- update scripts to remove path (init script does it for us)
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for us.
- add guild functions to init and remove scripts
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Initial (and not usable as yet) commit of guild templates and guild
scripts for new more automated guild system. - requires Python 2.1 or
better.
TODO - guild maps need finishing, lots more work and much debuging.
Guild points system needs some work (a good formula).
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- replace crossfirelog shelf with plain text datafile (less efficient
but more accessable) - add logging for kick and muzzle
- add more dm commands for seen (chicken oracle, guy in goths...)
- make sure you make a datafiles dir in var/crossfire or have make
install do it for you.
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scripts for the (new) windows server
- CFgetPaths is now dead and will be removed - change your scripts if
you use it.
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This should balance the item - much harder to get it to have 30 stats
now.
Updated version by Lalo Martins, applied by Mark Wedel
2004-04-17
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existing items in the same space.
(using itemborker to set number of items add or remove as a safer way to
manage this.)
- touched up bank dialogue (and incorporated itembroker code)
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-add reusable script for adding/removing items
-add two new slotmachines
-add an insult generator
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(not advising that happen, but the bank class should be as
modular as possible IMHO) and so I did it.
Added README from unlinked with changes
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Bank now uses imperials (1000 gold) for withdrawls and can do enchanges
of currency to platinum. Added a cleanup routine in the
python_remove script to delete account when players quit.
A transaction fee was implemented for deposits (default 5%)
requires use of new arch "imperial" (bank notes with no
intrinsic value)
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script and removing the part if the seen command that hands out players
IP addresses to other players.
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- converted the slots over, now easier to install
- added a script that returns the directories for easy use
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scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.
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