azumauindo. Extend
Roll-o-Matic to work with ships. Improve QuestApplyIf to work on objects
whose apply event is also implemented using the plugin system.

Special thanks to:  Jason Zheng
2022-01-03 18:43:13 -06:00
Kevin Zheng 38be5b808d Add floors under walls to improve appearance 2021-11-28 10:09:35 -08:00
Saiapatsu f03f5a57de Minor nitpick fixes to Dragon Hangars
Make Stoneville dragon's magic mouth say Stoneville instead of Out of Order
Add magic mouth to Nurnberg dragon, earlier it had a message right on the floor
Fix capitalization in Stoneville hangar: "To Darcap" instead of "to Darcap"
Swap Stoneville and (out of order) Lake Country dragons in Lake Country hangar
Make "Closed" and "sleeping" dragons "Out of Order" for consistency
2021-11-27 09:42:46 +01:00
DraugTheWhopper f02d8cbda9 Replace all instances of shop_general with shop_random.
I'm basically deprecating shop_general, at least until it's both useful and distinct from shop_random.
2021-11-03 00:56:57 -04:00
DraugTheWhopper 288b6287d5 Adjust more dialogue affected by the recent grammatical changes.
Some reversions, some additional adjustments. Overall, I've tried to make things more natural, at least for American English.
2021-11-01 18:22:23 -04:00
Rick Tanner 467f437e84 Grammar and spelling corrections to NPC dialog 2021-10-17 01:57:36 -05:00
Rick Tanner dbe0ec7f9c Grammar and spelling corrections to NPC dialog 2021-10-17 01:29:52 -05:00
Rick Tanner 6788da9ab6 Grammar and spelling corrections to NPC dialog 2021-10-10 00:20:18 -05:00
tannerrj 88700149be Grammar and spelling corrections to NPC dialog 2021-10-04 00:43:43 -05:00
Nicolas Weeger 92c1ad5320 Fix layout according to current Navar layout 2021-08-22 10:19:35 +02:00
Nicolas Weeger fbf5fbb902 Add messageboard graphics and arch and use them
Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum 449fc26e37 Reorder game object attributes in canonical order 2021-08-01 17:50:28 +02:00
Andreas Kirschbaum 80beb6e1e4 Remove attributes which have the same value as the archetype 2021-08-01 14:08:39 +02:00
Andreas Kirschbaum f6ada1f307 Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
Andreas Kirschbaum 3e3c403b01 Fix incorrectly used regular expressions in @match lines 2021-07-25 18:49:07 +02:00
Andreas Kirschbaum 9815651c16 Use lower case letters in @match lines 2021-07-25 17:15:11 +02:00
Andreas Kirschbaum 97eec8c15d Remove excess spaces around keywords in dialogs using @match 2021-07-25 15:03:24 +02:00
Andreas Kirschbaum 6e0b7aa2ee Reorder @match statements so that '@match *' comes last 2021-07-25 14:41:45 +02:00
Andreas Kirschbaum 4eb4a80910 Move @reply and @question lines to the end in dialogs using @match 2021-07-25 12:48:59 +02:00
Andreas Kirschbaum 3c6ccf0d85 Remove excess empty lines from dialogs using @match 2021-07-25 12:16:17 +02:00
DraugTheWhopper 9769afdc67 Fix several broken instances of "@match" 2021-07-17 11:50:34 -05:00
Nicolas Weeger 5272e27aba Remove executable flag on maps. 2021-05-13 12:28:34 +02:00
ryo_saeba e730cba08b Move teleporter and stairs to attic one square to the right so x-ray won't show them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22076 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-12 20:25:19 +00:00
partmedia 7c91e0c617 Some changes to Ali's Cave near Navar
- No_spells area is expanded a little, and has a new floor to indicate
  something might be different.

- Unholy_ground area no longer covers the whole cave, instead only the
  same area as the no_spells.

- A little more treasure in the intermediate room

- Reworked entrance area to look nicer, and move exits to the edge of
  the map.

- Swapped positions of the rats and tigers, to scale difficulty
  correctly as you push further into the cave This should help deter
  low-level characters without instantly killing them when they
  encounter tigers

- The djinn is now a vanilla major djinn, and no longer has special
  buffs.

Submitted by:   DraugTheWhopper (patch #389)

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22042 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-03-17 17:27:45 +00:00
silvernexus 6095f9f4ae Apply damage rebalance buff to large club of Troll Canyon
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21960 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-16 13:23:30 +00:00
ryo_saeba ee4a02f81a Add some dialogs so the NPC tooltip appears even if dialog is Python-based.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21943 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-10 21:40:07 +00:00
ryo_saeba 1bbb4816fd New alchemy shop in Navar, 'Armino fine alchemy supplies'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21897 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-03 17:18:09 +00:00
ryo_saeba 8a409e70c1 Add jewelry guides, requires arch r21880.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21881 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 17:04:35 +00:00
ryo_saeba 9a2e05a3ba Move diamond altars so stairs appear at the desired place.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21860 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 14:08:01 +00:00
ryo_saeba e0ccd8af35 Add guide about the cult.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21858 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 20:13:42 +00:00
ryo_saeba 80ec944da3 Make bears more aggressive.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21838 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:16:43 +00:00
ryo_saeba 99dddda088 Fix previous commit, since skulls are needed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21837 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:09:01 +00:00
ryo_saeba c08c8b0d02 Replace giant rats (high level) with bears, since the quest is for low level players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21834 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 08:42:34 +00:00
ryo_saeba 440434e4e2 Fix decimal point.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21825 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 18:53:40 +00:00
ryo_saeba accd44d365 Use building archetypes for instructions. Requires arch r21820.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21821 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:02:10 +00:00
rjtanner e32dc30284 Change map name (Devourers Inner Sanctum -> Inner Sanctum of Devourers) to match the syntax and show it is related to the parent map (Sanctum of Devourers)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21754 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-13 14:04:06 +00:00
ryo_saeba 3194943d01 Fix exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21742 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 15:52:29 +00:00
ryo_saeba a371df04a4 Fix some texts, and punctuation tweaks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21741 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 14:20:14 +00:00
ryo_saeba 0c66cd6e0a Move the "secret" zone and fix walls so it is better hidden.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21730 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-07 09:48:28 +00:00
ryo_saeba 498e282190 Add lever to avoid being trapped if the gates close.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21712 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-03 20:27:29 +00:00
partmedia 53f6c3dc64 Normalize quest title capitalization
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21703 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-02 00:02:43 +00:00
rjtanner 11633d9576 New map, Devourers Inner Sanctrum (navar_city/temples/devourers_lvl2) to add some lore outside of Navar (world/world_121_116), updates to Devourers Sanctum (navar_city/temples/devourers) to link to the Inner Sanctum
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21674 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-30 09:48:08 +00:00
silvernexus 57e400a442 Fix museum of arms to correctly show white and balck leather cloaks.
while here, fix a mispalced magic_mouth message on a shield.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21480 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-06 17:29:33 +00:00
ryo_saeba 5971f28e04 Use archetypes for converters instead of custom ones.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia 5edab52b8a Use absolute paths for exits to the Astral Vault
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner 1177c63358 Update Iscar's house (navar_city/iscar) to animate the front door so it opens and closes for visiting players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21249 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-07-31 22:13:29 +00:00
rjtanner a49d86b2bb Cosmetic changes to Iscar's house (navar_city/iscar) to add more visual space on the map perimeter. Update world map (world/world_122_117) for entrance coordinate changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21248 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-07-31 21:46:25 +00:00
rjtanner cbdd69cc1f Update entrance coordinates to vault maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21236 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 04:45:37 +00:00
rjtanner edc0378480 Correct creation date in map headers, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner bf595f1df9 Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner 9e08fcf4b4 New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
rjtanner 11215a1a21 Update Bank of Skud, Navar Branch (navar_city/misc/city1bank) to give more space in the lobby area for the conversion tables
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21229 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 05:24:16 +00:00
rjtanner fe2b325719 Added added white cloak and black cloak to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r20943 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21056 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:49:24 +00:00
rjtanner 1e1e6a110e Fix typo in High Shield magic mouth message in Museum of Arms (navar_city/magara/houses/museum) map in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21055 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:16:40 +00:00
rjtanner 768a17775b Added kite shield to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r21039 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21054 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:05:38 +00:00
partmedia 7499223ada Add deposit boxes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20951 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:48 +00:00
rjtanner 95d96e1142 Merge in patches 358 and 359 to change pricing of items for sale in Temple of Healing (navar_city/misc/templeofhealing) in Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20919 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-07-23 06:48:31 +00:00
rjtanner 19a0df00af Patch #356 Remove reference to Kurte in Navar's Morkov quest. Update magic_ear keyword to better match existing in-game lore in Spiral Tower, Level 1 (navar_city/tower/magetower1) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20725 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-18 05:42:12 +00:00
partmedia a125a3a857 Replace last references to Dtabb
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20637 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 16:32:59 +00:00
silvernexus 8009926904 Change firewalls in maps to use direction instead of sp. Depends on r20469.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20471 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:08:45 +00:00
rjtanner c7729b6478 Capitalize ali's name to Ali's Turban in related quest maps in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20345 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-05-01 04:40:01 +00:00
rjtanner c1abeb9b45 Update and expand Museum of Arms (navar_city/magara/houses/museum) in Navar to include shields and other new additions. Also updated the Navar world map (world/world_122_117) for entrance coordinate changes in the Museum.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20344 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-29 06:02:33 +00:00
rjtanner 0451ed7f0b Updated displayed weapons in Museum of Arms (navar_city/magara/houses/museum) in Navar to include recently added weapons. Requires archetype update r20340 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20341 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-26 05:58:05 +00:00
silvernexus ae6be49e0f Made cauldron in Navar's mouse infested house be unpickable. It's too good of treasure for killing mice.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19961 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-23 03:07:44 +00:00
rjtanner 32f9e1f8aa Correctly rename the random ride exit to Santo Dominion in the Lake Country, Navar, Lone Town and Nurnberg Dragon Hangars.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19801 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:44:46 +00:00
rjtanner d7e5289a5f Removed Brest destination from the random ride destinations and replaced it with Santo Dominion in the Stoneville, Lake Country, Navar, Lone Towna nd Nurnberg Dragon Hangars.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19800 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:38:55 +00:00
rjtanner 4e0a86fb3b Removed buttons that were accidentally added to the map in Navar Dragon Hangar (navar_city/dragon_hangar/hangar).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19755 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-15 06:14:21 +00:00
rjtanner 101c6b40d5 Enlarged the entry area to Navar Dragon Hangar (navar_city/dragon_hangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19745 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-12-29 06:11:00 +00:00
rjtanner 4f460fa320 Fill in empty cave wall sections to Troll Canyon Cavern (navar_city/troll_canyon/troll_canyon.7) in Navar. Cosmetic change only, no function changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19709 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-25 05:56:42 +00:00
rjtanner 015661a8a5 Final commit of Patch #342 as provided by Tecslicer. Cosmetic updates and standardized exits from Warehouse #8 (navar_city/warehouse8) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19583 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:38:26 +00:00
rjtanner cdee3454b9 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #7 (navar_city/warehouse7) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19582 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:33:04 +00:00
rjtanner f48f0283cf Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #6 (navar_city/warehouse6) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19581 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:32:22 +00:00
rjtanner 439a54bc39 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #5 (navar_city/warehouse5) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19580 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:28:35 +00:00
rjtanner f8ecb91b88 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #4 (navar_city/warehouse4) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19579 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:27:07 +00:00
rjtanner e676305312 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #3 (navar_city/warehouse3) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19578 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:24:31 +00:00
rjtanner 1ff2cd664d Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #2 (navar_city/warehouse2) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19577 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:22:58 +00:00
rjtanner 3a7f945b1f Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #1 (navar_city/warehouse1) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19576 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:19:35 +00:00
rjtanner 2cbce76440 Part of Patch #342. Standardized exits from Little Rumble House (navar_city/houses/littlerumblehouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19575 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:05:35 +00:00
rjtanner 89ff539398 Part of Patch #342. Standardized exits from Jeb's House (navar_city/houses/jebshouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19574 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:47:48 +00:00
rjtanner e83ef31d25 Part of Patch #342. Standardized exits from Ian's House (navar_city/houses/ianshouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19573 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:47:14 +00:00
rjtanner 86480ec64e Part of Patch #342. Standardized exits from Han's Hut (navar_city/houses/hanshut) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19572 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:42:08 +00:00
rjtanner 6bc15c5029 Part of Patch #342. Standardized exits from Eli's House (navar_city/houses/elishouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19571 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:36:23 +00:00
rjtanner 70ab7f2ad8 Part of Patch #342. Standardized exits from Dorgan's House (navar_city/houses/dorganshouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19570 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:31:46 +00:00
rjtanner 5fa7727125 Part of Patch #342. Standardized exits from Meeting House (navar_city/houses/meetinghouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19568 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:38:11 +00:00
rjtanner 0e818794ec Part of Patch #342. Standardized exits from Rudy's Cottage (navar_city/houses/rudyscottage) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19567 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:36:39 +00:00
rjtanner 49416551b0 Part of Patch #342. Ben's Message File (navar_city/houses/ben.msg) gave 'ok' as a suggested reply, but then only listed for 'yes' to finish the quest, he now listens for 'ok' instead.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19566 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:33:55 +00:00
rjtanner 2cff8edab5 Part of Patch #342. Standardized exits from Ava's House (navar_city/houses/avashouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19565 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:30:29 +00:00
rjtanner ebeddcce15 Part of Patch #342. Standardized exits to Ben's Cottage (navar_city/houses/benscottage) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19564 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:29:29 +00:00
partmedia 912dce1126 Limit jail food-giver to 3 uses.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19296 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-04 20:22:08 +00:00
rjtanner 5607a21aff Moved the message board in High Court Building (navar_city/misc/highcourt) in Navar so it doesn't conflict with nearby NPC dialogue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19239 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 20:02:39 +00:00
rjtanner b8fd66360a Changes with various wall sections for nicer merging to Colosseum (navar_city/colosseum) in Navar. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19129 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-21 07:12:39 +00:00
rjtanner 5e9d00d18a Fixed the teleporter in the Navar City Colosseum (navar_city/colosseum). It was still set to the old and wrongly spelled map name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19128 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-21 07:08:31 +00:00
rjtanner 0d31aca7ae Removed extra space in message text to The Old Warehouse, Cellar (navar_city/smugglers_cove/sc_warehouse2) in Navar. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19079 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-10-03 22:42:20 +00:00
partmedia d69133cedb Cosmetic fixes to Navar Colosseum.
Big spelling fix, drop invalid fields in archtype.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18946 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:31 +00:00
partmedia e03a6b671a Cosmetic changes to temples in Navar.
Bring back old Valkyrie Church, adjust map name properties of a few
maps, and overhaul the temple->church of Sorig.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18945 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:19 +00:00
partmedia e063e247c4 Don't require dimension door to win Troll Canyon.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18840 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 10:49:58 +00:00
partmedia 7f35d1ccbb Fix capitalization of "Fierce Troll".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18839 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 10:49:43 +00:00
partmedia 80f7db44ce Fix troll canyon map tiling.
It's not a good idea to have tiles overlap each other; this tends to
confuse the client. Move the tile below the other tile onto a separate
map to solve this problem. Also fix tiles for entire map.

Take this opportunity to better connect elements of the map.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18838 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 10:49:25 +00:00