Commit Graph

89 Commits (67ee1c62340e47a8c4bbcd9917a1695db4c28aa6)

Author SHA1 Message Date
Rick Tanner 467f437e84 Grammar and spelling corrections to NPC dialog 2021-10-17 01:57:36 -05:00
Rick Tanner 6788da9ab6 Grammar and spelling corrections to NPC dialog 2021-10-10 00:20:18 -05:00
Nicolas Weeger fbf5fbb902 Add messageboard graphics and arch and use them
Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Kevin Zheng 61f7428a5e Remove duplicate floors 2021-07-25 15:08:05 -07:00
Kevin Zheng c83441bd2a Fix dialog 2021-07-25 15:08:05 -07:00
Andreas Kirschbaum f6ada1f307 Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
Andreas Kirschbaum 9815651c16 Use lower case letters in @match lines 2021-07-25 17:15:11 +02:00
Andreas Kirschbaum 97eec8c15d Remove excess spaces around keywords in dialogs using @match 2021-07-25 15:03:24 +02:00
Andreas Kirschbaum 6e0b7aa2ee Reorder @match statements so that '@match *' comes last 2021-07-25 14:41:45 +02:00
ryo_saeba 0068607633 Add ores in a mine, add random maps nearby with ores.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21863 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 18:38:39 +00:00
ryo_saeba 5971f28e04 Use archetypes for converters instead of custom ones.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia 5edab52b8a Use absolute paths for exits to the Astral Vault
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner b2a2f53d1d Fix exit coordinates for Bank of Marksel (marksel/shops/bank_marksel), old coordinates went to the wrong world map tile
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21240 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-08 22:00:42 +00:00
rjtanner 8de0ab9bd9 Fix stairs in the Bank vault maps - they should go up instead of down
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21237 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 05:26:24 +00:00
rjtanner cbdd69cc1f Update entrance coordinates to vault maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21236 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 04:45:37 +00:00
rjtanner edc0378480 Correct creation date in map headers, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner bf595f1df9 Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner 9e08fcf4b4 New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
rjtanner 88cd9d3fb6 Deploy bank tellers to Port Joseph, Wolfsburg, Marksel, and Lake Country banks
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21224 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 22:44:44 +00:00
rjtanner 89b7aacac0 Deploy deposit boxes to Port Joseph, Wolfsburg, Marksel, Lake Country and Chokinbank (Suno Yamatoshi) banks
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21222 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 20:41:10 +00:00
rjtanner f6d994c35d New map, Bank of Marksel (marksel/shops/bank_marksel) in the Hamlet of Lord Marksel. World map (world/world_120_109) update for the bank map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21177 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-15 07:12:18 +00:00
partmedia 64b5d96bf3 Cosmetic cleanups to Sages' Tower.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18844 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-28 04:53:27 +00:00
partmedia 9fdd489132 Fix stairs and other minor issues.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18843 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-28 04:53:12 +00:00
partmedia fad0f00bed Fix downstairs exit for Grumms Inn.
Take this opportunity to improve the upstairs, fix the archetypes, and
correct/improve NPC dialogue.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18842 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-28 04:53:01 +00:00
rjtanner 8e3d1d6cd9 New Map, Marksel Imperial Post Office (marksel/shops/IPO_marksel) with the usual features of message sending and receiving along with a message board. Updated world map (world/world_120_109) to include the IPO.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18416 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-08-26 06:28:55 +00:00
rjtanner 58821c32a6 Map title update, was smith and now it's Marksel Blacksmith (marksel/shops/smith). Added marksel region to the map. Updated world map (world/world_120_109) for map name change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18379 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-27 05:20:29 +00:00
ryo_saeba 9093678d25 Quest: Iscar's writing pen.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18345 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-08 14:29:41 +00:00
rjtanner a0c3d2ede6 Cosmetic and layout changes to Marksel Keep (marksel/keep) in Marksel. Expanded to show outer area of the keep. World map (world/world_120_109) updated for new entrance coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18228 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-16 07:12:31 +00:00
rjtanner ec483691bd Cosmetic and layout changes to Grumm's Inn (marksel/grumms_inn) in Marksel. Expanded to show outer area of the inn, aded some windows. World map (world/world_120_109) updated for new entrance coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18220 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-15 07:07:05 +00:00
rjtanner c15d1466aa Moved Marksel Shoppe map in to /marksel/shops directory. Updated world map (world/world_120_109) due to file path changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18153 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-23 07:03:55 +00:00
rjtanner a8744de4cc Split up laughter words in message text for various maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17511 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-15 04:24:57 +00:00
rjtanner 922422d479 Spelling correction (wonderous -> wondrous) to two maps and the regions.reg file.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17500 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-14 05:22:51 +00:00
rjtanner af1de3247a Capitalization and punctuation corrections in message text to Sages Tower (marksel/wizard) in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17047 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 03:27:41 +00:00
rjtanner d276ce26a7 Removed forced line breaks and word spacing changes in message text to Sages Tower (marksel/wizard) in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17046 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 03:16:16 +00:00
rjtanner f87a228f62 Reference correction (remote dun -> remote town) to Marksel Shoppe (marksel/shop) in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17045 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 03:09:02 +00:00
rjtanner ce74a3c33d Removed forced line breaks and word spacing changes in message text to Marksel Shoppe (marksel/shop) in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17044 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 03:06:26 +00:00
rjtanner 1c461a4468 Removed forced line breaks and word spacing changes in message text to Mines (marksel/mines) in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17043 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 02:57:34 +00:00
rjtanner 6238424d68 Removed forced line breaks and word spacing changes in message text to Marksel Keep (marksel/keep) in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17042 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 02:40:50 +00:00
rjtanner 574b5bf3ed Corrected in game reference (Orcfingers -> Orc Knuckle) in Grumm's Inn (marksel/grumms_inn) in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17041 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-10 07:09:30 +00:00
rjtanner b61b5bfba6 Removed forced line breaks and word spacing changes in message text to Grumm's Inn (marksel/grumms_inn) in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17040 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-10 07:07:09 +00:00
rjtanner 651df5b995 Word spacing changes in message text to Church to Valriel (marksel/church) in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17039 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-10 07:03:16 +00:00
rjtanner 2c9de00db8 Removed forced line breaks and word spacing changes in message text to Marksel Keep Cellar (marksel/cellar) in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17038 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-10 06:59:56 +00:00
rjtanner 9573b53900 Made the holy symbol and one of the roses non-pickable (nearby items - flowers and lockbox already are non-pickable) in the Church to Valriel in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15183 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 05:44:29 +00:00
rjtanner 7d3cfba276 (Forgot to again..) Update entrance x & y coordinates in map header for Church to Valriel in Marksel.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15182 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 04:58:06 +00:00
rjtanner 6f5eca378e NPC dial changes in the Church to Valrien in Marksel. Removed line breaks and small punctuation update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15181 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 04:54:55 +00:00
rjtanner 61b435d5a2 Cosmetic update to Church to Valriel in Marksel. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; additional light sources were added. Updated entrance/exit coordinates in world map back to the church.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15180 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-13 04:47:00 +00:00
rjtanner 0bdcc01504 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 05:16:22 +00:00
rjtanner 0ad672ce3b Major cosmetic overhaul to Sages Tower in Marksel. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14430 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-24 04:17:41 +00:00
rjtanner 92bca78727 Redesign of the Marksel Shoppe in Marksel. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14429 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-24 03:13:07 +00:00