Nicolas Weeger
2636a53e2d
Change some reply type to 'ask' so the player 'asks'
2022-01-04 17:50:57 +01:00
Kevin Zheng
8249250568
New quest: Journey to the East
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Find your way to the long-isolated island of Azumauindo.
This quest replaces the old way of getting to Azumauindo. Extend
Roll-o-Matic to work with ships. Improve QuestApplyIf to work on objects
whose apply event is also implemented using the plugin system.
Special thanks to: Jason Zheng
2022-01-03 18:43:13 -06:00
Kevin Zheng
38be5b808d
Add floors under walls to improve appearance
2021-11-28 10:09:35 -08:00
Saiapatsu
f03f5a57de
Minor nitpick fixes to Dragon Hangars
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Make Stoneville dragon's magic mouth say Stoneville instead of Out of Order
Add magic mouth to Nurnberg dragon, earlier it had a message right on the floor
Fix capitalization in Stoneville hangar: "To Darcap" instead of "to Darcap"
Swap Stoneville and (out of order) Lake Country dragons in Lake Country hangar
Make "Closed" and "sleeping" dragons "Out of Order" for consistency
2021-11-27 09:42:46 +01:00
DraugTheWhopper
f02d8cbda9
Replace all instances of shop_general with shop_random.
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I'm basically deprecating shop_general, at least until it's both useful and distinct from shop_random.
2021-11-03 00:56:57 -04:00
DraugTheWhopper
288b6287d5
Adjust more dialogue affected by the recent grammatical changes.
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Some reversions, some additional adjustments. Overall, I've tried to make things more natural, at least for American English.
2021-11-01 18:22:23 -04:00
Rick Tanner
467f437e84
Grammar and spelling corrections to NPC dialog
2021-10-17 01:57:36 -05:00
Rick Tanner
dbe0ec7f9c
Grammar and spelling corrections to NPC dialog
2021-10-17 01:29:52 -05:00
Rick Tanner
6788da9ab6
Grammar and spelling corrections to NPC dialog
2021-10-10 00:20:18 -05:00
tannerrj
88700149be
Grammar and spelling corrections to NPC dialog
2021-10-04 00:43:43 -05:00
Nicolas Weeger
92c1ad5320
Fix layout according to current Navar layout
2021-08-22 10:19:35 +02:00
Nicolas Weeger
fbf5fbb902
Add messageboard graphics and arch and use them
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Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum
449fc26e37
Reorder game object attributes in canonical order
2021-08-01 17:50:28 +02:00
Andreas Kirschbaum
80beb6e1e4
Remove attributes which have the same value as the archetype
2021-08-01 14:08:39 +02:00
Andreas Kirschbaum
f6ada1f307
Reformat and fix spelling of messages
2021-07-25 23:44:39 +02:00
Andreas Kirschbaum
3e3c403b01
Fix incorrectly used regular expressions in @match lines
2021-07-25 18:49:07 +02:00
Andreas Kirschbaum
9815651c16
Use lower case letters in @match lines
2021-07-25 17:15:11 +02:00
Andreas Kirschbaum
97eec8c15d
Remove excess spaces around keywords in dialogs using @match
2021-07-25 15:03:24 +02:00
Andreas Kirschbaum
6e0b7aa2ee
Reorder @match statements so that '@match *' comes last
2021-07-25 14:41:45 +02:00
Andreas Kirschbaum
4eb4a80910
Move @reply and @question lines to the end in dialogs using @match
2021-07-25 12:48:59 +02:00
Andreas Kirschbaum
3c6ccf0d85
Remove excess empty lines from dialogs using @match
2021-07-25 12:16:17 +02:00
DraugTheWhopper
9769afdc67
Fix several broken instances of "@match"
2021-07-17 11:50:34 -05:00
Nicolas Weeger
5272e27aba
Remove executable flag on maps.
2021-05-13 12:28:34 +02:00
ryo_saeba
e730cba08b
Move teleporter and stairs to attic one square to the right so x-ray won't show them.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22076 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-12 20:25:19 +00:00
partmedia
7c91e0c617
Some changes to Ali's Cave near Navar
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- No_spells area is expanded a little, and has a new floor to indicate
something might be different.
- Unholy_ground area no longer covers the whole cave, instead only the
same area as the no_spells.
- A little more treasure in the intermediate room
- Reworked entrance area to look nicer, and move exits to the edge of
the map.
- Swapped positions of the rats and tigers, to scale difficulty
correctly as you push further into the cave This should help deter
low-level characters without instantly killing them when they
encounter tigers
- The djinn is now a vanilla major djinn, and no longer has special
buffs.
Submitted by: DraugTheWhopper (patch #389 )
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22042 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-03-17 17:27:45 +00:00
silvernexus
6095f9f4ae
Apply damage rebalance buff to large club of Troll Canyon
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21960 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-16 13:23:30 +00:00
ryo_saeba
ee4a02f81a
Add some dialogs so the NPC tooltip appears even if dialog is Python-based.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21943 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-10 21:40:07 +00:00
ryo_saeba
1bbb4816fd
New alchemy shop in Navar, 'Armino fine alchemy supplies'.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21897 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-03 17:18:09 +00:00
ryo_saeba
8a409e70c1
Add jewelry guides, requires arch r21880.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21881 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 17:04:35 +00:00
ryo_saeba
9a2e05a3ba
Move diamond altars so stairs appear at the desired place.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21860 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 14:08:01 +00:00
ryo_saeba
e0ccd8af35
Add guide about the cult.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21858 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 20:13:42 +00:00
ryo_saeba
80ec944da3
Make bears more aggressive.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21838 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:16:43 +00:00
ryo_saeba
99dddda088
Fix previous commit, since skulls are needed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21837 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:09:01 +00:00
ryo_saeba
c08c8b0d02
Replace giant rats (high level) with bears, since the quest is for low level players.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21834 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 08:42:34 +00:00
ryo_saeba
440434e4e2
Fix decimal point.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21825 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 18:53:40 +00:00
ryo_saeba
accd44d365
Use building archetypes for instructions. Requires arch r21820.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21821 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:02:10 +00:00
rjtanner
e32dc30284
Change map name (Devourers Inner Sanctum -> Inner Sanctum of Devourers) to match the syntax and show it is related to the parent map (Sanctum of Devourers)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21754 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-13 14:04:06 +00:00
ryo_saeba
3194943d01
Fix exit coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21742 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 15:52:29 +00:00
ryo_saeba
a371df04a4
Fix some texts, and punctuation tweaks.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21741 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 14:20:14 +00:00
ryo_saeba
0c66cd6e0a
Move the "secret" zone and fix walls so it is better hidden.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21730 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-07 09:48:28 +00:00
ryo_saeba
498e282190
Add lever to avoid being trapped if the gates close.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21712 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-03 20:27:29 +00:00
partmedia
53f6c3dc64
Normalize quest title capitalization
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21703 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-02 00:02:43 +00:00
rjtanner
11633d9576
New map, Devourers Inner Sanctrum (navar_city/temples/devourers_lvl2) to add some lore outside of Navar (world/world_121_116), updates to Devourers Sanctum (navar_city/temples/devourers) to link to the Inner Sanctum
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21674 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-30 09:48:08 +00:00
silvernexus
57e400a442
Fix museum of arms to correctly show white and balck leather cloaks.
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while here, fix a mispalced magic_mouth message on a shield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21480 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-06 17:29:33 +00:00
ryo_saeba
5971f28e04
Use archetypes for converters instead of custom ones.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia
5edab52b8a
Use absolute paths for exits to the Astral Vault
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner
1177c63358
Update Iscar's house (navar_city/iscar) to animate the front door so it opens and closes for visiting players
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21249 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-07-31 22:13:29 +00:00
rjtanner
a49d86b2bb
Cosmetic changes to Iscar's house (navar_city/iscar) to add more visual space on the map perimeter. Update world map (world/world_122_117) for entrance coordinate changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21248 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-07-31 21:46:25 +00:00
rjtanner
cbdd69cc1f
Update entrance coordinates to vault maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21236 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 04:45:37 +00:00
rjtanner
edc0378480
Correct creation date in map headers, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner
bf595f1df9
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner
9e08fcf4b4
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
rjtanner
11215a1a21
Update Bank of Skud, Navar Branch (navar_city/misc/city1bank) to give more space in the lobby area for the conversion tables
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21229 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 05:24:16 +00:00
rjtanner
fe2b325719
Added added white cloak and black cloak to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r20943 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21056 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:49:24 +00:00
rjtanner
1e1e6a110e
Fix typo in High Shield magic mouth message in Museum of Arms (navar_city/magara/houses/museum) map in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21055 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:16:40 +00:00
rjtanner
768a17775b
Added kite shield to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r21039 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21054 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:05:38 +00:00
partmedia
7499223ada
Add deposit boxes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20951 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:48 +00:00
rjtanner
95d96e1142
Merge in patches 358 and 359 to change pricing of items for sale in Temple of Healing (navar_city/misc/templeofhealing) in Navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20919 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-07-23 06:48:31 +00:00
rjtanner
19a0df00af
Patch #356 Remove reference to Kurte in Navar's Morkov quest. Update magic_ear keyword to better match existing in-game lore in Spiral Tower, Level 1 (navar_city/tower/magetower1) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20725 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-18 05:42:12 +00:00
partmedia
a125a3a857
Replace last references to Dtabb
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20637 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 16:32:59 +00:00
silvernexus
8009926904
Change firewalls in maps to use direction instead of sp. Depends on r20469.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20471 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:08:45 +00:00
rjtanner
c7729b6478
Capitalize ali's name to Ali's Turban in related quest maps in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20345 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-05-01 04:40:01 +00:00
rjtanner
c1abeb9b45
Update and expand Museum of Arms (navar_city/magara/houses/museum) in Navar to include shields and other new additions. Also updated the Navar world map (world/world_122_117) for entrance coordinate changes in the Museum.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20344 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-29 06:02:33 +00:00
rjtanner
0451ed7f0b
Updated displayed weapons in Museum of Arms (navar_city/magara/houses/museum) in Navar to include recently added weapons. Requires archetype update r20340 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20341 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-26 05:58:05 +00:00
silvernexus
ae6be49e0f
Made cauldron in Navar's mouse infested house be unpickable. It's too good of treasure for killing mice.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19961 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-23 03:07:44 +00:00
rjtanner
32f9e1f8aa
Correctly rename the random ride exit to Santo Dominion in the Lake Country, Navar, Lone Town and Nurnberg Dragon Hangars.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19801 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:44:46 +00:00
rjtanner
d7e5289a5f
Removed Brest destination from the random ride destinations and replaced it with Santo Dominion in the Stoneville, Lake Country, Navar, Lone Towna nd Nurnberg Dragon Hangars.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19800 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:38:55 +00:00
rjtanner
4e0a86fb3b
Removed buttons that were accidentally added to the map in Navar Dragon Hangar (navar_city/dragon_hangar/hangar).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19755 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-15 06:14:21 +00:00
rjtanner
101c6b40d5
Enlarged the entry area to Navar Dragon Hangar (navar_city/dragon_hangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19745 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-12-29 06:11:00 +00:00
rjtanner
4f460fa320
Fill in empty cave wall sections to Troll Canyon Cavern (navar_city/troll_canyon/troll_canyon.7) in Navar. Cosmetic change only, no function changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19709 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-25 05:56:42 +00:00
rjtanner
015661a8a5
Final commit of Patch #342 as provided by Tecslicer. Cosmetic updates and standardized exits from Warehouse #8 (navar_city/warehouse8) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19583 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:38:26 +00:00
rjtanner
cdee3454b9
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #7 (navar_city/warehouse7) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19582 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:33:04 +00:00
rjtanner
f48f0283cf
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #6 (navar_city/warehouse6) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19581 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:32:22 +00:00
rjtanner
439a54bc39
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #5 (navar_city/warehouse5) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19580 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:28:35 +00:00
rjtanner
f8ecb91b88
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #4 (navar_city/warehouse4) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19579 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:27:07 +00:00
rjtanner
e676305312
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #3 (navar_city/warehouse3) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19578 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:24:31 +00:00
rjtanner
1ff2cd664d
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #2 (navar_city/warehouse2) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19577 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:22:58 +00:00
rjtanner
3a7f945b1f
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #1 (navar_city/warehouse1) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19576 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:19:35 +00:00
rjtanner
2cbce76440
Part of Patch #342 . Standardized exits from Little Rumble House (navar_city/houses/littlerumblehouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19575 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:05:35 +00:00
rjtanner
89ff539398
Part of Patch #342 . Standardized exits from Jeb's House (navar_city/houses/jebshouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19574 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:47:48 +00:00
rjtanner
e83ef31d25
Part of Patch #342 . Standardized exits from Ian's House (navar_city/houses/ianshouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19573 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:47:14 +00:00
rjtanner
86480ec64e
Part of Patch #342 . Standardized exits from Han's Hut (navar_city/houses/hanshut) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19572 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:42:08 +00:00
rjtanner
6bc15c5029
Part of Patch #342 . Standardized exits from Eli's House (navar_city/houses/elishouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19571 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:36:23 +00:00
rjtanner
70ab7f2ad8
Part of Patch #342 . Standardized exits from Dorgan's House (navar_city/houses/dorganshouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19570 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:31:46 +00:00
rjtanner
5fa7727125
Part of Patch #342 . Standardized exits from Meeting House (navar_city/houses/meetinghouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19568 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:38:11 +00:00
rjtanner
0e818794ec
Part of Patch #342 . Standardized exits from Rudy's Cottage (navar_city/houses/rudyscottage) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19567 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:36:39 +00:00
rjtanner
49416551b0
Part of Patch #342 . Ben's Message File (navar_city/houses/ben.msg) gave 'ok' as a suggested reply, but then only listed for 'yes' to finish the quest, he now listens for 'ok' instead.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19566 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:33:55 +00:00
rjtanner
2cff8edab5
Part of Patch #342 . Standardized exits from Ava's House (navar_city/houses/avashouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19565 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:30:29 +00:00
rjtanner
ebeddcce15
Part of Patch #342 . Standardized exits to Ben's Cottage (navar_city/houses/benscottage) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19564 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:29:29 +00:00
partmedia
912dce1126
Limit jail food-giver to 3 uses.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19296 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-04 20:22:08 +00:00
rjtanner
5607a21aff
Moved the message board in High Court Building (navar_city/misc/highcourt) in Navar so it doesn't conflict with nearby NPC dialogue.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19239 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 20:02:39 +00:00
rjtanner
b8fd66360a
Changes with various wall sections for nicer merging to Colosseum (navar_city/colosseum) in Navar. Cosmetic change only, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19129 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-21 07:12:39 +00:00
rjtanner
5e9d00d18a
Fixed the teleporter in the Navar City Colosseum (navar_city/colosseum). It was still set to the old and wrongly spelled map name.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19128 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-21 07:08:31 +00:00
rjtanner
0d31aca7ae
Removed extra space in message text to The Old Warehouse, Cellar (navar_city/smugglers_cove/sc_warehouse2) in Navar. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19079 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-10-03 22:42:20 +00:00
partmedia
d69133cedb
Cosmetic fixes to Navar Colosseum.
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Big spelling fix, drop invalid fields in archtype.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18946 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:31 +00:00
partmedia
e03a6b671a
Cosmetic changes to temples in Navar.
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Bring back old Valkyrie Church, adjust map name properties of a few
maps, and overhaul the temple->church of Sorig.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18945 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:19 +00:00
partmedia
e063e247c4
Don't require dimension door to win Troll Canyon.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18840 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 10:49:58 +00:00
partmedia
7f35d1ccbb
Fix capitalization of "Fierce Troll".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18839 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 10:49:43 +00:00
partmedia
80f7db44ce
Fix troll canyon map tiling.
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It's not a good idea to have tiles overlap each other; this tends to
confuse the client. Move the tile below the other tile onto a separate
map to solve this problem. Also fix tiles for entire map.
Take this opportunity to better connect elements of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18838 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 10:49:25 +00:00