Commit Graph

750 Commits (4b7a0b42fc4c7527142660866ed4fb3be8846cd6)

Author SHA1 Message Date
Nicolas Weeger 6b54062647 Fix typo 2022-07-02 11:47:16 +02:00
Nicolas Weeger af1e970a69 Fix 'shopitems' line 2022-04-30 15:29:02 +02:00
rjtanner f5a704db9c Added a new light shop, Moro's Lamp Shop (navar_city/shops/light_shop) in Navar 2022-04-30 01:58:58 -05:00
Kevin Zheng 6cf764ee64 Fix Pup Land Terminal exit coordinates 2022-02-17 09:31:09 -08:00
Nicolas Weeger a11087b410 Remove scorpion's stinger since it is poison 2022-02-15 19:45:37 +01:00
Kevin Zheng de8820f81b Move shops closer to city center 2022-01-15 14:03:31 -08:00
Kevin Zheng 8fea01a066 Adjust lighting in Navar
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-15 11:49:41 -08:00
Kevin Zheng d2866c8e52 Convert Jade Chest quest to new quest system 2022-01-09 12:36:23 -06:00
Nicolas Weeger 2636a53e2d Change some reply type to 'ask' so the player 'asks' 2022-01-04 17:50:57 +01:00
Kevin Zheng 8249250568 New quest: Journey to the East
Find your way to the long-isolated island of Azumauindo.

This quest replaces the old way of getting to Azumauindo. Extend
Roll-o-Matic to work with ships. Improve QuestApplyIf to work on objects
whose apply event is also implemented using the plugin system.

Special thanks to:  Jason Zheng
2022-01-03 18:43:13 -06:00
Kevin Zheng 38be5b808d Add floors under walls to improve appearance 2021-11-28 10:09:35 -08:00
Saiapatsu f03f5a57de Minor nitpick fixes to Dragon Hangars
Make Stoneville dragon's magic mouth say Stoneville instead of Out of Order
Add magic mouth to Nurnberg dragon, earlier it had a message right on the floor
Fix capitalization in Stoneville hangar: "To Darcap" instead of "to Darcap"
Swap Stoneville and (out of order) Lake Country dragons in Lake Country hangar
Make "Closed" and "sleeping" dragons "Out of Order" for consistency
2021-11-27 09:42:46 +01:00
DraugTheWhopper f02d8cbda9 Replace all instances of shop_general with shop_random.
I'm basically deprecating shop_general, at least until it's both useful and distinct from shop_random.
2021-11-03 00:56:57 -04:00
DraugTheWhopper 288b6287d5 Adjust more dialogue affected by the recent grammatical changes.
Some reversions, some additional adjustments. Overall, I've tried to make things more natural, at least for American English.
2021-11-01 18:22:23 -04:00
Rick Tanner 467f437e84 Grammar and spelling corrections to NPC dialog 2021-10-17 01:57:36 -05:00
Rick Tanner dbe0ec7f9c Grammar and spelling corrections to NPC dialog 2021-10-17 01:29:52 -05:00
Rick Tanner 6788da9ab6 Grammar and spelling corrections to NPC dialog 2021-10-10 00:20:18 -05:00
tannerrj 88700149be Grammar and spelling corrections to NPC dialog 2021-10-04 00:43:43 -05:00
Nicolas Weeger 92c1ad5320 Fix layout according to current Navar layout 2021-08-22 10:19:35 +02:00
Nicolas Weeger fbf5fbb902 Add messageboard graphics and arch and use them
Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum 449fc26e37 Reorder game object attributes in canonical order 2021-08-01 17:50:28 +02:00
Andreas Kirschbaum 80beb6e1e4 Remove attributes which have the same value as the archetype 2021-08-01 14:08:39 +02:00
Andreas Kirschbaum f6ada1f307 Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
Andreas Kirschbaum 3e3c403b01 Fix incorrectly used regular expressions in @match lines 2021-07-25 18:49:07 +02:00
Andreas Kirschbaum 9815651c16 Use lower case letters in @match lines 2021-07-25 17:15:11 +02:00
Andreas Kirschbaum 97eec8c15d Remove excess spaces around keywords in dialogs using @match 2021-07-25 15:03:24 +02:00
Andreas Kirschbaum 6e0b7aa2ee Reorder @match statements so that '@match *' comes last 2021-07-25 14:41:45 +02:00
Andreas Kirschbaum 4eb4a80910 Move @reply and @question lines to the end in dialogs using @match 2021-07-25 12:48:59 +02:00
Andreas Kirschbaum 3c6ccf0d85 Remove excess empty lines from dialogs using @match 2021-07-25 12:16:17 +02:00
DraugTheWhopper 9769afdc67 Fix several broken instances of "@match" 2021-07-17 11:50:34 -05:00
Nicolas Weeger 5272e27aba Remove executable flag on maps. 2021-05-13 12:28:34 +02:00
ryo_saeba e730cba08b Move teleporter and stairs to attic one square to the right so x-ray won't show them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22076 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-12 20:25:19 +00:00
partmedia 7c91e0c617 Some changes to Ali's Cave near Navar
- No_spells area is expanded a little, and has a new floor to indicate
  something might be different.

- Unholy_ground area no longer covers the whole cave, instead only the
  same area as the no_spells.

- A little more treasure in the intermediate room

- Reworked entrance area to look nicer, and move exits to the edge of
  the map.

- Swapped positions of the rats and tigers, to scale difficulty
  correctly as you push further into the cave This should help deter
  low-level characters without instantly killing them when they
  encounter tigers

- The djinn is now a vanilla major djinn, and no longer has special
  buffs.

Submitted by:   DraugTheWhopper (patch #389)

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22042 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-03-17 17:27:45 +00:00
silvernexus 6095f9f4ae Apply damage rebalance buff to large club of Troll Canyon
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21960 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-16 13:23:30 +00:00
ryo_saeba ee4a02f81a Add some dialogs so the NPC tooltip appears even if dialog is Python-based.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21943 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-10 21:40:07 +00:00
ryo_saeba 1bbb4816fd New alchemy shop in Navar, 'Armino fine alchemy supplies'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21897 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-03 17:18:09 +00:00
ryo_saeba 8a409e70c1 Add jewelry guides, requires arch r21880.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21881 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 17:04:35 +00:00
ryo_saeba 9a2e05a3ba Move diamond altars so stairs appear at the desired place.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21860 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 14:08:01 +00:00
ryo_saeba e0ccd8af35 Add guide about the cult.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21858 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 20:13:42 +00:00
ryo_saeba 80ec944da3 Make bears more aggressive.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21838 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:16:43 +00:00
ryo_saeba 99dddda088 Fix previous commit, since skulls are needed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21837 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:09:01 +00:00
ryo_saeba c08c8b0d02 Replace giant rats (high level) with bears, since the quest is for low level players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21834 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 08:42:34 +00:00
ryo_saeba 440434e4e2 Fix decimal point.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21825 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 18:53:40 +00:00
ryo_saeba accd44d365 Use building archetypes for instructions. Requires arch r21820.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21821 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:02:10 +00:00
rjtanner e32dc30284 Change map name (Devourers Inner Sanctum -> Inner Sanctum of Devourers) to match the syntax and show it is related to the parent map (Sanctum of Devourers)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21754 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-13 14:04:06 +00:00
ryo_saeba 3194943d01 Fix exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21742 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 15:52:29 +00:00
ryo_saeba a371df04a4 Fix some texts, and punctuation tweaks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21741 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 14:20:14 +00:00
ryo_saeba 0c66cd6e0a Move the "secret" zone and fix walls so it is better hidden.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21730 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-07 09:48:28 +00:00
ryo_saeba 498e282190 Add lever to avoid being trapped if the gates close.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21712 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-03 20:27:29 +00:00