Commit Graph

29 Commits (7293ec48d8d5cbe8da076a66eafac9e05aa4dcd8)

Author SHA1 Message Date
Rick Tanner 426995f685 Correct spacing after punctuation in msg text, removed forced line breaks 2023-06-04 01:06:52 -05:00
rjtanner 3597350056 Remove double word refernce (other other -> other) to the Hall Of Selection maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17510 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-15 04:11:43 +00:00
rjtanner 2b271e5c88 Typo corrections (cityfolk -> city folk, cookpot -> cookpot) to the Hall Of Selection maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17509 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-14 05:57:18 +00:00
rjtanner 338d44fda8 Typo correction (oarswork -> oars work) to the Hall Of Selection maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17508 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-14 05:53:38 +00:00
rjtanner 207ee0d8d2 Typo correction (churchmembers -> church members) to the Hall Of Selection maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17507 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-14 05:48:06 +00:00
mwedel 411f61532b Change face from priestnew to priest - the class animation uses
the priest name, and not priestnew, and best I can tell, the priestnew
images are now the same as the priest images, so may go away.
MSW 2011-10-18



git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15205 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-19 05:16:31 +00:00
ryo_saeba e48abd2a8c Fix for bug #3054519: 'Wizard' class picker broken.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13687 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-29 09:18:58 +00:00
mwedel 77081576c9 Change wizard to be the wizard_class archetype - this
matches all the other archetypes of the map and makes it
so that the wizard_class is shown as being used someplace in
CRE.
MSW 2010-06-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13405 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-18 06:42:29 +00:00
rjtanner f21e7709b6 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Map name update (HallOfSelection -> Hall Of Selection)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10131 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-20 20:35:04 +00:00
rjtanner 8df0e08550 Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9764 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 00:32:27 +00:00
anmaster 9e779cd417 Add missing no_spells to /HallOfSelection
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9254 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 00:10:27 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
rjtanner b0d9327906 Updated HallOfSelection with a valid map difficulty, re-added missing class descriptions for monk and warlock, re-added missing magic mouth that included further character creation instructions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8500 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-10 05:18:57 +00:00
kbulgrien 50603e01ef - Remove spurious line breaks and section texts into paragraphs.
- Remove spurious msg/endmsg in warlock and monk characters.
- Various subtle improvements to character class descriptions.
- Major rework of the welcome message and to the Crossfire Primer texts include
  placing the movement primer prior to the primers that refer to direction keys
  used to fire magic.  Texts regarding character appearance are changed to
  account for the fact that dragon/wraith/fireborn faces are not affected by a
  class selection.  In some cases, new relevant information has been added to
  better teach the concept presented in a primer.
- Re-synch the four Halls Of Selection except where the content differences
  are due to gameplay differences.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8037 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 17:41:23 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 159bf8a609 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner 3914674534 Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead. This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5359 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 05:38:04 +00:00
qal21 03458f5be4 Revert revision 5021 and 5022, mistakes that Leaf and I made. For real this time.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5023 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-10 02:46:38 +00:00
qal21 e84502e845 Revert Leaf's accidental commit (rev 5021)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5022 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-10 02:32:57 +00:00
cavesomething dddd8ade43 patch #1311200 by sacq to fix typos, grammos, formatting oddness, etc in the Hall of Selection
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3768 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 17:21:20 +00:00
akirschbaum b03b4fbe62 Hide magic mouths below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3643 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 21:54:16 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell f36058d958 - add newbie house to starting map
- move Nexus to start folder
- fix Nexus floor (was shop floor creating unpaid items!)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2421 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 02:58:00 +00:00
temitchell 6f866bc4f5 - change hall of selection to drop players on the Nexus
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2392 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-12 01:43:27 +00:00
temitchell 8061446924 - added no-magic to floors to prevent portal exploits
- extended map to make some room for a couple new classes in future


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2294 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-01 00:28:46 +00:00
temitchell d6f783164b - making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4.  Moved some lower level maps and the free inn to
accommodate.  A couple new maps heavy on the training would be good
here.  This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players.  Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
mwedel 500afbdeca scorn/scorn: Removed, city is world map - keeping that one around will
likely result in confusion.
.emergency: New file, contains emergency map information to use for
  this distribution.
world/world_105_115: Fix gatehouse to city to work properly - remove
  exits from it, and put invisible exits under the relevant
  portions so that players get transported to the correct place inside
  the gatehouse.
HallOfSelection: Fix problem with monks be teleported to wrong location
  within the city.
MSW 2002-06-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1627 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-15 07:51:10 +00:00
mwedel 540423ae22 commit of editor picks. These are just copied from the main distribution,
but are useful so the editor can find something when editing the
maps.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1462 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:09:11 +00:00