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gros 1c7a8f36f9 Fixed the Burial Ground so the clues cannot be destroyed or removed.
Added a couple of details on the gravestones to make them a little more,
hum, alive :). Fixed a mistake in the code of examine that didn't properly
detect the @match directives.
This is a fix for bug #1539227 - may it Rest In Peace.
gros, 2006-08-12


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4782 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:00:00 +00:00
Info Move map naming/directory information from README to mapguide and update. 2006-02-10 02:56:10 +00:00
azumauindo applying new weap east shop floor to azumauindo suno-yamatoshi weap shop 2006-01-08 20:55:55 +00:00
brest Added modified patch #1073461 2006-08-07 18:16:59 +00:00
darcap Added a no-way-back-warning 2006-08-02 15:37:57 +00:00
dragonisland Fixed designerror in a fence 2006-08-02 11:16:27 +00:00
dungeons Fix entrance to add a message stating /which/ shield is desired for the 2005-12-21 06:17:41 +00:00
editor - commit multipart notaiton fixes for editor and euthville (almost done 2004-08-16 01:57:12 +00:00
euthville shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph 2005-10-26 16:25:00 +00:00
inn_and_outpost Make the dresser working. 2005-09-07 21:33:48 +00:00
lake_country Fixed the Burial Ground so the clues cannot be destroyed or removed. 2006-08-12 19:00:00 +00:00
marksel Move magic mouths, invisible exits, and buttons below floor to prevent detection by show invisible. 2005-09-05 20:11:39 +00:00
mlab Remove last commit - improper commit. 2006-02-05 22:58:16 +00:00
navar_city Added patch #1531289 from the sf.net-Patchtracker 2006-08-01 10:13:20 +00:00
planes Convert absolute map tiling paths to relative paths. 2005-12-11 10:01:28 +00:00
port_joseph Corrected floortile On Position 1/15 2006-07-27 15:02:48 +00:00
pup_land Oops! The stove in the kitchen did not work and could be picked up. This is 2006-08-06 21:03:42 +00:00
python Needed to avoid polluting 2006-07-31 22:14:43 +00:00
quests Fix bug #1537410. Monsters now teleport back when you pull the lever again. 2006-08-10 03:40:58 +00:00
santo_dominion Fix typos in message. 2006-07-25 20:41:10 +00:00
scorn Bug #1535788 2006-08-07 08:22:02 +00:00
sisters Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior. 2005-11-28 21:17:19 +00:00
start Adding some Halls of Selection, courtsy of Pippijn van Steenhoven 2006-08-05 10:39:12 +00:00
styles Added Ancient Dragon (Ice - Chinese) and Ancient Blue Dragon (Electric) to 2006-08-11 21:36:10 +00:00
teamarena Hide invisible exits and magic mouths below floor to prevent detection by show invisible. 2005-09-15 21:46:24 +00:00
templates Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
test copying of the newbiehouse map used to test out some traps. 2006-06-29 06:26:17 +00:00
under_world Fix spelling error. 2005-03-06 21:42:56 +00:00
unlinked Fixed bugs in mapdesign 2006-08-02 16:07:16 +00:00
whalingoutpost working on the azumauindo quest 2005-12-26 16:59:08 +00:00
wolfsburg Removing the now unneeded dept_store in lieu of the uber recent additions of dept_store_ASTERIK eceterah ah 2005-12-15 03:40:04 +00:00
world Fixed bug #1528016 sf.net-tracker 2006-08-07 07:32:40 +00:00
.emergency scorn/scorn: Removed, city is world map - keeping that one around will 2002-06-15 07:51:10 +00:00
COPYING add license to maps directory. 2006-06-29 06:24:07 +00:00
HallOfDMs Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
HallOfSelection patch #1311200 by sacq to fix typos, grammos, formatting oddness, etc in the Hall of Selection 2005-10-03 17:21:20 +00:00
regions Regions file moved to map tree. 2006-08-10 02:35:32 +00:00