rjtanner
c5ba8973ca
Restore text indentation to written instructions/dialogue
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8538 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-20 01:06:54 +00:00
rjtanner
33473ca5eb
Correct improper resistance value for Yoroi of Banzai (resist_physical 131072 -> resist_death 100)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8536 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-19 23:43:26 +00:00
rjtanner
fb3428468e
Restore line indentation to in-game text info
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8525 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-19 01:28:57 +00:00
rjtanner
1a816b10eb
Restore text indentation for show names in opera map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8522 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-18 02:04:25 +00:00
rjtanner
160003f087
Fix broken keys and inventory checks for each town haus
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8521 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-18 01:06:44 +00:00
rjtanner
c171d8bbb4
Corrected wrong exit/entrance coordinates for Townhaus maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8520 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-18 00:10:37 +00:00
rjtanner
8bdb4f94af
Restore text indentations in the descriptive summaries for each cult
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8518 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-17 22:33:44 +00:00
rjtanner
a13ce713f3
Updated ChangeLog file using svn2cl
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8517 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-15 06:39:45 +00:00
rjtanner
64ca2da67d
Fix spacing issue for the text based compass on the map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8514 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-15 06:15:24 +00:00
rjtanner
df28e3fe48
Updated ChangeLog file using svn2cl
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8503 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-10 05:41:59 +00:00
rjtanner
b0d9327906
Updated HallOfSelection with a valid map difficulty, re-added missing class descriptions for monk and warlock, re-added missing magic mouth that included further character creation instructions
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8500 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-10 05:18:57 +00:00
rjtanner
862025add2
Updated ChangeLog file using svn2cl
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8498 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-08 08:03:24 +00:00
rjtanner
14b54c1c0b
Updated and corrected map names for the Training Center maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8496 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-08 07:37:36 +00:00
rjtanner
e246acba89
Synchronize Dragonisland map changes between trunk, branches/1.x and branches/lalo-pupland
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8493 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-08 06:02:09 +00:00
rjtanner
d9de109030
Synchronize Darcap map changes between trunk, branches/1.x and branches/lalo-pupland
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8492 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-08 05:59:09 +00:00
kbulgrien
aa58ed4a91
Change gravestone fake generator to grave to match change from skeletons to
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zombies. Override the default generator (5) to (15) mostly because a lot of
the time, the zombies are all dead by the time you get to them. Also remove
some line wrapping.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8488 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-03 06:38:23 +00:00
rjtanner
2e8bae5d4c
Synchronize map changes between trunk, branches/1.x and branches/lalo-pupland
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8476 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-01 06:08:48 +00:00
rjtanner
193dd0419c
Patch [ 1817282 ] Almost new map -- Now a new map, Darcap Raffle 1
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8473 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-29 06:49:29 +00:00
ryo_saeba
f247c2bb14
Remove obsolete field.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8470 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-25 21:49:26 +00:00
akirschbaum
0d692a4f17
Shorten scripts by using Gridarta's RecursiveFileIterator class.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8468 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-22 23:58:49 +00:00
rjtanner
96e85af174
Region names are case sensitive - converted Wolfsburg -> wolsburg, which was my typo to begin with
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8466 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-19 05:01:01 +00:00
ryo_saeba
8425d72e3a
Fix walls. Add quest info.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8464 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-17 17:05:23 +00:00
ryo_saeba
6399e9b9f5
Remove invalid treasurelist.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8429 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 09:50:34 +00:00
ryo_saeba
9ce2e8722d
Remove invalid tile_path.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8428 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 09:46:41 +00:00
ryo_saeba
799540cef6
Fix tiled map paths.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8427 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 09:23:45 +00:00
ryo_saeba
fadda6b1e9
Remove now invalid temp header.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8426 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 09:02:38 +00:00
ryo_saeba
823594cb2e
New small house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8405 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 23:14:44 +00:00
ryo_saeba
42c570889e
Name some houses.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8401 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 21:56:42 +00:00
kbulgrien
a076e45a9c
Delete multiple keys and set nrof of one key to the number of keys sitting on
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the table so that the table renders under the keys.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8366 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-04 07:02:13 +00:00
ryo_saeba
ca894311e3
Give a real slaying field to keys.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8361 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 17:42:02 +00:00
ryo_saeba
0cb04a2c5b
Small cider house, not much to see yet.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8358 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 10:24:10 +00:00
rjtanner
4537bf9ce1
Updated ChangeLog file using svn2cl
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8356 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 06:38:16 +00:00
rjtanner
93a5881bdb
Update Pygmy Forest and related map names
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8355 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 06:15:25 +00:00
rjtanner
0e681f67f6
Fix broken exit in Pygmy Garden map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8354 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 06:09:56 +00:00
rjtanner
f996d09474
Error in the last commit. Finally solve map warning about a random map without a message
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8352 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 05:51:16 +00:00
rjtanner
ebe5ef2a7a
Resolve map warning about a random map without a message
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8350 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 05:31:39 +00:00
rjtanner
61746929fe
Building name update (cider house -> Cider House) and removed a link to a map that currently is not in SVN (/scorn/misc/cider_house)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8347 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 04:47:50 +00:00
rjtanner
77342d5057
Updated ChangeLog file using svn2cl
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8346 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 04:17:08 +00:00
ryo_saeba
5f2c48ab02
Fix wrong exit coordinate.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8326 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 19:09:21 +00:00
kbulgrien
6625686736
Fix mispelled "appartment" in various player visible data locations.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8324 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 19:02:31 +00:00
rjtanner
2fd2c4168a
Descriptive text change on a sign from the map normalizer plugin in the editor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8323 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 06:42:16 +00:00
rjtanner
2d65e67300
Changes to make Mopoon's Weapon Shop entrance a little easier to see and obscure the entrance to the Chaos Lair - this is to revert back to how Lake Country used to look before recent changes with either client display, tile smoothing, etc.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8321 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 06:03:40 +00:00
ryo_saeba
e8e7424399
End of the Witherspoon ghost quest, some more fun.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 22:56:28 +00:00
rjtanner
31e1c262ad
Changes to the Undead Church - moved the entrance to the Animator Quest one tile to the right and have it hidden by an existing tree. Added an inventory check so that only those who are working on and have completed the Baronet Royalty Quest may enter. This also keeps low level players from accidently ending up in a map that is beyond their level. Changes were made per IRC discussion on 2008-Jan-23.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8255 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 07:18:36 +00:00
rjtanner
9f901e3103
Updated the map/cave name for the Goblin Chieftan map that is part of the Scorn Royalty Quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8254 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 06:29:48 +00:00
rjtanner
ac964aa2a2
Added description for Stoneville in the regions file
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8251 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-22 06:15:34 +00:00
rjtanner
7892720a3c
Added description for Santo Dominion in the regions file
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8248 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-22 05:55:53 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
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arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
kbulgrien
498395d334
Smoothing fix along with replacing biglake tiles for sea tiles to make water
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color consistent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8187 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-13 21:53:47 +00:00
gros
ea6c8af21e
Added the first part of the Heimser Brothers Quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8169 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 00:49:29 +00:00