kbulgrien
af2db735f2
- Fixed discolored pixels.
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- Add new depression graphics to support drawing of diagonal channels. These
arches support the south edges of the diagonal channels. Additional tiles
are needed for the north edges. The idea behind these graphics are to allow
depressions to contain rivers or lava streams that are flowing in diagonal
directions. Another idea is to make slots that rolling boulders could
follow. A map is being developed that uses these graphics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11747 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-02 04:28:34 +00:00
akirschbaum
c6fac69c52
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11311 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 18:06:57 +00:00
akirschbaum
5cca8adb49
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11298 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 23:19:04 +00:00
anmaster
ad471d3761
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11263 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 08:09:20 +00:00
akirschbaum
3957095f82
Extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10955 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 14:11:50 +00:00
rjtanner
d49799f013
Removed newline at the end of the file, it was causing this to appear in the server logs: 'Warning: failed to find arch dun33'
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10853 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 20:25:53 +00:00
rjtanner
877c6bd25c
Missing object delcaration in /wall/wall/wall.arc, now corrected
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10852 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 09:46:36 +00:00
rjtanner
07a63b46a6
Updated wall.arc file to use already existing Wooden Wall graphics
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10844 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 06:54:59 +00:00
rjtanner
c5ce13b303
Solid grey color wall to use in cave areas instead of the solid black Block - looks nicer in mapper (IMO)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10843 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 06:39:55 +00:00
rjtanner
3efb43af88
New graphics and archetypes for Dungeon wall set. Similar to the curved and circular sections from the Cave wall set, but colored black (vs. grey)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10841 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 04:19:53 +00:00
rjtanner
ff7f3f0451
New graphics for use in doorways or as a short wall
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10734 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 06:42:44 +00:00
rjtanner
fd929cfb70
New graphic for use in doorways or as a short wall
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10732 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 05:35:42 +00:00
ryo_saeba
97c831cf66
Remove obsolete color_fg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
rjtanner
627edf6ca5
Image adjustment; moved the wall to the right by 1 pixel so it has better alignment with other hedge walls
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9852 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 06:12:42 +00:00
quinet
0384f737a7
The name "fence" is more appropriate for the archetype "swall".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9711 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:20:43 +00:00
ryo_saeba
8a079f0219
Wall parts to correctly merge with doors.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9097 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-17 10:48:30 +00:00
ryo_saeba
650fa645ca
Wrong color.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8404 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 22:53:09 +00:00
ryo_saeba
696d3cf3b0
Fix small issues, add missing pic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8403 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 22:45:43 +00:00
ryo_saeba
73ea16c6b9
Some wall archetypes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8402 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 22:40:56 +00:00
kbulgrien
26f26d6bce
Remove incorrect Object dwall3_3 and associated comment.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8207 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:52:57 +00:00
kbulgrien
12969525bb
wall/slevel/dlevel.arc corrected to provide reused face from slevel set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8183 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-13 01:37:32 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
kbulgrien
335d3f0b5e
Add wall/wall/wall_door_0.base.111.png and wall_door_1.base.111.png to make
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it possible to have tight-fitting doors (no gaps due to perspective) in the
wall arch set. wall/wall/wall.arc modified. Decided to use the numbering
of the window archs. Also, per naming of the stwall window archs, rename
wall/stwall/stwall_2_door.base.111.png and stwall_5_door.base.111.png to
stwall_door_1.base.111.png and stwall_door_0.base.111.png and update
stwall.arc.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8154 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-09 02:49:13 +00:00
kbulgrien
544a368e2c
Add wall/stwall/stwall_2_door.base.111.png and stwall_5_door.base.111.png to
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make it possible to have tight-fitting doors (no gaps due to perspective).
wall/stwall/stwall.arc modified.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 05:33:37 +00:00
kbulgrien
5f28696a60
Add wall/slevel/dlevel*.png and wall/slevel/dlevel.arc. The slevel arches are
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raised "elevation" marks that are supposed to overlay other tiles to give the
appearance of a raised platform. The dlevel arches are the same graphics but
flipped in X and/or Y as appropriate to present a depression. Both arch sets
rely on the Crossfire perspective to give the hint of a ridge or depression.
In an elevation, the leading edges are long and the receding edges are short.
For the depression the leading edges are short and receding edges long.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8149 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 02:16:26 +00:00
kbulgrien
4886854978
Add wall/bwall/bwall_hole_5.base.111.png,wall/bwall/bwall_hole_A.base.111.png,
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and wall/bwall/bwall_hole.arc. The vertical wall has a transparent hole in
the left face, and the horizontal wall has a transparent hole in the bottom
face. The holes could be drains for flowing rivers, or might even be an exit.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8148 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 02:07:45 +00:00
kbulgrien
1322cb2ff2
- Add ne, se, sw, and nw corners to the mine walls to fix the Scorn port gate
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house with consistent walls.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7802 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-10 07:15:17 +00:00
akirschbaum
19d440dc57
Update spellcasting objects to use inventory objects.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7473 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 18:55:06 +00:00
ryo_saeba
1da03b7803
Remove obsolete color_bg field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
ryo_saeba
68be43e890
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6573 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 20:04:52 +00:00
ryo_saeba
6b4b782cfa
Name is useful, else weird things.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:40:53 +00:00
ryo_saeba
8cccf70260
Double door (non blocking).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6407 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 17:01:14 +00:00
ryo_saeba
8e2ff71ac4
Horizontal window.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6406 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 16:11:11 +00:00
ryo_saeba
1605f10a84
Remove obsolete fields.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6319 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-20 19:42:29 +00:00
ryo_saeba
64146e3aa8
Fix bug #1709691 : Create earthwall's walls display below items - missing map layer.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6281 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 20:39:19 +00:00
akirschbaum
dbf0a1efca
Replace "no_pass 1" with "move_block all".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
ryo_saeba
abda6cdf5e
Remove obsolete pass_thru/can_pass_thru fields.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5927 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:30:21 +00:00
aaron_baugher
85266437ae
Converting multi-tile image arches to single images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
gros
64884f2607
Fix for bug #1518397 - Arch awall_w_0.111 graphic needs rework.
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Thanks to Aaron Baugher for those faces !
- gros 2006-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5260 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-30 14:58:01 +00:00
gros
82af67540c
Updated weak wall images, solving bug #1518263 ("Arch wwall_weak_1 incorrect graphic style")
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Thanks a lot to Aaron Baugher for this great contribution !
- gros 2006-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5249 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-30 12:56:57 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
qal21
18d546930b
Give 'no_pick 1' to all walls that don't already have it. Fixes layering issues and makes more consistant.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4696 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-23 17:47:59 +00:00
akirschbaum
0eb02b0c0e
Make earthwalls block all movement types. This makes the spell earth to dust work again.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4609 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-01 17:24:00 +00:00
lalo
b07aef847d
pier should allow "walk" movement, and block "boat", when placed on water
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4454 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-15 07:47:09 +00:00
mikeeusa
8be1aa4154
Adding lalo's roads
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4416 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-03 14:22:36 +00:00
mikeeusa
ca5f361f36
Marble column arch
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4235 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 19:33:10 +00:00
mikeeusa
2d0cca9699
Marble column faces
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4227 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 17:59:08 +00:00
mikeeusa
1d4ce53174
Adding red post, used in the orient sometimes, they are fans of red
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4197 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 16:20:42 +00:00
mikeeusa
3eef596efe
Make atleast the 1st frame of the secret mine door animation look non shitty
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4182 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 18:50:55 +00:00
mikeeusa
4ef7cb854f
CVS arch: added westcwall windows
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4033 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-13 22:31:58 +00:00