the priest name, and not priestnew, and best I can tell, the priestnew
images are now the same as the priest images, so may go away.
MSW 2011-10-18
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matches all the other archetypes of the map and makes it
so that the wizard_class is shown as being used someplace in
CRE.
MSW 2010-06-17
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- Remove spurious msg/endmsg in warlock and monk characters.
- Various subtle improvements to character class descriptions.
- Major rework of the welcome message and to the Crossfire Primer texts include
placing the movement primer prior to the primers that refer to direction keys
used to fire magic. Texts regarding character appearance are changed to
account for the fact that dragon/wraith/fireborn faces are not affected by a
class selection. In some cases, new relevant information has been added to
better teach the concept presented in a primer.
- Re-synch the four Halls Of Selection except where the content differences
are due to gameplay differences.
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- extended map to make some room for a couple new classes in future
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worlds_105_116 4 4. Moved some lower level maps and the free inn to
accommodate. A couple new maps heavy on the training would be good
here. This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players. Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.
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likely result in confusion.
.emergency: New file, contains emergency map information to use for
this distribution.
world/world_105_115: Fix gatehouse to city to work properly - remove
exits from it, and put invisible exits under the relevant
portions so that players get transported to the correct place inside
the gatehouse.
HallOfSelection: Fix problem with monks be teleported to wrong location
within the city.
MSW 2002-06-15
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but are useful so the editor can find something when editing the
maps.
MSW 2001-12-17
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