521aa89350 
								
							
								 
							
						 
						
							
							
								
								- This is essentially a revert/replacement of 13380.  After checking the world  
							
							... 
							
							
							
							map, the route across the mountains looked preposterous.  No one in their
  right mind would have built a road across the mountains with such a clear
  and shorter route available from the southwest.  The road now takes this
  more logical path, though it joins with the imperial highway more to the
  south and starts near the guard tower on the road between Scorn and Santo
  Dominion.
- Since the route change would leave the undead shaft unfindable with no other
  landmarks nearby, it is moved to a similar niche in the mountains at about
  the same distance from the training center as it used to be, and visible
  from the road as it was before (though not quite as close and could be
  missed at night).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13381 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-09 05:25:55 +00:00  
				
					
						
							
							
								 
						
							
							
								fc76c1c5b1 
								
							
								 
							
						 
						
							
							
								
								- Reroute the road to the training center to replace zig zags with diagonals  
							
							... 
							
							
							
							and to make the road follow a more logical (less mountainous) route.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13380 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-09 03:06:39 +00:00  
				
					
						
							
							
								 
						
							
							
								934430945f 
								
							
								 
							
						 
						
							
							
								
								Hall of Heroes in Scorn castle, and script to support them.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13378 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-08 15:01:00 +00:00  
				
					
						
							
							
								 
						
							
							
								6a23f2e22e 
								
							
								 
							
						 
						
							
							
								
								Improve the check for recording nobles  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13377 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-08 14:57:42 +00:00  
				
					
						
							
							
								 
						
							
							
								83c7fcac20 
								
							
								 
							
						 
						
							
							
								
								Add a sage to scorn castle who will record the rank and title of the players who pass by.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13373 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-07 23:47:26 +00:00  
				
					
						
							
							
								 
						
							
							
								2e1f919c58 
								
							
								 
							
						 
						
							
							
								
								Replace tabs with spaces  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13372 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-07 20:13:51 +00:00  
				
					
						
							
							
								 
						
							
							
								5ecbcdb6d7 
								
							
								 
							
						 
						
							
							
								
								Fix comments.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13370 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-06 15:14:56 +00:00  
				
					
						
							
							
								 
						
							
							
								88fc3f0db4 
								
							
								 
							
						 
						
							
							
								
								Script to check if a player knows (through the knowledge system) something or not.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13369 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-06 15:06:48 +00:00  
				
					
						
							
							
								 
						
							
							
								e71b3376ad 
								
							
								 
							
						 
						
							
							
								
								Convert the Mad Mage's tower to a lighthouse, add a specific top.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13366 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-06 13:19:08 +00:00  
				
					
						
							
							
								 
						
							
							
								1aafe02f9e 
								
							
								 
							
						 
						
							
							
								
								Questify Darcap's elemental quest (basic for now).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13364 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-06 11:02:47 +00:00  
				
					
						
							
							
								 
						
							
							
								ec18147f56 
								
							
								 
							
						 
						
							
							
								
								Fix exception syntax for Python 2.5.2.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13363 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-06 08:32:03 +00:00  
				
					
						
							
							
								 
						
							
							
								adf555924a 
								
							
								 
							
						 
						
							
							
								
								Fix typos.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13362 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-03 20:52:32 +00:00  
				
					
						
							
							
								 
						
							
							
								d56dd8f33d 
								
							
								 
							
						 
						
							
							
								
								Fix tag mistake.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13360 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-03 20:31:57 +00:00  
				
					
						
							
							
								 
						
							
							
								01a133c4d5 
								
							
								 
							
						 
						
							
							
								
								- More terra-forming around Port Joseph to smooth out the water depth  
							
							... 
							
							
							
							contours recently edited to expand the navibable areas accessible to
  Scorn port ships, and cleaned up some of the glitchy depth on the
  map edges.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13358 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-06-03 02:16:06 +00:00  
				
					
						
							
							
								 
						
							
							
								91b2098e35 
								
							
								 
							
						 
						
							
							
								
								Use setwhen conditions to advance the aristocracy quest line rather than setting it explicitly  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13356 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 20:36:31 +00:00  
				
					
						
							
							
								 
						
							
							
								e8a61943ea 
								
							
								 
							
						 
						
							
							
								
								Use setwhen conditions to advance these quests rather than lots of checkinvs binding to questadvance scripts  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13355 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 20:35:19 +00:00  
				
					
						
							
							
								 
						
							
							
								2f7f7a3711 
								
							
								 
							
						 
						
							
							
								
								Remove full stop that was causing issues for CRE  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13354 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 20:33:44 +00:00  
				
					
						
							
							
								 
						
							
							
								e07c4b0117 
								
							
								 
							
						 
						
							
							
								
								Various animation experiments.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13351 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 15:03:57 +00:00  
				
					
						
							
							
								 
						
							
							
								b0f8321e5a 
								
							
								 
							
						 
						
							
							
								
								Add missing encoding.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13350 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 15:03:20 +00:00  
				
					
						
							
							
								 
						
							
							
								287eb34c9e 
								
							
								 
							
						 
						
							
							
								
								Fix animation query.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13349 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 14:57:02 +00:00  
				
					
						
							
							
								 
						
							
							
								540b935bb3 
								
							
								 
							
						 
						
							
							
								
								Animate.py testing ninja.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13346 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 14:29:18 +00:00  
				
					
						
							
							
								 
						
							
							
								27e16a4a78 
								
							
								 
							
						 
						
							
							
								
								Disable talking while the NPC is animated.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13345 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 14:28:30 +00:00  
				
					
						
							
							
								 
						
							
							
								1ab27daf16 
								
							
								 
							
						 
						
							
							
								
								Hook to animate through cfanim.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13344 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 14:27:37 +00:00  
				
					
						
							
							
								 
						
							
							
								5eb9ed4fb5 
								
							
								 
							
						 
						
							
							
								
								Change text if player already did the quest. Also don't let do it again and again, force to wait for map reset.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13340 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 10:43:50 +00:00  
				
					
						
							
							
								 
						
							
							
								764c046bdf 
								
							
								 
							
						 
						
							
							
								
								Add a 'questdone' precondition to vary dialogs.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13339 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 10:43:07 +00:00  
				
					
						
							
							
								 
						
							
							
								8a1647f4e0 
								
							
								 
							
						 
						
							
							
								
								Make player required to talk before saying she got the roots.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13338 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 10:12:57 +00:00  
				
					
						
							
							
								 
						
							
							
								e0538867c4 
								
							
								 
							
						 
						
							
							
								
								Add 'npctoken' and 'setnpctoken' pre and post conditions, to keep data in NPC instead of player.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13336 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 10:11:58 +00:00  
				
					
						
							
							
								 
						
							
							
								33401e83d1 
								
							
								 
							
						 
						
							
							
								
								Use Python-based scripts instead of specific plugin.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13334 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 09:47:02 +00:00  
				
					
						
							
							
								 
						
							
							
								54bccf406a 
								
							
								 
							
						 
						
							
							
								
								- Open up a bit more sea to the port of Scorn ships.  
							
							... 
							
							
							
							- For now, block access to the open ocean in the vicinity of Port Joseph, both
  to prevent bumping up against the edge of the map, but also to preserve the
  designed access to various maps that are on islands in the ocean.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13330 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-30 06:36:08 +00:00  
				
					
						
							
							
								 
						
							
							
								3647440293 
								
							
								 
							
						 
						
							
							
								
								- Adjust Scorn harbor shipping lanes.  This is an incremental expansion of  
							
							... 
							
							
							
							the navigable area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13329 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-29 22:44:24 +00:00  
				
					
						
							
							
								 
						
							
							
								38295fe7da 
								
							
								 
							
						 
						
							
							
								
								Force reply type to be an integer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13328 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-29 21:51:55 +00:00  
				
					
						
							
							
								 
						
							
							
								279478325d 
								
							
								 
							
						 
						
							
							
								
								Fix 'WriteKey()' needing a string, not an integer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13327 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-29 21:44:05 +00:00  
				
					
						
							
							
								 
						
							
							
								c3a992c3ef 
								
							
								 
							
						 
						
							
							
								
								Use the 'talked_to' key to make NPCs stop when talked to.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13326 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-29 21:22:45 +00:00  
				
					
						
							
							
								 
						
							
							
								ec706b815f 
								
							
								 
							
						 
						
							
							
								
								Replace plugin-based handling with event-based one (using Python script).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13321 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-29 19:55:54 +00:00  
				
					
						
							
							
								 
						
							
							
								b5a0b9a37e 
								
							
								 
							
						 
						
							
							
								
								Script to punish a player from killing a NPC.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13320 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-29 19:54:58 +00:00  
				
					
						
							
							
								 
						
							
							
								0559e8bc68 
								
							
								 
							
						 
						
							
							
								
								Fix import before comment.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13318 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-29 19:51:24 +00:00  
				
					
						
							
							
								 
						
							
							
								c72773c55f 
								
							
								 
							
						 
						
							
							
								
								Replace specific plugin handler with Python script.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13316 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-29 18:26:32 +00:00  
				
					
						
							
							
								 
						
							
							
								1fe17f133c 
								
							
								 
							
						 
						
							
							
								
								Script to punish tring to sell a protected item.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13315 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-29 18:23:27 +00:00  
				
					
						
							
							
								 
						
							
							
								ed9c4c81b7 
								
							
								 
							
						 
						
							
							
								
								Add parent relationships to the scorn aristocracy quests  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13304 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-25 19:13:28 +00:00  
				
					
						
							
							
								 
						
							
							
								f489db0dc7 
								
							
								 
							
						 
						
							
							
								
								Give a hint about the head.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13298 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-24 14:43:12 +00:00  
				
					
						
							
							
								 
						
							
							
								ae70933ad6 
								
							
								 
							
						 
						
							
							
								
								- Enclose port joseph mad village island in shallow sea to prevent ships from  
							
							... 
							
							
							
							reaching shore if they begin plying the eastern seas, and shape the shallow
  water to connect to nearby land structures.
- Add a few more jagged rocks by the port_joseph mad village island shipwreck
  instead of just having the wreck sit on top of the only jagged rocks in the
  area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13296 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-23 21:24:56 +00:00  
				
					
						
							
							
								 
						
							
							
								be479e6f13 
								
							
								 
							
						 
						
							
							
								
								- Surround Goblin Isle with shallow water to prevent boat access except via  
							
							... 
							
							
							
							the row boat going between Port Joseph and the island dock.  This helps
  preserve map access design in the event that ships begin to navigate in
  the deeper waters.
- Move some of the random item or monster generators away from Goblin Isle
  shore so that smoothing does not put them in the water.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13293 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-23 20:13:46 +00:00  
				
					
						
							
							
								 
						
							
							
								83a14a41a0 
								
							
								 
							
						 
						
							
							
								
								Fix suspicious tag.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13290 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-22 15:40:16 +00:00  
				
					
						
							
							
								 
						
							
							
								4aa31a8f4d 
								
							
								 
							
						 
						
							
							
								
								Handle the Include rule subclass of Dialog class more sanely, this fixes an issue with include rules and pre-functions.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13264 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-17 13:10:11 +00:00  
				
					
						
							
							
								 
						
							
							
								57077486e3 
								
							
								 
							
						 
						
							
							
								
								- Remove spaces from front of text lines.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13263 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-17 02:48:32 +00:00  
				
					
						
							
							
								 
						
							
							
								ba4f1a48f8 
								
							
								 
							
						 
						
							
							
								
								- Add a vague hint relating to the puzzle of the altars.  
							
							... 
							
							
							
							- Fix some spelling.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13262 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-17 01:12:44 +00:00  
				
					
						
							
							
								 
						
							
							
								cd54262fda 
								
							
								 
							
						 
						
							
							
								
								- Fix syntax error.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13261 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-16 19:01:28 +00:00  
				
					
						
							
							
								 
						
							
							
								ac931b8804 
								
							
								 
							
						 
						
							
							
								
								- Fix syntax error.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13260 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-16 18:58:04 +00:00  
				
					
						
							
							
								 
						
							
							
								d29ba7d647 
								
							
								 
							
						 
						
							
							
								
								- Fix syntax issue.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13259 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-16 18:55:30 +00:00  
				
					
						
							
							
								 
						
							
							
								740fd73598 
								
							
								 
							
						 
						
							
							
								
								Add end_quest marker, not required but nicer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13256 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-05-16 14:39:57 +00:00