rjtanner
c4a72d0ebd
Significant cosmetic changes to this map - added cave walls and similar sections to the map to give it an 'underground appearance' instead of portions of the map appearing to be blocked by nothing but darkness. Other changes are Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5571 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:15:27 +00:00
rjtanner
04c9eb7f7a
Skud Tower was surrounded my mountain tiles that were impossible to pass by any means available to players, made a small change (made a mountain tile 'passable') so people can once again access this map. Other changes are Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5570 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:12:57 +00:00
rjtanner
a051afe8e3
Added missing floor tiles to the Castle Zaah maps. Cosmetic touchups for sections of walls next to doors - wrong wall sections are used. Other changes are Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5569 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:11:05 +00:00
rjtanner
8008a687ca
Made the Sport Center available again in Brest. Also updated maps files in Brest to better match the actual map name (vs unnamed or the file name.) Other changes are Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5568 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:08:06 +00:00
eracc
48203b5953
Minor cosmetic changes to brest/zorn/castle.basement0
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Fix "emergency exit".
Move a wall.
Make Irritable Zorn a bit more difficult brest/brest.scrolls.right
Someone bragged that he was easy for a level 1 character.
Maybe not now. :-)
Fix a problem with an invalid archetype on quests/peterm/quests/wyvern_quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5551 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-15 23:28:26 +00:00
ryo_saeba
29f5f65818
Test file, add keys routines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5547 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-15 20:16:25 +00:00
ryo_saeba
bc8bf40ba3
Fix slot machines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5546 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-15 20:15:53 +00:00
rjtanner
b45de565e6
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are due to Map Editor reformatting. RJT, Feb-14-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5540 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-15 02:04:08 +00:00
rjtanner
d155c4b679
Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-14-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5539 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-15 02:01:29 +00:00
rjtanner
ebd955d64b
Change the reconsecrate level of the alter from 100 to 120 so other players can't convert the altar on unsuspecting worshippers. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5535 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 03:24:00 +00:00
rjtanner
3f0475be4f
Final touches on the Guild_HQ map so that the tokens can be traded in for additional guild features: craft benches. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5534 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:56:54 +00:00
rjtanner
b8feccba47
Corrected a file path error with the Lake Country Dragon Hangar. It was causing players to get drapped in a void-like map. Other changes are due to Map Editor reformatting. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5533 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:27:43 +00:00
rjtanner
a37cfbf2c1
Reverted back to using the redundant floor tiles in this map - they are used for extra visual effects with smoothing. My mistake. Earlier changes to the exit coordinates still in place. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5530 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:24:05 +00:00
rjtanner
8ae23bb07a
Second attempt at updating the python based guild template maps -- fixed many of the altars, exits and other features. Updated the README (see earlier commit) file to summarize these changes. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5529 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:13:11 +00:00
rjtanner
d354b24d97
Major updates to the guild (map) templates - fixed many of the altars, exits and other features. Updated the README file to summarize these changes. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5528 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:03:01 +00:00
rjtanner
abb7df4ed0
Updated map to remove 0 destination coordinates warnings from server log files. Also removed unnecessary floor tiles. Other changes are from Map Editor reformatting. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5526 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 01:36:39 +00:00
ryo_saeba
d7f17e1e6b
Fix joining script. Non members can't use the guild oracle.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5524 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 22:39:10 +00:00
ryo_saeba
49d9a8c40c
Fixed typos, it's now possible to buy guilds, and manage through the Oracle.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5521 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 22:20:48 +00:00
kbulgrien
7f56e07c2e
- Spelling: Cobwep --> Cobweb
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- Fixed stair path: /kar/creepy.hous --> /scorn/kar/creepy.house
- Minor message reformat. Extra spaces and line breaks removed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5516 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 04:08:34 +00:00
kbulgrien
d70d507401
- Capitalization on Gork's name, remove line break from sign message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5515 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:52:39 +00:00
kbulgrien
639cb52d1f
- Minor improvements to conversational texts.
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- Remove redundant match strings (only lowercase is necessary and plural
is not needed because extra characters don't stop the match).
- While in the file, reformat the conversation texts to remove the line
breaks where appropriate.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5514 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:50:05 +00:00
kbulgrien
041a366fae
- Remove redundant match strings (only lowercase is necessary).
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- Add a hint shown if you ask Amy "where". It's not a giveaway,
but could help since Mark is in a room with scad's of people.
- Minor line break change in text.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5513 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:30:12 +00:00
kbulgrien
df1d6522b4
- Primary reason for edit is to add map_layer item to book of illusions
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so it renders on top of the table instead of under it.
- Reformatted various conversation texts to remove spurious line breaks.
- Remove redundant match strings (mixed case match strings not needed).
- Spelling fix: sailsman --> salesman
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5512 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:20:42 +00:00
kbulgrien
1ee363f24d
- Fix bug introduced when replacing big lake tiles with sea tiles. The dragon
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was blocked. Set no_pass 0 on affected tiles.
- Add arch blocked (w/ no_pass 0) to prevent seeing artifacts of the moving
dragon transport if the client view is set larger than the size of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5507 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:54:11 +00:00
kbulgrien
fe490b1fc6
- Fixed minor glitch in river where junction pieces were used but there was
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no actual junction.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5505 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:31:00 +00:00
kbulgrien
c01c526459
- Reformat T.K.'s @match strings to remove line breaks.
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- Minor fix to T.K's conversation "In deep underground" --> "Deep underground"
- Changes caused by saving with CFJavaEditor including removal of "Str 1" and
"immune 8388607" from T.K.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5504 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:25:06 +00:00
kbulgrien
09c930d447
- Primarily changed "arch biglake*" to "arch sea*" so that water tiles are
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consistent colors on various pup_land maps when using the base tile set.
Please note: These changes require arch collection and install on the
server. The sea.arc file has applicable edits to enable transparency.
- Appropriate shore floor tiles placed under sea tiles with transparency.
- Various non-functional changes result from re-saving map in cfjavaeditor.
- Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and hut2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5502 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 19:42:09 +00:00
rjtanner
bd38a65fbb
Corrected a file path error with the Lone Town Dragon Hangar. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5484 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 09:02:35 +00:00
mwedel
4977e9eb15
Remove 'dam 127' line from demon gate - this has it use a non existant
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spell, which eventually results in the server crashing.
MSW 2007-02-11
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 08:29:00 +00:00
rjtanner
3bf71df9fc
Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 07:48:36 +00:00
rjtanner
7dc3f0542a
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
aaron_baugher
2c48a84283
New package arch and image for IPO
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5476 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:56:14 +00:00
rjtanner
068db43a96
Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
ryo_saeba
abd63be51f
Test for save-bed functions.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5415 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-09 19:16:07 +00:00
aaron_baugher
704b698a20
New carton arch and images for IPO
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5411 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-09 01:11:34 +00:00
aaron_baugher
1abd8198b4
Improved look of IPO package system
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5409 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-09 00:18:23 +00:00
kbulgrien
1c80406896
- Add map_layer item to statue so that it renders above the note
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that is beneath it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5403 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 10:41:43 +00:00
kbulgrien
76960a96c3
- Replace corner big lake tiles with corner sea tiles so that the
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corner water matches the color or the non-corner sea tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5401 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 03:17:44 +00:00
eracc
0740fa22f0
Players could become trapped behind the guard gates. Fixed by adding levers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5400 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-07 20:18:30 +00:00
eracc
20cd068d8b
Make sure items dropped by Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh treasure to Valriel treasure. Make new amulet of Gorokh for Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so players will not be trapped and make cosmetic changes to the map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5399 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-07 20:07:06 +00:00
rjtanner
1a499e2307
Updated this map (Santo Dominion) so that many of the linked maps no longer generate '0 destination coordinates' warnings in the server log. RJT, Feb-04-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5378 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-05 03:27:55 +00:00
rjtanner
bd2c44af80
Implementing more jade and amberium conversion tables to different banks, per feature request #1580069 'Bank in Navar missing exchange for jade.' Added conversion tables to Dragon Island (Stoneville) Adventurers Guild map. RJT, Feb-04-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5376 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-05 02:19:16 +00:00
rjtanner
9811965ae0
Implemented feature request #1580069 'Bank in Navar missing exchange for jade' by adding the same currency conversion tables that the Scorn bank has (plat to jade, jade to plat, jade to amber, amber to jade.) RJT, Feb-04-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5374 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-05 01:47:28 +00:00
rjtanner
28c623a08a
Fix for bug # 1475095 - player trap in goblin island tower. Workaround by moving the stairs out of the corner (to the right) making it less likely for a barrel to now block the stairway. RJT, Feb-04-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5366 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-04 09:45:18 +00:00
rjtanner
d5b6996e71
Partial fix for bug #1555485 'Duplicate floor tile in /scorn/apartment/apartments' - removed extra floor tiles except the ones at 0,8 since they are somehow or appear related to removing the Extended wall
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5365 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-04 09:08:43 +00:00
rjtanner
292c73cb03
Fix for bug #1651549 , gate was connected to 100 and should be 104 - other fixes are from editor reformatting. RJT, Feb-04-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5364 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-04 07:30:50 +00:00
rjtanner
f8df0a2ea7
Missed including world_104_115 (shop area of Scorn) in previous commit. RJT, Feb-03-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5361 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 07:14:48 +00:00
rjtanner
f7862ca9a4
Fixed '0 destination coordinates' error with Mosely's Magic Books, which also required destination (shop entrance) updates to world_104_115 (shop area of Scorn). Cosmetic updates for the book store as well. Be sure to remove world_104_115 from the unique-file directory when updating. RJT, Feb-03-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5360 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 07:12:44 +00:00
rjtanner
3914674534
Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead. This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5359 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 05:38:04 +00:00
rjtanner
f805efa2d4
New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00