maps/python
ryo_saeba d366678c26 Final steps and scripts for the Lursendis quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6405 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 16:02:23 +00:00
..
IPO New package arch and image for IPO 2007-02-11 03:56:14 +00:00
casino Fix slot machines. 2007-02-15 20:15:53 +00:00
events Remove obsolete files 2006-01-15 14:56:48 +00:00
gods changing the altar of Valkyrie to use flesh exp if available 2006-09-09 16:59:07 +00:00
guilds Spelling corrections. 2007-05-12 22:46:19 +00:00
items Final steps and scripts for the Lursendis quest. 2007-06-03 16:02:23 +00:00
maps Scripted house (in Navar), first version. 2007-04-18 20:46:51 +00:00
misc Make script more robust if enemy changes, only process players. 2007-04-06 20:32:18 +00:00
monsters Final steps and scripts for the Lursendis quest. 2007-06-03 16:02:23 +00:00
.cvsignore Needed to avoid polluting 2006-07-31 22:14:43 +00:00
CFBank.py Force sync so file is valid. 2007-05-07 18:25:02 +00:00
CFBoard.py Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
CFCampfire.py Talking fireplace scripts. 2006-08-21 21:48:14 +00:00
CFDataFile.py Windows requires binary mode to work correctly (newline issues). 2007-02-24 11:08:57 +00:00
CFDialog.py Added dialog utility classes, to help creating scripted dialogs. 2007-05-08 10:01:23 +00:00
CFGamble.py Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
CFGuilds.py Spelling corrections. 2007-05-12 22:46:19 +00:00
CFItemBroker.py Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
CFLog.py Patch #1550744 (Python scripts should not hardcode timezones) courtesy Mark Kidder 2006-09-02 14:26:26 +00:00
CFMail.py Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
CFMove.py Create utility library for movement. 2007-05-29 21:18:04 +00:00
CFWorld.py Remove trailing whitespace. 2007-03-24 13:15:00 +00:00
README Remove trailing whitespace. 2007-03-24 13:15:00 +00:00

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3