Andreas Kirschbaum
3c6ccf0d85
Remove excess empty lines from dialogs using @match
2021-07-25 12:16:17 +02:00
DraugTheWhopper
9769afdc67
Fix several broken instances of "@match"
2021-07-17 11:50:34 -05:00
Nicolas Weeger
5272e27aba
Remove executable flag on maps.
2021-05-13 12:28:34 +02:00
ryo_saeba
e730cba08b
Move teleporter and stairs to attic one square to the right so x-ray won't show them.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22076 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-12 20:25:19 +00:00
partmedia
7c91e0c617
Some changes to Ali's Cave near Navar
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- No_spells area is expanded a little, and has a new floor to indicate
something might be different.
- Unholy_ground area no longer covers the whole cave, instead only the
same area as the no_spells.
- A little more treasure in the intermediate room
- Reworked entrance area to look nicer, and move exits to the edge of
the map.
- Swapped positions of the rats and tigers, to scale difficulty
correctly as you push further into the cave This should help deter
low-level characters without instantly killing them when they
encounter tigers
- The djinn is now a vanilla major djinn, and no longer has special
buffs.
Submitted by: DraugTheWhopper (patch #389 )
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22042 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-03-17 17:27:45 +00:00
silvernexus
6095f9f4ae
Apply damage rebalance buff to large club of Troll Canyon
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21960 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-16 13:23:30 +00:00
ryo_saeba
ee4a02f81a
Add some dialogs so the NPC tooltip appears even if dialog is Python-based.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21943 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-10 21:40:07 +00:00
ryo_saeba
1bbb4816fd
New alchemy shop in Navar, 'Armino fine alchemy supplies'.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21897 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-03 17:18:09 +00:00
ryo_saeba
8a409e70c1
Add jewelry guides, requires arch r21880.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21881 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 17:04:35 +00:00
ryo_saeba
9a2e05a3ba
Move diamond altars so stairs appear at the desired place.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21860 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-29 14:08:01 +00:00
ryo_saeba
e0ccd8af35
Add guide about the cult.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21858 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 20:13:42 +00:00
ryo_saeba
80ec944da3
Make bears more aggressive.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21838 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:16:43 +00:00
ryo_saeba
99dddda088
Fix previous commit, since skulls are needed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21837 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 09:09:01 +00:00
ryo_saeba
c08c8b0d02
Replace giant rats (high level) with bears, since the quest is for low level players.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21834 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-21 08:42:34 +00:00
ryo_saeba
440434e4e2
Fix decimal point.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21825 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 18:53:40 +00:00
ryo_saeba
accd44d365
Use building archetypes for instructions. Requires arch r21820.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21821 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:02:10 +00:00
rjtanner
e32dc30284
Change map name (Devourers Inner Sanctum -> Inner Sanctum of Devourers) to match the syntax and show it is related to the parent map (Sanctum of Devourers)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21754 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-13 14:04:06 +00:00
ryo_saeba
3194943d01
Fix exit coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21742 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 15:52:29 +00:00
ryo_saeba
a371df04a4
Fix some texts, and punctuation tweaks.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21741 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-08 14:20:14 +00:00
ryo_saeba
0c66cd6e0a
Move the "secret" zone and fix walls so it is better hidden.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21730 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-07 09:48:28 +00:00
ryo_saeba
498e282190
Add lever to avoid being trapped if the gates close.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21712 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-03 20:27:29 +00:00
partmedia
53f6c3dc64
Normalize quest title capitalization
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21703 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-02 00:02:43 +00:00
rjtanner
11633d9576
New map, Devourers Inner Sanctrum (navar_city/temples/devourers_lvl2) to add some lore outside of Navar (world/world_121_116), updates to Devourers Sanctum (navar_city/temples/devourers) to link to the Inner Sanctum
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21674 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-30 09:48:08 +00:00
silvernexus
57e400a442
Fix museum of arms to correctly show white and balck leather cloaks.
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while here, fix a mispalced magic_mouth message on a shield.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21480 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-06 17:29:33 +00:00
ryo_saeba
5971f28e04
Use archetypes for converters instead of custom ones.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia
5edab52b8a
Use absolute paths for exits to the Astral Vault
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner
1177c63358
Update Iscar's house (navar_city/iscar) to animate the front door so it opens and closes for visiting players
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21249 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-07-31 22:13:29 +00:00
rjtanner
a49d86b2bb
Cosmetic changes to Iscar's house (navar_city/iscar) to add more visual space on the map perimeter. Update world map (world/world_122_117) for entrance coordinate changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21248 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-07-31 21:46:25 +00:00
rjtanner
cbdd69cc1f
Update entrance coordinates to vault maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21236 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 04:45:37 +00:00
rjtanner
edc0378480
Correct creation date in map headers, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner
bf595f1df9
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner
9e08fcf4b4
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
rjtanner
11215a1a21
Update Bank of Skud, Navar Branch (navar_city/misc/city1bank) to give more space in the lobby area for the conversion tables
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21229 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 05:24:16 +00:00
rjtanner
fe2b325719
Added added white cloak and black cloak to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r20943 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21056 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:49:24 +00:00
rjtanner
1e1e6a110e
Fix typo in High Shield magic mouth message in Museum of Arms (navar_city/magara/houses/museum) map in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21055 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:16:40 +00:00
rjtanner
768a17775b
Added kite shield to Museum of Arms (navar_city/magara/houses/museum) map in Navar. Requires archetype update r21039 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21054 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-12-24 00:05:38 +00:00
partmedia
7499223ada
Add deposit boxes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20951 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:48 +00:00
rjtanner
95d96e1142
Merge in patches 358 and 359 to change pricing of items for sale in Temple of Healing (navar_city/misc/templeofhealing) in Navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20919 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-07-23 06:48:31 +00:00
rjtanner
19a0df00af
Patch #356 Remove reference to Kurte in Navar's Morkov quest. Update magic_ear keyword to better match existing in-game lore in Spiral Tower, Level 1 (navar_city/tower/magetower1) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20725 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-03-18 05:42:12 +00:00
partmedia
a125a3a857
Replace last references to Dtabb
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20637 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 16:32:59 +00:00
silvernexus
8009926904
Change firewalls in maps to use direction instead of sp. Depends on r20469.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20471 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:08:45 +00:00
rjtanner
c7729b6478
Capitalize ali's name to Ali's Turban in related quest maps in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20345 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-05-01 04:40:01 +00:00
rjtanner
c1abeb9b45
Update and expand Museum of Arms (navar_city/magara/houses/museum) in Navar to include shields and other new additions. Also updated the Navar world map (world/world_122_117) for entrance coordinate changes in the Museum.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20344 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-29 06:02:33 +00:00
rjtanner
0451ed7f0b
Updated displayed weapons in Museum of Arms (navar_city/magara/houses/museum) in Navar to include recently added weapons. Requires archetype update r20340 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20341 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-26 05:58:05 +00:00
silvernexus
ae6be49e0f
Made cauldron in Navar's mouse infested house be unpickable. It's too good of treasure for killing mice.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19961 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-23 03:07:44 +00:00
rjtanner
32f9e1f8aa
Correctly rename the random ride exit to Santo Dominion in the Lake Country, Navar, Lone Town and Nurnberg Dragon Hangars.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19801 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:44:46 +00:00
rjtanner
d7e5289a5f
Removed Brest destination from the random ride destinations and replaced it with Santo Dominion in the Stoneville, Lake Country, Navar, Lone Towna nd Nurnberg Dragon Hangars.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19800 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:38:55 +00:00
rjtanner
4e0a86fb3b
Removed buttons that were accidentally added to the map in Navar Dragon Hangar (navar_city/dragon_hangar/hangar).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19755 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-15 06:14:21 +00:00
rjtanner
101c6b40d5
Enlarged the entry area to Navar Dragon Hangar (navar_city/dragon_hangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19745 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-12-29 06:11:00 +00:00
rjtanner
4f460fa320
Fill in empty cave wall sections to Troll Canyon Cavern (navar_city/troll_canyon/troll_canyon.7) in Navar. Cosmetic change only, no function changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19709 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-25 05:56:42 +00:00
rjtanner
015661a8a5
Final commit of Patch #342 as provided by Tecslicer. Cosmetic updates and standardized exits from Warehouse #8 (navar_city/warehouse8) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19583 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:38:26 +00:00
rjtanner
cdee3454b9
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #7 (navar_city/warehouse7) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19582 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:33:04 +00:00
rjtanner
f48f0283cf
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #6 (navar_city/warehouse6) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19581 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:32:22 +00:00
rjtanner
439a54bc39
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #5 (navar_city/warehouse5) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19580 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:28:35 +00:00
rjtanner
f8ecb91b88
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #4 (navar_city/warehouse4) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19579 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:27:07 +00:00
rjtanner
e676305312
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #3 (navar_city/warehouse3) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19578 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:24:31 +00:00
rjtanner
1ff2cd664d
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #2 (navar_city/warehouse2) in Navar and related world map (world/world_122_116) update.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19577 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:22:58 +00:00
rjtanner
3a7f945b1f
Part of Patch #342 . Cosmetic updates and standardized exits from Warehouse #1 (navar_city/warehouse1) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19576 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:19:35 +00:00
rjtanner
2cbce76440
Part of Patch #342 . Standardized exits from Little Rumble House (navar_city/houses/littlerumblehouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19575 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:05:35 +00:00
rjtanner
89ff539398
Part of Patch #342 . Standardized exits from Jeb's House (navar_city/houses/jebshouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19574 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:47:48 +00:00
rjtanner
e83ef31d25
Part of Patch #342 . Standardized exits from Ian's House (navar_city/houses/ianshouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19573 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:47:14 +00:00
rjtanner
86480ec64e
Part of Patch #342 . Standardized exits from Han's Hut (navar_city/houses/hanshut) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19572 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:42:08 +00:00
rjtanner
6bc15c5029
Part of Patch #342 . Standardized exits from Eli's House (navar_city/houses/elishouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19571 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:36:23 +00:00
rjtanner
70ab7f2ad8
Part of Patch #342 . Standardized exits from Dorgan's House (navar_city/houses/dorganshouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19570 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 05:31:46 +00:00
rjtanner
5fa7727125
Part of Patch #342 . Standardized exits from Meeting House (navar_city/houses/meetinghouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19568 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:38:11 +00:00
rjtanner
0e818794ec
Part of Patch #342 . Standardized exits from Rudy's Cottage (navar_city/houses/rudyscottage) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19567 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:36:39 +00:00
rjtanner
49416551b0
Part of Patch #342 . Ben's Message File (navar_city/houses/ben.msg) gave 'ok' as a suggested reply, but then only listed for 'yes' to finish the quest, he now listens for 'ok' instead.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19566 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:33:55 +00:00
rjtanner
2cff8edab5
Part of Patch #342 . Standardized exits from Ava's House (navar_city/houses/avashouse) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19565 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:30:29 +00:00
rjtanner
ebeddcce15
Part of Patch #342 . Standardized exits to Ben's Cottage (navar_city/houses/benscottage) in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19564 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-20 17:29:29 +00:00
partmedia
912dce1126
Limit jail food-giver to 3 uses.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19296 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-04 20:22:08 +00:00
rjtanner
5607a21aff
Moved the message board in High Court Building (navar_city/misc/highcourt) in Navar so it doesn't conflict with nearby NPC dialogue.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19239 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 20:02:39 +00:00
rjtanner
b8fd66360a
Changes with various wall sections for nicer merging to Colosseum (navar_city/colosseum) in Navar. Cosmetic change only, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19129 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-21 07:12:39 +00:00
rjtanner
5e9d00d18a
Fixed the teleporter in the Navar City Colosseum (navar_city/colosseum). It was still set to the old and wrongly spelled map name.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19128 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-21 07:08:31 +00:00
rjtanner
0d31aca7ae
Removed extra space in message text to The Old Warehouse, Cellar (navar_city/smugglers_cove/sc_warehouse2) in Navar. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19079 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-10-03 22:42:20 +00:00
partmedia
d69133cedb
Cosmetic fixes to Navar Colosseum.
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Big spelling fix, drop invalid fields in archtype.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18946 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:31 +00:00
partmedia
e03a6b671a
Cosmetic changes to temples in Navar.
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Bring back old Valkyrie Church, adjust map name properties of a few
maps, and overhaul the temple->church of Sorig.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18945 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-08-18 21:12:19 +00:00
partmedia
e063e247c4
Don't require dimension door to win Troll Canyon.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18840 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 10:49:58 +00:00
partmedia
7f35d1ccbb
Fix capitalization of "Fierce Troll".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18839 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 10:49:43 +00:00
partmedia
80f7db44ce
Fix troll canyon map tiling.
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It's not a good idea to have tiles overlap each other; this tends to
confuse the client. Move the tile below the other tile onto a separate
map to solve this problem. Also fix tiles for entire map.
Take this opportunity to better connect elements of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18838 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 10:49:25 +00:00
partmedia
e65292d15f
Do not tile Troll Canyon entrance.
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The entrance (32x64) is less than a single world map tile (50x50).
Tiling does not have an advantage, and trolls only attack when a player
is nearby anyways. This makes the map less confusing for map editors and
DMs trying to reset the map.
Also take this opportunity to correct capitalization and make the bridge
troll actually say something (was broken due to typo).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18837 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 07:50:53 +00:00
partmedia
732ead98c2
Fix up text in/near Navar High Court.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18836 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-26 07:50:41 +00:00
akirschbaum
dd472884c9
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18817 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 13:26:30 +00:00
akirschbaum
927add0868
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18816 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 10:23:00 +00:00
partmedia
ace31bb58b
Fix spelling and punctuation.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18814 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 03:55:19 +00:00
partmedia
da76208a6a
Remove House of Healing script from Navar Temple of Healing.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18813 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 03:55:00 +00:00
partmedia
6c32f059ee
Correct spelling and remove invalid attributes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18812 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 03:54:44 +00:00
rjtanner
e162fc127b
Added a black dragon mail anvil/creator to Gunther's Smith (navar_city/misc/city1smith) in Navar. Requires archetype update r18803 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18810 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 21:35:57 +00:00
rjtanner
2c3071af73
Enlarged the floor plan to Gunther's Smith (navar_city/misc/city1smith) in Navarby one row of tiles. Updated world map (world/world_122_117) for changes to the entrance coordinates. Cosmetic change, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18809 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 21:22:14 +00:00
rjtanner
4e114b2915
Re-arranged armour placement to make room for black dragon mail to Museum of Arms (navar_city/magara/houses/museum) in Navar. Cosmetic update, no functional changes. Requires archetype update r18803 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18808 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 20:31:41 +00:00
partmedia
f4d0a48677
Remove empty "match *" statement.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18801 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 09:06:42 +00:00
partmedia
860635dd22
Remove invalid attributes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18800 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 09:06:23 +00:00
partmedia
96107bc2dc
Clean up useless archetypes and improve master suite.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18767 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-14 23:33:16 +00:00
partmedia
02398bba74
Improve Hick's dialog and other minor fixes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18765 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-14 23:32:54 +00:00
ryo_saeba
57670dfad7
Propagate template changes to the guilds.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18728 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-12 09:57:25 +00:00
akirschbaum
19de614f0c
Fix typo in attribute name.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18704 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 11:09:20 +00:00
akirschbaum
5e430c833f
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18703 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 11:08:11 +00:00
akirschbaum
961fcc29ae
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18701 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-05-09 10:41:28 +00:00
rjtanner
572acafcb3
New map, Draughts of Navar (navar_city/misc/draughts) using a 10x10 playing board and located in the south eastern corner of Navar (world/world_122_117). Requires archetype update r18652.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18653 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-02 07:19:27 +00:00
meflin2
91a2c9615e
spell area patch
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18639 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-03-29 20:53:54 +00:00
rjtanner
145e4ac33f
Removed 'dam 1' setting to the upper-left chaos floor tile to the prison area on guild mainfloor map. Functional change.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18589 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-03-11 06:34:56 +00:00