Nicolas Weeger
3de7d797bf
Replace '#' by 'comment' in LICENSE files
2022-01-02 22:46:00 +01:00
Nicolas Weeger
feff480971
New faces for base devil
2022-01-02 12:19:27 -06:00
Nicolas Weeger
b4fb65f474
Revert "Fix animation repeating when spell is cast"
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This reverts commits ef8a384206
and e5de43600b
Server code was patched so 'food' is now the number of ticks the item stays.
2021-12-29 19:00:08 +01:00
Nicolas Weeger
ffab2c1bb4
Move current 'dragoncave.base' face to clsc set, create new faces and animation for base, make new face for 'broken_dragoncave.base', move old one to clsc set
2021-12-23 18:13:09 -06:00
Nicolas Weeger
c085085106
New base faces for nightmare, move base to clsc
2021-12-23 17:54:01 -06:00
SilverNexus
3cdd273c60
Fixed pluralization of identified scrolls of jeweler.
2021-12-17 09:28:18 -05:00
Nicolas Weeger
e5de43600b
Fix food to not repeat animation frame
2021-12-12 12:57:45 +01:00
Nicolas Weeger
ef8a384206
Fix animation repeating when spell is cast
...
The server will animate the item for "food+1" ticks, so the first frame
was repeating
2021-12-12 11:37:14 +01:00
Nicolas Weeger
dd1aea9095
Give explicit name to tutorials, and add more details on the form they have
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See https://sourceforge.net/p/crossfire/patches/419/
2021-11-27 09:45:54 +01:00
rock808
839ec23226
Add selection choice of tutorial1 to options for new characters
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See https://sourceforge.net/p/crossfire/patches/419/
2021-11-27 09:45:49 +01:00
SilverNexus
0d4f8407e7
Make mimics easier to hit, since the linear scaling made them hard to hit and heavy-hitters.
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Now fighting them should be more of a damage race.
2021-11-22 14:38:48 -05:00
SilverNexus
328abec199
Fix typo in changelog entry that gave inverted meaning as intended.
2021-11-14 13:23:28 -05:00
SilverNexus
78ef91c2c2
Weaken divine shock as a spell.
...
It seems to be the solution to every combat problem before this change, so hopefully this is enough to make it merely powerful, rather than the only tool you'll ever need.
Reducing damage from 4 to 3 and increasing dam_modifier from 3 to 4 causes the spell to do 10 less damage per hit by max level.
Increasing grace from 3 to 4 causes the spell to cost 14 more grace by max level.
2021-11-14 13:22:24 -05:00
Nicolas Weeger
cdfffe6d0d
Give 'mimic' the same client_type as a container so it appears at the same location
...
in the player's inventory
2021-11-08 23:08:59 +01:00
Nicolas Weeger
afb1bb5c38
Add license for whim
2021-11-07 15:04:33 +01:00
DraugTheWhopper
96272508fe
Fix formatting: missing "more", and trailing LF
2021-11-03 01:12:41 -04:00
DraugTheWhopper
2e8c342b57
Deprecate shop_general, adding its item into random_tool instead, so they are now a member of shop_random.
2021-11-03 01:03:57 -04:00
Nicolas Weeger
508c0144d2
Fix missing 'more'
2021-11-02 18:14:12 +01:00
DraugTheWhopper
e8c08bf080
Add fishingpoles to the random tool treasurelist, so now they can spawn in general stores.
2021-10-31 23:06:03 -04:00
DraugTheWhopper
a4b05937fd
Create new treasurelist for tool-type items, and allow random_general shop tiles to use it
2021-10-31 22:53:11 -04:00
DraugTheWhopper
0f75db07a4
Update mountain_2 in clsc to match new tiled style.
2021-10-31 21:59:27 -04:00
DraugTheWhopper
13650d3b2f
Update clsc mountain caves to use the new style.
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Note that moun_cave1 and mount_cave2 are identical; I don't see why they need to differentiated.
2021-10-31 21:25:49 -04:00
SilverNexus
14842b85af
Add front-facing bear images to classic faceset.
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Need to fix base images still, since the base set image appears to be derived from a gif of unknown licensing. Classic images at least fix one of the image sets.
But, since the perspective is off for base, that remains unresolved.
2021-10-31 17:33:42 -04:00
SilverNexus
d1dde05512
Rework dresses to have artifact definitions and spawn chance in loot.
2021-10-31 00:52:11 -04:00
SilverNexus
9d6f353c42
Add a license sidecar for machine.x11, since there's some information on it in the ChangeLog.
2021-10-30 15:55:27 -04:00
SilverNexus
bba6b5be1b
Derive classic images for the different-colored couriers from the red courier classic face.
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As a result, the license on these is unknown, since the courier image they are sourced from is unknown as well.
2021-10-30 11:36:36 -04:00
DraugTheWhopper
b363036d8a
Improve tiling for maountains in clsc set.
2021-10-27 00:29:27 -04:00
DraugTheWhopper
843295c3fa
Fix size of moun_cave2.clsc, it needs to be 32x32, not 32x33
2021-10-25 22:50:50 -04:00
SilverNexus
ec5ece73af
Make lit torches be able to light objects as the LIGHTER type.
2021-10-24 16:06:50 -04:00
DraugTheWhopper
12d1080614
Rebalance gaelotroll and cyclops
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Raise the level of gaelotroll to a more reasonable point, and nerf cyclops quite a bit. Trolls/giants still need some rework though.
2021-10-10 22:44:22 -04:00
Nicolas Weeger
b679867ac2
Add back face that is actually used in a map
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This reverts commit 6dce15e88d
.
2021-10-06 19:43:52 +02:00
SilverNexus
95f19a7804
Two new bow/crossbow artifacts, both that exclusively affect firing speed.
2021-10-03 15:25:51 -04:00
Saiapatsu
ae4d5db045
Rename alchemy spell to transmutation
2021-09-25 14:22:11 +02:00
SilverNexus
144f4f8fc9
Classic raas image is from RLTiles, denote such in a license sidecar.
2021-09-19 10:48:17 -04:00
SilverNexus
163c1c578a
Change classic face set fiend to use a Gervais tile instead of something of dubious origin.
2021-09-19 10:38:44 -04:00
Nicolas Weeger
564a317e12
Reduce size of the devil_gen pictures
2021-09-18 12:09:18 +02:00
Nicolas Weeger
4603e45775
Add missing license file
2021-09-18 12:07:42 +02:00
SilverNexus
68eaaa2cca
Yellow brick road in the classic face set is also a Gervas tile. Denote that.
2021-09-08 19:56:56 -04:00
SilverNexus
33cf6c7398
Gaea's Shield of earth is derived from the round shield we use in the classic face set that is a Gervais tile.
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Add license files to denote this.
2021-09-08 19:56:56 -04:00
SilverNexus
c0174cd0e3
Located some more Gervais tiles in our image set.
2021-09-08 19:56:56 -04:00
SilverNexus
77f7c61c25
Some more Gervais tiles located and given the appropriate license.
2021-09-08 19:56:56 -04:00
SilverNexus
0d4e85edb6
Found some more of our art hiding in Gervais tiles. Added license sidecars for those.
2021-09-08 19:56:56 -04:00
SilverNexus
ea2a7276ba
Add a license file for the manhole arch.
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Was digging through mailing list archives and stumbled across some discussion on it here: https://www.mail-archive.com/crossfire@metalforge.org/msg03294.html .
No license was declared, though another (earlier) discussion seemed to operate under the assumption that submitted art was GPLed.
2021-09-08 19:56:56 -04:00
Nicolas Weeger
2bc2741b69
Replace rune of confusion
2021-09-08 19:56:55 -04:00
SilverNexus
3de9e6c847
Add license to dragonclaw dagger, which I missed earlier.
2021-09-08 19:56:55 -04:00
SilverNexus
3bef868110
Classic nazgul is also derived from RLtiles. Added license file to denote such.
2021-09-08 19:56:55 -04:00
SilverNexus
867525637b
Spotted a few more of our art pieces that are derived from RLtiles.
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Added license files for those.
2021-09-08 19:56:55 -04:00
Nicolas Weeger
d659763b23
Fix file name
2021-09-08 19:56:55 -04:00
Nicolas Weeger
fb9de5ff43
Replace README by .LICENSE files
2021-09-08 19:56:55 -04:00
Nicolas Weeger
fb43dff95a
More licenses
2021-09-08 19:56:55 -04:00