rjtanner
							
						 
						
							 
							
							
							
								
							
								a846a933b9 
								
							
								 
							
						 
						
							
							
								
								Punctuation corrections in message text to Church of Gabriel, Crypt (port_joseph/town/churchcrypt) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17195 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-22 05:33:13 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								4d38c11806 
								
							
								 
							
						 
						
							
							
								
								Punctuation corrections in message text to Church of Gabriel (port_joseph/town/church) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17194 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-22 05:32:04 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								bb5ad1b41f 
								
							
								 
							
						 
						
							
							
								
								Word spacing corrections in message text to Treasure Cave (port_joseph/pirates/tortcave) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17193 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-22 05:28:20 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								b7c014bf73 
								
							
								 
							
						 
						
							
							
								
								Word spacing and punctuation corrections in message text to Pirate's Puzzle (port_joseph/pirates/mooglypuzzle) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17192 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-22 05:26:52 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								c026d949d4 
								
							
								 
							
						 
						
							
							
								
								Word spacing corrections in message text to Moogly Bill's Treasure Room! (port_joseph/pirates/mooglyprize) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17191 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-22 05:23:38 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								c6a70dd65c 
								
							
								 
							
						 
						
							
							
								
								Word spacing and punctuation corrections in message text to Moogly Bill's Tomb (port_joseph/pirates/mbgrave2) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17190 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:40:53 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								de56412fcd 
								
							
								 
							
						 
						
							
							
								
								Word spacing corrections in message text to Ship Wreck Village (port_joseph/pirates/madvillage) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17189 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:38:34 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								7d154a17ff 
								
							
								 
							
						 
						
							
							
								
								Punctuation corrections in message text to Pirate Beach (port_joseph/pirates/fortvsship) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17188 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:35:29 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								2a717401a2 
								
							
								 
							
						 
						
							
							
								
								Word spacing corrections in message text to Goblin Fortress, Southeast Tower (port_joseph/goblin/setower) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17187 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:28:53 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								f6173df996 
								
							
								 
							
						 
						
							
							
								
								Word spacing corrections in message text to Goblin Fortress, Northwest Tower (port_joseph/goblin/nwtower) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17186 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:24:28 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								e15954b475 
								
							
								 
							
						 
						
							
							
								
								Removed blank lines in message text to Goblin Fortress, Northeast Tower (port_joseph/goblin/netower) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17185 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:22:06 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								2c21ca0435 
								
							
								 
							
						 
						
							
							
								
								Removed forced line breaks, removed blank lines, punctuation and word spacing corrections in message text to Orc Hut (port_joseph/goblin/hut) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17184 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:20:20 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								262e27892a 
								
							
								 
							
						 
						
							
							
								
								Punctuation correction in message text to Hole on Goblin Isle (port_joseph/goblin/hole) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17183 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:17:16 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								04b746a368 
								
							
								 
							
						 
						
							
							
								
								Punctuation correction in message text to Goblin Fort (port_joseph/goblin/fort2) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17182 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:15:20 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								ecab81f943 
								
							
								 
							
						 
						
							
							
								
								Removed blank line, punctuation and word spacing correction in message text to Goblin Island Dungeons, Level 3 (port_joseph/goblin/dungeon3) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17181 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:13:11 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								00153165a0 
								
							
								 
							
						 
						
							
							
								
								Removed forced line breaks, removed blank line and word spacing corrections in message text to Goblin Island Dungeons, Level 2 (port_joseph/goblin/dungeon2) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17180 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:10:30 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								65b8c91226 
								
							
								 
							
						 
						
							
							
								
								Removed forced line breaks, removed blank line and word spacing corrections in message text to Goblin Island Dungeons, Level 1 (port_joseph/goblin/dungeon1) in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17179 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:07:37 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								6e27cfd4c7 
								
							
								 
							
						 
						
							
							
								
								Update and layout changes to The Drunken Shark of Port Joseph. Expanded the map to include ground outside the tavern walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources.  Updated world map for new map entrance destination.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15967 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-30 06:36:32 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								a77a655187 
								
							
								 
							
						 
						
							
							
								
								Cosmetic changes to Portia's House, Second Floor in Port Joseph.  Changed the walls to woodwalls.  Expanded the map by one column so the size matches the lower level. Also moved around the decor accordingly due to the size expansion.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15932 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-27 02:35:59 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								e74175d2e9 
								
							
								 
							
						 
						
							
							
								
								Map rename to make indexing with Mapper group them together. Second Floor of Portia's House is now Portia's House, Second Floor (first level is Portia's House.)  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15931 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-27 02:12:57 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								5e096f75a1 
								
							
								 
							
						 
						
							
							
								
								Major updates to Portia's House in Port Joseph. Expanded the map to include ground outside the house walls. Layout changes to match the world graphic archeytpe. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources.  Updated world map for new map entrance destination.  Updated stair coordinates for Second Floor of Portia's House.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15930 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-27 02:04:00 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								ad93884eff 
								
							
								 
							
						 
						
							
							
								
								Layout changes to Tomasso's house in Port Joseph. Expanded the map to include ground outside the house walls.  Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources.  Updated world map for new map entrance destination.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15919 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-25 04:42:03 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								f2a0166b5b 
								
							
								 
							
						 
						
							
							
								
								Update and layout changes to Farnass in Port Joseph. Exapnded the map to include ground outside the house walls. Map considered an outdoor map so darkness or time of day is visible when inside.  Updated world map for new map entrance destination.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15917 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-25 03:59:29 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								ab539c0873 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Tomassos House in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15916 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-25 03:43:55 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								c2064520dd 
								
							
								 
							
						 
						
							
							
								
								Update and layout changes to Gren's House in Port Joseph. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources.  Updated world map for new map entrance destination. Updated stairs coordinates for Underground Tavern.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15915 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-25 03:37:41 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								451732ff53 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks and other changes in message text to Drunken Shark in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15914 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-25 03:09:01 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								d9170f3320 
								
							
								 
							
						 
						
							
							
								
								Removed line break in message text to Temple in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15907 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:49:29 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								2d21ea3607 
								
							
								 
							
						 
						
							
							
								
								Added another fence (swall) section for nicer merging with nearby walls to Shipwrack, Main Deck in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15906 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:46:05 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								55fb5bc978 
								
							
								 
							
						 
						
							
							
								
								Added a different fence (swall) section for nicer merging with nearby wall to Hole in the Sand in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15905 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:44:45 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								070a6c94c2 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Shipwreck, Main Deck in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15904 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:43:21 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								e046ce0b03 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Treasure Cave in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15903 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:41:26 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								3a45097cdc 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Moogly Bill's Treasure Room! in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15902 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:39:10 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								8c56a592a4 
								
							
								 
							
						 
						
							
							
								
								Cosmetic change for nicer cave wall merging to Moogly Bill's Tomb in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15901 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:37:59 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								1ade9bdb7c 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks and corrected a spelling error (caver -> cavern) in message text to Moogly Bill's Tomb in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15900 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:34:56 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								e262f0291a 
								
							
								 
							
						 
						
							
							
								
								Cosmetic change, added a blocked archetype to an empty area in Moogly Bill's Grave in Port Joseph.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15899 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:32:16 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								c19797624e 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks and structure changes in message text to Moogly Bill's Grave in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15898 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:30:39 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								46f1a25936 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in NPC dialogue text to Ship Wreck Village in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15897 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-24 05:23:44 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								b8e4a4adc8 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in NPC dialogue text to Pirate Beach in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15894 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:35:01 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								ecd52164cd 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in NPC dialogue text to Goblin Fortress, Southeast Tower in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15893 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:32:14 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								923b77bc76 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in scroll message text to Goblin Fortress, Northwest Tower in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15892 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:30:14 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								cfa0de6094 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in scroll message text to Orc Hut in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15891 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:26:22 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								7ca580f406 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in scroll message text to Hole on Goblin Isle in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15890 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:24:09 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								996bb2939c 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in NPC dialogue text to Goblin Fortress, Entrance.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15889 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:20:28 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								0672de916b 
								
							
								 
							
						 
						
							
							
								
								Name capilization update, buggle -> Buggle in Goblin Fortress Dungeon, Level 2 in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15888 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:17:53 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								c28ad7a40b 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in message text to Goblin Fortress Dungeon, Level 3 in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15887 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:15:21 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								c95e166bd8 
								
							
								 
							
						 
						
							
							
								
								Cosmetic change to add a small section of fence (swall) for nicer merging in Goblin Fortress Dungeon, Level 2 in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15886 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:13:41 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								d0f41ad450 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in NPC dialogue text to Goblin Fortress Dungeon, Level 2 in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15885 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:10:30 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								4fba703afa 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks, spelling and puncuation corrections in NPC dialogue text to Goblin Island Dungeons, Level 1 in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15884 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:08:15 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								31dfa2fd0a 
								
							
								 
							
						 
						
							
							
								
								Cosmetic change for nicer cave wall merging to Caves on Goblin Island in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15883 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:03:38 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								f40c3b5c74 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks in NPC dialogue text to Caves on Goblin Island in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15882 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 04:59:25 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								97af5a7175 
								
							
								 
							
						 
						
							
							
								
								Adapt to renamed archetype names.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15452 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-05 22:37:30 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								5dde66e656 
								
							
								 
							
						 
						
							
							
								
								Cosmetic wall changes with merging sections to the (pirates) Temple map in Port Joseph.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15187 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-15 03:32:18 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								0bdcc01504 
								
							
								 
							
						 
						
							
							
								
								Update or correct entrance x and y coordinates in the map headers.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-10 05:16:22 +00:00  
						
					 
				
					
						
							
							
								 
								ryo_saeba
							
						 
						
							 
							
							
							
								
							
								4b0f5a685a 
								
							
								 
							
						 
						
							
							
								
								Add conversation tips.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14421 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-04-20 19:08:48 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								db05a37a2c 
								
							
								 
							
						 
						
							
							
								
								Minor cosmetic changes to Church of Gabriel in Port Joseph.  Changed wall sections for nicer merging or blending.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14419 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-04-20 04:04:06 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								d43ac96a46 
								
							
								 
							
						 
						
							
							
								
								Replaced two wall sections for nicer merging or blending.  Cosmetic change only, no functional changes.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14418 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-04-19 04:35:59 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								107b7c173a 
								
							
								 
							
						 
						
							
							
								
								Map title change to Wayfarers' Rest in Port Joseph (rest vs. Rest)  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14416 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-04-19 04:29:23 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								f53f83f480 
								
							
								 
							
						 
						
							
							
								
								Changes to Wayfarer's rest in Port Joseph.  Kept the original floor plan. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14415 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-04-19 04:28:05 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								98d53e5f7d 
								
							
								 
							
						 
						
							
							
								
								Multiple changes to General Store in Port Joseph. Floor plan somewhat resembles building layout. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources.  Shop item arrangement changes. Updated world map for new map entrance destination.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14414 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-04-19 04:16:11 +00:00  
						
					 
				
					
						
							
							
								 
								kbulgrien
							
						 
						
							 
							
							
							
								
							
								ba4f1a48f8 
								
							
								 
							
						 
						
							
							
								
								- Add a vague hint relating to the puzzle of the altars.  
							
							 
							
							... 
							
							
							
							- Fix some spelling.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13262 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-17 01:12:44 +00:00  
						
					 
				
					
						
							
							
								 
								kbulgrien
							
						 
						
							 
							
							
							
								
							
								57dc4c2c47 
								
							
								 
							
						 
						
							
							
								
								- Remove some line breaks from various msg blocks.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13247 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-16 02:54:28 +00:00  
						
					 
				
					
						
							
							
								 
								kbulgrien
							
						 
						
							 
							
							
							
								
							
								b974dee9ec 
								
							
								 
							
						 
						
							
							
								
								- Remove a line break from an NPC message.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12069 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-07-16 22:26:52 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								3e616eb104 
								
							
								 
							
						 
						
							
							
								
								Run MapNormalizer editor script on all map files.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-07-12 14:47:05 +00:00  
						
					 
				
					
						
							
							
								 
								kbulgrien
							
						 
						
							 
							
							
							
								
							
								df53937827 
								
							
								 
							
						 
						
							
							
								
								- Add some invisible exits along the front of the yard so you can walk off  
							
							 
							
							... 
							
							
							
							the map there as well as along the sides.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11668 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-04-30 02:45:16 +00:00  
						
					 
				
					
						
							
							
								 
								kbulgrien
							
						 
						
							 
							
							
							
								
							
								3726774dec 
								
							
								 
							
						 
						
							
							
								
								- Block movement over the bar so the barkeep doesn't attack guests unless  
							
							 
							
							... 
							
							
							
							they come back behind the bar.
- Take line breaks out of NPC messages, and tweak some of the content.
  The waitress now has a match all.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11667 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-04-30 00:57:17 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								2cbb49235d 
								
							
								 
							
						 
						
							
							
								
								Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 09:24:51 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								90e3203c8f 
								
							
								 
							
						 
						
							
							
								
								Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 08:57:45 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								6409bddf8c 
								
							
								 
							
						 
						
							
							
								
								Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10814 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-03 01:33:22 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								68cc6f52cb 
								
							
								 
							
						 
						
							
							
								
								Replace and phase out the (old) oakdoor graphic with something different  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10774 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-29 07:15:36 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								cfbaf38455 
								
							
								 
							
						 
						
							
							
								
								Update churchtower map with a unique (and more descriptive) map name  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10388 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-11 03:02:52 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								daffc86c79 
								
							
								 
							
						 
						
							
							
								
								Convert platinum payment altars to accept payment of any coin type  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10238 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-02 06:36:36 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								3ee4f83800 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-28 19:58:18 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								830e77bf1f 
								
							
								 
							
						 
						
							
							
								
								Replace invisible exit with a ladder  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10189 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-25 06:46:30 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								15eb4bfa2f 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10185 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-25 06:24:13 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								7245c1ba6e 
								
							
								 
							
						 
						
							
							
								
								Cosmetic changes with how fences (swall) merges with nearby walls  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10161 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 22:32:25 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								9d7238c7c7 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 22:28:06 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								89c2b7511c 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-22 01:47:55 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								0f5357f0bd 
								
							
								 
							
						 
						
							
							
								
								Re-arrange stacking order, place platters back on top of the tables  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10141 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-21 21:52:42 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								4ba3cc1562 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10140 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-21 21:48:39 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								1aa50b407c 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add portjoseph as the region where necessary  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9911 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-21 21:22:07 +00:00  
						
					 
				
					
						
							
							
								 
								bbotbuilder
							
						 
						
							 
							
							
							
								
							
								c1cf066248 
								
							
								 
							
						 
						
							
							
								
								port_joseph/pirates/tortship3:  
							
							 
							
							... 
							
							
							
							* fix bug #2045976 , wrong stair face (thanks goes to elliotbay)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9731 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-11 06:32:09 +00:00  
						
					 
				
					
						
							
							
								 
								anmaster
							
						 
						
							 
							
							
							
								
							
								0ecde3e844 
								
							
								 
							
						 
						
							
							
								
								Add missing floors under walls in /port_joseph/pirates/tortcave and /port_joseph/goblin/caves  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9266 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 12:34:56 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								772638b98d 
								
							
								 
							
						 
						
							
							
								
								Run MapNormalizer script on all maps.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-30 07:32:24 +00:00  
						
					 
				
					
						
							
							
								 
								anmaster
							
						 
						
							 
							
							
							
								
							
								f4effab867 
								
							
								 
							
						 
						
							
							
								
								Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 22:30:19 +00:00  
						
					 
				
					
						
							
							
								 
								anmaster
							
						 
						
							 
							
							
							
								
							
								e5c9604b0a 
								
							
								 
							
						 
						
							
							
								
								More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9145 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 09:49:20 +00:00  
						
					 
				
					
						
							
							
								 
								ryo_saeba
							
						 
						
							 
							
							
							
								
							
								c56cf091cf 
								
							
								 
							
						 
						
							
							
								
								Link Lursendis quest maps.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8692 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-04-05 07:53:10 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								64ca2da67d 
								
							
								 
							
						 
						
							
							
								
								Fix spacing issue for the text based compass on the map  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8514 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-03-15 06:15:24 +00:00  
						
					 
				
					
						
							
							
								 
								kbulgrien
							
						 
						
							 
							
							
							
								
							
								53f2b30307 
								
							
								 
							
						 
						
							
							
								
								Rename dwall3_3 to dwall_3_3 after removing incorrect Object in  
							
							 
							
							... 
							
							
							
							arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-19 00:56:11 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								b596ef4fdb 
								
							
								 
							
						 
						
							
							
								
								Map normalize, no functional changes  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7567 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-24 20:34:35 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								9653cfd4ec 
								
							
								 
							
						 
						
							
							
								
								Update map difficulty, and arrange stacking order so that the platters appear on top of the tables vs under then  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7462 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-03 20:18:05 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								3c61d35164 
								
							
								 
							
						 
						
							
							
								
								Set the consecrate level on various altars to 120 so they can not be reset by players  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 20:08:25 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								54f9d102f6 
								
							
								 
							
						 
						
							
							
								
								Synchronize with updates made to branch - map renames  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7384 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-22 23:25:19 +00:00  
						
					 
				
					
						
							
							
								 
								kbulgrien
							
						 
						
							 
							
							
							
								
							
								b8fbbbbdc9 
								
							
								 
							
						 
						
							
							
								
								Path made with glue faces was not rendered properly because the arch used  
							
							 
							
							... 
							
							
							
							was a floor piece.  Change base arch and make no_pick 1.  Also put the glue
explicitly on the no_pick map layer to render it below the gate.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7345 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-18 03:30:20 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								3f7dc98689 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 02:09:54 +00:00  
						
					 
				
					
						
							
							
								 
								ryo_saeba
							
						 
						
							 
							
							
							
								
							
								5022a9d638 
								
							
								 
							
						 
						
							
							
								
								House and underground tavern.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6351 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-26 20:04:34 +00:00  
						
					 
				
					
						
							
							
								 
								ryo_saeba
							
						 
						
							 
							
							
							
								
							
								4d3bc46f1d 
								
							
								 
							
						 
						
							
							
								
								Small empty house.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6330 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-23 20:52:32 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								45d36cb162 
								
							
								 
							
						 
						
							
							
								
								Spelling corrections.  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 22:46:19 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								d6ea6ed3d9 
								
							
								 
							
						 
						
							
							
								
								Replace pier_ with bench_ archetypes to make up the bar, this partially addresses bug 1657715 with a movement allow issue, the bench looks somewhat better and prevents players and monsters from walking over the bar  
							
							 
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6194 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-06 19:32:35 +00:00