Commit Graph

1284 Commits (master)

Author SHA1 Message Date
rjtanner 533eddf223 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10058 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-11 01:34:02 +00:00
rjtanner 5e5c5fc543 Map header updates: Update maps with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10057 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-11 01:20:05 +00:00
rjtanner 7790aeee6f Removed the Dragon Express to Lone Town from the Lonw Town Dragon Hangar. Also changed the altar from 'Closed' to 'Out of Order' (and fixed the broken connection between the altar and gate) to match other unused dragons.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10056 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-11 01:10:53 +00:00
rjtanner fa23166547 Map header updates: Update maps with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10055 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-11 01:03:26 +00:00
rjtanner ad5c50ce4c Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10054 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-11 00:58:43 +00:00
rjtanner 5043b0865b Map header updates: Update maps with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10053 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-11 00:53:03 +00:00
rjtanner 4d7fec8376 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10052 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-11 00:39:39 +00:00
rjtanner 1dd87f4d86 Update world map name to match actual map name (Summoner's house -> Summoner's House)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10051 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-11 00:15:55 +00:00
rjtanner e8cbe855f3 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10050 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-11 00:15:10 +00:00
rjtanner 227443f0bc Spelling correction, behide -> behind
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10049 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-11 00:07:11 +00:00
rjtanner 445b1ac565 Map header updates: Update map with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10048 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-11 00:05:59 +00:00
rjtanner 4d7272aa64 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, adjust castle map names to match the world map name (Castle of Eureca vs Castle Eureca)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10047 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 01:50:18 +00:00
rjtanner 54d43648de Map header updates: update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10046 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 01:01:34 +00:00
rjtanner 4af91a0c82 Map name updates (practice1|2|3 to Practice1|2|3)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10045 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 01:00:32 +00:00
rjtanner 3affba3a5d Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10044 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 00:51:26 +00:00
rjtanner ddca45bded Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update map with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10043 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 00:42:21 +00:00
rjtanner 15adc65a14 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, update map name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10042 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 00:41:42 +00:00
rjtanner 941dde4295 Added shop code, this store is very poor
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10041 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 00:26:59 +00:00
rjtanner 0fbed38d44 Dialog and spelling corrections for shop vendor
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10040 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 00:03:34 +00:00
rjtanner 89d5d6f1ee Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10039 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-10 00:01:41 +00:00
rjtanner 79cce2713d Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10038 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-09 01:48:31 +00:00
rjtanner b2f7906142 Insert missing ground tile
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10037 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-09 01:31:48 +00:00
rjtanner 89b6ab936c Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10036 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-09 01:30:29 +00:00
rjtanner 3814c405ae Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10035 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-09 01:23:16 +00:00
rjtanner 6688c79983 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10034 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-08 01:38:53 +00:00
quinet 59fe978019 Mention how to add or remove windows in the building instructions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 14:03:04 +00:00
quinet 7b7f20dd1e Use the shop tiles shop_building_pupland instead of the generic shop_building
tiles.  These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9709 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:11:07 +00:00
quinet 3830fa27a4 Use the shop tiles shop_building_pupland instead of the generic shop_building
tiles.  These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9708 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:07:56 +00:00
quinet bc1bfa0779 Restored some important magic ears that were deleted in revision 9259.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9689 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-29 11:48:22 +00:00
quinet dba48e8b07 Updated map header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9573 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 23:02:35 +00:00
quinet 2aed09ae59 Fix for bug #2022422.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9567 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-19 21:24:02 +00:00
anmaster 3f8fc82486 Add missing "difficulty 1" to some maps in Navar and Pupland containing no monsters (just NPC or empty).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9440 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 15:45:11 +00:00
anmaster 7610d52793 In /pup_land: Change all "name woodfloor" to "name wood floor" (and remove them when that is the default in the arch).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9348 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 10:56:52 +00:00
anmaster 108b9e83ac In /pup_land: Fix some invalid key string warnings from gridarta.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9340 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 09:45:55 +00:00
anmaster a081a16419 /pup_land/nurnberg/dick/*: Add some floors to maps missing that. Set slaying values for some keys to prevent gridarta warnings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9339 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-20 09:44:54 +00:00
anmaster b23abab234 Remove a non-connected pointless large button hidden under the ground in pup_land/ancient/world, my guess it is was copied from a button in about the same place in the "modern" Pupland world.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9318 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-13 12:37:40 +00:00
anmaster 89fed2121b Unbreak the bargaining skill in /pup_land/lone_town/mshop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9263 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 01:03:14 +00:00
anmaster 3719744b78 Unbreak the bargaining skill in /pup_land/lone_town/gemshop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9262 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:57:52 +00:00
anmaster 9e3f9a40c5 Add missing floors under walls in /pup_land/raffle/raffle3_u2a
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:51:20 +00:00
anmaster e866fd36a5 Add missing floors under walls in /pup_land/pplant/pplant_ud2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9260 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:51:02 +00:00
anmaster a8dd0dbc78 Adding missing floors under walls and remove duplicate walls in /pup_land/castle_eureca/cave_pass and /pup_land/castle_eureca/cave_pass2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9259 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:46:06 +00:00
anmaster ff91d96a46 Adding missing floors under walls in /pup_land/ruin_barbarian/hole2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9258 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:33:37 +00:00
anmaster 5b869c23ab Add missing floors under walls in /pup_land/cave_weapon/*
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9257 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:30:31 +00:00
anmaster c264c5e329 Add missing floor tiles to /pup_land/jk/heads, note map is unlinked, but I think it is good to clean it up anyway.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9240 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:33:16 +00:00
anmaster 559c82bbd5 Fix a wrong wall tile in /pup_land/ancient/castle/castle.4 to make it line up properly with walls around it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9236 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 22:00:04 +00:00
anmaster 8d4920f33b Remove two more unlinked duplicates. romm88 was a duplicate of room88, and lone_town/nf_bar an unfinished duplicate of the map of the same name in nurnberg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9222 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:27:40 +00:00
anmaster 1b41c3a4e7 Removed two unlinked and duplicate maps from pupland, these were duplicates of the same maps without 1 suffix.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9221 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:07:53 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
anmaster 935a0ae38d Make Castle of Eureca show up on the south pupland world map part. Had to shift all tiles one step south to make the change work so a lot of exits updated too, none of them seems broken, but if they are that is a mistake. In the future tiling should probably be used for the south and north part of the pupland map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9148 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 23:08:11 +00:00
anmaster f4effab867 Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster d96ee67454 Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 10:52:18 +00:00
anmaster e5c9604b0a More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 09:49:20 +00:00
anmaster 01bbd348d3 The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
rjtanner 6aaef3b07f Typo correction, should be mission instead of misson
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9070 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-14 16:36:39 +00:00
ryo_saeba 57d9822ad4 Fix for bug #1930002: Siegfried standing in wrong place ; cannot solve quest. Fix typos, remove useless tests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8926 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-08 10:18:17 +00:00
gros 49fcdeafa7 Applied patch #1945438, courtesy of Anthony Wyatt.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8779 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-20 19:15:48 +00:00
ryo_saeba cd92fa839d Fix broken exit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8639 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-27 22:36:45 +00:00
rjtanner 5a0055c8f1 Rearranged map stacking order, moved no_spell tiles to the bottom of the stack
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8603 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-24 04:00:13 +00:00
rjtanner 06517c2f0d Restore text indentation to written instructions/dialogue
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8544 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-21 00:04:23 +00:00
rjtanner c0f82f0f2e Restore text indentation to written instructions/dialogue
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8540 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-20 05:34:23 +00:00
rjtanner c5ba8973ca Restore text indentation to written instructions/dialogue
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8538 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-20 01:06:54 +00:00
rjtanner 33473ca5eb Correct improper resistance value for Yoroi of Banzai (resist_physical 131072 -> resist_death 100)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8536 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-19 23:43:26 +00:00
rjtanner fb3428468e Restore line indentation to in-game text info
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8525 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-19 01:28:57 +00:00
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
kbulgrien 8156389d4c - Line break removal and minor rework of some message texts.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7892 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-14 03:52:07 +00:00
kbulgrien 67a5e9c291 - Line break removal and minor rework of some message texts.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7891 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-14 01:07:08 +00:00
eracc c8923507da Update transport shoppes with Valkyrie altar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7680 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 21:38:25 +00:00
rjtanner be7e87113f Additional conversion tables in the Nurnberg bank; jade to amberium, amberium to jade, platinum to jade, jade to platinum and gold to silver
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7543 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:58:13 +00:00
rjtanner 104220a2b6 Cosmetic changes with the Nurnberg bank, also rearranged the floor stacking order so that no_magic tiles appear under sections of swall
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7542 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:39:49 +00:00
rjtanner 93a6534ae0 Updated various banks to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7541 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-19 01:27:56 +00:00
akirschbaum eb951460e0 Replace obsolete field slow_move with move_slow/move_slow_penalty.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7539 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:16:20 +00:00
eracc a10a1ff53d Since pupland is not yet merged into big world I am making the pupland outdoor
maps actually *be* outdoor maps to honor the day/night cycle.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7503 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-12 20:15:44 +00:00
rjtanner 67ec8650a6 Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:50:51 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner 78f5c1102e Tentative fix for bug # [ 1735463 ] Rainbow island quest traps player - set up a boulder and button combo to reset the trap door on a timer or when a player is moved to a transition area before going to the next map; found that the goblins were somehow appearing in areas of the map they shouldn't once the map was full of them so I removed the generators and just added a fixed number of goblins
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7465 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 06:28:09 +00:00
rjtanner fb24176e53 Added missing face/graphic for confusion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7456 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 02:47:33 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 3c61d35164 Set the consecrate level on various altars to 120 so they can not be reset by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
rjtanner 273247badf Normalize map files; no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 03:02:07 +00:00
rjtanner 89f1aefe11 Correct and update overwritten partial resistance values
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7439 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 01:23:59 +00:00
rjtanner 408048fdec Hopefully the final checkin for the pupland maps; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7432 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-01 01:00:38 +00:00
akirschbaum 3b791f5cb5 Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
rjtanner 093fd3124c In-progress or partial check in; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7429 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 04:59:28 +00:00
rjtanner 4bfb3fdcb8 In-progress or partial check in; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7428 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-29 05:12:46 +00:00
akirschbaum 1f1c4e6ac3 Normalize map files; no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 20:12:06 +00:00
rjtanner 3627f76552 In-progress or partial check in; Updated map names and added map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7413 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 07:02:22 +00:00
rjtanner a4e693635c Region correction for the Nurnberg Dragon Hangar, now nurnberg instead of stoneville
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7412 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 03:58:19 +00:00
rjtanner 0c12e4b464 Update maps to use the new potion name (invulnerability is now shielding)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 04:47:51 +00:00
rjtanner add325d613 Rename potion of invulnerability to potion of shielding. Hopefully this will remove confusion as to why one takes damage from all attack types (except physical) when drinking this potion.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7254 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 01:35:46 +00:00
rjtanner 58960b7245 Fix for bug # 1752210 - Slow Unholy Bow. Adjusted the speed from 0 to 25 (normal bow is speed 50), this can be adjusted again based on feedback.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7252 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 21:10:04 +00:00
rjtanner 120dac9d20 Wording correction so that the magic mouth message matches the item name a nearby monster is carrying and also makes it consistent with the other magic mouths and special weapons
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7250 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 20:45:27 +00:00
rjtanner 1d9b3f63bc Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7132 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 07:09:31 +00:00
rjtanner b8e0d6efca Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7131 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:37:45 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
kbulgrien 1760fbc3db - Biglake arches replaced with new sea equivalents to make water consistent.
- Merge no_pass -> move_block changes from trunk to branch.
- Smoothing fixes to improve shoreline rendering.
- Removed unnecessary msg line break.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6825 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-26 05:12:19 +00:00
kbulgrien 93d5f3467c - Remove redundant match strings and unnecessary match expressions.
- Merge some minor changes from trunk to branch.
- Clean up line breaks in message text.
- Minor conversation adjustments.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6824 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-26 04:41:52 +00:00
ryo_saeba c1abe0be1d Fix bug #1735280: Feather Crown is displayed atop player
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6513 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-11 20:46:52 +00:00
ryo_saeba 96fe929e5f Remove obsolete field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6277 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:52:09 +00:00
ryo_saeba ea4c3e8547 Remove obsolete field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:49:39 +00:00
ryo_saeba 3265d8daae Remove obsolete armour field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6256 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:49:39 +00:00
ryo_saeba 314f0afc8b Remove obsolete fields. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6249 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:28:00 +00:00
ryo_saeba b9b74d6aba Fix broken tower. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6248 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:27:01 +00:00
ryo_saeba 9772b7433e Remove obsolete fields. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6246 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:47:24 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
ryo_saeba bfe1b3912a Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6244 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:27:18 +00:00
ryo_saeba 311aad4edd Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6243 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:41:40 +00:00
ryo_saeba d0a312281a Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6242 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:16:03 +00:00
ryo_saeba 2565fc1900 Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6241 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:04:26 +00:00
ryo_saeba 37c1e0aee3 Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6240 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:00:28 +00:00
ryo_saeba 066239a3a8 Remove obsolete fields. Other changes due to editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6239 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 20:47:58 +00:00
qal21 068da991b3 Un-linewrap msgs and fix gramatical errors in lone town. Other changes due to map editor
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6012 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-14 02:13:14 +00:00
rjtanner 1045e67c20 Fix for bug# 1694503 - Bug in Shing Tower, re-arranged the stacking order so that the altar appears when show invis is used, the other issue with the invis door was fixed in an earlier commit. Other changes are due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5999 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-12 00:50:42 +00:00
eracc aa1cc5bc3d Fix broken pentagrams in trunk only. Branches still use old multi-tile images
at this point.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5986 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-09 21:39:51 +00:00
rjtanner be03fa5b7c Map name update for the Transport Shoppe of Lone Town, other changes are due to map editor re-formatting
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 18:59:24 +00:00
eracc ba8e602182 Fix an error with pricing.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5964 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:57:23 +00:00
eracc 05b5e87933 Fix error where players get trapped behind the shop door.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5963 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:48:04 +00:00
eracc 3f3eca1fb8 Add some light at the Brest transport point.
Create new shop. A shop with transporters in Lone Town. This is the initial
version and will be modified as needed based on feedback.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5962 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:14:48 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 4b439d8019 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
akirschbaum 77238600f0 Remove redundant empty msg..endmsg values.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5833 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:18:37 +00:00
akirschbaum a255a05ccb Remove empty msg..endmsg values from 'blocked' objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5832 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:08:37 +00:00
eracc c405f31db8 Update the Lone Town bank with a slightly more bank-like look and new jade and
amberium conversion tables.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5827 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-19 23:39:55 +00:00
eracc ff443146fd Fix the Lone Town town map where inconsiderate players cannot cast town portal on top of buildings. Add a new floor to Zorn Castle along with new custom monsters and treasure.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5691 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 03:45:18 +00:00
kbulgrien 5e21d83f4f Bug-fix for smoothing regression introduced in revision 5502 (biglake arch
replacement): smoothlevel adjusted throughout the map.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5686 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-05 10:12:30 +00:00
kbulgrien 6b10bb1053 Bug-fix for regression introduced in revision 5502 (biglake arch replacement):
no_pass 0 placed on sea arch tiles.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5685 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-05 08:31:14 +00:00
kbulgrien 762dd193de - Whole -> All of
- Headquater -> Headquarters


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5633 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 03:59:50 +00:00
kbulgrien 9839e89c4f - smiple -> simple
- Minor msg text adjustments.
- Some arch name fields added.
- Arch name capitalization adjustments


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5632 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 03:49:00 +00:00
kbulgrien 150d93fbcc - Multi-line message linebreaks removed. a few places to improve map
appearance; minor npc msg text changes; and changes introduced by
  CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5601 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 09:08:10 +00:00
kbulgrien 7a916b6a70 - Add blocksview 0 on lightning walls in a few places to improve map
appearance; and other CFJavaEditor changes.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5600 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 09:00:12 +00:00
kbulgrien c19c111163 - Multi-line message linebreaks removed; redundant match strings removed (only
lowercase is required); minor npc msg text changes; and edits introduced by
  CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5599 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:58:57 +00:00
kbulgrien c697989396 - Multi-line message linebreaks removed; red town -> Red Town; and changes
introduced by CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5598 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:57:47 +00:00
kbulgrien 1e68e158c4 - Multi-line message linebreaks removed and other changes introduced by
CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5597 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:56:53 +00:00
kbulgrien 8f566e0ac1 - Multi-line message linebreaks removed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5596 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:56:06 +00:00
kbulgrien 70abba2424 - red town -> Red Town and other changes introduced by CFJavaEditor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5595 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:53:25 +00:00
kbulgrien 4a6d0e7fd5 - biglake_new arch replaced with sea_new to make the color of water under
galleon consistent with color of sea tiles.  Other changes introduced by
  CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5594 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:50:44 +00:00
kbulgrien 0df73a0fa6 - lake arch replaced by sea_nsew to remove grass from water perimeter inside
house.  Gave name of Bath to the tile.  Other changes due to CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5592 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:10:56 +00:00
kbulgrien df1d6522b4 - Primary reason for edit is to add map_layer item to book of illusions
so it renders on top of the table instead of under it.
- Reformatted various conversation texts to remove spurious line breaks.
- Remove redundant match strings (mixed case match strings not needed).
- Spelling fix:  sailsman --> salesman


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5512 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:20:42 +00:00
kbulgrien 1ee363f24d - Fix bug introduced when replacing big lake tiles with sea tiles. The dragon
was blocked.  Set no_pass 0 on affected tiles.
- Add arch blocked (w/ no_pass 0) to prevent seeing artifacts of the moving
  dragon transport if the client view is set larger than the size of the map.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5507 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:54:11 +00:00
kbulgrien fe490b1fc6 - Fixed minor glitch in river where junction pieces were used but there was
no actual junction.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5505 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:31:00 +00:00
kbulgrien c01c526459 - Reformat T.K.'s @match strings to remove line breaks.
- Minor fix to T.K's conversation "In deep underground" --> "Deep underground"
- Changes caused by saving with CFJavaEditor including removal of "Str 1" and
  "immune 8388607" from T.K.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5504 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:25:06 +00:00
kbulgrien 09c930d447 - Primarily changed "arch biglake*" to "arch sea*" so that water tiles are
consistent colors on various pup_land maps when using the base tile set.
  Please note:  These changes require arch collection and install on the
  server.  The sea.arc file has applicable edits to enable transparency.
- Appropriate shore floor tiles placed under sea tiles with transparency.
- Various non-functional changes result from re-saving map in cfjavaeditor.
- Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and hut2


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5502 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 19:42:09 +00:00
rjtanner bd38a65fbb Corrected a file path error with the Lone Town Dragon Hangar. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5484 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 09:02:35 +00:00
rjtanner 3bf71df9fc Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 07:48:36 +00:00
rjtanner 7dc3f0542a Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
rjtanner 068db43a96 Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
kbulgrien 1c80406896 - Add map_layer item to statue so that it renders above the note
that is beneath it.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5403 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 10:41:43 +00:00
kbulgrien 76960a96c3 - Replace corner big lake tiles with corner sea tiles so that the
corner water matches the color or the non-corner sea tiles.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5401 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 03:17:44 +00:00
eracc 33cc3dc8d9 Attempt to fix the check_inv tile to the front door of the Lone Town apartment.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5283 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-02 15:32:35 +00:00
eracc 844bfab47a Update the LTAp shared courtyard with a few "invisible" lights since it is now an outdoor map. Would be nice to be able to make specific tiles outdoor tiles ...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5132 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-20 18:35:14 +00:00
eracc 66bed8ac2d Make the shared courtyard an outdoor map ... since it is supposed to be outdoors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5113 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-14 16:36:36 +00:00
akirschbaum cd291225c7 Move invisible door above floor tile; this allows 'show invisible' to discover it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5094 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-09 19:48:37 +00:00
eracc 40154aba1c Add a check_inv tile to block players that do not have the ltaprtmnt force to get into the Lone Town apartment.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5067 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-02 18:50:27 +00:00
kbulgrien b618747ff9 - Fix spelling. While at it, undo line wrapping in msg/endmsg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5029 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-16 04:09:13 +00:00
eracc ecd2ae93b8 Update to take into account larger client viewing areas.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4977 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-26 03:45:23 +00:00
kbulgrien 5a3a3c06d4 - Fixes to Scorn IPO distributed throughout the Empire.
- Correct the mailbox instructions in various towns to
  tell the reader to ask the correct person for help
  instead of Colette in Scorn.
- A few minor tweaks also made in some other IPOs.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4968 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-22 02:54:35 +00:00
akirschbaum 13c4e40803 Add missing floor tile below destroyable earthwall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4937 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-17 15:15:30 +00:00
akirschbaum e2c9d4aad5 Fix syntax error in shopitems header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4827 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-21 21:49:39 +00:00
lalo 6dcf9d18d2 reverting last commit, which was supposed to happen on the branch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4790 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 19:03:43 +00:00
lalo 629edf4e30 making a ship in port pupland go to "new" pupland, for testing purposes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4789 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 18:59:16 +00:00
qal21 fbd4438411 Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
eracc 0dcdd6f0ba Oops! The stove in the kitchen did not work and could be picked up. This is
fixed with this commit.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4751 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-06 21:03:42 +00:00
k_ahlers 71e5db5f13 Added a hint to the Forgotten Town
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4713 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 14:21:57 +00:00
akirschbaum 25b3c40494 Add proper plural name to Necomancer's ring.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4685 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-16 22:18:49 +00:00
akirschbaum f8db36cd2c Add additional handles to prevent players from being trapped.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4549 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-04-05 19:28:04 +00:00
akirschbaum a1d9329ec8 Fix typo in map header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4464 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 11:22:27 +00:00
eracc 67de78d86e Cosmetic changes to the buildshop and the town map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4371 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-11 03:21:05 +00:00
eracc 9f81e2239d Modify the General Store in Lone Town so an IPO mailbox could be
included.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4345 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 22:20:06 +00:00
eracc b16b0ae188 Forgot to block dimension door to the East dragon. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4291 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-06 02:15:17 +00:00
eracc 9f8b99474f Make the east dragon go to Nurnberg. Entrance gained only if one has a
Regular Army Passport.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4290 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-06 02:11:39 +00:00
eracc 19ec05005f Add a dragon hangar to Nurnberg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4289 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-06 02:10:35 +00:00
cavesomething 1d2789d878 use the proper name for the shopheader, shopitems not shopitem
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4277 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-05 02:11:41 +00:00
eracc 5a3d2d49b5 Found more problems relating to locations in /pup_land/... Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4205 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 08:52:57 +00:00
eracc 168bced197 Lone Town dragon hangar - remove magic mouth for Lone Town dragon. Since
the thing is Closed anyway, being in Lone Town already and all that.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4193 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 04:41:42 +00:00
eracc cd752e46de Remove 2 of the shop mats. Was a bad idea to have 4 close together. Also
extended the entry area a bit.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 04:38:04 +00:00
eracc 8497e31855 Missed a no_pass tile that was blocking access to the new dragon hangar.
Fixed that and made another "port" entry into the city near the hangar.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4190 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 23:36:18 +00:00
eracc 6354842fe6 Fix region header on dragon hangar to be in lonetown. Add build shop to
Lone Town.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4188 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 21:09:47 +00:00
eracc 3f6a6425d6 Add a dragon tranport hangar building to Lone Town. More temptation to get
a new apartment away from Scorn in Lone Town. :-)

To add this map from CVS one will need to reset /pup_land/lone_town/town
then remove pup_land@lone_town@town.v00 from var/crossfire/unique-items.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4186 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 03:58:14 +00:00
akirschbaum bb201897c7 Add missing exits to prevent players from experiencing a cut off world.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4118 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 18:42:33 +00:00
akirschbaum e3d97d6856 Remove '//' from path names.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4103 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 18:02:10 +00:00
cavesomething 922a4b3dbf various shop header typo, etc fixes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
ryo_saeba 845f00dd7a Fix Navar and Brest teleporters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4087 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 14:03:45 +00:00
akirschbaum 400556820e Add 'move_type 1' to icecube to make map work again; it does not change map behavior.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-02 22:16:07 +00:00
akirschbaum f75ad02b94 Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4061 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 21:17:19 +00:00
eracc c028c6cc90 Did not know about dimdoor working through windows. Fixed map to stop that.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4019 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-10 04:57:00 +00:00
eracc 697b8c895a Change the Lone Town town map to reflect the new path on the apartment.
People updating from CVS maps that have already gotten recent CVS maps will
need to delete the unique-items file pup_land@lone_town@town.v00 for this
change to work.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4006 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 06:11:39 +00:00
eracc 8242da6dcd Files for permanent apartment in Lone Town.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4005 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 06:09:15 +00:00
mikeeusa c9a182cee7 CVS: maps-bigworld: set the golden axe face to axe_3_golden.111
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3985 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 15:27:08 +00:00
cavesomething f534220ac0 shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-26 16:25:00 +00:00
cavesomething 5352b1c5c6 make free skill scrolls require purchasing, set shop headers and remove value hacks
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3919 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-21 00:39:49 +00:00
gros 3b77421609 Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:13:28 +00:00
eracc bf6ef46eab Fix "graveyard manager". See tracker: http://sourceforge.net/tracker/index.php?func=detail&aid=1114821&group_id=13833&atid=113833
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3861 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-13 00:45:46 +00:00
ryo_saeba eb351185dc Fix bug #1277774 by making summoner stand still
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3848 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-09 10:05:49 +00:00
akirschbaum 598a17bdd9 Fix incorrect exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
eracc 3eff9da14d Fix funky looking lake in ancient pupland mountain.b1 and add ferns around
the edges. Cosmetic change only.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3678 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 02:14:10 +00:00
akirschbaum 533f77fe2b Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3621 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 12:51:43 +00:00
akirschbaum 9f1801668c Remove useless 'invisible 1' from random_wealth objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3620 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 09:56:54 +00:00
akirschbaum 5d7d513c99 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3619 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-10 19:01:23 +00:00
akirschbaum f111ee4b3a Remove magic mouth without message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3618 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-10 17:52:01 +00:00
tchize 3fba7056b1 Fixed for RFE 947871 and fixed the altar.
Shop now contains new skill scrolls
Shop now require exactly exceptional beauty diamonds to enter.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3592 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-03 21:07:53 +00:00
bbotbuilder 7dfe37e54c Fixed issue where players can get stuck.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3533 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-11 16:10:58 +00:00
akirschbaum eff741723d Add plural name to item.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3329 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 23:07:43 +00:00
akirschbaum bab9597dc1 Add plural name to items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3328 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 23:04:32 +00:00
eracc 60821d2229 Fixing region in lone_town/town, hoping valriel temple gets in this time.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3300 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:16:18 +00:00
eracc 5771e041ac Several maps updated and never committed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3299 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:06:28 +00:00
bbotbuilder 8a68ae9d08 "Fix" for bug #1084056: A. Pupland potion selling tablets nuts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3221 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-20 20:32:32 +00:00
akirschbaum b18abed017 Remove tailing spaces from @match lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3193 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 13:29:22 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
akirschbaum 941430b07d Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3190 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 08:20:22 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum c30b65ab9e Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3101 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-06 21:29:43 +00:00
salathar 9e204a7621 Apply patch 1114803 courtesy Mithzi
- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3062 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-08 14:56:05 +00:00
mwedel 7539ff9e7f Commit a couple patches:
1) Fixes quest spellbooks so that randomitems is set to none, so that
   spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-24 08:19:48 +00:00
majorwoo b3100f2e76 Fixed guild storage rooms no_pass 1 so only guild members can enter
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2979 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-24 21:42:55 +00:00
temitchell 8bfe27a19f add IPO and bank facilities to Santo Dominion and Nurnberg
add slots to Night Flower bar


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2861 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-11 16:55:56 +00:00
temitchell 2f416ae746 - pupland changes for multipart object notation
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2852 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:48:14 +00:00
avogl aea73c7690 Re-balancing and bugfixing for the volcano mapset:
- The comet gargoyle statues have been toned down in
  power and the spells got a smaller range.
- Spell objects have been inserted and adjusted.
- The white statues work again (casting cause serious wounds)
- The cancellation walls are going to work again after next
  arch collect.
- Slightly reduced duration of ball lightnings.
- Added an additional line to the warning sign to mention
  the high risk of death in a clear way.

--AndreasV


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2824 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 02:12:29 +00:00
mwedel b3604aa9f8 Fix image for book on map.
MSW 2004-04-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2730 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-18 06:09:35 +00:00
ryo_saeba 722e752808 Storage rooms for PurpleButterfly & LaughingSkull
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2703 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 10:58:24 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
temitchell e27f3379c3 - replace some princesses with some women
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2363 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-01 02:46:14 +00:00
temitchell b4c98f7bf8 - Another person has seen you around...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2271 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-25 05:45:55 +00:00
temitchell 0c1c79272a - fix palace references
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2264 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 01:01:39 +00:00
avogl 6e2651c571 Used new ancient red dragon arch where the ancient
dragons are. Also added one to the last dragon
randommap style.
--AV


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2142 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 11:58:13 +00:00
temitchell 6ba97d9090 - fixed the scorn portal in the guilds and dropped a couple slot
machines in goths tavern to drum up some customers.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2094 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-10 01:06:58 +00:00
avogl c0e2343e45 Corrections for teleporter problem due to
missing "activate_on_push/release" flags. Same changes
as to the standard map set, including a fix for
reception tower map-bug.

--AndreasV


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1758 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 16:59:00 +00:00
mwedel 7c6f914fd7 Sync up these files with changes AV made to the oldworld files (MSW, 2002/09/26):
Used the new activate_on_release flags to make
the ancient epigraphs in ancient castle work correctly.
--AndreasV


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1739 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-27 06:40:20 +00:00
mwedel 546aecff29 Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs.  Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00
mwedel b2c5e3696e Fix a few broken exits.
Move the Fogs map to to the unlinked directory.
MSW 2002-09-11


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1720 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-12 07:02:33 +00:00
mwedel c4c13c4804 Update maps-bigworld to keep in sync with maps (old).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1699 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-05 06:59:06 +00:00
mwedel 072ea9f031 Fix a bunch of broken exits.
Add some of the peterm maps that are linked to maps already added.
MSW 2002-06-04


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1615 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-05 07:31:52 +00:00
mwedel 068d3fd257 Some maps that didn't make it in the last commit.
Add pupland to maps-bigworld.  Maps are basically unchanged.
MSW 2002-05-21


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1600 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-22 07:23:39 +00:00
mwedel b35f4d252b Add pup_land maps to maps-bigworld. Other than the return exits being
updated and locating the guilds within pupland within this directory,
no changes to the maps.
MSW 2002-05-21


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1599 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-22 07:19:41 +00:00