Commit Graph

2633 Commits (eedc2f9049c8c4f6a3be3008bb96c4cd394ddac0)

Author SHA1 Message Date
Nicolas Weeger 3de7d797bf Replace '#' by 'comment' in LICENSE files 2022-01-02 22:46:00 +01:00
Nicolas Weeger feff480971 New faces for base devil 2022-01-02 12:19:27 -06:00
Nicolas Weeger b4fb65f474 Revert "Fix animation repeating when spell is cast"
This reverts commits ef8a384206 and e5de43600b

Server code was patched so 'food' is now the number of ticks the item stays.
2021-12-29 19:00:08 +01:00
Nicolas Weeger ffab2c1bb4 Move current 'dragoncave.base' face to clsc set, create new faces and animation for base, make new face for 'broken_dragoncave.base', move old one to clsc set 2021-12-23 18:13:09 -06:00
Nicolas Weeger c085085106 New base faces for nightmare, move base to clsc 2021-12-23 17:54:01 -06:00
SilverNexus 3cdd273c60 Fixed pluralization of identified scrolls of jeweler. 2021-12-17 09:28:18 -05:00
Nicolas Weeger e5de43600b Fix food to not repeat animation frame 2021-12-12 12:57:45 +01:00
Nicolas Weeger ef8a384206 Fix animation repeating when spell is cast
The server will animate the item for "food+1" ticks, so the first frame
was repeating
2021-12-12 11:37:14 +01:00
Nicolas Weeger dd1aea9095 Give explicit name to tutorials, and add more details on the form they have
See https://sourceforge.net/p/crossfire/patches/419/
2021-11-27 09:45:54 +01:00
rock808 839ec23226 Add selection choice of tutorial1 to options for new characters
See https://sourceforge.net/p/crossfire/patches/419/
2021-11-27 09:45:49 +01:00
SilverNexus 0d4f8407e7 Make mimics easier to hit, since the linear scaling made them hard to hit and heavy-hitters.
Now fighting them should be more of a damage race.
2021-11-22 14:38:48 -05:00
SilverNexus 328abec199 Fix typo in changelog entry that gave inverted meaning as intended. 2021-11-14 13:23:28 -05:00
SilverNexus 78ef91c2c2 Weaken divine shock as a spell.
It seems to be the solution to every combat problem before this change, so hopefully this is enough to make it merely powerful, rather than the only tool you'll ever need.
Reducing damage from 4 to 3 and increasing dam_modifier from 3 to 4 causes the spell to do 10 less damage per hit by max level.
Increasing grace from 3 to 4 causes the spell to cost 14 more grace by max level.
2021-11-14 13:22:24 -05:00
Nicolas Weeger cdfffe6d0d Give 'mimic' the same client_type as a container so it appears at the same location
in the player's inventory
2021-11-08 23:08:59 +01:00
Nicolas Weeger afb1bb5c38 Add license for whim 2021-11-07 15:04:33 +01:00
DraugTheWhopper 96272508fe Fix formatting: missing "more", and trailing LF 2021-11-03 01:12:41 -04:00
DraugTheWhopper 2e8c342b57 Deprecate shop_general, adding its item into random_tool instead, so they are now a member of shop_random. 2021-11-03 01:03:57 -04:00
Nicolas Weeger 508c0144d2 Fix missing 'more' 2021-11-02 18:14:12 +01:00
DraugTheWhopper e8c08bf080 Add fishingpoles to the random tool treasurelist, so now they can spawn in general stores. 2021-10-31 23:06:03 -04:00
DraugTheWhopper a4b05937fd Create new treasurelist for tool-type items, and allow random_general shop tiles to use it 2021-10-31 22:53:11 -04:00
DraugTheWhopper 0f75db07a4 Update mountain_2 in clsc to match new tiled style. 2021-10-31 21:59:27 -04:00
DraugTheWhopper 13650d3b2f Update clsc mountain caves to use the new style.
Note that moun_cave1 and mount_cave2 are identical; I don't see why they need to differentiated.
2021-10-31 21:25:49 -04:00
SilverNexus 14842b85af Add front-facing bear images to classic faceset.
Need to fix base images still, since the base set image appears to be derived from a gif of unknown licensing. Classic images at least fix one of the image sets.
But, since the perspective is off for base, that remains unresolved.
2021-10-31 17:33:42 -04:00
SilverNexus d1dde05512 Rework dresses to have artifact definitions and spawn chance in loot. 2021-10-31 00:52:11 -04:00
SilverNexus 9d6f353c42 Add a license sidecar for machine.x11, since there's some information on it in the ChangeLog. 2021-10-30 15:55:27 -04:00
SilverNexus bba6b5be1b Derive classic images for the different-colored couriers from the red courier classic face.
As a result, the license on these is unknown, since the courier image they are sourced from is unknown as well.
2021-10-30 11:36:36 -04:00
DraugTheWhopper b363036d8a Improve tiling for maountains in clsc set. 2021-10-27 00:29:27 -04:00
DraugTheWhopper 843295c3fa Fix size of moun_cave2.clsc, it needs to be 32x32, not 32x33 2021-10-25 22:50:50 -04:00
SilverNexus ec5ece73af Make lit torches be able to light objects as the LIGHTER type. 2021-10-24 16:06:50 -04:00
DraugTheWhopper 12d1080614 Rebalance gaelotroll and cyclops
Raise the level of gaelotroll to a more reasonable point, and nerf cyclops quite a bit. Trolls/giants still need some rework though.
2021-10-10 22:44:22 -04:00
Nicolas Weeger b679867ac2 Add back face that is actually used in a map
This reverts commit 6dce15e88d.
2021-10-06 19:43:52 +02:00
SilverNexus 95f19a7804 Two new bow/crossbow artifacts, both that exclusively affect firing speed. 2021-10-03 15:25:51 -04:00
Saiapatsu ae4d5db045 Rename alchemy spell to transmutation 2021-09-25 14:22:11 +02:00
SilverNexus 144f4f8fc9 Classic raas image is from RLTiles, denote such in a license sidecar. 2021-09-19 10:48:17 -04:00
SilverNexus 163c1c578a Change classic face set fiend to use a Gervais tile instead of something of dubious origin. 2021-09-19 10:38:44 -04:00
Nicolas Weeger 564a317e12 Reduce size of the devil_gen pictures 2021-09-18 12:09:18 +02:00
Nicolas Weeger 4603e45775 Add missing license file 2021-09-18 12:07:42 +02:00
SilverNexus 68eaaa2cca Yellow brick road in the classic face set is also a Gervas tile. Denote that. 2021-09-08 19:56:56 -04:00
SilverNexus 33cf6c7398 Gaea's Shield of earth is derived from the round shield we use in the classic face set that is a Gervais tile.
Add license files to denote this.
2021-09-08 19:56:56 -04:00
SilverNexus c0174cd0e3 Located some more Gervais tiles in our image set. 2021-09-08 19:56:56 -04:00
SilverNexus 77f7c61c25 Some more Gervais tiles located and given the appropriate license. 2021-09-08 19:56:56 -04:00
SilverNexus 0d4e85edb6 Found some more of our art hiding in Gervais tiles. Added license sidecars for those. 2021-09-08 19:56:56 -04:00
SilverNexus ea2a7276ba Add a license file for the manhole arch.
Was digging through mailing list archives and stumbled across some discussion on it here: https://www.mail-archive.com/crossfire@metalforge.org/msg03294.html.
No license was declared, though another (earlier) discussion seemed to operate under the assumption that submitted art was GPLed.
2021-09-08 19:56:56 -04:00
Nicolas Weeger 2bc2741b69 Replace rune of confusion 2021-09-08 19:56:55 -04:00
SilverNexus 3de9e6c847 Add license to dragonclaw dagger, which I missed earlier. 2021-09-08 19:56:55 -04:00
SilverNexus 3bef868110 Classic nazgul is also derived from RLtiles. Added license file to denote such. 2021-09-08 19:56:55 -04:00
SilverNexus 867525637b Spotted a few more of our art pieces that are derived from RLtiles.
Added license files for those.
2021-09-08 19:56:55 -04:00
Nicolas Weeger d659763b23 Fix file name 2021-09-08 19:56:55 -04:00
Nicolas Weeger fb9de5ff43 Replace README by .LICENSE files 2021-09-08 19:56:55 -04:00
Nicolas Weeger fb43dff95a More licenses 2021-09-08 19:56:55 -04:00