kbulgrien
5b1661b029
Avoid DeprecationWarning: raising a string exception is deprecated by making
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a user-defined exception handler.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10423 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-14 04:44:17 +00:00
kbulgrien
7e26094865
- Documentation improvements and an additional example. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10422 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-14 02:45:07 +00:00
ryo_saeba
d1e9a82abd
Part of patch #1677738 : Purple worm (with pythonscript and map), by Mike B.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8691 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 07:46:32 +00:00
tchize
fb457124b3
Make the gork's treasure quest use python for npc dialog. It's now mandatory to go throught full dialog to get the treasure key, knowing password is not enough
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8009 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 13:44:37 +00:00
tchize
0f8c2e86ab
Update match rules of CFDialog, add a script to use it
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easily in maps, update newbie house so the wise sigmund
can provide more interactive support to players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7968 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-18 22:29:42 +00:00
tchize
cfa5773ef8
Add a simple to use script that make use of NPC dialog
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7930 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 15:15:41 +00:00
tchize
d0f032623a
Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7496 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-08 23:36:22 +00:00
ryo_saeba
8e6bdd1c89
Make script more robust if enemy changes, only process players.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5951 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 20:32:18 +00:00
ryo_saeba
b9b9e56026
Script: greeting message to enemy.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5949 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 19:58:53 +00:00
ryo_saeba
f866c12b64
Script to have critters say things when they die.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5920 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-02 20:00:11 +00:00
gros
044d3851de
Update of the Global Events scripts to the new 2.0 CFPython.
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Update of the Guild-related scripts to the new 2.0 CFPython.
Update of the remaining scripts to the new 2.0 CFPython.
Gros - 18/10/2005
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3901 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:53:37 +00:00
temitchell
32e9cfab2c
- remove item scripts long ago moved into items
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- update scripts to remove path (init script does it for us)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3003 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-12-06 04:48:06 +00:00
temitchell
4b57ac9506
- move event scripts into their own directory
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- add README
- add disguise script (warning usage still subject to bug 878949)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2867 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-02 23:38:50 +00:00
temitchell
7ad3e359d6
-fix banksay.py (was a small issue with a missing =)
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-add reusable script for adding/removing items
-add two new slotmachines
-add an insult generator
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2376 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:41:36 +00:00