Commit Graph

1456 Commits (1d0eb08a366ca88080ddf02e7bbb4e1ed74a6261)

Author SHA1 Message Date
buzzsawddog 1d0eb08a36 It seems that if an image is not 32x32 it fills in the extra space with gray. the image attache.base.111.png was 32x27 so i fixed the image size
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11114 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-29 22:13:35 +00:00
buzzsawddog 7b627d69b0 It seems that if an image is not 32x32 it fills in the extra space with gray. the image attache.base.111.png was 32x27 so i fixed the image size
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11113 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-29 09:38:15 +00:00
rjtanner fbadc3323a Changelog update for earlier commits
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11104 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-24 06:17:36 +00:00
kbulgrien 5b26bd75b3 Removed linebreaks from disease message so the breaks can be done by the client.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11041 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 02:36:53 +00:00
buzzsawddog fc27321f68 changes discused in irc and in game, added different character to the scrolls and changed the shading a bit to add demention, also with the bed changed the shading a bit so it looked more real
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11020 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 08:49:15 +00:00
buzzsawddog 4b13abcaa9 discused scroll chang with several in irc and in game
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11019 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 08:45:12 +00:00
rjtanner 725481d57c Removed 'is_floor 1' to allow colors and other tiles to show through the transparent portions of the clouds
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11015 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 07:54:43 +00:00
rjtanner 2d0bae1e3c New graphic and archetype for a thicker/heavier cloudfloor, using less transparency
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11014 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 07:32:59 +00:00
rjtanner c9028fbf1f Update 'dark grass' (grassdark.arc) to use new smoothing template (grassdark_S.base.111.png)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11012 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:47:18 +00:00
rjtanner 98264b34d5 Update ground/new/grassmedium.arc to use existing smoothing template (grassmedium_S.base.111.png)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11011 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:42:13 +00:00
rjtanner b5dac87b0a Update 'big stones' archetype to use smoothing (missed in earlier commit)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11010 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:23:59 +00:00
rjtanner 8813533bb6 New smoothing template for pstone_4.base.111.png (big stones) tile
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11009 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:20:25 +00:00
rjtanner 09a8791081 Minor color changes to the dunes smoothing template
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11008 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 02:18:13 +00:00
rjtanner 5be242f799 Update misc/sky/sky.arc with restricted movement (move_block all) on/over it
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10988 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 22:28:31 +00:00
akirschbaum cf76c1aeb1 Extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10986 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:58:17 +00:00
akirschbaum 8ea55e1cdd Extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10985 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:55:51 +00:00
rjtanner 1880a88b5a New graphic for Valkyrie's gift (amulet of lifesaving), referred as Valkyrie's Torc
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10979 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-15 06:51:26 +00:00
rjtanner 8353eb531c New sky archetype for use on airborn cities, castles, islands, etc. such as Pupland Terminal
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10977 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-15 05:38:25 +00:00
akirschbaum f4a0439efe Extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10959 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 18:24:47 +00:00
akirschbaum 340b84dbea Extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10958 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 15:17:54 +00:00
akirschbaum 397d948967 Extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10957 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 15:04:51 +00:00
akirschbaum 118e9f1905 Extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10956 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 14:34:06 +00:00
akirschbaum 3957095f82 Extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10955 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 14:11:50 +00:00
akirschbaum c80e42a73f Remove obsolete field 'color_fg'.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10954 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 13:03:43 +00:00
akirschbaum 7eabf14c10 Remove redundant fields.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10937 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-12 18:39:33 +00:00
akirschbaum 4bb7ae5166 Fix duplicate archetype definition for "troll".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10936 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-12 18:34:31 +00:00
rjtanner dee1207892 Changes to Valkyrie's Amulet of Lifesaving - added a title field and changed the name so it appears differently in a players inventory window
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10891 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-09 06:48:45 +00:00
rjtanner fe9d179591 Updated CHANGES (ChangeLog) file and fixed file error (missing .arc at the end of valkyrie_amulet_lifesave.arc file)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10890 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-09 02:52:17 +00:00
rjtanner 5ebc16bf14 Tentative bug fix for '[ 1990180 ] 2.0 godgiven Valkyrie lifesaving amulet bug?' - created a new amulet archetype that is godgiven and inventory locked by default, updated gods/demihumans/valkyrie.trs file to reference the new amulet archetype
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10889 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-09 02:34:43 +00:00
gros 9a5be5ad32 2.0 Elements: Windows.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10865 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:57:32 +00:00
gros 49ef97e8fa 2.0 Elements: Roof and chemney pieces.
Yann Chachkoff 2008-12-07



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10864 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:50:23 +00:00
rjtanner d49799f013 Removed newline at the end of the file, it was causing this to appear in the server logs: 'Warning: failed to find arch dun33'
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10853 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 20:25:53 +00:00
rjtanner 877c6bd25c Missing object delcaration in /wall/wall/wall.arc, now corrected
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10852 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 09:46:36 +00:00
rjtanner 07a63b46a6 Updated wall.arc file to use already existing Wooden Wall graphics
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10844 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 06:54:59 +00:00
rjtanner c5ce13b303 Solid grey color wall to use in cave areas instead of the solid black Block - looks nicer in mapper (IMO)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10843 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 06:39:55 +00:00
rjtanner 3efb43af88 New graphics and archetypes for Dungeon wall set. Similar to the curved and circular sections from the Cave wall set, but colored black (vs. grey)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10841 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 04:19:53 +00:00
rjtanner 9593062353 Replacement graphics and archetypes for the old xpm oakdoor
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10798 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 00:19:18 +00:00
lalo d928f2b239 correcting my commit r10718 (new cave_stair_up_2 arc)
In r10718, I mistakenly overwrote stair_up_2 with my new arc.  Reverting that, but keeping the new arc too.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10743 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 02:53:44 +00:00
rjtanner ff7f3f0451 New graphics for use in doorways or as a short wall
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10734 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 06:42:44 +00:00
rjtanner fd929cfb70 New graphic for use in doorways or as a short wall
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10732 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 05:35:42 +00:00
lalo 18f1d3ec01 new pic -- stairs going up in a cave 5:58 asimov
dquote> (rejoice all ye nethackers)

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10721 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 22:24:31 +00:00
lalo f150d43e27 new pic -- stairs going up in a cave
(rejoice all ye nethackers)

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 21:59:18 +00:00
lalo cb2bdfdee9 allowing check_inv to check an item by title; also, changing the behaviour to AND rather than OR, so you can check for something of a given type with a given key, for example.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10717 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 21:57:41 +00:00
lalo 7d550e0f4c adding some more explicit animations
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 06:06:00 +00:00
akirschbaum 86eea6481d Add explicit animations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10689 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-23 17:32:09 +00:00
ryo_saeba fd4dd50fbf Turning transport, basic version.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10491 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-16 18:59:28 +00:00
rjtanner 0d66d8b3ff Increase chance and amount of silver coins dropped by lower level monsters so that low level players have better access to spending cash
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10395 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-11 19:05:49 +00:00
ryo_saeba 97c831cf66 Remove obsolete color_fg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
ryo_saeba 4d1aac4e17 Remove obsolete color_fg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10378 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:14:38 +00:00
ryo_saeba 9efc4ca5c4 Extract animation and face information.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10377 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:06:57 +00:00