eracc
844bfab47a
Update the LTAp shared courtyard with a few "invisible" lights since it is now an outdoor map. Would be nice to be able to make specific tiles outdoor tiles ...
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5132 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-20 18:35:14 +00:00
eracc
66bed8ac2d
Make the shared courtyard an outdoor map ... since it is supposed to be outdoors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5113 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-14 16:36:36 +00:00
akirschbaum
cd291225c7
Move invisible door above floor tile; this allows 'show invisible' to discover it.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5094 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-09 19:48:37 +00:00
eracc
40154aba1c
Add a check_inv tile to block players that do not have the ltaprtmnt force to get into the Lone Town apartment.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5067 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-02 18:50:27 +00:00
kbulgrien
b618747ff9
- Fix spelling. While at it, undo line wrapping in msg/endmsg.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5029 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-16 04:09:13 +00:00
eracc
ecd2ae93b8
Update to take into account larger client viewing areas.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4977 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-26 03:45:23 +00:00
kbulgrien
5a3a3c06d4
- Fixes to Scorn IPO distributed throughout the Empire.
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- Correct the mailbox instructions in various towns to
tell the reader to ask the correct person for help
instead of Colette in Scorn.
- A few minor tweaks also made in some other IPOs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4968 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-22 02:54:35 +00:00
akirschbaum
13c4e40803
Add missing floor tile below destroyable earthwall.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4937 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-17 15:15:30 +00:00
akirschbaum
e2c9d4aad5
Fix syntax error in shopitems header.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4827 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-21 21:49:39 +00:00
lalo
6dcf9d18d2
reverting last commit, which was supposed to happen on the branch
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4790 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 19:03:43 +00:00
lalo
629edf4e30
making a ship in port pupland go to "new" pupland, for testing purposes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4789 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 18:59:16 +00:00
qal21
fbd4438411
Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
eracc
0dcdd6f0ba
Oops! The stove in the kitchen did not work and could be picked up. This is
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fixed with this commit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4751 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-06 21:03:42 +00:00
k_ahlers
71e5db5f13
Added a hint to the Forgotten Town
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4713 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 14:21:57 +00:00
akirschbaum
25b3c40494
Add proper plural name to Necomancer's ring.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4685 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-16 22:18:49 +00:00
akirschbaum
f8db36cd2c
Add additional handles to prevent players from being trapped.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4549 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-04-05 19:28:04 +00:00
akirschbaum
a1d9329ec8
Fix typo in map header.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4464 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 11:22:27 +00:00
eracc
67de78d86e
Cosmetic changes to the buildshop and the town map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4371 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-11 03:21:05 +00:00
eracc
9f81e2239d
Modify the General Store in Lone Town so an IPO mailbox could be
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included.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4345 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 22:20:06 +00:00
eracc
b16b0ae188
Forgot to block dimension door to the East dragon. Fixed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4291 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-06 02:15:17 +00:00
eracc
9f8b99474f
Make the east dragon go to Nurnberg. Entrance gained only if one has a
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Regular Army Passport.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4290 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-06 02:11:39 +00:00
eracc
19ec05005f
Add a dragon hangar to Nurnberg.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4289 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-06 02:10:35 +00:00
cavesomething
1d2789d878
use the proper name for the shopheader, shopitems not shopitem
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4277 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-05 02:11:41 +00:00
eracc
5a3d2d49b5
Found more problems relating to locations in /pup_land/... Fixed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4205 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 08:52:57 +00:00
eracc
168bced197
Lone Town dragon hangar - remove magic mouth for Lone Town dragon. Since
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the thing is Closed anyway, being in Lone Town already and all that.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4193 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 04:41:42 +00:00
eracc
cd752e46de
Remove 2 of the shop mats. Was a bad idea to have 4 close together. Also
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extended the entry area a bit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 04:38:04 +00:00
eracc
8497e31855
Missed a no_pass tile that was blocking access to the new dragon hangar.
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Fixed that and made another "port" entry into the city near the hangar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4190 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 23:36:18 +00:00
eracc
6354842fe6
Fix region header on dragon hangar to be in lonetown. Add build shop to
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Lone Town.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4188 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 21:09:47 +00:00
eracc
3f6a6425d6
Add a dragon tranport hangar building to Lone Town. More temptation to get
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a new apartment away from Scorn in Lone Town. :-)
To add this map from CVS one will need to reset /pup_land/lone_town/town
then remove pup_land@lone_town@town.v00 from var/crossfire/unique-items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4186 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 03:58:14 +00:00
akirschbaum
bb201897c7
Add missing exits to prevent players from experiencing a cut off world.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4118 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 18:42:33 +00:00
akirschbaum
e3d97d6856
Remove '//' from path names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4103 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 18:02:10 +00:00
cavesomething
922a4b3dbf
various shop header typo, etc fixes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
ryo_saeba
845f00dd7a
Fix Navar and Brest teleporters
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4087 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 14:03:45 +00:00
akirschbaum
400556820e
Add 'move_type 1' to icecube to make map work again; it does not change map behavior.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-02 22:16:07 +00:00
akirschbaum
f75ad02b94
Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4061 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 21:17:19 +00:00
eracc
c028c6cc90
Did not know about dimdoor working through windows. Fixed map to stop that.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4019 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-10 04:57:00 +00:00
eracc
697b8c895a
Change the Lone Town town map to reflect the new path on the apartment.
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People updating from CVS maps that have already gotten recent CVS maps will
need to delete the unique-items file pup_land@lone_town@town.v00 for this
change to work.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4006 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 06:11:39 +00:00
eracc
8242da6dcd
Files for permanent apartment in Lone Town.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4005 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 06:09:15 +00:00
mikeeusa
c9a182cee7
CVS: maps-bigworld: set the golden axe face to axe_3_golden.111
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3985 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 15:27:08 +00:00
cavesomething
f534220ac0
shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-26 16:25:00 +00:00
cavesomething
5352b1c5c6
make free skill scrolls require purchasing, set shop headers and remove value hacks
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3919 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-21 00:39:49 +00:00
gros
3b77421609
Update of the maps for CFPython version 2.0.
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Update of the IPO-related scripts.
Gros - 18/10/2005
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:13:28 +00:00
eracc
bf6ef46eab
Fix "graveyard manager". See tracker: http://sourceforge.net/tracker/index.php?func=detail&aid=1114821&group_id=13833&atid=113833
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3861 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-13 00:45:46 +00:00
ryo_saeba
eb351185dc
Fix bug #1277774 by making summoner stand still
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3848 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-09 10:05:49 +00:00
akirschbaum
598a17bdd9
Fix incorrect exit coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
eracc
3eff9da14d
Fix funky looking lake in ancient pupland mountain.b1 and add ferns around
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the edges. Cosmetic change only.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3678 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 02:14:10 +00:00
akirschbaum
533f77fe2b
Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3621 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 12:51:43 +00:00
akirschbaum
9f1801668c
Remove useless 'invisible 1' from random_wealth objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3620 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 09:56:54 +00:00
akirschbaum
5d7d513c99
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3619 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-10 19:01:23 +00:00
akirschbaum
f111ee4b3a
Remove magic mouth without message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3618 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-10 17:52:01 +00:00
tchize
3fba7056b1
Fixed for RFE 947871 and fixed the altar.
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Shop now contains new skill scrolls
Shop now require exactly exceptional beauty diamonds to enter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3592 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-03 21:07:53 +00:00
bbotbuilder
7dfe37e54c
Fixed issue where players can get stuck.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3533 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-11 16:10:58 +00:00
akirschbaum
eff741723d
Add plural name to item.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3329 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 23:07:43 +00:00
akirschbaum
bab9597dc1
Add plural name to items.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3328 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 23:04:32 +00:00
eracc
60821d2229
Fixing region in lone_town/town, hoping valriel temple gets in this time.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3300 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:16:18 +00:00
eracc
5771e041ac
Several maps updated and never committed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3299 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:06:28 +00:00
bbotbuilder
8a68ae9d08
"Fix" for bug #1084056 : A. Pupland potion selling tablets nuts
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3221 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-20 20:32:32 +00:00
akirschbaum
b18abed017
Remove tailing spaces from @match lines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3193 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 13:29:22 +00:00
akirschbaum
849cba5a48
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
akirschbaum
941430b07d
Fix spelling error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3190 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 08:20:22 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum
c30b65ab9e
Fix spelling error.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3101 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-06 21:29:43 +00:00
salathar
9e204a7621
Apply patch 1114803 courtesy Mithzi
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- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3062 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-08 14:56:05 +00:00
mwedel
7539ff9e7f
Commit a couple patches:
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1) Fixes quest spellbooks so that randomitems is set to none, so that
spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-24 08:19:48 +00:00
majorwoo
b3100f2e76
Fixed guild storage rooms no_pass 1 so only guild members can enter
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2979 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-24 21:42:55 +00:00
temitchell
8bfe27a19f
add IPO and bank facilities to Santo Dominion and Nurnberg
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add slots to Night Flower bar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2861 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-11 16:55:56 +00:00
temitchell
2f416ae746
- pupland changes for multipart object notation
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2852 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:48:14 +00:00
avogl
aea73c7690
Re-balancing and bugfixing for the volcano mapset:
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- The comet gargoyle statues have been toned down in
power and the spells got a smaller range.
- Spell objects have been inserted and adjusted.
- The white statues work again (casting cause serious wounds)
- The cancellation walls are going to work again after next
arch collect.
- Slightly reduced duration of ball lightnings.
- Added an additional line to the warning sign to mention
the high risk of death in a clear way.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2824 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 02:12:29 +00:00
mwedel
b3604aa9f8
Fix image for book on map.
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MSW 2004-04-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2730 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-18 06:09:35 +00:00
ryo_saeba
722e752808
Storage rooms for PurpleButterfly & LaughingSkull
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2703 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 10:58:24 +00:00
mwedel
fe4dfcda8d
Fix up all the maps related to abilities of monsters on the maps, as
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well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
temitchell
e27f3379c3
- replace some princesses with some women
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2363 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-01 02:46:14 +00:00
temitchell
b4c98f7bf8
- Another person has seen you around...
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2271 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-25 05:45:55 +00:00
temitchell
0c1c79272a
- fix palace references
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2264 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 01:01:39 +00:00
avogl
6e2651c571
Used new ancient red dragon arch where the ancient
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dragons are. Also added one to the last dragon
randommap style.
--AV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2142 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 11:58:13 +00:00
temitchell
6ba97d9090
- fixed the scorn portal in the guilds and dropped a couple slot
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machines in goths tavern to drum up some customers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2094 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-10 01:06:58 +00:00
avogl
c0e2343e45
Corrections for teleporter problem due to
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missing "activate_on_push/release" flags. Same changes
as to the standard map set, including a fix for
reception tower map-bug.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1758 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 16:59:00 +00:00
mwedel
7c6f914fd7
Sync up these files with changes AV made to the oldworld files (MSW, 2002/09/26):
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Used the new activate_on_release flags to make
the ancient epigraphs in ancient castle work correctly.
--AndreasV
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1739 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-27 06:40:20 +00:00
mwedel
546aecff29
Add dtabb (darcap) maps.
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Update world maps to add a road to darcap from navar_city.
Update some signs. Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00
mwedel
b2c5e3696e
Fix a few broken exits.
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Move the Fogs map to to the unlinked directory.
MSW 2002-09-11
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1720 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-12 07:02:33 +00:00
mwedel
c4c13c4804
Update maps-bigworld to keep in sync with maps (old).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1699 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-05 06:59:06 +00:00
mwedel
072ea9f031
Fix a bunch of broken exits.
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Add some of the peterm maps that are linked to maps already added.
MSW 2002-06-04
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1615 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-05 07:31:52 +00:00
mwedel
068d3fd257
Some maps that didn't make it in the last commit.
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Add pupland to maps-bigworld. Maps are basically unchanged.
MSW 2002-05-21
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1600 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-22 07:23:39 +00:00
mwedel
b35f4d252b
Add pup_land maps to maps-bigworld. Other than the return exits being
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updated and locating the guilds within pupland within this directory,
no changes to the maps.
MSW 2002-05-21
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1599 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-22 07:19:41 +00:00