Commit Graph

96 Commits (ce27362b405e1485cacdb19a2a44f1a84a026690)

Author SHA1 Message Date
meflin2 8667aa23f3 dont be worse then the base arch
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17062 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 19:32:09 +00:00
ryo_saeba 303ceb3bbf Merge split lines.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13576 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-08 21:03:32 +00:00
cavesomething b73d5aa8b5 Change the name of dragon scales and dragon mails to red dragon scales/mail.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13004 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:58:29 +00:00
ryo_saeba 2ddad229b3 Remove duplicated attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-06 18:01:05 +00:00
akirschbaum bae1031074 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11294 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 21:30:50 +00:00
anmaster de4e5a7c46 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11251 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:37:19 +00:00
anmaster c295f8df86 Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11247 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:29:42 +00:00
akirschbaum cf76c1aeb1 Extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10986 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:58:17 +00:00
akirschbaum 8ea55e1cdd Extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10985 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-16 07:55:51 +00:00
akirschbaum 86eea6481d Add explicit animations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10689 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-23 17:32:09 +00:00
akirschbaum b85212e503 Fix typo.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9931 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-26 22:39:31 +00:00
bbotbuilder 1228f498d8 armour/shield/DShield.arc, flesh/*
* Change a bunch of 'color_fg' keys to 'magicmap'
flesh/dragon/dragon_sca.arc:
  * make the magicmap color correspond to the dragon scale's color


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9747 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-17 01:07:17 +00:00
ryo_saeba f22421ced4 New bracers courtesy Anthony Wyatt.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8688 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 06:56:57 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
akirschbaum a4316fb218 Rename low_boots from "shoes" to "pair of shoes".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7458 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-03 16:42:30 +00:00
ryo_saeba 1da03b7803 Remove obsolete color_bg field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
mwedel a765f5bb8a Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba 1475f62af9 Remove obsolete editable field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6540 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:16:33 +00:00
ryo_saeba 6b4b782cfa Name is useful, else weird things.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:40:53 +00:00
ryo_saeba 67f906480a Remove materialname.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6438 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:26:11 +00:00
ryo_saeba fbe9fe05b0 Add blue and green dragon mails, and matching converters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6171 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-01 09:58:17 +00:00
akirschbaum b80cc712c5 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5874 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:51:48 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mwedel e35f1dc4cd Add specific layer info for this object.
MSW 2006-05-29


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4605 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-30 06:56:54 +00:00
bbotbuilder 47ecfd3d34 Changing more "color_fg"s
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4335 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 19:42:07 +00:00
bbotbuilder 65aab6de4c Change more "color_fg" to "magicmap"
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4334 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 19:30:38 +00:00
bbotbuilder e281413ea4 Changed obsolete parameters
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4333 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 19:24:16 +00:00
bbotbuilder 91dcece793 Changing obsolete "color_fg" to "magicmap"
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4331 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 19:17:04 +00:00
bbotbuilder 950a8b9121 Change obsolete "color_fg" to "magicmap"
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4330 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 19:15:27 +00:00
bbotbuilder 20bf5b0789 chage obsolete "color_fg" to "magicmap"
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4329 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 19:13:01 +00:00
bbotbuilder 6a50e3c3cc Change obsolete "color_fg" to "magicmap"
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4328 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 19:04:56 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
mikeeusa 591c71c5db CVS: arch: some new crowns
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3826 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 19:03:03 +00:00
mikeeusa dc32db5883 CVS: arch: adding a frost shield by Ketche, these probably should be found primaraly in frozen areas of the world, they are probably uncommon atleast (have resists of cold and fire)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3814 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 15:51:38 +00:00
mikeeusa 57d28896e6 CVS arch commit: added black and white leather highboots and gloves
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3669 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-17 16:09:16 +00:00
mwedel 1a3917c97d Patch 1212496 by Kevin Rudat to add client_types to objects that can
be applied.
MSW 2005-08-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3552 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-17 06:37:14 +00:00
temitchell 4d927a35ce - this little temp file slipped in (sorry- damn you gedit!)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2948 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-11 19:34:27 +00:00
temitchell 6e8a9083a7 Add bronze weapons contributed by Mitch Obrian
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2945 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-11 19:25:10 +00:00
avogl dd1b5900b7 Checked in the new weak wall (from Kevin R. Bulgrien),
a small correction to another weak wall type,
and the new DreadKnight & DShield for base set.

--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2056 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-08 14:58:29 +00:00
garbled 4736584503 organic->organics. Caused crash in navar museum of arms
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2015 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-13 23:51:00 +00:00
garbled fce372cf13 Twiddle the materials and materialnames on a ton of objects. Get rid of
things like "organic eyeshield" "glass magnifying glass" etc.  Set some
materialtypes that are specific to the armour/weapon, like glacium for
the frost weapons.  Make all the boots and shoes made of leather, so I
stop seeing "pine boots".  Change a bunch of artifacts to use specific
metals or magical cloths, to stop things like "adamantium robe".

Also.. change leather armour to just "armour" so the leather and other
random leathertypes automatically work with it, making things like
"bearskin armour".  This breaks a few alchemy formulae.. which I will fix
soon.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2004 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-06 08:13:23 +00:00
garbled 91e50ec90a Sprinkle some materialnames around. prevents things like "leather
leather armour", "gold coins made of bronze".


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1977 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 00:10:00 +00:00
temitchell c0524e7508 Arg matey! Raided the RPG 8 bit library and added some lantern images, a few helmets and a shield.
Fixed the Giant rat attacktype typo
Cleaned up the big keep image
Made a new tower
Added in 5 different skeletal debris arches (for when a corpse just isn't enough)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1783 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-30 05:46:07 +00:00
mwedel 5774eb8387 Oops - forgot to add the new files.
Was also working from old archive that didn't have the winter terrain -
now added that.
MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1683 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:58:43 +00:00
mwedel 40efdf1a50 Add archetypes from Todd Mitchell. These add wolfs and bears,
with bodyparts for them.  Also changes races for readable scroll
objects so that scrollcase objects can be used.  Add ruined tower.
New images for some objects.
Commited by MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1681 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:36:22 +00:00
mwedel 4f74533658 Fix monster arcs that had incorrect wrists/foot (1 instead of 2)
Fix update_monster script that generated the errors in the first place.
Add body information to the player/old/*.arc for very old player files.
Move crown from misc directory to armour/helmet, add appropriate body_info.
Add needed body info for elven boots.
MSW 2002-07-15


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1659 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-16 05:02:59 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00