Commit Graph

279 Commits (c4a7611906c6dd3cf1f113ce4ac9a98a76bb6cca)

Author SHA1 Message Date
rjtanner 7b7e79ff05 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10197 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 02:06:25 +00:00
rjtanner 2cf9a1ddc9 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10182 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 01:01:03 +00:00
rjtanner 3fda522055 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10181 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 00:54:52 +00:00
rjtanner 9d7238c7c7 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 22:28:06 +00:00
rjtanner d9b82733dc Correct format mistake in map name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10159 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 17:31:35 +00:00
rjtanner cf08172beb Correct map name mistakes from earlier checkin - had shop 26 labeled as shop 27
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10158 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 17:30:31 +00:00
rjtanner 46071af95d (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10155 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 01:16:11 +00:00
rjtanner 2150f91383 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10153 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 01:11:08 +00:00
rjtanner ecf4ae64bd Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, make the map name more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10149 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:36:10 +00:00
rjtanner 05cd0be130 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner 4ba3cc1562 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10140 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:48:39 +00:00
rjtanner 6ae7ed2977 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner a60ccffe04 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10129 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-20 19:26:54 +00:00
rjtanner 0ca48f8346 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9830 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-12 00:51:41 +00:00
rjtanner 7fa3f27de6 Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9829 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 23:45:43 +00:00
rjtanner 7bacd2c6ff Update maps with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9828 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 23:45:19 +00:00
rjtanner b7c9381738 Update maps with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9827 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:53:19 +00:00
rjtanner d2f7eb8edf Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9826 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:52:35 +00:00
rjtanner 847fd53ab9 Correct creation date in map header that was changed in r7448, it was using the wrong month; also removed old info in the map header in regards to a past map edit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9825 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:43:17 +00:00
rjtanner e69716ca3d Update maps with entrance x & y coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9824 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:38:12 +00:00
rjtanner 2f9b6bdffd Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9823 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:35:12 +00:00
rjtanner b176fe118f Convert absolute map exit/entrance paths to relative paths
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9822 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:29:35 +00:00
rjtanner 588dfeef1f Update maps with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:20:56 +00:00
rjtanner 7b7b4334bb Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic - level 20
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9820 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-10 23:56:38 +00:00
rjtanner 7d91d152d6 Correct creation date in map header that was changed in r7448, it was using the wrong month
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9819 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-10 23:45:24 +00:00
quinet 59fe978019 Mention how to add or remove windows in the building instructions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 14:03:04 +00:00
anmaster a844f3625f Add missing floor tiles under some living trees in /brest/amphis. Also removing a ChangeLog message in the header of the same map related to last edit of the map (no longer the right author of that since it is no longer related to the last change. (And there is both svn log and the ChangeLog if anyone wants to find out).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9319 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-13 12:41:55 +00:00
anmaster 78d49cc78c Add missing floors under walls in /brest/underground and /brest/underground2.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9268 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 12:56:07 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
anmaster 6bd68f5e92 Resize some more maps with wasted empty space in the lower right part of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9166 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 11:27:09 +00:00
anmaster 4028f408e4 Add some more @question/@reply to some maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9153 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-25 13:38:15 +00:00
anmaster f4effab867 Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster 01bbd348d3 The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
anmaster 1da8d58ad9 Run the pshop_copier script to update the shops, some of the shops had small differences.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9138 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-22 21:45:23 +00:00
anmaster f19c9ca871 Update the script to make it work correctly, it assumed too much about the layout of the file, so it was broken. New script should be somewhat more robust.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9121 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-20 16:01:34 +00:00
qal21 59a5dc2d3b Add region info in Brest, courtesy of Arvid Norlander
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9106 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-18 19:46:53 +00:00
rjtanner 2e8bae5d4c Synchronize map changes between trunk, branches/1.x and branches/lalo-pupland
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8476 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-01 06:08:48 +00:00
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
eracc f227cc4fd8 Add Zorn castle floor four.
Update all "shadow" creatures in Zorn castle to be disease immune even though
they are not undead.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7566 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-24 20:28:56 +00:00
eracc da810f1b29 Fixing the Zorn girls. They all had too low max hp.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7507 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-14 17:54:03 +00:00
rjtanner 8bc73d2b5d Modify NPC or magic_mouth dialogue to be generic in regards to player race; Fix for bug [825637] Some maps assume what race you are.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7486 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-06 05:46:36 +00:00
rjtanner 67ec8650a6 Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:50:51 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum 3b791f5cb5 Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
rjtanner 0c12e4b464 Update maps to use the new potion name (invulnerability is now shielding)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 04:47:51 +00:00
rjtanner 346e648837 Additional corrections, replaced move_allow with move_block
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7249 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 20:22:27 +00:00
rjtanner 518ed0c8d6 Fix for bug# 1802171, Obsolete attributes in 2 maps in trunk. Replaced no_pass attributes with move_allow.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7247 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 19:32:52 +00:00
rjtanner d8f48fb6d5 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7136 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-11 04:15:13 +00:00
rjtanner b8e0d6efca Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7131 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:37:45 +00:00
rjtanner 3bfe4cc009 Fixed a coordinate problem with the exit/entrance to the top floor map in pshop21 - now the stairs line up properly and no longer trap a player on the other side of the fence. Thanks to Meflin for pointing this out.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7122 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 05:01:01 +00:00
rjtanner b2e58cdc2a Map editor reformatting, attemtping to track down a problem with the exit/entrance on the top floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7121 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 04:56:42 +00:00
rjtanner 750a7b6a3e Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 02:35:13 +00:00
rjtanner a73d6acb97 Cosmetic updates in regards to swall and cwall sections. Floor tile stacking re-arrangement. Added missing floor tiles in spots where floor tiles were missing. Update map names. Other changes are due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7118 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-06 05:10:05 +00:00
akirschbaum 5620b5ca59 Replace obsolete fields fly_on/walk_on with move_on.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7115 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-05 18:31:48 +00:00
rjtanner 7dbc5c17a7 Map name correction. Other changes are due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7088 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-31 01:42:52 +00:00
rjtanner 589ecb791b Cosmetic changes to improve the blending between swall_ and regular walls. Changes merged from trunk back in to branch.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7086 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-31 01:22:26 +00:00
rjtanner 6f828df4a8 Floor tile stacking tweaks and minor corrections to map names. Other changes are due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7084 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-31 01:11:38 +00:00
rjtanner 55446c4d65 Corrected map name typo, should be Enigme instead of E[M]igme
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7070 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-30 02:15:01 +00:00
rjtanner 45152cff27 Map editor reformatting
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7068 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-30 02:01:28 +00:00
rjtanner c1e0617ebd Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7036 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-29 05:30:10 +00:00
rjtanner 1170a5cae4 Removed extra floor tiles, updates map names where necessary, minor cosmetic changes with walls and floor tiles. Other updates are from map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6991 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-27 05:01:46 +00:00
rjtanner e6dd5e86d1 Removed extra floor tiles, updates map names where necessary, minor cosmetic changes. Other updates are from map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6987 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-26 07:10:02 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba bfc943cd19 Remove obsolete fields. Other changes due to editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6254 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:30:15 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
eracc 513dd8e910 As these shops are in almost constant use I put a fixed reset on them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5966 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 04:26:57 +00:00
eracc 2efb13dbab Add dialogue to the sage in the Brest Inn regarding the Zorn family.
Fix the Brest Seaside Tavern to block dimension door getting past
the exits.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5961 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-07 18:46:22 +00:00
eracc 400c3dd017 Try a new tactic with the "alarm system" on brest/zorn/castle.upper.floor.two
and made cosmetic changes to the map.

Put in a fixed reset (30 minutes) for the Scorn Battle Arena maps (exception
is the underground map which is not changed).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5953 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 22:54:19 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
eracc 0990917c4f Add yet another warning on castle.upper.floor.one about the danger on
castle.upper.floor.two of the Zorn Castle. If this is not enough warning I do
not know what would be enough.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5850 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-23 18:16:28 +00:00
eracc cea02eb850 Forgot to add a magic mouth under the Plaque. Cosmetic cleanup.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5848 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-23 17:49:22 +00:00
eracc 97abc49723 Move the "alarm system" inside the castle. Pseudo-randomize when the alarm will
go off.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5847 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-23 17:37:04 +00:00
akirschbaum 0597888502 Remove empty msg..endmsg values.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:43:51 +00:00
eracc 01a6bfd699 Remove extra space in some monster names. Fix all walls to look consistent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5830 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-20 20:59:26 +00:00
eracc fcbf241fe8 It appears the mana charging crystal would *always* cause one's head to explode
in a fireball. This is not intended. Reduced the number of transferrence walls
to try to control this effect.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5826 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-19 17:15:50 +00:00
eracc d73b20d84f Trying to fix my "earth to dust" bullet wall that triggers when the alarm goes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5823 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 21:58:42 +00:00
eracc 68d56853f7 Reduced the level of banish to not instantly kill devourers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5822 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 19:17:17 +00:00
eracc 4d7029814d Devourer players have it too easy with no monsters attacking them with banish.
This update should make the devourer life more ... interesting on these maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5821 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 18:51:20 +00:00
rjtanner ff853170db Map Editor reformatting and stack order reorganization - moving magic mouth below floor tiles so it's not visible with the see invis spell
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5770 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-16 02:08:56 +00:00
eracc e59fb5cc48 More tweaks to Zorn Castle. If the generator abuse on floor two does not stop
with this fix I will (reluctantly) remove the generators.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5767 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 17:44:49 +00:00
rjtanner 5d3b18a6e0 Map Editor reformatting and map name updates. Cosmetic updates with how 'swall' merges with adjacent walls on the second floor in the playershop purchase area. I still have the other half of the maps to finish up on.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5766 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 05:21:49 +00:00
eracc 8302b9c8df Fixing my errors, as usual.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5765 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 02:06:50 +00:00
eracc 668ac2729b More changes to the alarm system. More things disappear now, more things appear
now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5764 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 01:57:37 +00:00
eracc 47a2650343 Fix the magic mouths that warn the players on certain events to only activate
on push and not on release.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5762 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 14:22:19 +00:00
eracc 829dfd7c71 Repairing more mistakes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5761 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 01:52:17 +00:00
eracc f41e2335e6 Fixing a design error with the security gates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5760 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 01:41:16 +00:00
eracc 3a6fe4f128 A suggestion was made to protect unwary players that may wander onto the map
after the alarm was triggered. This was done. Also cosmetic changes.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5759 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 01:35:08 +00:00
eracc b4f4265e4e Fixing an error that doubled the number of guards wanted. Also the gates did
not wark as intended. Fixed.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5758 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 00:27:15 +00:00
eracc 88b822ba23 Some people just don't take hints about hanging around in Zorn Castle. So, the
Zorn family has installed an alarm system and security guards for those that
overstay their welcome.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5757 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 00:14:02 +00:00
eracc 38e6cd8bb3 Bumped up the spell level to 300. High level players still not able to use the
booth well.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5748 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 02:57:29 +00:00
eracc 3ce2167830 Bump up the level of the cancellation spell for high level players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5747 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 02:49:15 +00:00
eracc c620d87597 Fixed the shop entrance coordinates and removed the wall blocking the spell
casting walls.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5746 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 01:43:09 +00:00
eracc a049fd55fa More fixes to Zorn Castle.
Add a new shop to Brest that has a "cancellation booth" and "mana crystal"
booths (to recharge mana crystals.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5745 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 23:01:01 +00:00
eracc 74dcee123c Still a bit too much experience gain. Removed some of the generators. Added a
desk and chair for each sergeant.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5737 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 06:36:32 +00:00
eracc c84bc18254 It was discovered that the beds generating Fearless personal guards so fast
could (and would) be abused by devourer players and red death. The generation
was slowed down considerably with this commit.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5736 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 05:35:27 +00:00
eracc f98c87c8e2 Forgot to make the treasure doors block the view. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5712 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 02:30:00 +00:00
eracc 04ee746d6b Minor tweaks to fix some things.
New treasure on brest/zorn/castle.upper.floor.three added.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5711 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 01:55:11 +00:00
eracc df76a42761 More monster tweaks based on player feedback.
Added another surprise treasure. :-)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5702 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 19:23:35 +00:00