Commit Graph

550 Commits (276e7aed9702b801a75db5c45818af5e2150ca19)

Author SHA1 Message Date
rjtanner 428d1c3bc7 Correct map entrance coordinates from world map to Darcap Potionship
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10754 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 05:01:47 +00:00
rjtanner 415f12fc42 Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10752 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 01:45:33 +00:00
rjtanner efb267fc36 Redesign House of Healing so the interior somewhat matches the building exterior
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10741 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 01:23:12 +00:00
rjtanner e0ef49543c Insert missing ground tiles (grass) and lake tile to central area of Scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10731 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:07:23 +00:00
rjtanner 8f42751835 Update building name to match internal map name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10730 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 02:05:54 +00:00
rjtanner 0c25575779 Move Puddings Place map to the Scorn Harbor - the acid using monsters in this map are too deadly and crual to new and unprepaired players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10711 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-25 03:22:37 +00:00
rjtanner 317a03e333 Redesign Bob's Bakery in darcap/town2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10695 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 06:52:05 +00:00
rjtanner 2980deaf81 Redesign of sages tower in darcap/town2 to make them individual maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 06:27:46 +00:00
rjtanner 24ae9f651b Redesign of fisherhouses to make them individual maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10691 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-24 05:39:32 +00:00
rjtanner 40b06c1c0a Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10627 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-21 01:40:13 +00:00
rjtanner 6341fe8c9a Update entrance coordinates from World map to Pygmy Forest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10277 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-08 00:03:17 +00:00
rjtanner 91a297c248 Apply scorncounty region to some of the maps surrounding Scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10231 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 01:16:59 +00:00
rjtanner f72cf0fb7e Apply regions to relevant world maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10230 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 01:01:59 +00:00
rjtanner 501f0d1d71 Made the structure names generic and similar since their is intent for the player to explore the entire area as part of the storyline and quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10229 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 00:40:42 +00:00
rjtanner b9883e9c59 Map name updates for the Gates in Scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10226 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-30 01:48:20 +00:00
rjtanner d9640e347f Map name syntax change, Lord Butakis' Fortress -> Fortress of Lord Butakis
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10224 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-30 00:15:29 +00:00
rjtanner d599ed06d1 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10210 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 00:34:13 +00:00
rjtanner 3ee4f83800 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 19:58:18 +00:00
rjtanner 3073b0db4c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10205 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-27 05:14:45 +00:00
rjtanner 3b20798a3e (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10199 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 07:09:18 +00:00
rjtanner c36c5b3b33 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner 7b7e79ff05 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10197 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 02:06:25 +00:00
rjtanner 15eb4bfa2f (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10185 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 06:24:13 +00:00
rjtanner 9928fe63a5 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10184 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 01:19:10 +00:00
rjtanner 3fda522055 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10181 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 00:54:52 +00:00
rjtanner 9d7238c7c7 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 22:28:06 +00:00
rjtanner 89c2b7511c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:47:55 +00:00
rjtanner 05cd0be130 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner bbb3f69aaf (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10143 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 22:39:30 +00:00
rjtanner 4ba3cc1562 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10140 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:48:39 +00:00
rjtanner 6ae7ed2977 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner 48f6e9fe9c Resize maps and updated exit & entrance coordinates, updated world maps to reflect this change too
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10015 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-05 20:46:16 +00:00
rjtanner 5f14533b52 Resize maps to remove empty and unused space. Adjust map exit & entrance coordinates accordingly.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10001 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-05 05:35:55 +00:00
rjtanner 7f5e85d6d5 Updated entrance coordinates to Run-down Church
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9998 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-05 02:05:21 +00:00
rjtanner 3ab0e82991 Match building names to the map name they link to
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9982 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-03 01:32:22 +00:00
rjtanner 07833aa74e Update entrance coordinates to Frost Keep (whalingoutpost/misc/castle1)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9972 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-02 01:39:37 +00:00
rjtanner d32a9ad7fe Re-designed (elemental) houses map; now each elemental house is a standalone map vs all of them being in the same map divided by walls. Also updated the world map for Darcap to use the new house maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9845 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 01:54:58 +00:00
rjtanner 5e612da628 Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-20 23:59:06 +00:00
ryo_saeba 50a2ed2c89 Fix name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9744 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-16 07:48:27 +00:00
quinet 65348c5cc6 Changed the route of the ships between Navar, Darcap and Wolfsburg in a way
that makes more sense according to the world map.  This should be less
confusing for new players.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9696 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 15:37:44 +00:00
quinet c2dd185d6d Changed the route of the ships between Scorn, Stoneville and Santo Dominion
in a way that makes more sense according to the world map.  This should be
less confusing for new players.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9695 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 15:21:45 +00:00
quinet 181b79a468 Merged Darcap Circus into the world map world_116_102.
Updated all exits of the affected maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 13:51:06 +00:00
ryo_saeba 4107525495 First pass to add lore to the town.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 22:02:22 +00:00
anmaster 5999771d7e Resize some maps in whalingoutpost to use smaller size, they were really wasteful, update to worldmap in order to fix exits for the new sizes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9161 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 06:56:30 +00:00
anmaster 1511921f17 Fix some double ground in Darcap harbour.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9157 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-28 09:43:06 +00:00
anmaster beb38c76cd Change /azumauindo/misc/entrance1 to use a creator instead of a conveyor belt for the passes. Also means the map doesn't have to be so wide so had to update entrances/exits on worldmap too.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9156 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-28 08:22:13 +00:00
anmaster f4effab867 Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster d09792c4c6 Workaround for cfrhg causing random maps when walking on gates to castle of Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9135 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-22 21:24:00 +00:00
ryo_saeba 21aef8389b Navar university, first ground. Only one professor, but some lore already.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9109 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-19 21:09:19 +00:00
ryo_saeba 0b226ee63c Totally unfinished, so move to unlinked.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8897 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-06 20:17:42 +00:00
ryo_saeba c2e526595f Commit patch #1817285: Pet apartments, by anonymous submitter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8696 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 12:27:52 +00:00
gros 071028da15 Introduced Part I of the Brewery Quest, replacing Newbie Tower.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8638 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-26 18:15:15 +00:00
rjtanner 193dd0419c Patch [ 1817282 ] Almost new map -- Now a new map, Darcap Raffle 1
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8473 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-29 06:49:29 +00:00
ryo_saeba 823594cb2e New small house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8405 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 23:14:44 +00:00
ryo_saeba 42c570889e Name some houses.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8401 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 21:56:42 +00:00
ryo_saeba 0cb04a2c5b Small cider house, not much to see yet.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8358 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 10:24:10 +00:00
rjtanner f996d09474 Error in the last commit. Finally solve map warning about a random map without a message
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8352 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 05:51:16 +00:00
rjtanner ebe5ef2a7a Resolve map warning about a random map without a message
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8350 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 05:31:39 +00:00
rjtanner 61746929fe Building name update (cider house -> Cider House) and removed a link to a map that currently is not in SVN (/scorn/misc/cider_house)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8347 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 04:47:50 +00:00
kbulgrien 6625686736 Fix mispelled "appartment" in various player visible data locations.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8324 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 19:02:31 +00:00
rjtanner 2d65e67300 Changes to make Mopoon's Weapon Shop entrance a little easier to see and obscure the entrance to the Chaos Lair - this is to revert back to how Lake Country used to look before recent changes with either client display, tile smoothing, etc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8321 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 06:03:40 +00:00
ryo_saeba e8e7424399 End of the Witherspoon ghost quest, some more fun.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 22:56:28 +00:00
rjtanner 9f901e3103 Updated the map/cave name for the Goblin Chieftan map that is part of the Scorn Royalty Quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8254 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 06:29:48 +00:00
gros ea6c8af21e Added the first part of the Heimser Brothers Quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8169 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 00:49:29 +00:00
eracc 9568432f5f Add a quest that starts in Darcap. Quest was created by Chad Opperman
cromagic@sbcglobal.net with minor fixes by me.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8084 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-03 23:47:30 +00:00
tchize 9052625c6c undo woods convertion commit of 2 hours ago
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8050 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 22:35:43 +00:00
tchize 6e4c55c4eb Convert woods to grass_only + woods 5
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8046 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 19:21:42 +00:00
tchize ae73a16c1f Massive change of grass based tiles to grass + another object above. Better result with smoothing
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8038 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 19:50:43 +00:00
tchize 1a7b67ee36 Updated maps, begin of quest of blood vampire
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8035 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 15:13:17 +00:00
kbulgrien 71e74f7500 - Replace Lighthouse arch with lighthouse_northwest arch and remove no longer
needed light source.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8003 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:37:43 +00:00
kbulgrien cb88daca7c - Convert the lighthouse to the lighthouse_west arch.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8001 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:03:51 +00:00
kbulgrien 08a9787d87 - Replace s_city_tower arch with s_lighthouse since it is named Lighthouse.
- Remove light sources since the lighthouse arch already has a glow radius.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7997 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 06:34:18 +00:00
kbulgrien f1c03fa9f2 - Change woodfloor2/brush shoreline where the lighthouses sit.
- Rework the town wall on the north by the lighthouse so two-tile high
  lighthouse will not overlap the wall tile.
- Remove the light sources by the lighthouse since the lighthouse has a
  glow_radius set in the arch.
- Smoothing fixes under docks where grass was smoothing into the water
  (regression introduced in SVN revision 7746). 
- Smoothing fixes on shoreline after introduction of lighthouse.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7980 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 05:15:48 +00:00
ryo_saeba f160ec0d3a Small quest, that may be expanded later. New manor outside Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:10:28 +00:00
kbulgrien b6a71597ae - Smoothing fix to make smoothing not cover over water tunnel and subsequent
shoreline modification to avoid unsmoothed corner of shoreline.
- Remove unnecessary grass tile under hole.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7894 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-14 05:40:52 +00:00
kbulgrien e001ad5070 - Replace board floor under pier with more appropriate ground pieces.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7746 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-08 15:11:41 +00:00
eracc 37308274e7 Add "Ye Olde Transport Shoppe" to Wolfsburg and update world map for same.
Fix some errors with various buildings on the world map.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7676 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 20:10:24 +00:00
eracc 13d9586428 Removed the silly and useless Wolfsburg "whorehouse".
Added Wolfsburg apartment (buildable).
Added Wolfsburg buildshop.
Update world/world_128_109 with the new map info.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7672 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-03 00:26:27 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner 01e889ade7 Remove links to non-existant maps (or maps that are still in /unlinked)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7471 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:50:47 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 0bfa8e01c5 Set 'The Dean' mailbox in Navar to no_pick 1 so people can't pick it up
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7443 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 15:03:34 +00:00
rjtanner d237255ece Synchronize with branch - add missing eleveation, remove unused message and map name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7409 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-27 23:48:22 +00:00
rjtanner 1030ecf2fe Map name update (from MWizard to Tower of Sorcery) to match the referenced name in the Magic Mouth just inside the entrance (Mwizard0)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7347 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 20:42:16 +00:00
rjtanner 9b74b4eb95 Merge map names from trunk - renamed tower in world maps to Temple Justice in both trunk and branch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7336 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-17 19:55:15 +00:00
akirschbaum 8c9a288e91 Convert absolute into relative map paths.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7147 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-15 07:26:06 +00:00
rjtanner b8e0d6efca Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7131 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:37:45 +00:00
rjtanner ff96262c2b Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7130 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:08:40 +00:00
rjtanner 5013d6df7d Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7129 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 01:39:21 +00:00
rjtanner 50cb90fd79 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7128 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 23:54:59 +00:00
rjtanner 159bf8a609 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba 3fe0dac0e9 Remove obsolete and invalid flag.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6780 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-16 21:16:27 +00:00
ryo_saeba dc70f5216e Scorn's Trappers, hidden in Scorn's port.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6356 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-27 10:13:00 +00:00
ryo_saeba 46316195f4 Sentrio's house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6352 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:05:33 +00:00
ryo_saeba 5022a9d638 House and underground tavern.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6351 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:04:34 +00:00
ryo_saeba c0e9221014 Castle kitchen, password info when using correct name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6349 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:03:06 +00:00
ryo_saeba 9ec02092c0 Small farm, with special chicken - don't bother'em.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6331 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-24 18:19:11 +00:00
ryo_saeba 4d3bc46f1d Small empty house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6330 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-23 20:52:32 +00:00
ryo_saeba d3d674d05b Small house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6329 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-23 20:19:16 +00:00
ryo_saeba 7d7507e830 Remove obsolete walk_o[n|ff] attribute.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6288 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 22:15:23 +00:00
akirschbaum 45d36cb162 Spelling corrections.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
ryo_saeba a1b6e4de92 Small park.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6217 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-08 10:21:16 +00:00
ryo_saeba 3308dad503 Add Greyshield quest to bigworld.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6166 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-30 21:58:59 +00:00
ryo_saeba 5f1609c4f9 Wagon that should facilitate player's moving between towns.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6148 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-29 16:21:23 +00:00
ryo_saeba 93ee7c5d4b Scripted house (in Navar), first version.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6063 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-18 20:46:51 +00:00
eracc 3f3eca1fb8 Add some light at the Brest transport point.
Create new shop. A shop with transporters in Lone Town. This is the initial
version and will be modified as needed based on feedback.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5962 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:14:48 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 0597888502 Remove empty msg..endmsg values.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:43:51 +00:00
akirschbaum 77238600f0 Remove redundant empty msg..endmsg values.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5833 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:18:37 +00:00
eracc 0d247b4952 Fix the spot where guild portals send one near brest. Now contains a
"landing pad" there with a road.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5769 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 23:30:42 +00:00
eracc c620d87597 Fixed the shop entrance coordinates and removed the wall blocking the spell
casting walls.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5746 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 01:43:09 +00:00
eracc a049fd55fa More fixes to Zorn Castle.
Add a new shop to Brest that has a "cancellation booth" and "mana crystal"
booths (to recharge mana crystals.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5745 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 23:01:01 +00:00
eracc 7a14ffe9c8 Create and add another low level house for beginners starting in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5714 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 21:34:28 +00:00
rjtanner c71facbe1a Removed link to non-existant map, Morok Dun mines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5654 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:55:33 +00:00
rjtanner b2339b41cf Map had a double entrance (or exit) on it, to a map that did not exist. Removed this reference as an invisible exit (or entrance) sends the player to the guard house map. Added a missing terrain tile beneath one of the buildings, too.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5653 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:53:22 +00:00
rjtanner f160d30887 Removed link to non-existant map, downthewell. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5652 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:47:08 +00:00
rjtanner 0b463a711b Removed links to non-existant maps, Rolando's house and Yolanda's House in SE Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5651 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-03 01:42:31 +00:00
rjtanner e3bfe5be7a Map had a double entrance (or exit) on it, to a map that did not exist. Removed this reference as an invisible exit (or entrance) sends the player to the guard house map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5645 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 04:08:06 +00:00
rjtanner 2a395d0e51 Missed this in the last commit. Removed a link in world map to missing map - Smugglers Ship outside of Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5642 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 03:46:59 +00:00
rjtanner a14f9e4314 Update world map reference to Adobe House in Navar. Remove links in world maps to missing maps - Lonely Hut in Wolfsburg, Smugglers Lair and Smugglers Ship outside of Navar. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5641 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 03:45:30 +00:00
rjtanner 7fd475bd30 Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5636 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 01:01:43 +00:00
kbulgrien 8b53ae406c - Controling -> Controlling
- Linebreak removed from msg text.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5630 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 03:13:19 +00:00
rjtanner 77ecb24e98 Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
rjtanner 5c3dc5f16a Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
rjtanner a5651e73b1 Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5609 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 01:49:09 +00:00
rjtanner af5fe2c2ab Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5591 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:00:33 +00:00
rjtanner 7d785d4cbc Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are from Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5587 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:48:14 +00:00
rjtanner b40118ffca Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:21:14 +00:00
rjtanner 94aeb373aa Fixed the broken path error for the Sport Center, it's now accessible again.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5581 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-21 02:10:49 +00:00
rjtanner 6eb56d4b8b Updated the entrance coordinates from Lake Country world map to Mopoon's Weapon shop, as my earlier fix 'dropped' the player at the wrong location in the shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5579 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-20 01:35:43 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner 04c9eb7f7a Skud Tower was surrounded my mountain tiles that were impossible to pass by any means available to players, made a small change (made a mountain tile 'passable') so people can once again access this map. Other changes are Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5570 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:12:57 +00:00
rjtanner 8008a687ca Made the Sport Center available again in Brest. Also updated maps files in Brest to better match the actual map name (vs unnamed or the file name.) Other changes are Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5568 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:08:06 +00:00
rjtanner 7dc3f0542a Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
rjtanner 068db43a96 Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
rjtanner 1a499e2307 Updated this map (Santo Dominion) so that many of the linked maps no longer generate '0 destination coordinates' warnings in the server log. RJT, Feb-04-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5378 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-05 03:27:55 +00:00
rjtanner f8df0a2ea7 Missed including world_104_115 (shop area of Scorn) in previous commit. RJT, Feb-03-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5361 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 07:14:48 +00:00
rjtanner f805efa2d4 New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
qal21 e22a8a62ab Rename 'jesus weeping' to 'Valriel weeping' in world_105_113.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5019 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-09 14:24:16 +00:00
qal21 de6c7764f8 Add undead shaft and pirate mansion maps to svn. Created by Brad Reilly.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5002 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 19:44:43 +00:00
qal21 7eeea86ac4 Remove pirate's den from scorn sign. Patch courtsey of Kevin R. Bulgrien.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4900 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-09 01:24:58 +00:00
eracc de7bbfe5f1 Cosmetic changes to Scorn portgate to make it look like the East gate.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4846 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-26 22:28:57 +00:00
eracc e44f53750e Add shop names to the shop icons for the shops in Brest. They were all
originally just called "shop".


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4818 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-20 16:26:49 +00:00
eracc 4560b1b851 World map updated to add tavern where players can get information about
Irritable Zorn.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4809 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-19 22:58:47 +00:00
k_ahlers e03837fdcd Fixed bug #1528016 sf.net-tracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4755 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 07:32:40 +00:00
akirschbaum 09fcf1c1ef Fix typo in region "portjoseph"; bug #1518392 by Kevin R. Bulgrien.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4671 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-06 22:03:35 +00:00
mwedel 203495ef74 Add new easy house maps.
MSW 2006-06-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4647 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-25 06:48:34 +00:00
mwedel 5d50b45c31 Add a couple TRANSPORT boats for people to sail around with.
MSW 2006-02-06


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4429 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-07 08:03:17 +00:00
cavesomething add599b4ca change the scale on world maps to one chain per tile
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4414 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-01 14:47:10 +00:00
mikeeusa f2b41c2268 applying navar barn to navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4341 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 20:54:16 +00:00
mikeeusa ce38e5af56 applying barn2_northwest to darcap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4313 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 06:38:30 +00:00
mikeeusa 380a5b64fe Jail for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4273 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-04 03:10:49 +00:00
mikeeusa 2b8dc560a0 Style to darcap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4233 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 19:12:32 +00:00
mikeeusa e81199324e azamuindo quest working on
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4217 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 06:59:55 +00:00
mikeeusa 026cf9237d working on azamuindo quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4201 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 22:03:18 +00:00
mikeeusa dbe0a44518 Working on quest, starts in azumauindo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4194 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 06:08:29 +00:00
mikeeusa a828f40b4d working on the quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4187 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-23 07:38:40 +00:00
mikeeusa a4f90dd0a8 Added foodshop to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4176 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 07:02:56 +00:00
mikeeusa 04cc09d64c Applying the new fant inn archtype to brest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4171 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-20 16:50:16 +00:00
mikeeusa 145eb7e346 Starting work on a castle in antartica
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4155 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-17 07:57:02 +00:00
mikeeusa 9a03e77552 Adding navarish capitalhold to navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4150 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:27:36 +00:00
mikeeusa b345d8b982 Adding navarish capitalhold to navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4149 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:22:55 +00:00
mikeeusa 337787603e Adding navarish capitalhold to navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4148 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:16:52 +00:00
mikeeusa 72e747ff56 Adding navarish capitalhold to navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4147 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 19:01:59 +00:00
mikeeusa 62db71ebe7 Applying new navarish bank arch to world map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4145 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 05:38:18 +00:00
mikeeusa beb62459e7 Maps: making tower of illusion exit consistent with the world again
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4141 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 04:59:00 +00:00
mikeeusa 8fe3803360 Maps: Added a new guild to azumauindo called Zaseki Dzuki Ryoku, which means Seat To Power, for you anime fans ... now you know! (what ryoku means, yes they named some female anime char 'power' and then put said char in a retarded love triangle with a man who couldnt choose to have both of them but, rather, fell into their trap of 'you must only choose one'... on another note both of said ficticious females were centuries old at least... yeah they haven't been around the block a few...)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4140 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 04:46:40 +00:00
mikeeusa 785ba079ed MapZ: Applying cave's shop header patch for wolfsburg dept store to the Consumer Value Store on the interwebnet (CVS)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4137 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-15 03:38:02 +00:00
mikeeusa 03156d0bf3 Maps: more theather in navar stuff
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4130 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 17:28:16 +00:00
akirschbaum 2564221647 Convert absolute map tiling paths to relative paths.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4126 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-11 10:01:28 +00:00
akirschbaum 8db413a433 Fix incorrectly set blocking/nonblocking sea tiles; one of them did allow to cast spells.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4117 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 18:22:54 +00:00
akirschbaum e3d97d6856 Remove '//' from path names.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4103 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-08 18:02:10 +00:00
mikeeusa 9fd4a304d7 Navar area: added some mysterious rand maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4096 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 19:33:32 +00:00
mikeeusa 392811c719 Navar area: added some mysterious rand maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4095 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-07 19:20:22 +00:00
mikeeusa debe0444cf maps Changing antartica's light house to use keteche's new snowy lighthouse arch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4071 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 16:29:24 +00:00
mikeeusa 478be4602f More theater stuff for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4054 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 23:58:08 +00:00
mikeeusa 462bfa14c4 Build shop in azumauindo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4052 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 19:52:30 +00:00
mikeeusa d7f0d12340 More theater stuff for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4051 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 18:31:25 +00:00
mikeeusa addf3fcf98 azamuindo edits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4048 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-26 02:51:07 +00:00
mikeeusa a38dfa7567 Maps-BIGWORLD\(1\!OMG\!1\): added civic the-ar-ter\!1one to Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4046 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-25 21:55:45 +00:00
mikeeusa 5e71d99067 maps: made the townhouse in brest use the _fant arch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4011 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 15:44:20 +00:00
eracc 5b475d8ffa Add Acme Inc. build shop on world map in Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3988 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 19:30:14 +00:00
eracc 255c37c4da Adding Brest Town House to world map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3974 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 03:14:36 +00:00
eracc 204026b2d0 Adding Lake Country dragon hangar to world map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3916 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-20 01:19:49 +00:00
eracc eb9f4e2ce6 Update world map to add road and dragon hangar building.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3889 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-17 22:34:53 +00:00
eracc da84c578f0 Missed a spot where there should have been a "No Spells" tile. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3887 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-17 20:32:06 +00:00
mikeeusa 54bd86f5e5 world_104_115
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3870 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-14 21:20:34 +00:00
bbotbuilder f9942153b4 Set "Guild Houses Inc."'s exit coords, so that the server won't give a
warning about it.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3859 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-11 20:45:08 +00:00
mikeeusa eb5b64d597 CVS: maps-bigworld: added IPO and tradecenter to brest (small loghouses next to inn)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3811 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 05:49:58 +00:00
akirschbaum 598a17bdd9 Fix incorrect exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
akirschbaum fba4a15dda Fix exit coordinates for slave_pit2 to not drop players into a void.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3771 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 23:38:23 +00:00
mikeeusa 7a92288886 CVS: maps-bigworld: added the scorn trade center so it isn't taken for an empty lot again :P the trade center has recently been under abit of development so I'm putting it in the top level mlab dir for now (and so all the exits work) the region is set to scorn thus who will display properly etc, feel free to move it to an mlab dir under scorn (perhapse shops/mlab/ ? )
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3731 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-29 02:29:06 +00:00
mikeeusa b16a8fc311 CVS: maps-bigworld: moved reiser's house from reserved spot for the trade center over to behind the city hall, i'll upload the trade center after this, it's region is set to scorn so will appear properly on who
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3729 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-29 02:12:12 +00:00
mikeeusa fd60a22658 CVS: maps-bigworld: added another underground area to antartica
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3724 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-28 00:58:04 +00:00
mikeeusa 37e2d74534 CVS: maps-bigworld: added another underground area to antartica
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3722 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-28 00:43:52 +00:00
mikeeusa acf7089485 added a potion shop to azumauindo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3713 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-26 01:45:19 +00:00
eracc 52ee3a9d91 Added a gaggle of wyvern's near dragon TC entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3704 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 18:32:50 +00:00
eracc 912a8b0965 Added two bands of wandering ogre's and ogre hero's near humanoid TC
entrance.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3703 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 18:24:27 +00:00
eracc 0ab3097139 Added a band of marauding demons and fiends near demon TC entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3702 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 18:15:48 +00:00
eracc 9e8be579b1 Added two bands of maurauding skeletal crews near the undead TC entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3701 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 17:47:17 +00:00
mikeeusa 17c9ee1ae4 CVS: maps-bigworld: azumauindo: added small apartment to ranbounagisatoshi
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3690 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-22 02:19:23 +00:00
mikeeusa 0ae0fc9d82 CVS: maps-bigworld azumauindo: added a trade center to ranbounagisatoshi
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3684 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-21 06:43:54 +00:00
mikeeusa 03ff5c8609 CVS: maps-bigworld azumauindo: added groupshop maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3679 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 06:06:38 +00:00
mikeeusa bb71ff500c Moving 'antartica' more southerly so it never thaws as previous
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3677 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-20 00:21:36 +00:00
mikeeusa 3c27ce7355 CVS maps-bigworld commit, whalingpost and antartica maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3664 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 22:39:45 +00:00
akirschbaum ceebe32c03 Fix tiling.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3644 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 22:01:51 +00:00
akirschbaum d5429e6bf0 Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3640 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 21:27:29 +00:00
eracc 05329a8775 Following the lead of akirschbaum and hiding beneath the terrain invisible
tiles that are supposed to remain unseen.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3598 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 19:43:59 +00:00
k_ahlers 4ca70f1cb6 k_ahlers: Changed building in Darcap to castle and linked it with the forgotten-town maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3465 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 22:43:26 +00:00
ryo_saeba 387352618c Map on tracker, #1239566 by Knut Ahlers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3463 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 17:30:29 +00:00
temitchell 59089f696f replace instances of s_bridge with stonebridge arches
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3425 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 14:43:23 +00:00
eracc bfc6bab5ff Fix area around Lord Ludo tower to stop ddoor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3382 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-16 16:28:41 +00:00
eracc 4e227720e8 Changed entrance to brest.inn for cosmetic reasons. Removed the odd, and
totally incongruous, invisible light sources and added "Street Lamps".
Modified the payment altar for "Lord Ludo" tower.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3376 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-09 04:09:14 +00:00
eracc c0ec7cda14 Added a road to another high level TC.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3368 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 20:44:25 +00:00
eracc 33c7d7fa3b Added sign and road to one of the high level TCs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3366 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 05:48:23 +00:00
eracc 245587d5bf Added sign and road to TC.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3364 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-06 21:11:39 +00:00
eracc 07a35f2ee1 Added a road to one of the high level training centers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3360 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-06 03:04:06 +00:00
temitchell ca371a79b5 edits to greenway maps
- add new entry points
- edit entrances (making random maps less deep but more dangerous)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3358 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-04 15:31:30 +00:00
eracc e331d6b4ed Update for TC road.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3355 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-01 21:11:02 +00:00
eracc 38eca5cbfe Fixed some errors I made that prevented players from reaching the TC.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3348 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-01 03:47:25 +00:00
eracc e7c40657ea Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3345 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 04:37:01 +00:00
eracc 73a628be44 Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3344 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 03:58:15 +00:00
eracc fd4f048a51 Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3343 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-31 01:07:39 +00:00
eracc 3b3a853444 Part of the Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3338 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-30 23:13:44 +00:00
eracc 216e0bc11a Entrance to part of low level TC moved to this map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3325 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 03:14:55 +00:00
eracc e07724d57f Closed the TC in Scorn. Map modified to reflect status.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3324 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-28 03:13:03 +00:00
akirschbaum 82c994ec29 Add proper names to buildings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3318 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:23:54 +00:00
eracc 5771e041ac Several maps updated and never committed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3299 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 01:06:28 +00:00
bbotbuilder 0bcf17366a Commit of mikeeusa's "fareast" patch to add a "japan-like" area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3276 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-20 20:42:56 +00:00
cavesomething d453a464af some region definition updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3235 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-28 14:53:19 +00:00
mwedel cc46ad1bf2 Add difficulty_increase 0.5 to mushroom quest - this puts it more
in line with the difficulty of the final map and where it is in the
sceme of all the scorn knighthood quests.
MSW 2005-04-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3199 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-14 07:02:56 +00:00
temitchell 452f59c1e5 Add mlab tavern and tower to Navar.
- added some walls to tavernb3 and some floors to tavern3


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3185 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-04 00:24:54 +00:00
temitchell e12d135010 Add new Scorn quest by huhanhi. Sourceforge tracker #1175030.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3184 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-03 23:30:36 +00:00
cavesomething d50508cba7 region updates for some maps in navar and brest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3172 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-23 21:02:46 +00:00
majorwoo 0a703ab788 New Brest look from mikeeusa
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3158 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-21 02:59:02 +00:00
majorwoo 227520dc4d This is the new teamwar map, and modified world map with the entrance
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3155 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-20 22:35:37 +00:00
akirschbaum 83dc93f345 Fix exit destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3145 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-17 18:20:22 +00:00
akirschbaum 86ce004c23 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3144 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-16 21:39:47 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell c707704948 removing mlab from scorn (upstream has moved to Navar)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3137 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 05:24:16 +00:00
temitchell 62fe935138 - oops make apartment unique exit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3136 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 01:20:06 +00:00
temitchell 2d975a70f7 add private apartment exit to Navar maps (but not apartment maps yet)
move exits for two dungeons
add buildshop
Change requires updated arches as of 2005/03/13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3134 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 22:32:48 +00:00
temitchell d0fdf7199e Patch in elevation from origiunal bigworld maps - fix mountains
(wasteland -> mountain5)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3124 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 03:58:45 +00:00
temitchell ca36990223 Move Pirate Den to Wolfsburg
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3123 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-12 09:50:42 +00:00
ryo_saeba d8ae17c273 Commit changes by Mikeeusa
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3105 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-07 21:52:08 +00:00
temitchell 9990343a36 -modify Navar maps to use new style walls and buildings (thanks to
Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar

-remember to update your arches...


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-28 05:55:37 +00:00
temitchell 1c6fbf93d7 - fix typos on troll bridge, add mid level random map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3066 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-13 00:26:07 +00:00
temitchell ab2c41388a Add a few random low level 'sporting' caves near Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3051 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-22 21:18:45 +00:00
salathar e0b32ceeaa Fix giant oak tree teleporting players on top of water
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2996 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-28 07:38:44 +00:00