Commit Graph

771 Commits (cb3173eb963ae169db89db28e36e6ed1e7530ff5)

Author SHA1 Message Date
Andreas Kirschbaum 3c6ccf0d85 Remove excess empty lines from dialogs using @match 2021-07-25 12:16:17 +02:00
DraugTheWhopper 9769afdc67 Fix several broken instances of "@match" 2021-07-17 11:50:34 -05:00
Nicolas Weeger 5272e27aba Remove executable flag on maps. 2021-05-13 12:28:34 +02:00
ryo_saeba e730cba08b Move teleporter and stairs to attic one square to the right so x-ray won't show them.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22076 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-12 20:25:19 +00:00
partmedia 7c91e0c617 Some changes to Ali's Cave near Navar
- No_spells area is expanded a little, and has a new floor to indicate
  something might be different.

- Unholy_ground area no longer covers the whole cave, instead only the
  same area as the no_spells.

- A little more treasure in the intermediate room

- Reworked entrance area to look nicer, and move exits to the edge of
  the map.

- Swapped positions of the rats and tigers, to scale difficulty
  correctly as you push further into the cave This should help deter
  low-level characters without instantly killing them when they
  encounter tigers

- The djinn is now a vanilla major djinn, and no longer has special
  buffs.

Submitted by:   DraugTheWhopper (patch #389)

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22042 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-03-17 17:27:45 +00:00
silvernexus 6095f9f4ae Apply damage rebalance buff to large club of Troll Canyon
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21960 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-16 13:23:30 +00:00
ryo_saeba ee4a02f81a Add some dialogs so the NPC tooltip appears even if dialog is Python-based.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21943 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-10 21:40:07 +00:00
ryo_saeba 1bbb4816fd New alchemy shop in Navar, 'Armino fine alchemy supplies'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21897 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-03 17:18:09 +00:00
ryo_saeba 8a409e70c1 Add jewelry guides, requires arch r21880.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21881 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 17:04:35 +00:00
ryo_saeba 9a2e05a3ba Move diamond altars so stairs appear at the desired place.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21860 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 14:08:01 +00:00
ryo_saeba e0ccd8af35 Add guide about the cult.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21858 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 20:13:42 +00:00
ryo_saeba 80ec944da3 Make bears more aggressive.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21838 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:16:43 +00:00
ryo_saeba 99dddda088 Fix previous commit, since skulls are needed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21837 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:09:01 +00:00
ryo_saeba c08c8b0d02 Replace giant rats (high level) with bears, since the quest is for low level players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21834 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 08:42:34 +00:00
ryo_saeba 440434e4e2 Fix decimal point.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21825 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 18:53:40 +00:00
ryo_saeba accd44d365 Use building archetypes for instructions. Requires arch r21820.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21821 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:02:10 +00:00
rjtanner e32dc30284 Change map name (Devourers Inner Sanctum -> Inner Sanctum of Devourers) to match the syntax and show it is related to the parent map (Sanctum of Devourers)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21754 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-13 14:04:06 +00:00
ryo_saeba 3194943d01 Fix exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21742 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 15:52:29 +00:00
ryo_saeba a371df04a4 Fix some texts, and punctuation tweaks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21741 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 14:20:14 +00:00
ryo_saeba 0c66cd6e0a Move the "secret" zone and fix walls so it is better hidden.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21730 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-07 09:48:28 +00:00
ryo_saeba 498e282190 Add lever to avoid being trapped if the gates close.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21712 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-03 20:27:29 +00:00
partmedia 53f6c3dc64 Normalize quest title capitalization
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21703 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-02 00:02:43 +00:00
rjtanner 11633d9576 New map, Devourers Inner Sanctrum (navar_city/temples/devourers_lvl2) to add some lore outside of Navar (world/world_121_116), updates to Devourers Sanctum (navar_city/temples/devourers) to link to the Inner Sanctum
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21674 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-30 09:48:08 +00:00
silvernexus 57e400a442 Fix museum of arms to correctly show white and balck leather cloaks.
while here, fix a mispalced magic_mouth message on a shield.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21480 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-06 17:29:33 +00:00
ryo_saeba 5971f28e04 Use archetypes for converters instead of custom ones.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia 5edab52b8a Use absolute paths for exits to the Astral Vault
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner 1177c63358 Update Iscar's house (navar_city/iscar) to animate the front door so it opens and closes for visiting players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21249 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-07-31 22:13:29 +00:00
rjtanner a49d86b2bb Cosmetic changes to Iscar's house (navar_city/iscar) to add more visual space on the map perimeter. Update world map (world/world_122_117) for entrance coordinate changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21248 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-07-31 21:46:25 +00:00
rjtanner cbdd69cc1f Update entrance coordinates to vault maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21236 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 04:45:37 +00:00
rjtanner edc0378480 Correct creation date in map headers, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner bf595f1df9 Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner 9e08fcf4b4 New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
rjtanner 11215a1a21 Update Bank of Skud, Navar Branch (navar_city/misc/city1bank) to give more space in the lobby area for the conversion tables
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21229 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 05:24:16 +00:00
rjtanner fe2b325719 Added added white cloak and black cloak to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r20943 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21056 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:49:24 +00:00
rjtanner 1e1e6a110e Fix typo in High Shield magic mouth message in Museum of Arms (navar_city/magara/houses/museum) map in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21055 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:16:40 +00:00
rjtanner 768a17775b Added kite shield to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r21039 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21054 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:05:38 +00:00
partmedia 7499223ada Add deposit boxes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20951 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:48 +00:00
rjtanner 95d96e1142 Merge in patches 358 and 359 to change pricing of items for sale in Temple of Healing (navar_city/misc/templeofhealing) in Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20919 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-07-23 06:48:31 +00:00
rjtanner 19a0df00af Patch #356 Remove reference to Kurte in Navar's Morkov quest. Update magic_ear keyword to better match existing in-game lore in Spiral Tower, Level 1 (navar_city/tower/magetower1) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20725 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-18 05:42:12 +00:00
partmedia a125a3a857 Replace last references to Dtabb
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20637 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 16:32:59 +00:00
silvernexus 8009926904 Change firewalls in maps to use direction instead of sp. Depends on r20469.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20471 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:08:45 +00:00
rjtanner c7729b6478 Capitalize ali's name to Ali's Turban in related quest maps in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20345 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-05-01 04:40:01 +00:00
rjtanner c1abeb9b45 Update and expand Museum of Arms (navar_city/magara/houses/museum) in Navar to include shields and other new additions. Also updated the Navar world map (world/world_122_117) for entrance coordinate changes in the Museum.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20344 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-29 06:02:33 +00:00
rjtanner 0451ed7f0b Updated displayed weapons in Museum of Arms (navar_city/magara/houses/museum) in Navar to include recently added weapons. Requires archetype update r20340 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20341 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-26 05:58:05 +00:00
silvernexus ae6be49e0f Made cauldron in Navar's mouse infested house be unpickable. It's too good of treasure for killing mice.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19961 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-23 03:07:44 +00:00
rjtanner 32f9e1f8aa Correctly rename the random ride exit to Santo Dominion in the Lake Country, Navar, Lone Town and Nurnberg Dragon Hangars.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19801 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:44:46 +00:00
rjtanner d7e5289a5f Removed Brest destination from the random ride destinations and replaced it with Santo Dominion in the Stoneville, Lake Country, Navar, Lone Towna nd Nurnberg Dragon Hangars.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19800 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:38:55 +00:00
rjtanner 4e0a86fb3b Removed buttons that were accidentally added to the map in Navar Dragon Hangar (navar_city/dragon_hangar/hangar).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19755 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-15 06:14:21 +00:00
rjtanner 101c6b40d5 Enlarged the entry area to Navar Dragon Hangar (navar_city/dragon_hangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19745 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-12-29 06:11:00 +00:00
rjtanner 4f460fa320 Fill in empty cave wall sections to Troll Canyon Cavern (navar_city/troll_canyon/troll_canyon.7) in Navar. Cosmetic change only, no function changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19709 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-25 05:56:42 +00:00
rjtanner 015661a8a5 Final commit of Patch #342 as provided by Tecslicer. Cosmetic updates and standardized exits from Warehouse #8 (navar_city/warehouse8) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19583 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:38:26 +00:00
rjtanner cdee3454b9 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #7 (navar_city/warehouse7) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19582 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:33:04 +00:00
rjtanner f48f0283cf Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #6 (navar_city/warehouse6) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19581 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:32:22 +00:00
rjtanner 439a54bc39 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #5 (navar_city/warehouse5) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19580 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:28:35 +00:00
rjtanner f8ecb91b88 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #4 (navar_city/warehouse4) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19579 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:27:07 +00:00
rjtanner e676305312 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #3 (navar_city/warehouse3) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19578 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:24:31 +00:00
rjtanner 1ff2cd664d Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #2 (navar_city/warehouse2) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19577 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:22:58 +00:00
rjtanner 3a7f945b1f Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #1 (navar_city/warehouse1) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19576 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:19:35 +00:00
rjtanner 2cbce76440 Part of Patch #342. Standardized exits from Little Rumble House (navar_city/houses/littlerumblehouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19575 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:05:35 +00:00
rjtanner 89ff539398 Part of Patch #342. Standardized exits from Jeb's House (navar_city/houses/jebshouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19574 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:47:48 +00:00
rjtanner e83ef31d25 Part of Patch #342. Standardized exits from Ian's House (navar_city/houses/ianshouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19573 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:47:14 +00:00
rjtanner 86480ec64e Part of Patch #342. Standardized exits from Han's Hut (navar_city/houses/hanshut) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19572 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:42:08 +00:00
rjtanner 6bc15c5029 Part of Patch #342. Standardized exits from Eli's House (navar_city/houses/elishouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19571 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:36:23 +00:00
rjtanner 70ab7f2ad8 Part of Patch #342. Standardized exits from Dorgan's House (navar_city/houses/dorganshouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19570 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:31:46 +00:00
rjtanner 5fa7727125 Part of Patch #342. Standardized exits from Meeting House (navar_city/houses/meetinghouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19568 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:38:11 +00:00
rjtanner 0e818794ec Part of Patch #342. Standardized exits from Rudy's Cottage (navar_city/houses/rudyscottage) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19567 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:36:39 +00:00
rjtanner 49416551b0 Part of Patch #342. Ben's Message File (navar_city/houses/ben.msg) gave 'ok' as a suggested reply, but then only listed for 'yes' to finish the quest, he now listens for 'ok' instead.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19566 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:33:55 +00:00
rjtanner 2cff8edab5 Part of Patch #342. Standardized exits from Ava's House (navar_city/houses/avashouse) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19565 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:30:29 +00:00
rjtanner ebeddcce15 Part of Patch #342. Standardized exits to Ben's Cottage (navar_city/houses/benscottage) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19564 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:29:29 +00:00
partmedia 912dce1126 Limit jail food-giver to 3 uses.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19296 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-04 20:22:08 +00:00
rjtanner 5607a21aff Moved the message board in High Court Building (navar_city/misc/highcourt) in Navar so it doesn't conflict with nearby NPC dialogue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19239 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 20:02:39 +00:00
rjtanner b8fd66360a Changes with various wall sections for nicer merging to Colosseum (navar_city/colosseum) in Navar. Cosmetic change only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19129 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-21 07:12:39 +00:00
rjtanner 5e9d00d18a Fixed the teleporter in the Navar City Colosseum (navar_city/colosseum). It was still set to the old and wrongly spelled map name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19128 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-21 07:08:31 +00:00
rjtanner 0d31aca7ae Removed extra space in message text to The Old Warehouse, Cellar (navar_city/smugglers_cove/sc_warehouse2) in Navar. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19079 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-10-03 22:42:20 +00:00
partmedia d69133cedb Cosmetic fixes to Navar Colosseum.
Big spelling fix, drop invalid fields in archtype.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18946 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:31 +00:00
partmedia e03a6b671a Cosmetic changes to temples in Navar.
Bring back old Valkyrie Church, adjust map name properties of a few
maps, and overhaul the temple->church of Sorig.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18945 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:19 +00:00
partmedia e063e247c4 Don't require dimension door to win Troll Canyon.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18840 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 10:49:58 +00:00
partmedia 7f35d1ccbb Fix capitalization of "Fierce Troll".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18839 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 10:49:43 +00:00
partmedia 80f7db44ce Fix troll canyon map tiling.
It's not a good idea to have tiles overlap each other; this tends to
confuse the client. Move the tile below the other tile onto a separate
map to solve this problem. Also fix tiles for entire map.

Take this opportunity to better connect elements of the map.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18838 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 10:49:25 +00:00
partmedia e65292d15f Do not tile Troll Canyon entrance.
The entrance (32x64) is less than a single world map tile (50x50).
Tiling does not have an advantage, and trolls only attack when a player
is nearby anyways. This makes the map less confusing for map editors and
DMs trying to reset the map.

Also take this opportunity to correct capitalization and make the bridge
troll actually say something (was broken due to typo).

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18837 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 07:50:53 +00:00
partmedia 732ead98c2 Fix up text in/near Navar High Court.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18836 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 07:50:41 +00:00
akirschbaum dd472884c9 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18817 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 13:26:30 +00:00
akirschbaum 927add0868 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18816 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 10:23:00 +00:00
partmedia ace31bb58b Fix spelling and punctuation.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18814 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 03:55:19 +00:00
partmedia da76208a6a Remove House of Healing script from Navar Temple of Healing.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18813 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 03:55:00 +00:00
partmedia 6c32f059ee Correct spelling and remove invalid attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18812 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 03:54:44 +00:00
rjtanner e162fc127b Added a black dragon mail anvil/creator to Gunther's Smith (navar_city/misc/city1smith) in Navar. Requires archetype update r18803 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18810 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 21:35:57 +00:00
rjtanner 2c3071af73 Enlarged the floor plan to Gunther's Smith (navar_city/misc/city1smith) in Navarby one row of tiles. Updated world map (world/world_122_117) for changes to the entrance coordinates. Cosmetic change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18809 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 21:22:14 +00:00
rjtanner 4e114b2915 Re-arranged armour placement to make room for black dragon mail to Museum of Arms (navar_city/magara/houses/museum) in Navar. Cosmetic update, no functional changes. Requires archetype update r18803 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18808 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 20:31:41 +00:00
partmedia f4d0a48677 Remove empty "match *" statement.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18801 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 09:06:42 +00:00
partmedia 860635dd22 Remove invalid attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18800 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 09:06:23 +00:00
partmedia 96107bc2dc Clean up useless archetypes and improve master suite.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18767 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-14 23:33:16 +00:00
partmedia 02398bba74 Improve Hick's dialog and other minor fixes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18765 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-14 23:32:54 +00:00
ryo_saeba 57670dfad7 Propagate template changes to the guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18728 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-12 09:57:25 +00:00
akirschbaum 19de614f0c Fix typo in attribute name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18704 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 11:09:20 +00:00
akirschbaum 5e430c833f Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 11:08:11 +00:00
akirschbaum 961fcc29ae Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18701 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 10:41:28 +00:00
rjtanner 572acafcb3 New map, Draughts of Navar (navar_city/misc/draughts) using a 10x10 playing board and located in the south eastern corner of Navar (world/world_122_117). Requires archetype update r18652.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18653 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-02 07:19:27 +00:00
meflin2 91a2c9615e spell area patch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18639 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-03-29 20:53:54 +00:00
rjtanner 145e4ac33f Removed 'dam 1' setting to the upper-left chaos floor tile to the prison area on guild mainfloor map. Functional change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18589 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-03-11 06:34:56 +00:00