Commit Graph

528 Commits (a26e3c6399f6dcf62f3037cf87b415f48414111f)

Author SHA1 Message Date
cavesomething 48216c05e2 Add new Alfalfa's house
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13242 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:44:02 +00:00
cavesomething 9222a7d366 Move Alfalfa's house and turn it into eric's house
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13241 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 00:43:36 +00:00
ryo_saeba 4b45fe5b30 Fix JSON.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13235 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:13:59 +00:00
ryo_saeba d0d9ec4c45 Fix JSON.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13234 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:11:24 +00:00
ryo_saeba 3efc5bbdae Fix JSON.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13233 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:08:28 +00:00
ryo_saeba 4ee9764e75 Use blank lines instead of \n.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13224 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 13:36:12 +00:00
kbulgrien 22684057c7 - Add a little "easter egg" that can be developed into a more significant
map, but that serves to introduce the new "manhole" arch.  The cistern
  is boring at present, and could use some interesting content.  Anyone?


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13217 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-14 04:35:09 +00:00
kbulgrien 14639ff5db - Fix up the anchor name per prior commit that renamed the head object.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13215 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 22:31:30 +00:00
kbulgrien 6f4b6b20f5 - Remove unneeded or duplicate no_magic or floor tiles.
- Add no_magic to the portions of the counter at the top of the map.
- Add a ships wheel as a decorative item since the room looks so bare.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13213 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 22:15:53 +00:00
ryo_saeba bc860654be Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13209 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:52:19 +00:00
ryo_saeba 10d53c30fb Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13206 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:43:29 +00:00
ryo_saeba a860e3737f Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13203 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:39:22 +00:00
ryo_saeba 270dbd9109 Make exits coherent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13202 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:29:51 +00:00
ryo_saeba 5e39a77b26 Change doors to need to apply them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13200 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:23:06 +00:00
ryo_saeba 9c54f94229 Change doors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13198 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 21:19:20 +00:00
ryo_saeba 3b836a02f5 Make kind 'no_damage', and remove other flags.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13196 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 20:19:44 +00:00
cavesomething 3b2982b23e Detect status of aristocracy quest rather than hero of scorn marker in order to open the gate
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13191 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:50:53 +00:00
cavesomething dc766720d8 Trigger the gate on aristocracy quest status rather than the hero of scorn marker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13190 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:42:44 +00:00
cavesomething 3298c48600 Use quest state rather than markers to handle access to the various suites
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13189 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:41:06 +00:00
cavesomething c1aa1d2b3c Remove quests from the hall of quests, the magistrate and king are now the starting points for these.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13188 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:34:14 +00:00
cavesomething 926eebe72c Add dialog for the king of scorn, make castle2 use this dialog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13187 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:33:08 +00:00
cavesomething 3e4a0e6a18 Add quest handlers for city-based final maps for royalty quests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13185 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:20:58 +00:00
cavesomething b0d94cb385 Change the lower floor of the castle to use the new magistrate dialog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13182 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:58:54 +00:00
cavesomething 25daf7f319 Dialog rules for the scorn magistrate
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13181 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:55:50 +00:00
cavesomething dd2fc7c03d Fix syntax errors in .msg file
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13180 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:44:50 +00:00
cavesomething 17f338436d Add a dialog file for the servant in the temple of gaea, one of the scorn royalty quests will involve speaking to her.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13179 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 18:42:42 +00:00
cavesomething 6c888aba77 Add a dialog for the dragon emissary in goth's tavern
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13177 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:19:21 +00:00
cavesomething b267c61faf Trigger quest update on finding entrance to Animator's lair
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13176 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:04:23 +00:00
cavesomething ec02e7730b Improve wording of one of the stage descriptions
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13175 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:01:21 +00:00
cavesomething 8438d425a0 Quest Definitions for Aristocracy Quests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13172 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:50:35 +00:00
cavesomething 97b04aafe9 Add replies to the gate guard dialog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13171 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:36:09 +00:00
cavesomething 9df360f4c6 Add Replies for the portguard
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13170 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 16:32:35 +00:00
cavesomething 7f00ebb782 Add Replies to the Gork quest dialogs
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13169 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-11 23:49:13 +00:00
kbulgrien 921f3656bf - Fix movement block for the office counter so that you cannot get the passes
by just walking over it.
- Add some scenery.  Put an old anchor in the corner of the room.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13168 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-11 04:39:15 +00:00
kbulgrien 08b27fb27e - Make the portgate view of the portoffice more consistent with the current
inside of the office.
- Turn smoothing off on some floor pieces to make sure grass does not invade
  the interior of the office.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13161 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-10 03:25:56 +00:00
cavesomething bf66a9910b Add a connected value to the rule that gives the key, so that another door in the south east of the map opens at the same time.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13149 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-08 09:07:58 +00:00
cavesomething 0ebb42f625 Tidy up wall tiles to look right
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13148 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-08 09:07:02 +00:00
cavesomething 4176cdb0a3 Fix stage numbers in these dialogs
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13147 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-07 23:55:13 +00:00
cavesomething 95b5b8bb02 Fix syntax errors
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13128 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:38:26 +00:00
cavesomething 1ff377c3e7 Fix include paths
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13127 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:36:22 +00:00
cavesomething f662143e23 Fix syntax errors in dialog files
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13126 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:35:08 +00:00
cavesomething c4ffa01239 Break out the smith .msg file into two separate files
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13125 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:33:46 +00:00
cavesomething 1422f597ae Correct some errors in dialog script
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13123 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:04:29 +00:00
cavesomething 96f4ed3945 Fix a substantial number of other script paths that I had missed previously.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13046 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-30 09:55:06 +00:00
cavesomething e97c633c67 Fix the paths to npc_dialog.py so that this script actually gets called.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13045 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-30 07:58:48 +00:00
cavesomething ab373f8fca Add wheelbarrow to cornerbrook
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13011 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 22:02:26 +00:00
cavesomething 5ca4a0f0ce Merge the dialog rules for the gate guards into a common .msg file that both
can include.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13009 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 17:15:07 +00:00
cavesomething a0aa175a40 Fix Typo in quest include
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13006 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 16:01:52 +00:00
cavesomething 40c9018f38 Add the gorks quests file to the includes for the scorn file so it is picked up properly.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13003 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:43:47 +00:00
cavesomething ee9382a5cb Support for the various quests that track passage through the gates of scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13002 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:40:43 +00:00
cavesomething 622c1bd45f Amendment to goths tavern needed for the coffeegoose quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13001 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:28:07 +00:00
cavesomething f43e69e18e Questify the 'Esmeralda the goose' quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13000 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:10:29 +00:00
cavesomething ff2e587c25 Quest handling for Terry's farm. This commit includes some quest definitions that are not implemented on the maps yet.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12999 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 12:59:06 +00:00
cavesomething ea59e266e7 Questify Gramps Malone's two fedex quests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12997 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 12:40:09 +00:00
cavesomething 36aa6f7a5b Questify Gork's treasure hoard.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12996 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 10:58:22 +00:00
cavesomething 2e7afab411 Add a 'quest' to get armour custom-made by the smith in scorn armour shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12995 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 10:22:43 +00:00
cavesomething b7ff8f7936 Update existing dialog files to use the new dialog syntax
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12993 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 09:04:21 +00:00
ryo_saeba bd67e52ee6 Add region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12869 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:14:21 +00:00
ryo_saeba 54b8b0932c Rename cauldron as to not confuse players, per anonymous suggestion on tracker.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12622 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 09:46:57 +00:00
ryo_saeba 054058c980 Have the priest give (almost) free restorations, if the player knows the answers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12527 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-28 11:53:13 +00:00
ryo_saeba 1079540801 Try to give more information for the quests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12392 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-11 22:47:13 +00:00
ryo_saeba 5aaea4f03f Apply patch 'Added exit lever to Devourer's temple lower level' courtesy Otto J. Mäkelä.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12354 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-18 22:54:00 +00:00
ryo_saeba 96cd28b6b1 Small house, with books to read.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12295 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-05 16:57:56 +00:00
akirschbaum b5487f6465 Remove redundant attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12238 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-11-07 15:07:19 +00:00
akirschbaum 20f5408c4d Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
anmaster a2dd4e4dc7 Fix tables in /scorn/houses/wizardw to render below books that are supposed to be placed on top of them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12198 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-15 12:29:19 +00:00
kbulgrien 20f781ce95 - Rework some grammar and remove linebreaks from a message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12132 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-08-04 01:14:42 +00:00
akirschbaum 72e393f00f Fix #2816641 (/scorn/misc/library pay mat broken).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12068 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 19:56:08 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
kbulgrien 8fa77454ef - Re-orient the armourshop to have the door inside the building match the
location on the world map by rotating the map 180 degrees and fixing up
  walls and fences.  To keep the door style the same, the door was moved
  over by one.  To make the player exit on the world tile that has the
  door on it, the target coordinate was also adjusted.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11980 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-23 03:50:05 +00:00
akirschbaum 6fe030872a Remove 'rod' shopitems specifications; these have been merged into 'horn'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 09:05:54 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
kbulgrien 97f78ec644 - Add a few more legitimate replies to the key question to avoid reset of the
conversation that would be aggravating.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11670 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-03 22:50:54 +00:00
kbulgrien 3ef00d358b - Remove duplicate floor pieces and duplicate monsters stacked on top of each
other.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11669 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-03 20:58:09 +00:00
rjtanner 38379114b7 Removed duplicate passes (set the qty to 1) for theservant_ found in /scorn/temples/ruggilli2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11446 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 20:54:20 +00:00
rjtanner e1ed299f38 Replace the very dangerous for new players (and multiplying) centipede with a Gnoll Champion in Beginners2 (/scorn/misc/beginners2)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11441 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 06:02:44 +00:00
rjtanner f579a29995 Make the King and Queen of Scorn (/scorn/misc/castle2) level 120 to prevent them from being charmed by players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11440 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 05:59:06 +00:00
anmaster 39ac202b17 Add some missing dungeon_magic tiles to /scorn/shops/scorn.sale1.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11359 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-06 20:04:58 +00:00
anmaster 43cbabaca4 Fix part of bug 2457751 "Unpaid items work for some things...": Make some floor in /scorn/shops/light_shop shop floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11346 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-06 14:05:00 +00:00
rjtanner 1f8b123234 Insert floor tiles underneath the exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11049 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:57:25 +00:00
rjtanner ffe60afa9e Replace rocks with a wooden table (longtable) for the booze to sit on in the bar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11048 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:55:33 +00:00
rjtanner a4adbdfa98 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11047 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:51:50 +00:00
kbulgrien e5b940e57a Fix typo and remove mid-sentence line breaks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11030 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-20 10:17:09 +00:00
rjtanner 45cc18862b Restore unique name on the exit from Scorn Magic Shop to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10992 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:47:37 +00:00
rjtanner 6b30b61a67 Restore farewell message on the exit from Scorn Sale Shop to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10991 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:45:40 +00:00
rjtanner ae90c0bd99 Restore unique name on the exit from Scorn Bowshop to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10990 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 23:42:19 +00:00
rjtanner d5f8296cb9 Moved /scorn/anthony/prison.1 to /scorn/misc/prison.1, updated map paths to use prison.1 where necessary
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10983 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:21:02 +00:00
rjtanner 27ab36d689 Rename /scorn/anthony/prison to prison.1 before moving it to the same directory (/scorn/misc/prison) as the other half of the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10982 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:14:50 +00:00
rjtanner 569ba1b7d8 Add more no_spell tiles under the fence around Scorn City Hall to help prevent players from using dimension door spell to access areas they shouldn't
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10980 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 06:54:29 +00:00
rjtanner 1a02218943 Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10969 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:22:14 +00:00
rjtanner ab7821af2e Change altars and gates in Mercenaries house so that players can't trap themselves inside the rooms - the gate stay permanently open (or until the next map reset) after hiring one of the mercenaries
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10967 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:47:31 +00:00
rjtanner 4d225e1403 Cosmetic wall change with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10966 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 06:17:25 +00:00
rjtanner 2cbb49235d Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner 46aad5d674 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10839 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:57:53 +00:00
rjtanner fdb9d72725 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10838 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:56:01 +00:00
rjtanner 2d14bb60dd Cosmetic layout changes and updates. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10832 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-04 06:57:14 +00:00
rjtanner 2fb05012b7 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner a66b1c21db Add no_spells tiles underneath the fences to prevent players from using dimension door to access city hall or areas not meant for player access
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10820 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:05:01 +00:00
rjtanner b71349dc08 Cosmetic wall changes for smoother merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10794 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:13:51 +00:00