e9cdba4b86 
								
							
								 
							
						 
						
							
							
								
								- Wall piece under floor moved above floor.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7287 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-29 16:41:26 +00:00  
				
					
						
							
							
								 
						
							
							
								b31a848d89 
								
							
								 
							
						 
						
							
							
								
								Fix for bug# 1802171, Obsolete attributes in 2 maps in trunk.  Removed un-used message text that said, no_pass  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7248 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-26 19:37:20 +00:00  
				
					
						
							
							
								 
						
							
							
								b8e0d6efca 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7131 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-09 04:37:45 +00:00  
				
					
						
							
							
								 
						
							
							
								159bf8a609 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 21:36:34 +00:00  
				
					
						
							
							
								 
						
							
							
								09cea88923 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 06:18:36 +00:00  
				
					
						
							
							
								 
						
							
							
								cead95d8e6 
								
							
								 
							
						 
						
							
							
								
								- Smoothing fix to correct the badly rendered ake shore.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6990 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-27 01:56:45 +00:00  
				
					
						
							
							
								 
						
							
							
								7d210be75d 
								
							
								 
							
						 
						
							
							
								
								Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-23 19:36:52 +00:00  
				
					
						
							
							
								 
						
							
							
								13f7dc602c 
								
							
								 
							
						 
						
							
							
								
								Fix bug  #1772128 : Incorrect map layer for object. Also fix monster with initial hp > maxhp.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6933 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-15 10:36:14 +00:00  
				
					
						
							
							
								 
						
							
							
								ff1309397b 
								
							
								 
							
						 
						
							
							
								
								- Smoothing fix. The lake rendering was terrible, and Filur's Cave was all  
							
							... 
							
							
							
							but invisible.
- Partial biglake arches replaced by new and more appropriate sea arches.
- Trunk difficulty and name settings merged back down to branch.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6823 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-07-26 02:53:17 +00:00  
				
					
						
							
							
								 
						
							
							
								d366678c26 
								
							
								 
							
						 
						
							
							
								
								Final steps and scripts for the Lursendis quest.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6405 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-06-03 16:02:23 +00:00  
				
					
						
							
							
								 
						
							
							
								dc70f5216e 
								
							
								 
							
						 
						
							
							
								
								Scorn's Trappers, hidden in Scorn's port.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6356 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-27 10:13:00 +00:00  
				
					
						
							
							
								 
						
							
							
								c0e9221014 
								
							
								 
							
						 
						
							
							
								
								Castle kitchen, password info when using correct name.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6349 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-26 20:03:06 +00:00  
				
					
						
							
							
								 
						
							
							
								2caac2fe87 
								
							
								 
							
						 
						
							
							
								
								Hint on Farnass.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6348 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-26 20:02:14 +00:00  
				
					
						
							
							
								 
						
							
							
								f74feed9ba 
								
							
								 
							
						 
						
							
							
								
								Fix potions of life level.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6339 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-25 17:58:20 +00:00  
				
					
						
							
							
								 
						
							
							
								ea4c3e8547 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete field.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 14:49:39 +00:00  
				
					
						
							
							
								 
						
							
							
								45d36cb162 
								
							
								 
							
						 
						
							
							
								
								Spelling corrections.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 22:46:19 +00:00  
				
					
						
							
							
								 
						
							
							
								1b5d93c164 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete attributes. Other changes due to editor.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6236 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 17:26:09 +00:00  
				
					
						
							
							
								 
						
							
							
								1bb69a2fbc 
								
							
								 
							
						 
						
							
							
								
								Revamp Scorn Pass Office. Use creators, plus asthetics changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6013 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-14 03:24:27 +00:00  
				
					
						
							
							
								 
						
							
							
								400c3dd017 
								
							
								 
							
						 
						
							
							
								
								Try a new tactic with the "alarm system" on brest/zorn/castle.upper.floor.two  
							
							... 
							
							
							
							and made cosmetic changes to the map.
Put in a fixed reset (30 minutes) for the Scorn Battle Arena maps (exception
is the underground map which is not changed).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5953 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-06 22:54:19 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								4b439d8019 
								
							
								 
							
						 
						
							
							
								
								Convert obsolete 'flying' attribute to 'move_type' attributes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-25 10:54:57 +00:00  
				
					
						
							
							
								 
						
							
							
								f8c923aa70 
								
							
								 
							
						 
						
							
							
								
								Add explicit 'move_type walk' to all monsters.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 14:31:35 +00:00  
				
					
						
							
							
								 
						
							
							
								8de8411641 
								
							
								 
							
						 
						
							
							
								
								Remove trailing whitespace.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 13:15:00 +00:00  
				
					
						
							
							
								 
						
							
							
								0597888502 
								
							
								 
							
						 
						
							
							
								
								Remove empty msg..endmsg values.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-21 10:43:51 +00:00  
				
					
						
							
							
								 
						
							
							
								77238600f0 
								
							
								 
							
						 
						
							
							
								
								Remove redundant empty msg..endmsg values.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5833 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-21 10:18:37 +00:00  
				
					
						
							
							
								 
						
							
							
								da0dc6cb2a 
								
							
								 
							
						 
						
							
							
								
								Cosmetic and monster aggressiveness changes to Mostrai random.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5768 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-15 19:42:59 +00:00  
				
					
						
							
							
								 
						
							
							
								aeaeaf7532 
								
							
								 
							
						 
						
							
							
								
								Added a message about the draven "mines" to one of the temple NPCs.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5755 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-13 01:11:57 +00:00  
				
					
						
							
							
								 
						
							
							
								17a02c5e85 
								
							
								 
							
						 
						
							
							
								
								Changes to the Mostrai random dungeon in Scorn. Attempt to fix the increase  
							
							... 
							
							
							
							in difficulty.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5754 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-13 01:06:50 +00:00  
				
					
						
							
							
								 
						
							
							
								5ff80183b5 
								
							
								 
							
						 
						
							
							
								
								Add a new random dungeon to the Mostrai temple in Scorn.  
							
							... 
							
							
							
							A place to harvest mithril crystals. :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5752 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-12 23:02:54 +00:00  
				
					
						
							
							
								 
						
							
							
								b40118ffca 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-23 03:21:14 +00:00  
				
					
						
							
							
								 
						
							
							
								be0c9c54b2 
								
							
								 
							
						 
						
							
							
								
								Reduced the damage of the shocking rune from 40 down to 15 as this trap was very deadly for low level players.  Renamed the map to accurately reflect the world map name.  Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5578 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-20 01:02:33 +00:00  
				
					
						
							
							
								 
						
							
							
								581ffe9d1a 
								
							
								 
							
						 
						
							
							
								
								Inventory sign does not list items in bookshelves.  Removing the sign from the shop.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5577 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-20 00:54:17 +00:00  
				
					
						
							
							
								 
						
							
							
								fb7b8b8dd5 
								
							
								 
							
						 
						
							
							
								
								Corrected error with the zombie generator - it was still generating skeletons.  I missed updating the 'breed monster' field.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5576 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-20 00:53:16 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								e102e8455c 
								
							
								 
							
						 
						
							
							
								
								Replaced the skeleton generator with a zombie generator as it apears skeletons are too difficult for players under level 5 or 6.  Added some windows to the inner wall sections for easier visability of monsters for new players.  The centipede is another source that is the cause of frequent deaths - but is still available for now. Other changes are due to Map Editor reformatting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5573 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:21:44 +00:00  
				
					
						
							
							
								 
						
							
							
								996383e8e4 
								
							
								 
							
						 
						
							
							
								
								Significant cosmetic changes to this map in order to make it match more closely the appearance on the outside.  Also added an inventory inside the shop entrance. Renamed the map from BasicSpells to Moseleys Magic Books.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5572 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:18:20 +00:00  
				
					
						
							
							
								 
						
							
							
								ebd955d64b 
								
							
								 
							
						 
						
							
							
								
								Change the reconsecrate level of the alter from 100 to 120 so other players can't convert the altar on unsuspecting worshippers. RJT, Feb-12-2007  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5535 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-13 03:24:00 +00:00  
				
					
						
							
							
								 
						
							
							
								7f56e07c2e 
								
							
								 
							
						 
						
							
							
								
								- Spelling: Cobwep --> Cobweb  
							
							... 
							
							
							
							- Fixed stair path: /kar/creepy.hous --> /scorn/kar/creepy.house
- Minor message reformat.  Extra spaces and line breaks removed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5516 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-12 04:08:34 +00:00  
				
					
						
							
							
								 
						
							
							
								d70d507401 
								
							
								 
							
						 
						
							
							
								
								- Capitalization on Gork's name, remove line break from sign message.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5515 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-12 03:52:39 +00:00  
				
					
						
							
							
								 
						
							
							
								639cb52d1f 
								
							
								 
							
						 
						
							
							
								
								- Minor improvements to conversational texts.  
							
							... 
							
							
							
							- Remove redundant match strings (only lowercase is necessary and plural
  is not needed because extra characters don't stop the match).
- While in the file, reformat the conversation texts to remove the line
  breaks where appropriate.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5514 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-12 03:50:05 +00:00  
				
					
						
							
							
								 
						
							
							
								041a366fae 
								
							
								 
							
						 
						
							
							
								
								- Remove redundant match strings (only lowercase is necessary).  
							
							... 
							
							
							
							- Add a hint shown if you ask Amy "where".  It's not a giveaway,
  but could help since Mark is in a room with scad's of people.
- Minor line break change in text.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5513 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-12 03:30:12 +00:00  
				
					
						
							
							
								 
						
							
							
								7dc3f0542a 
								
							
								 
							
						 
						
							
							
								
								Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-11 06:53:43 +00:00  
				
					
						
							
							
								 
						
							
							
								068db43a96 
								
							
								 
							
						 
						
							
							
								
								Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-11 03:30:18 +00:00  
				
					
						
							
							
								 
						
							
							
								d5b6996e71 
								
							
								 
							
						 
						
							
							
								
								Partial fix for bug  #1555485  'Duplicate floor tile in /scorn/apartment/apartments' - removed extra floor tiles except the ones at 0,8 since they are somehow or appear related to removing the Extended wall  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5365 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-04 09:08:43 +00:00  
				
					
						
							
							
								 
						
							
							
								f7862ca9a4 
								
							
								 
							
						 
						
							
							
								
								Fixed '0 destination coordinates' error with Mosely's Magic Books, which also required destination (shop entrance) updates to world_104_115 (shop area of Scorn). Cosmetic updates for the book store as well. Be sure to remove world_104_115 from the unique-file directory when updating.  RJT, Feb-03-2007  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5360 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-03 07:12:44 +00:00  
				
					
						
							
							
								 
						
							
							
								2a802538a0 
								
							
								 
							
						 
						
							
							
								
								Update the Gorokh temple in Scorn to add the new final map.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5161 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-12-10 21:35:43 +00:00  
				
					
						
							
							
								 
						
							
							
								7721cc1de0 
								
							
								 
							
						 
						
							
							
								
								Add a final map to the random Valriel dungeon to give a reward and make it more interesting.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5099 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-11-11 03:31:49 +00:00  
				
					
						
							
							
								 
						
							
							
								9feae46991 
								
							
								 
							
						 
						
							
							
								
								Hide Gate Pass below earthwall.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5092 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-11-09 19:30:52 +00:00  
				
					
						
							
							
								 
						
							
							
								467739ecfc 
								
							
								 
							
						 
						
							
							
								
								- Move save bed from under wall to nearby location.  
							
							... 
							
							
							
							- CFJavaEditor save reordered several map entries, but no other functional
  changes were made.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5055 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-10-29 05:10:24 +00:00  
				
					
						
							
							
								 
						
							
							
								edaeb4c398 
								
							
								 
							
						 
						
							
							
								
								- Change lake corner pieces to use the same style of water as the main body of  
							
							... 
							
							
							
							the lake.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5054 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-10-29 03:04:07 +00:00