Commit Graph

2101 Commits (d2f9839130dbab00da799de928611ea0d1a1e5fe)

Author SHA1 Message Date
silvernexus d2f9839130 Add steel shortsword for testing and balancing. Formula to smith it included in r19608.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19610 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:39:34 +00:00
silvernexus c08429d4fb Added the leather arches I missed in r19607.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19609 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:32:40 +00:00
silvernexus abe595e849 Commit my leather development from earlier so additional balancing can be performed.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19607 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:21:52 +00:00
rjtanner f87b4bc61f Archetype ChangeLog reformatting for a few of the entires.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19605 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-22 05:57:16 +00:00
rjtanner 28af17d6f0 Added new floor archetype (shop/Floors/shop_random.arc & shop_random.face) for random items in shops. New face (shop/Floors/shop_random.base.111.png) also makes it more apparent in the map editor that random items will appear on that tile.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19604 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-22 05:49:33 +00:00
partmedia 5f10822665 Update README file
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19599 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-03 19:06:45 +00:00
partmedia 1507be7cb9 Tweak and balance food items
Adjust nutrition, value, and weight of all food items. In some cases,
use more descriptive item names. Weights are set for the currently
unbalanced player carrying capacity. When that is balanced, all the
weights here should be divided by a factor of ten.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19598 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-03 18:46:25 +00:00
silvernexus 5c6a030801 Hyphenate names of several swords with numbers in the name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19558 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-13 21:23:45 +00:00
silvernexus 60110c1932 Fixed issue in wood4 arch identified using checkarch perl script.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19547 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-12 01:57:27 +00:00
ryo_saeba d95cd0e3ac Fix name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19503 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-01 12:13:57 +00:00
ryo_saeba 0868e768ee Fix some names.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19502 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-01 11:30:11 +00:00
silvernexus 252e81f076 Flip crystal ball face to better fit lighing standards in-game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19501 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-31 20:26:50 +00:00
silvernexus bf211d6528 Pixel cleanup on doll face. Ultimately, this graphic should be done, but for now...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19500 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-31 20:24:47 +00:00
silvernexus 9a70833027 Naming fix for d_statue arch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19499 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-31 20:15:22 +00:00
silvernexus 387fe7238a Added brass bar for use with future smithery recipes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19493 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-28 02:49:20 +00:00
partmedia ca1c7b0c46 Reorganize 'misc' archetypes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19490 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 17:49:10 +00:00
partmedia 2a9fa03c19 Add random ores.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19489 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 17:32:18 +00:00
partmedia db64fe127c Reorganize jewels into subdirectories.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19488 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 00:49:42 +00:00
partmedia e3487c9581 Rename ores and remove those that are redundant.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19487 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-23 23:57:50 +00:00
partmedia cfcec24362 Adjust weight of glowing crystal.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19486 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-23 23:56:22 +00:00
silvernexus b0b1c6b55c More naming fixes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19478 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 20:43:09 +00:00
silvernexus 2985bc9bd2 More naming fixes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19476 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 19:20:36 +00:00
silvernexus 1150aa1543 Added specific name for shallow sea to prevent in-game appearance with underscore.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19475 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 19:11:45 +00:00
silvernexus 6081b11461 Retired splitter.pl, as it dealt with the long-obsolete xpm files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19471 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-20 03:45:54 +00:00
silvernexus 4e88ad3e87 Redesigned the pyromaniac face to be in perspective. Also added the 1.71.0 header to the arch ChangeLog.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19400 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-07 01:50:05 +00:00
silvernexus b9a0610af6 Fixed name for fly_ant arch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19399 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-07 00:53:39 +00:00
partmedia ac52e8805d Rename burning hands and dragonbreath abilities.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19362 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-20 18:25:43 +00:00
partmedia 682b237ce9 Rename CHANGES to ChangeLog.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19361 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-20 18:14:30 +00:00
partmedia ab108f037e Add a used-up message for demon icors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19288 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-03-29 00:23:28 +00:00
partmedia 798d7b0d38 Combine naming guide with README, convert to AsciiDoc.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19287 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-03-29 00:13:23 +00:00
rjtanner 0cc923b5e2 Change Wraith to wraith in the Player archetype (player/race/wraithp.arc), so it shows up consistently in the character creation dialoge.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19238 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 19:56:04 +00:00
rjtanner 446cbbe5c7 Cleaned up stray pixels in wall borders in t_house2 (t_house2.base.x11.png) to make them look smoother.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19237 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 19:38:11 +00:00
buzzsawddog 69a9857050 added a little depth to some of the amulets
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19223 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-03 04:09:05 +00:00
buzzsawddog 36b336f4ce adding a little pop to the amulets. the colored amulets were a bit difficult to see. added outline and a bit of an emboss
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19222 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-03 02:54:55 +00:00
buzzsawddog ad117144d3 removed white background and added transparentcy
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19217 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-02 00:27:14 +00:00
buzzsawddog 649a46425c compressed images and redused size
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19216 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-02 00:13:51 +00:00
buzzsawddog b4b577ebc3 changes to keys to help them stand out a little against the floor
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19215 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-01 22:20:23 +00:00
ryo_saeba 220bd331a6 Face for the greater hellhound, from the hellhound's one with some play on colors only.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19214 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-01 17:50:37 +00:00
silvernexus 6410bc0f5d Fixed segfault in unlinked kandora map by removing x and y attributes from map arch, which had caused undesired behavior.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19160 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-12-04 03:23:48 +00:00
silvernexus baeccc136c Pixel cleanup on the map archetype graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19159 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-12-04 03:18:50 +00:00
silvernexus 9983f1fdcf Ripened and shaded pear image.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19158 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-12-04 01:06:44 +00:00
silvernexus b46f92b66d Added back facing to beholder.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19156 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-12-02 21:12:41 +00:00
silvernexus 59df3fcb8f Added empty popcorn bag image to classic imageset.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19155 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-12-02 16:35:20 +00:00
silvernexus 5e6a750dbd Use the leg_mutton image with the leg_mutton arch. Also give it a singular name, so it does not appear as leg_mutton in-game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19153 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-12-01 04:28:22 +00:00
silvernexus 984e322adc Tweaked chair to be in perspective. Moved old image to classic imageset.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19143 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-25 23:42:08 +00:00
silvernexus e837c3be00 Slightly adjusted hue of gold nuggets and reduced to 30 colors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19142 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-25 23:18:28 +00:00
silvernexus 72cbc07ce3 New images for helmet of xray vision.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19104 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-08 03:09:52 +00:00
silvernexus 45696de1c4 Rotated frost shield to match standard lighting requirements.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19102 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-07 04:09:11 +00:00
silvernexus 5744a5ce77 Pixel cleanup on the dancing sword faces.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19101 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-07 03:54:07 +00:00
silvernexus 1639a70078 Added better shading to popcorn to give better depth. Reinstated old image to the classic image set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19100 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-11-07 03:44:53 +00:00