rjtanner
428d1c3bc7
Correct map entrance coordinates from world map to Darcap Potionship
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10754 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:01:47 +00:00
rjtanner
415f12fc42
Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10752 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 01:45:33 +00:00
rjtanner
efb267fc36
Redesign House of Healing so the interior somewhat matches the building exterior
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10741 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 01:23:12 +00:00
rjtanner
e0ef49543c
Insert missing ground tiles (grass) and lake tile to central area of Scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10731 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:07:23 +00:00
rjtanner
8f42751835
Update building name to match internal map name
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10730 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:05:54 +00:00
rjtanner
0c25575779
Move Puddings Place map to the Scorn Harbor - the acid using monsters in this map are too deadly and crual to new and unprepaired players
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10711 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:22:37 +00:00
rjtanner
317a03e333
Redesign Bob's Bakery in darcap/town2
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10695 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 06:52:05 +00:00
rjtanner
2980deaf81
Redesign of sages tower in darcap/town2 to make them individual maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 06:27:46 +00:00
rjtanner
24ae9f651b
Redesign of fisherhouses to make them individual maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10691 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 05:39:32 +00:00
rjtanner
40b06c1c0a
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10627 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-21 01:40:13 +00:00
rjtanner
6341fe8c9a
Update entrance coordinates from World map to Pygmy Forest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10277 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-08 00:03:17 +00:00
rjtanner
91a297c248
Apply scorncounty region to some of the maps surrounding Scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10231 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 01:16:59 +00:00
rjtanner
f72cf0fb7e
Apply regions to relevant world maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10230 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 01:01:59 +00:00
rjtanner
501f0d1d71
Made the structure names generic and similar since their is intent for the player to explore the entire area as part of the storyline and quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10229 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 00:40:42 +00:00
rjtanner
b9883e9c59
Map name updates for the Gates in Scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10226 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-30 01:48:20 +00:00
rjtanner
d9640e347f
Map name syntax change, Lord Butakis' Fortress -> Fortress of Lord Butakis
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10224 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-30 00:15:29 +00:00
rjtanner
d599ed06d1
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10210 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 00:34:13 +00:00
rjtanner
3ee4f83800
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 19:58:18 +00:00
rjtanner
3073b0db4c
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10205 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-27 05:14:45 +00:00
rjtanner
3b20798a3e
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10199 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 07:09:18 +00:00
rjtanner
c36c5b3b33
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner
7b7e79ff05
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10197 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 02:06:25 +00:00
rjtanner
15eb4bfa2f
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10185 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 06:24:13 +00:00
rjtanner
9928fe63a5
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10184 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 01:19:10 +00:00
rjtanner
3fda522055
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10181 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 00:54:52 +00:00
rjtanner
9d7238c7c7
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 22:28:06 +00:00
rjtanner
89c2b7511c
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:47:55 +00:00
rjtanner
05cd0be130
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner
bbb3f69aaf
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10143 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 22:39:30 +00:00
rjtanner
4ba3cc1562
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10140 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:48:39 +00:00
rjtanner
6ae7ed2977
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner
48f6e9fe9c
Resize maps and updated exit & entrance coordinates, updated world maps to reflect this change too
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10015 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-05 20:46:16 +00:00
rjtanner
5f14533b52
Resize maps to remove empty and unused space. Adjust map exit & entrance coordinates accordingly.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10001 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-05 05:35:55 +00:00
rjtanner
7f5e85d6d5
Updated entrance coordinates to Run-down Church
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9998 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-05 02:05:21 +00:00
rjtanner
3ab0e82991
Match building names to the map name they link to
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9982 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-03 01:32:22 +00:00
rjtanner
07833aa74e
Update entrance coordinates to Frost Keep (whalingoutpost/misc/castle1)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9972 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-02 01:39:37 +00:00
rjtanner
d32a9ad7fe
Re-designed (elemental) houses map; now each elemental house is a standalone map vs all of them being in the same map divided by walls. Also updated the world map for Darcap to use the new house maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9845 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 01:54:58 +00:00
rjtanner
5e612da628
Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-20 23:59:06 +00:00
ryo_saeba
50a2ed2c89
Fix name.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9744 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-16 07:48:27 +00:00
quinet
65348c5cc6
Changed the route of the ships between Navar, Darcap and Wolfsburg in a way
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that makes more sense according to the world map. This should be less
confusing for new players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9696 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 15:37:44 +00:00
quinet
c2dd185d6d
Changed the route of the ships between Scorn, Stoneville and Santo Dominion
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in a way that makes more sense according to the world map. This should be
less confusing for new players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9695 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 15:21:45 +00:00
quinet
181b79a468
Merged Darcap Circus into the world map world_116_102.
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Updated all exits of the affected maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 13:51:06 +00:00
ryo_saeba
4107525495
First pass to add lore to the town.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:02:22 +00:00
anmaster
5999771d7e
Resize some maps in whalingoutpost to use smaller size, they were really wasteful, update to worldmap in order to fix exits for the new sizes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9161 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 06:56:30 +00:00
anmaster
1511921f17
Fix some double ground in Darcap harbour.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9157 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-28 09:43:06 +00:00
anmaster
beb38c76cd
Change /azumauindo/misc/entrance1 to use a creator instead of a conveyor belt for the passes. Also means the map doesn't have to be so wide so had to update entrances/exits on worldmap too.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9156 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-28 08:22:13 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster
d09792c4c6
Workaround for cfrhg causing random maps when walking on gates to castle of Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9135 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-22 21:24:00 +00:00
ryo_saeba
21aef8389b
Navar university, first ground. Only one professor, but some lore already.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9109 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-19 21:09:19 +00:00
ryo_saeba
0b226ee63c
Totally unfinished, so move to unlinked.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8897 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-06 20:17:42 +00:00
ryo_saeba
c2e526595f
Commit patch #1817285 : Pet apartments, by anonymous submitter.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8696 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 12:27:52 +00:00
gros
071028da15
Introduced Part I of the Brewery Quest, replacing Newbie Tower.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8638 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-26 18:15:15 +00:00
rjtanner
193dd0419c
Patch [ 1817282 ] Almost new map -- Now a new map, Darcap Raffle 1
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8473 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-29 06:49:29 +00:00
ryo_saeba
823594cb2e
New small house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8405 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 23:14:44 +00:00
ryo_saeba
42c570889e
Name some houses.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8401 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 21:56:42 +00:00
ryo_saeba
0cb04a2c5b
Small cider house, not much to see yet.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8358 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 10:24:10 +00:00
rjtanner
f996d09474
Error in the last commit. Finally solve map warning about a random map without a message
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8352 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 05:51:16 +00:00
rjtanner
ebe5ef2a7a
Resolve map warning about a random map without a message
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8350 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 05:31:39 +00:00
rjtanner
61746929fe
Building name update (cider house -> Cider House) and removed a link to a map that currently is not in SVN (/scorn/misc/cider_house)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8347 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 04:47:50 +00:00
kbulgrien
6625686736
Fix mispelled "appartment" in various player visible data locations.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8324 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 19:02:31 +00:00
rjtanner
2d65e67300
Changes to make Mopoon's Weapon Shop entrance a little easier to see and obscure the entrance to the Chaos Lair - this is to revert back to how Lake Country used to look before recent changes with either client display, tile smoothing, etc.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8321 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 06:03:40 +00:00
ryo_saeba
e8e7424399
End of the Witherspoon ghost quest, some more fun.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 22:56:28 +00:00
rjtanner
9f901e3103
Updated the map/cave name for the Goblin Chieftan map that is part of the Scorn Royalty Quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8254 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 06:29:48 +00:00
gros
ea6c8af21e
Added the first part of the Heimser Brothers Quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8169 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 00:49:29 +00:00
eracc
9568432f5f
Add a quest that starts in Darcap. Quest was created by Chad Opperman
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cromagic@sbcglobal.net with minor fixes by me.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8084 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-03 23:47:30 +00:00
tchize
9052625c6c
undo woods convertion commit of 2 hours ago
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8050 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 22:35:43 +00:00
tchize
6e4c55c4eb
Convert woods to grass_only + woods 5
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8046 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 19:21:42 +00:00
tchize
ae73a16c1f
Massive change of grass based tiles to grass + another object above. Better result with smoothing
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8038 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 19:50:43 +00:00
tchize
1a7b67ee36
Updated maps, begin of quest of blood vampire
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8035 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 15:13:17 +00:00
kbulgrien
71e74f7500
- Replace Lighthouse arch with lighthouse_northwest arch and remove no longer
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needed light source.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8003 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:37:43 +00:00
kbulgrien
cb88daca7c
- Convert the lighthouse to the lighthouse_west arch.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8001 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:03:51 +00:00
kbulgrien
08a9787d87
- Replace s_city_tower arch with s_lighthouse since it is named Lighthouse.
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- Remove light sources since the lighthouse arch already has a glow radius.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7997 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 06:34:18 +00:00
kbulgrien
f1c03fa9f2
- Change woodfloor2/brush shoreline where the lighthouses sit.
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- Rework the town wall on the north by the lighthouse so two-tile high
lighthouse will not overlap the wall tile.
- Remove the light sources by the lighthouse since the lighthouse has a
glow_radius set in the arch.
- Smoothing fixes under docks where grass was smoothing into the water
(regression introduced in SVN revision 7746).
- Smoothing fixes on shoreline after introduction of lighthouse.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7980 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 05:15:48 +00:00
ryo_saeba
f160ec0d3a
Small quest, that may be expanded later. New manor outside Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:10:28 +00:00
kbulgrien
b6a71597ae
- Smoothing fix to make smoothing not cover over water tunnel and subsequent
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shoreline modification to avoid unsmoothed corner of shoreline.
- Remove unnecessary grass tile under hole.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7894 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-14 05:40:52 +00:00
kbulgrien
e001ad5070
- Replace board floor under pier with more appropriate ground pieces.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7746 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-08 15:11:41 +00:00
eracc
37308274e7
Add "Ye Olde Transport Shoppe" to Wolfsburg and update world map for same.
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Fix some errors with various buildings on the world map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7676 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 20:10:24 +00:00
eracc
13d9586428
Removed the silly and useless Wolfsburg "whorehouse".
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Added Wolfsburg apartment (buildable).
Added Wolfsburg buildshop.
Update world/world_128_109 with the new map info.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7672 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 00:26:27 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner
01e889ade7
Remove links to non-existant maps (or maps that are still in /unlinked)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7471 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:50:47 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
0bfa8e01c5
Set 'The Dean' mailbox in Navar to no_pick 1 so people can't pick it up
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7443 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 15:03:34 +00:00
rjtanner
d237255ece
Synchronize with branch - add missing eleveation, remove unused message and map name
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7409 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-27 23:48:22 +00:00
rjtanner
1030ecf2fe
Map name update (from MWizard to Tower of Sorcery) to match the referenced name in the Magic Mouth just inside the entrance (Mwizard0)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7347 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 20:42:16 +00:00
rjtanner
9b74b4eb95
Merge map names from trunk - renamed tower in world maps to Temple Justice in both trunk and branch
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7336 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-17 19:55:15 +00:00
akirschbaum
8c9a288e91
Convert absolute into relative map paths.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7147 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-15 07:26:06 +00:00
rjtanner
b8e0d6efca
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7131 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:37:45 +00:00
rjtanner
ff96262c2b
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7130 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:08:40 +00:00
rjtanner
5013d6df7d
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7129 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 01:39:21 +00:00
rjtanner
50cb90fd79
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7128 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 23:54:59 +00:00
rjtanner
159bf8a609
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba
3fe0dac0e9
Remove obsolete and invalid flag.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6780 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-16 21:16:27 +00:00
ryo_saeba
dc70f5216e
Scorn's Trappers, hidden in Scorn's port.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6356 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-27 10:13:00 +00:00
ryo_saeba
46316195f4
Sentrio's house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6352 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:05:33 +00:00
ryo_saeba
5022a9d638
House and underground tavern.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6351 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:04:34 +00:00
ryo_saeba
c0e9221014
Castle kitchen, password info when using correct name.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6349 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:03:06 +00:00
ryo_saeba
9ec02092c0
Small farm, with special chicken - don't bother'em.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6331 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-24 18:19:11 +00:00
ryo_saeba
4d3bc46f1d
Small empty house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6330 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-23 20:52:32 +00:00
ryo_saeba
d3d674d05b
Small house.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6329 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-23 20:19:16 +00:00
ryo_saeba
7d7507e830
Remove obsolete walk_o[n|ff] attribute.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6288 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 22:15:23 +00:00
akirschbaum
45d36cb162
Spelling corrections.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
ryo_saeba
a1b6e4de92
Small park.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6217 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-08 10:21:16 +00:00
ryo_saeba
3308dad503
Add Greyshield quest to bigworld.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6166 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-30 21:58:59 +00:00
ryo_saeba
5f1609c4f9
Wagon that should facilitate player's moving between towns.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6148 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-29 16:21:23 +00:00
ryo_saeba
93ee7c5d4b
Scripted house (in Navar), first version.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6063 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-18 20:46:51 +00:00
eracc
3f3eca1fb8
Add some light at the Brest transport point.
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Create new shop. A shop with transporters in Lone Town. This is the initial
version and will be modified as needed based on feedback.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5962 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:14:48 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
0597888502
Remove empty msg..endmsg values.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:43:51 +00:00
akirschbaum
77238600f0
Remove redundant empty msg..endmsg values.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5833 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:18:37 +00:00
eracc
0d247b4952
Fix the spot where guild portals send one near brest. Now contains a
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"landing pad" there with a road.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5769 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 23:30:42 +00:00
eracc
c620d87597
Fixed the shop entrance coordinates and removed the wall blocking the spell
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casting walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5746 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 01:43:09 +00:00
eracc
a049fd55fa
More fixes to Zorn Castle.
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Add a new shop to Brest that has a "cancellation booth" and "mana crystal"
booths (to recharge mana crystals.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5745 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 23:01:01 +00:00
eracc
7a14ffe9c8
Create and add another low level house for beginners starting in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5714 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 21:34:28 +00:00
rjtanner
c71facbe1a
Removed link to non-existant map, Morok Dun mines.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5654 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:55:33 +00:00
rjtanner
b2339b41cf
Map had a double entrance (or exit) on it, to a map that did not exist. Removed this reference as an invisible exit (or entrance) sends the player to the guard house map. Added a missing terrain tile beneath one of the buildings, too.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5653 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:53:22 +00:00
rjtanner
f160d30887
Removed link to non-existant map, downthewell. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5652 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:47:08 +00:00
rjtanner
0b463a711b
Removed links to non-existant maps, Rolando's house and Yolanda's House in SE Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5651 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:42:31 +00:00
rjtanner
e3bfe5be7a
Map had a double entrance (or exit) on it, to a map that did not exist. Removed this reference as an invisible exit (or entrance) sends the player to the guard house map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5645 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 04:08:06 +00:00
rjtanner
2a395d0e51
Missed this in the last commit. Removed a link in world map to missing map - Smugglers Ship outside of Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5642 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 03:46:59 +00:00
rjtanner
a14f9e4314
Update world map reference to Adobe House in Navar. Remove links in world maps to missing maps - Lonely Hut in Wolfsburg, Smugglers Lair and Smugglers Ship outside of Navar. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5641 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 03:45:30 +00:00
rjtanner
7fd475bd30
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5636 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 01:01:43 +00:00
kbulgrien
8b53ae406c
- Controling -> Controlling
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- Linebreak removed from msg text.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5630 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 03:13:19 +00:00
rjtanner
77ecb24e98
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
rjtanner
5c3dc5f16a
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
rjtanner
a5651e73b1
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5609 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 01:49:09 +00:00
rjtanner
af5fe2c2ab
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5591 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:00:33 +00:00
rjtanner
7d785d4cbc
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are from Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5587 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:48:14 +00:00
rjtanner
b40118ffca
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:21:14 +00:00
rjtanner
94aeb373aa
Fixed the broken path error for the Sport Center, it's now accessible again.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5581 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-21 02:10:49 +00:00
rjtanner
6eb56d4b8b
Updated the entrance coordinates from Lake Country world map to Mopoon's Weapon shop, as my earlier fix 'dropped' the player at the wrong location in the shop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5579 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-20 01:35:43 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner
04c9eb7f7a
Skud Tower was surrounded my mountain tiles that were impossible to pass by any means available to players, made a small change (made a mountain tile 'passable') so people can once again access this map. Other changes are Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5570 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:12:57 +00:00
rjtanner
8008a687ca
Made the Sport Center available again in Brest. Also updated maps files in Brest to better match the actual map name (vs unnamed or the file name.) Other changes are Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5568 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:08:06 +00:00
rjtanner
7dc3f0542a
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
rjtanner
068db43a96
Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
rjtanner
1a499e2307
Updated this map (Santo Dominion) so that many of the linked maps no longer generate '0 destination coordinates' warnings in the server log. RJT, Feb-04-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5378 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-05 03:27:55 +00:00
rjtanner
f8df0a2ea7
Missed including world_104_115 (shop area of Scorn) in previous commit. RJT, Feb-03-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5361 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 07:14:48 +00:00
rjtanner
f805efa2d4
New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
qal21
e22a8a62ab
Rename 'jesus weeping' to 'Valriel weeping' in world_105_113.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5019 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-09 14:24:16 +00:00
qal21
de6c7764f8
Add undead shaft and pirate mansion maps to svn. Created by Brad Reilly.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5002 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 19:44:43 +00:00
qal21
7eeea86ac4
Remove pirate's den from scorn sign. Patch courtsey of Kevin R. Bulgrien.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4900 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-09 01:24:58 +00:00
eracc
de7bbfe5f1
Cosmetic changes to Scorn portgate to make it look like the East gate.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4846 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-26 22:28:57 +00:00
eracc
e44f53750e
Add shop names to the shop icons for the shops in Brest. They were all
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originally just called "shop".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4818 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-20 16:26:49 +00:00
eracc
4560b1b851
World map updated to add tavern where players can get information about
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Irritable Zorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4809 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 22:58:47 +00:00
k_ahlers
e03837fdcd
Fixed bug #1528016 sf.net-tracker
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4755 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 07:32:40 +00:00
akirschbaum
09fcf1c1ef
Fix typo in region "portjoseph"; bug #1518392 by Kevin R. Bulgrien.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4671 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-06 22:03:35 +00:00
mwedel
203495ef74
Add new easy house maps.
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MSW 2006-06-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4647 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-25 06:48:34 +00:00
mwedel
5d50b45c31
Add a couple TRANSPORT boats for people to sail around with.
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MSW 2006-02-06
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4429 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-07 08:03:17 +00:00
cavesomething
add599b4ca
change the scale on world maps to one chain per tile
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4414 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-01 14:47:10 +00:00
mikeeusa
f2b41c2268
applying navar barn to navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4341 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 20:54:16 +00:00
mikeeusa
ce38e5af56
applying barn2_northwest to darcap
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4313 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 06:38:30 +00:00
mikeeusa
380a5b64fe
Jail for navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4273 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-04 03:10:49 +00:00
mikeeusa
2b8dc560a0
Style to darcap
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4233 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 19:12:32 +00:00
mikeeusa
e81199324e
azamuindo quest working on
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4217 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 06:59:55 +00:00
mikeeusa
026cf9237d
working on azamuindo quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4201 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 22:03:18 +00:00
mikeeusa
dbe0a44518
Working on quest, starts in azumauindo
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4194 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 06:08:29 +00:00
mikeeusa
a828f40b4d
working on the quest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4187 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 07:38:40 +00:00
mikeeusa
a4f90dd0a8
Added foodshop to scorn
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4176 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 07:02:56 +00:00
mikeeusa
04cc09d64c
Applying the new fant inn archtype to brest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4171 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-20 16:50:16 +00:00
mikeeusa
145eb7e346
Starting work on a castle in antartica
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4155 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-17 07:57:02 +00:00
mikeeusa
9a03e77552
Adding navarish capitalhold to navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4150 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:27:36 +00:00
mikeeusa
b345d8b982
Adding navarish capitalhold to navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4149 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:22:55 +00:00
mikeeusa
337787603e
Adding navarish capitalhold to navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4148 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:16:52 +00:00
mikeeusa
72e747ff56
Adding navarish capitalhold to navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4147 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:01:59 +00:00
mikeeusa
62db71ebe7
Applying new navarish bank arch to world map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4145 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 05:38:18 +00:00
mikeeusa
beb62459e7
Maps: making tower of illusion exit consistent with the world again
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4141 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 04:59:00 +00:00
mikeeusa
8fe3803360
Maps: Added a new guild to azumauindo called Zaseki Dzuki Ryoku, which means Seat To Power, for you anime fans ... now you know! (what ryoku means, yes they named some female anime char 'power' and then put said char in a retarded love triangle with a man who couldnt choose to have both of them but, rather, fell into their trap of 'you must only choose one'... on another note both of said ficticious females were centuries old at least... yeah they haven't been around the block a few...)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4140 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 04:46:40 +00:00
mikeeusa
785ba079ed
MapZ: Applying cave's shop header patch for wolfsburg dept store to the Consumer Value Store on the interwebnet (CVS)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4137 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 03:38:02 +00:00
mikeeusa
03156d0bf3
Maps: more theather in navar stuff
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4130 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 17:28:16 +00:00
akirschbaum
2564221647
Convert absolute map tiling paths to relative paths.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4126 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 10:01:28 +00:00
akirschbaum
8db413a433
Fix incorrectly set blocking/nonblocking sea tiles; one of them did allow to cast spells.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4117 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 18:22:54 +00:00
akirschbaum
e3d97d6856
Remove '//' from path names.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4103 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 18:02:10 +00:00
mikeeusa
9fd4a304d7
Navar area: added some mysterious rand maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4096 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 19:33:32 +00:00
mikeeusa
392811c719
Navar area: added some mysterious rand maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4095 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 19:20:22 +00:00
mikeeusa
debe0444cf
maps Changing antartica's light house to use keteche's new snowy lighthouse arch
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4071 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 16:29:24 +00:00
mikeeusa
478be4602f
More theater stuff for navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4054 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 23:58:08 +00:00
mikeeusa
462bfa14c4
Build shop in azumauindo
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4052 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 19:52:30 +00:00
mikeeusa
d7f0d12340
More theater stuff for navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4051 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 18:31:25 +00:00
mikeeusa
addf3fcf98
azamuindo edits
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4048 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 02:51:07 +00:00
mikeeusa
a38dfa7567
Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4046 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-25 21:55:45 +00:00
mikeeusa
5e71d99067
maps: made the townhouse in brest use the _fant arch
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4011 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 15:44:20 +00:00
eracc
5b475d8ffa
Add Acme Inc. build shop on world map in Brest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3988 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 19:30:14 +00:00
eracc
255c37c4da
Adding Brest Town House to world map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3974 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 03:14:36 +00:00
eracc
204026b2d0
Adding Lake Country dragon hangar to world map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3916 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-20 01:19:49 +00:00
eracc
eb9f4e2ce6
Update world map to add road and dragon hangar building.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3889 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-17 22:34:53 +00:00
eracc
da84c578f0
Missed a spot where there should have been a "No Spells" tile. Fixed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3887 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-17 20:32:06 +00:00
mikeeusa
54bd86f5e5
world_104_115
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3870 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-14 21:20:34 +00:00
bbotbuilder
f9942153b4
Set "Guild Houses Inc."'s exit coords, so that the server won't give a
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warning about it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3859 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-11 20:45:08 +00:00
mikeeusa
eb5b64d597
CVS: maps-bigworld: added IPO and tradecenter to brest (small loghouses next to inn)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3811 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 05:49:58 +00:00
akirschbaum
598a17bdd9
Fix incorrect exit coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
akirschbaum
fba4a15dda
Fix exit coordinates for slave_pit2 to not drop players into a void.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3771 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 23:38:23 +00:00
mikeeusa
7a92288886
CVS: maps-bigworld: added the scorn trade center so it isn't taken for an empty lot again :P the trade center has recently been under abit of development so I'm putting it in the top level mlab dir for now (and so all the exits work) the region is set to scorn thus who will display properly etc, feel free to move it to an mlab dir under scorn (perhapse shops/mlab/ ? )
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3731 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-29 02:29:06 +00:00
mikeeusa
b16a8fc311
CVS: maps-bigworld: moved reiser's house from reserved spot for the trade center over to behind the city hall, i'll upload the trade center after this, it's region is set to scorn so will appear properly on who
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3729 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-29 02:12:12 +00:00
mikeeusa
fd60a22658
CVS: maps-bigworld: added another underground area to antartica
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3724 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-28 00:58:04 +00:00
mikeeusa
37e2d74534
CVS: maps-bigworld: added another underground area to antartica
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3722 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-28 00:43:52 +00:00
mikeeusa
acf7089485
added a potion shop to azumauindo
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3713 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-26 01:45:19 +00:00
eracc
52ee3a9d91
Added a gaggle of wyvern's near dragon TC entrance.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3704 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 18:32:50 +00:00
eracc
912a8b0965
Added two bands of wandering ogre's and ogre hero's near humanoid TC
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entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3703 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 18:24:27 +00:00
eracc
0ab3097139
Added a band of marauding demons and fiends near demon TC entrance.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3702 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 18:15:48 +00:00
eracc
9e8be579b1
Added two bands of maurauding skeletal crews near the undead TC entrance.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3701 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 17:47:17 +00:00
mikeeusa
17c9ee1ae4
CVS: maps-bigworld: azumauindo: added small apartment to ranbounagisatoshi
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3690 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-22 02:19:23 +00:00
mikeeusa
0ae0fc9d82
CVS: maps-bigworld azumauindo: added a trade center to ranbounagisatoshi
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3684 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-21 06:43:54 +00:00
mikeeusa
03ff5c8609
CVS: maps-bigworld azumauindo: added groupshop maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3679 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 06:06:38 +00:00
mikeeusa
bb71ff500c
Moving 'antartica' more southerly so it never thaws as previous
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3677 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 00:21:36 +00:00
mikeeusa
3c27ce7355
CVS maps-bigworld commit, whalingpost and antartica maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3664 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 22:39:45 +00:00
akirschbaum
ceebe32c03
Fix tiling.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3644 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 22:01:51 +00:00
akirschbaum
d5429e6bf0
Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3640 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 21:27:29 +00:00
eracc
05329a8775
Following the lead of akirschbaum and hiding beneath the terrain invisible
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tiles that are supposed to remain unseen.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3598 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 19:43:59 +00:00
k_ahlers
4ca70f1cb6
k_ahlers: Changed building in Darcap to castle and linked it with the forgotten-town maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3465 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 22:43:26 +00:00
ryo_saeba
387352618c
Map on tracker, #1239566 by Knut Ahlers
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3463 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 17:30:29 +00:00
temitchell
59089f696f
replace instances of s_bridge with stonebridge arches
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3425 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 14:43:23 +00:00
eracc
bfc6bab5ff
Fix area around Lord Ludo tower to stop ddoor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3382 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-16 16:28:41 +00:00
eracc
4e227720e8
Changed entrance to brest.inn for cosmetic reasons. Removed the odd, and
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totally incongruous, invisible light sources and added "Street Lamps".
Modified the payment altar for "Lord Ludo" tower.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3376 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-09 04:09:14 +00:00
eracc
c0ec7cda14
Added a road to another high level TC.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3368 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 20:44:25 +00:00
eracc
33c7d7fa3b
Added sign and road to one of the high level TCs.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3366 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 05:48:23 +00:00
eracc
245587d5bf
Added sign and road to TC.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3364 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-06 21:11:39 +00:00
eracc
07a35f2ee1
Added a road to one of the high level training centers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3360 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-06 03:04:06 +00:00
temitchell
ca371a79b5
edits to greenway maps
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- add new entry points
- edit entrances (making random maps less deep but more dangerous)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3358 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-04 15:31:30 +00:00
eracc
e331d6b4ed
Update for TC road.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3355 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-01 21:11:02 +00:00
eracc
38eca5cbfe
Fixed some errors I made that prevented players from reaching the TC.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3348 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-01 03:47:25 +00:00
eracc
e7c40657ea
Part of the Training Center move.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3345 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 04:37:01 +00:00
eracc
73a628be44
Part of the Training Center move.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3344 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 03:58:15 +00:00
eracc
fd4f048a51
Part of the Training Center move.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3343 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 01:07:39 +00:00
eracc
3b3a853444
Part of the Training Center move.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3338 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-30 23:13:44 +00:00
eracc
216e0bc11a
Entrance to part of low level TC moved to this map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3325 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 03:14:55 +00:00
eracc
e07724d57f
Closed the TC in Scorn. Map modified to reflect status.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3324 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 03:13:03 +00:00
akirschbaum
82c994ec29
Add proper names to buildings.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3318 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:23:54 +00:00
eracc
5771e041ac
Several maps updated and never committed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3299 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:06:28 +00:00
bbotbuilder
0bcf17366a
Commit of mikeeusa's "fareast" patch to add a "japan-like" area.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3276 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-20 20:42:56 +00:00
cavesomething
d453a464af
some region definition updates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3235 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-28 14:53:19 +00:00
mwedel
cc46ad1bf2
Add difficulty_increase 0.5 to mushroom quest - this puts it more
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in line with the difficulty of the final map and where it is in the
sceme of all the scorn knighthood quests.
MSW 2005-04-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3199 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-14 07:02:56 +00:00
temitchell
452f59c1e5
Add mlab tavern and tower to Navar.
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- added some walls to tavernb3 and some floors to tavern3
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3185 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-04 00:24:54 +00:00
temitchell
e12d135010
Add new Scorn quest by huhanhi. Sourceforge tracker #1175030 .
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3184 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-03 23:30:36 +00:00
cavesomething
d50508cba7
region updates for some maps in navar and brest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3172 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-23 21:02:46 +00:00
majorwoo
0a703ab788
New Brest look from mikeeusa
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3158 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-21 02:59:02 +00:00
majorwoo
227520dc4d
This is the new teamwar map, and modified world map with the entrance
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3155 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-20 22:35:37 +00:00
akirschbaum
83dc93f345
Fix exit destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3145 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-17 18:20:22 +00:00
akirschbaum
86ce004c23
Fix spelling errors.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3144 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-16 21:39:47 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell
c707704948
removing mlab from scorn (upstream has moved to Navar)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3137 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 05:24:16 +00:00
temitchell
62fe935138
- oops make apartment unique exit
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3136 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 01:20:06 +00:00
temitchell
2d975a70f7
add private apartment exit to Navar maps (but not apartment maps yet)
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move exits for two dungeons
add buildshop
Change requires updated arches as of 2005/03/13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3134 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 22:32:48 +00:00
temitchell
d0fdf7199e
Patch in elevation from origiunal bigworld maps - fix mountains
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(wasteland -> mountain5)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3124 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 03:58:45 +00:00
temitchell
ca36990223
Move Pirate Den to Wolfsburg
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3123 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-12 09:50:42 +00:00
ryo_saeba
d8ae17c273
Commit changes by Mikeeusa
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3105 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-07 21:52:08 +00:00
temitchell
9990343a36
-modify Navar maps to use new style walls and buildings (thanks to
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Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar
-remember to update your arches...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-28 05:55:37 +00:00
temitchell
1c6fbf93d7
- fix typos on troll bridge, add mid level random map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3066 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-13 00:26:07 +00:00
temitchell
ab2c41388a
Add a few random low level 'sporting' caves near Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3051 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-22 21:18:45 +00:00
salathar
e0b32ceeaa
Fix giant oak tree teleporting players on top of water
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2996 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-28 07:38:44 +00:00