ryo_saeba
314f0afc8b
Remove obsolete fields. Other changes due to editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6249 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:28:00 +00:00
ryo_saeba
b9b74d6aba
Fix broken tower. Other changes due to editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6248 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:27:01 +00:00
ryo_saeba
9772b7433e
Remove obsolete fields. Other changes due to editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6246 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:47:24 +00:00
akirschbaum
45d36cb162
Spelling corrections.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
ryo_saeba
bfe1b3912a
Remove obsolete fields. Other changes due to editor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6244 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:27:18 +00:00
ryo_saeba
311aad4edd
Remove obsolete fields. Other changes due to editor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6243 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:41:40 +00:00
ryo_saeba
d0a312281a
Remove obsolete fields. Other changes due to editor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6242 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:16:03 +00:00
ryo_saeba
2565fc1900
Remove obsolete fields. Other changes due to editor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6241 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:04:26 +00:00
ryo_saeba
37c1e0aee3
Remove obsolete fields. Other changes due to editor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6240 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 21:00:28 +00:00
ryo_saeba
066239a3a8
Remove obsolete fields. Other changes due to editor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6239 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 20:47:58 +00:00
qal21
068da991b3
Un-linewrap msgs and fix gramatical errors in lone town. Other changes due to map editor
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6012 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-14 02:13:14 +00:00
rjtanner
1045e67c20
Fix for bug# 1694503 - Bug in Shing Tower, re-arranged the stacking order so that the altar appears when show invis is used, the other issue with the invis door was fixed in an earlier commit. Other changes are due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5999 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-12 00:50:42 +00:00
eracc
aa1cc5bc3d
Fix broken pentagrams in trunk only. Branches still use old multi-tile images
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at this point.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5986 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-09 21:39:51 +00:00
rjtanner
be03fa5b7c
Map name update for the Transport Shoppe of Lone Town, other changes are due to map editor re-formatting
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 18:59:24 +00:00
eracc
ba8e602182
Fix an error with pricing.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5964 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:57:23 +00:00
eracc
05b5e87933
Fix error where players get trapped behind the shop door.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5963 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:48:04 +00:00
eracc
3f3eca1fb8
Add some light at the Brest transport point.
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Create new shop. A shop with transporters in Lone Town. This is the initial
version and will be modified as needed based on feedback.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5962 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:14:48 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
4b439d8019
Convert obsolete 'flying' attribute to 'move_type' attributes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
akirschbaum
77238600f0
Remove redundant empty msg..endmsg values.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5833 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:18:37 +00:00
akirschbaum
a255a05ccb
Remove empty msg..endmsg values from 'blocked' objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5832 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:08:37 +00:00
eracc
c405f31db8
Update the Lone Town bank with a slightly more bank-like look and new jade and
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amberium conversion tables.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5827 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-19 23:39:55 +00:00
eracc
ff443146fd
Fix the Lone Town town map where inconsiderate players cannot cast town portal on top of buildings. Add a new floor to Zorn Castle along with new custom monsters and treasure.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5691 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 03:45:18 +00:00
kbulgrien
5e21d83f4f
Bug-fix for smoothing regression introduced in revision 5502 (biglake arch
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replacement): smoothlevel adjusted throughout the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5686 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-05 10:12:30 +00:00
kbulgrien
6b10bb1053
Bug-fix for regression introduced in revision 5502 (biglake arch replacement):
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no_pass 0 placed on sea arch tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5685 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-05 08:31:14 +00:00
kbulgrien
762dd193de
- Whole -> All of
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- Headquater -> Headquarters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5633 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 03:59:50 +00:00
kbulgrien
9839e89c4f
- smiple -> simple
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- Minor msg text adjustments.
- Some arch name fields added.
- Arch name capitalization adjustments
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5632 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 03:49:00 +00:00
kbulgrien
150d93fbcc
- Multi-line message linebreaks removed. a few places to improve map
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appearance; minor npc msg text changes; and changes introduced by
CFJavaEditor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5601 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 09:08:10 +00:00
kbulgrien
7a916b6a70
- Add blocksview 0 on lightning walls in a few places to improve map
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appearance; and other CFJavaEditor changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5600 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 09:00:12 +00:00
kbulgrien
c19c111163
- Multi-line message linebreaks removed; redundant match strings removed (only
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lowercase is required); minor npc msg text changes; and edits introduced by
CFJavaEditor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5599 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:58:57 +00:00
kbulgrien
c697989396
- Multi-line message linebreaks removed; red town -> Red Town; and changes
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introduced by CFJavaEditor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5598 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:57:47 +00:00
kbulgrien
1e68e158c4
- Multi-line message linebreaks removed and other changes introduced by
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CFJavaEditor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5597 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:56:53 +00:00
kbulgrien
8f566e0ac1
- Multi-line message linebreaks removed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5596 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:56:06 +00:00
kbulgrien
70abba2424
- red town -> Red Town and other changes introduced by CFJavaEditor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5595 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:53:25 +00:00
kbulgrien
4a6d0e7fd5
- biglake_new arch replaced with sea_new to make the color of water under
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galleon consistent with color of sea tiles. Other changes introduced by
CFJavaEditor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5594 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:50:44 +00:00
kbulgrien
0df73a0fa6
- lake arch replaced by sea_nsew to remove grass from water perimeter inside
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house. Gave name of Bath to the tile. Other changes due to CFJavaEditor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5592 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:10:56 +00:00
kbulgrien
df1d6522b4
- Primary reason for edit is to add map_layer item to book of illusions
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so it renders on top of the table instead of under it.
- Reformatted various conversation texts to remove spurious line breaks.
- Remove redundant match strings (mixed case match strings not needed).
- Spelling fix: sailsman --> salesman
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5512 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:20:42 +00:00
kbulgrien
1ee363f24d
- Fix bug introduced when replacing big lake tiles with sea tiles. The dragon
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was blocked. Set no_pass 0 on affected tiles.
- Add arch blocked (w/ no_pass 0) to prevent seeing artifacts of the moving
dragon transport if the client view is set larger than the size of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5507 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:54:11 +00:00
kbulgrien
fe490b1fc6
- Fixed minor glitch in river where junction pieces were used but there was
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no actual junction.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5505 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:31:00 +00:00
kbulgrien
c01c526459
- Reformat T.K.'s @match strings to remove line breaks.
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- Minor fix to T.K's conversation "In deep underground" --> "Deep underground"
- Changes caused by saving with CFJavaEditor including removal of "Str 1" and
"immune 8388607" from T.K.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5504 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:25:06 +00:00
kbulgrien
09c930d447
- Primarily changed "arch biglake*" to "arch sea*" so that water tiles are
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consistent colors on various pup_land maps when using the base tile set.
Please note: These changes require arch collection and install on the
server. The sea.arc file has applicable edits to enable transparency.
- Appropriate shore floor tiles placed under sea tiles with transparency.
- Various non-functional changes result from re-saving map in cfjavaeditor.
- Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and hut2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5502 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 19:42:09 +00:00
rjtanner
bd38a65fbb
Corrected a file path error with the Lone Town Dragon Hangar. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5484 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 09:02:35 +00:00
rjtanner
3bf71df9fc
Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 07:48:36 +00:00
rjtanner
7dc3f0542a
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
rjtanner
068db43a96
Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
kbulgrien
1c80406896
- Add map_layer item to statue so that it renders above the note
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that is beneath it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5403 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 10:41:43 +00:00
kbulgrien
76960a96c3
- Replace corner big lake tiles with corner sea tiles so that the
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corner water matches the color or the non-corner sea tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5401 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 03:17:44 +00:00
eracc
33cc3dc8d9
Attempt to fix the check_inv tile to the front door of the Lone Town apartment.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5283 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-02 15:32:35 +00:00
eracc
844bfab47a
Update the LTAp shared courtyard with a few "invisible" lights since it is now an outdoor map. Would be nice to be able to make specific tiles outdoor tiles ...
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5132 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-20 18:35:14 +00:00
eracc
66bed8ac2d
Make the shared courtyard an outdoor map ... since it is supposed to be outdoors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5113 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-14 16:36:36 +00:00
akirschbaum
cd291225c7
Move invisible door above floor tile; this allows 'show invisible' to discover it.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5094 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-09 19:48:37 +00:00
eracc
40154aba1c
Add a check_inv tile to block players that do not have the ltaprtmnt force to get into the Lone Town apartment.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5067 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-02 18:50:27 +00:00
kbulgrien
b618747ff9
- Fix spelling. While at it, undo line wrapping in msg/endmsg.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5029 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-16 04:09:13 +00:00
eracc
ecd2ae93b8
Update to take into account larger client viewing areas.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4977 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-26 03:45:23 +00:00
kbulgrien
5a3a3c06d4
- Fixes to Scorn IPO distributed throughout the Empire.
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- Correct the mailbox instructions in various towns to
tell the reader to ask the correct person for help
instead of Colette in Scorn.
- A few minor tweaks also made in some other IPOs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4968 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-22 02:54:35 +00:00
akirschbaum
13c4e40803
Add missing floor tile below destroyable earthwall.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4937 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-17 15:15:30 +00:00
akirschbaum
e2c9d4aad5
Fix syntax error in shopitems header.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4827 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-21 21:49:39 +00:00
lalo
6dcf9d18d2
reverting last commit, which was supposed to happen on the branch
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4790 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 19:03:43 +00:00
lalo
629edf4e30
making a ship in port pupland go to "new" pupland, for testing purposes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4789 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 18:59:16 +00:00
qal21
fbd4438411
Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
eracc
0dcdd6f0ba
Oops! The stove in the kitchen did not work and could be picked up. This is
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fixed with this commit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4751 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-06 21:03:42 +00:00
k_ahlers
71e5db5f13
Added a hint to the Forgotten Town
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4713 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 14:21:57 +00:00
akirschbaum
25b3c40494
Add proper plural name to Necomancer's ring.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4685 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-16 22:18:49 +00:00
akirschbaum
f8db36cd2c
Add additional handles to prevent players from being trapped.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4549 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-04-05 19:28:04 +00:00
akirschbaum
a1d9329ec8
Fix typo in map header.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4464 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 11:22:27 +00:00
eracc
67de78d86e
Cosmetic changes to the buildshop and the town map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4371 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-11 03:21:05 +00:00
eracc
9f81e2239d
Modify the General Store in Lone Town so an IPO mailbox could be
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included.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4345 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 22:20:06 +00:00
eracc
b16b0ae188
Forgot to block dimension door to the East dragon. Fixed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4291 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-06 02:15:17 +00:00
eracc
9f8b99474f
Make the east dragon go to Nurnberg. Entrance gained only if one has a
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Regular Army Passport.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4290 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-06 02:11:39 +00:00
eracc
19ec05005f
Add a dragon hangar to Nurnberg.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4289 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-06 02:10:35 +00:00
cavesomething
1d2789d878
use the proper name for the shopheader, shopitems not shopitem
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4277 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-05 02:11:41 +00:00
eracc
5a3d2d49b5
Found more problems relating to locations in /pup_land/... Fixed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4205 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 08:52:57 +00:00
eracc
168bced197
Lone Town dragon hangar - remove magic mouth for Lone Town dragon. Since
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the thing is Closed anyway, being in Lone Town already and all that.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4193 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 04:41:42 +00:00
eracc
cd752e46de
Remove 2 of the shop mats. Was a bad idea to have 4 close together. Also
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extended the entry area a bit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 04:38:04 +00:00
eracc
8497e31855
Missed a no_pass tile that was blocking access to the new dragon hangar.
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Fixed that and made another "port" entry into the city near the hangar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4190 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 23:36:18 +00:00
eracc
6354842fe6
Fix region header on dragon hangar to be in lonetown. Add build shop to
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Lone Town.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4188 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 21:09:47 +00:00
eracc
3f6a6425d6
Add a dragon tranport hangar building to Lone Town. More temptation to get
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a new apartment away from Scorn in Lone Town. :-)
To add this map from CVS one will need to reset /pup_land/lone_town/town
then remove pup_land@lone_town@town.v00 from var/crossfire/unique-items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4186 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 03:58:14 +00:00
akirschbaum
bb201897c7
Add missing exits to prevent players from experiencing a cut off world.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4118 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 18:42:33 +00:00
akirschbaum
e3d97d6856
Remove '//' from path names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4103 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 18:02:10 +00:00
cavesomething
922a4b3dbf
various shop header typo, etc fixes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
ryo_saeba
845f00dd7a
Fix Navar and Brest teleporters
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4087 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 14:03:45 +00:00
akirschbaum
400556820e
Add 'move_type 1' to icecube to make map work again; it does not change map behavior.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-02 22:16:07 +00:00
akirschbaum
f75ad02b94
Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4061 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 21:17:19 +00:00
eracc
c028c6cc90
Did not know about dimdoor working through windows. Fixed map to stop that.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4019 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-10 04:57:00 +00:00
eracc
697b8c895a
Change the Lone Town town map to reflect the new path on the apartment.
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People updating from CVS maps that have already gotten recent CVS maps will
need to delete the unique-items file pup_land@lone_town@town.v00 for this
change to work.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4006 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 06:11:39 +00:00
eracc
8242da6dcd
Files for permanent apartment in Lone Town.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4005 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 06:09:15 +00:00
mikeeusa
c9a182cee7
CVS: maps-bigworld: set the golden axe face to axe_3_golden.111
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3985 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 15:27:08 +00:00
cavesomething
f534220ac0
shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-26 16:25:00 +00:00
cavesomething
5352b1c5c6
make free skill scrolls require purchasing, set shop headers and remove value hacks
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3919 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-21 00:39:49 +00:00
gros
3b77421609
Update of the maps for CFPython version 2.0.
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Update of the IPO-related scripts.
Gros - 18/10/2005
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:13:28 +00:00
eracc
bf6ef46eab
Fix "graveyard manager". See tracker: http://sourceforge.net/tracker/index.php?func=detail&aid=1114821&group_id=13833&atid=113833
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3861 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-13 00:45:46 +00:00
ryo_saeba
eb351185dc
Fix bug #1277774 by making summoner stand still
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3848 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-09 10:05:49 +00:00
akirschbaum
598a17bdd9
Fix incorrect exit coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
eracc
3eff9da14d
Fix funky looking lake in ancient pupland mountain.b1 and add ferns around
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the edges. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3678 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 02:14:10 +00:00
akirschbaum
533f77fe2b
Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3621 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 12:51:43 +00:00
akirschbaum
9f1801668c
Remove useless 'invisible 1' from random_wealth objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3620 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 09:56:54 +00:00
akirschbaum
5d7d513c99
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3619 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-10 19:01:23 +00:00
akirschbaum
f111ee4b3a
Remove magic mouth without message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3618 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-10 17:52:01 +00:00
tchize
3fba7056b1
Fixed for RFE 947871 and fixed the altar.
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Shop now contains new skill scrolls
Shop now require exactly exceptional beauty diamonds to enter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3592 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-03 21:07:53 +00:00
bbotbuilder
7dfe37e54c
Fixed issue where players can get stuck.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3533 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-11 16:10:58 +00:00
akirschbaum
eff741723d
Add plural name to item.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3329 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 23:07:43 +00:00
akirschbaum
bab9597dc1
Add plural name to items.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3328 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 23:04:32 +00:00
eracc
60821d2229
Fixing region in lone_town/town, hoping valriel temple gets in this time.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3300 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:16:18 +00:00
eracc
5771e041ac
Several maps updated and never committed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3299 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:06:28 +00:00
bbotbuilder
8a68ae9d08
"Fix" for bug #1084056 : A. Pupland potion selling tablets nuts
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3221 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-20 20:32:32 +00:00
akirschbaum
b18abed017
Remove tailing spaces from @match lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3193 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 13:29:22 +00:00
akirschbaum
849cba5a48
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
akirschbaum
941430b07d
Fix spelling error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3190 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 08:20:22 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum
c30b65ab9e
Fix spelling error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3101 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-06 21:29:43 +00:00
salathar
9e204a7621
Apply patch 1114803 courtesy Mithzi
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- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3062 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-08 14:56:05 +00:00
mwedel
7539ff9e7f
Commit a couple patches:
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1) Fixes quest spellbooks so that randomitems is set to none, so that
spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-24 08:19:48 +00:00
majorwoo
b3100f2e76
Fixed guild storage rooms no_pass 1 so only guild members can enter
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2979 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-24 21:42:55 +00:00
temitchell
8bfe27a19f
add IPO and bank facilities to Santo Dominion and Nurnberg
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add slots to Night Flower bar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2861 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-11 16:55:56 +00:00
temitchell
2f416ae746
- pupland changes for multipart object notation
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2852 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:48:14 +00:00
avogl
aea73c7690
Re-balancing and bugfixing for the volcano mapset:
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- The comet gargoyle statues have been toned down in
power and the spells got a smaller range.
- Spell objects have been inserted and adjusted.
- The white statues work again (casting cause serious wounds)
- The cancellation walls are going to work again after next
arch collect.
- Slightly reduced duration of ball lightnings.
- Added an additional line to the warning sign to mention
the high risk of death in a clear way.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2824 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 02:12:29 +00:00
mwedel
b3604aa9f8
Fix image for book on map.
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MSW 2004-04-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2730 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-18 06:09:35 +00:00
ryo_saeba
722e752808
Storage rooms for PurpleButterfly & LaughingSkull
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2703 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 10:58:24 +00:00
mwedel
fe4dfcda8d
Fix up all the maps related to abilities of monsters on the maps, as
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well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
temitchell
e27f3379c3
- replace some princesses with some women
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2363 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-01 02:46:14 +00:00
temitchell
b4c98f7bf8
- Another person has seen you around...
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2271 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-25 05:45:55 +00:00
temitchell
0c1c79272a
- fix palace references
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2264 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 01:01:39 +00:00
avogl
6e2651c571
Used new ancient red dragon arch where the ancient
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dragons are. Also added one to the last dragon
randommap style.
--AV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2142 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 11:58:13 +00:00
temitchell
6ba97d9090
- fixed the scorn portal in the guilds and dropped a couple slot
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machines in goths tavern to drum up some customers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2094 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-10 01:06:58 +00:00
avogl
c0e2343e45
Corrections for teleporter problem due to
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missing "activate_on_push/release" flags. Same changes
as to the standard map set, including a fix for
reception tower map-bug.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1758 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 16:59:00 +00:00
mwedel
7c6f914fd7
Sync up these files with changes AV made to the oldworld files (MSW, 2002/09/26):
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Used the new activate_on_release flags to make
the ancient epigraphs in ancient castle work correctly.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1739 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-27 06:40:20 +00:00
mwedel
546aecff29
Add dtabb (darcap) maps.
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Update world maps to add a road to darcap from navar_city.
Update some signs. Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00
mwedel
b2c5e3696e
Fix a few broken exits.
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Move the Fogs map to to the unlinked directory.
MSW 2002-09-11
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1720 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-12 07:02:33 +00:00
mwedel
c4c13c4804
Update maps-bigworld to keep in sync with maps (old).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1699 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-05 06:59:06 +00:00
mwedel
072ea9f031
Fix a bunch of broken exits.
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Add some of the peterm maps that are linked to maps already added.
MSW 2002-06-04
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1615 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-05 07:31:52 +00:00
mwedel
068d3fd257
Some maps that didn't make it in the last commit.
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Add pupland to maps-bigworld. Maps are basically unchanged.
MSW 2002-05-21
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1600 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-22 07:23:39 +00:00
mwedel
b35f4d252b
Add pup_land maps to maps-bigworld. Other than the return exits being
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updated and locating the guilds within pupland within this directory,
no changes to the maps.
MSW 2002-05-21
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1599 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-22 07:19:41 +00:00