a9319785acFaces for various elemental residues.
ryo_saeba
2015-03-01 13:34:14 +0000
6e85db5176Add animation for the 'protection from poison' spell.
ryo_saeba
2015-02-28 12:04:58 +0000
41298c22d6New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank.
rjtanner
2015-02-21 22:38:25 +0000
bc5615a28dAdd a specific face for 'bag of Holding'.
ryo_saeba
2015-02-01 14:16:27 +0000
62535985d0New graphic face for no_magic floor tile (floor/no_magic.base.111.png), less pixelated.
rjtanner
2015-01-08 00:27:22 +0000
96d413bc8eRestore original dragon steak weight multiplier
partmedia
2014-11-23 21:06:48 +0000
5f819f6a91testing modification using notepad++ using windows system to ensure newlines are unix format.
sarumatix
2014-10-12 03:30:37 +0000
f8cf18c729Convert to Unix newlines to fix server runtime error
partmedia
2014-10-12 03:01:22 +0000
6a7f5823b6Fenx character currently has a net stat bonus of -2 even though they are not exceptionally better than any other race. Given description have reduced -2 Str bonus to 0 to bring net stats back to 0.
sarumatix
2014-10-11 07:20:36 +0000
48d8cf107bCorrectly added 'can see in the dark' to abilities list.
sarumatix
2014-10-11 07:16:58 +0000
f57e669b21Fixed skill type to properly list one handed weapons (was one handed weapon).
sarumatix
2014-10-08 08:16:19 +0000
dc9589f826lowercase dam attribute to remain consistent.
sarumatix
2014-10-08 08:00:31 +0000
3a68313b4bMake unicorn horns more useful
partmedia
2014-10-04 21:36:50 +0000
da7d2c28c9Give armors more specific names
partmedia
2014-10-04 20:44:37 +0000
7dac300e1bCombine generic hides and leathers into a single file
partmedia
2014-10-04 20:35:16 +0000
1a72a516f6Fix weight of dragon steak (in percent monster weight)
partmedia
2014-10-04 20:28:48 +0000
60eb0c0c09Added troll hide I forgot in r19609. Uncommented change in r19630 related to forgetting to add this arch.
silvernexus
2014-09-29 18:42:26 +0000
ccb257d879Make specific faces.
ryo_saeba
2014-09-20 14:44:50 +0000
61cac9e7f5Faces for quiver of Holding Arrows and Holding Bolts.
ryo_saeba
2014-09-14 18:40:31 +0000
4bed7d1a7cAdded names to random item (random/random*.arc) archetypes.
rjtanner
2014-09-08 22:55:34 +0000
84245af088New graphic (random/randomOre.base.111.png) and face (random/randomOre.face) for random_ore tile (random/random_ore.arc), it was using the same face as random_mineral before.
rjtanner
2014-09-04 22:20:52 +0000
926a86f6d4Update graphic faces for random item (random/random*.png) tiles
rjtanner
2014-09-04 21:07:27 +0000
fe32aecfcfUpdate shop tiles (shop/Floors/shop_*.arc) to use descriptive names instead of just 'tiles'.
rjtanner
2014-09-02 23:09:56 +0000
d2f9839130Add steel shortsword for testing and balancing. Formula to smith it included in r19608.
silvernexus
2014-08-27 02:39:34 +0000
c08429d4fbAdded the leather arches I missed in r19607.
silvernexus
2014-08-27 02:32:40 +0000
abe595e849Commit my leather development from earlier so additional balancing can be performed.
silvernexus
2014-08-27 02:21:52 +0000
f87b4bc61fArchetype ChangeLog reformatting for a few of the entires.
rjtanner
2014-08-22 05:57:16 +0000
28af17d6f0Added new floor archetype (shop/Floors/shop_random.arc & shop_random.face) for random items in shops. New face (shop/Floors/shop_random.base.111.png) also makes it more apparent in the map editor that random items will appear on that tile.
rjtanner
2014-08-22 05:49:33 +0000
1150aa1543Added specific name for shallow sea to prevent in-game appearance with underscore.
silvernexus
2014-05-21 19:11:45 +0000
6081b11461Retired splitter.pl, as it dealt with the long-obsolete xpm files.
silvernexus
2014-05-20 03:45:54 +0000
4e88ad3e87Redesigned the pyromaniac face to be in perspective. Also added the 1.71.0 header to the arch ChangeLog.
silvernexus
2014-05-07 01:50:05 +0000
b9a0610af6Fixed name for fly_ant arch.
silvernexus
2014-05-07 00:53:39 +0000
ac52e8805dRename burning hands and dragonbreath abilities.
partmedia
2014-04-20 18:25:43 +0000
682b237ce9Rename CHANGES to ChangeLog.
partmedia
2014-04-20 18:14:30 +0000
ab108f037eAdd a used-up message for demon icors.
partmedia
2014-03-29 00:23:28 +0000
798d7b0d38Combine naming guide with README, convert to AsciiDoc.
partmedia
2014-03-29 00:13:23 +0000
0cc923b5e2Change Wraith to wraith in the Player archetype (player/race/wraithp.arc), so it shows up consistently in the character creation dialoge.
rjtanner
2014-02-19 19:56:04 +0000
446cbbe5c7Cleaned up stray pixels in wall borders in t_house2 (t_house2.base.x11.png) to make them look smoother.
rjtanner
2014-02-19 19:38:11 +0000
69a9857050added a little depth to some of the amulets
buzzsawddog
2014-01-03 04:09:05 +0000
36b336f4ceadding a little pop to the amulets. the colored amulets were a bit difficult to see. added outline and a bit of an emboss
buzzsawddog
2014-01-03 02:54:55 +0000
ad117144d3removed white background and added transparentcy
buzzsawddog
2014-01-02 00:27:14 +0000
649a46425ccompressed images and redused size
buzzsawddog
2014-01-02 00:13:51 +0000
b4b577ebc3changes to keys to help them stand out a little against the floor
buzzsawddog
2014-01-01 22:20:23 +0000
220bd331a6Face for the greater hellhound, from the hellhound's one with some play on colors only.
ryo_saeba
2014-01-01 17:50:37 +0000
6410bc0f5dFixed segfault in unlinked kandora map by removing x and y attributes from map arch, which had caused undesired behavior.
silvernexus
2013-12-04 03:23:48 +0000
baeccc136cPixel cleanup on the map archetype graphic.
silvernexus
2013-12-04 03:18:50 +0000
9983f1fdcfRipened and shaded pear image.
silvernexus
2013-12-04 01:06:44 +0000
b46f92b66dAdded back facing to beholder.
silvernexus
2013-12-02 21:12:41 +0000
59df3fcb8fAdded empty popcorn bag image to classic imageset.
silvernexus
2013-12-02 16:35:20 +0000
5e6a750dbdUse the leg_mutton image with the leg_mutton arch. Also give it a singular name, so it does not appear as leg_mutton in-game.
silvernexus
2013-12-01 04:28:22 +0000
984e322adcTweaked chair to be in perspective. Moved old image to classic imageset.
silvernexus
2013-11-25 23:42:08 +0000
e837c3be00Slightly adjusted hue of gold nuggets and reduced to 30 colors.
silvernexus
2013-11-25 23:18:28 +0000
72cbc07ce3New images for helmet of xray vision.
silvernexus
2013-11-08 03:09:52 +0000
45696de1c4Rotated frost shield to match standard lighting requirements.
silvernexus
2013-11-07 04:09:11 +0000
5744a5ce77Pixel cleanup on the dancing sword faces.
silvernexus
2013-11-07 03:54:07 +0000
1639a70078Added better shading to popcorn to give better depth. Reinstated old image to the classic image set.
silvernexus
2013-11-07 03:44:53 +0000
20cc5a5664Fixed lighting on small shield images. Added classic bronze small shield with old lighting.
silvernexus
2013-10-28 20:22:50 +0000
29f43f6164Redesigned small and large gold nuggets.
silvernexus
2013-10-27 13:53:54 +0000
f3f222983cAdded txture to lampost, making it not so eerily smooth.
silvernexus
2013-10-26 18:01:11 +0000
8600a6a3b6Add faces for various horns.
ryo_saeba
2013-08-11 18:23:28 +0000
c496b09155Fix 'sp' field for converters and add missing gold-> silver converter.
partmedia
2013-08-06 07:14:09 +0000
0662407712Make check and checkbook worthless.
partmedia
2013-08-04 12:53:42 +0000
90a5f8c3bdImprove checkbook and add new check type.
partmedia
2013-08-04 12:42:14 +0000