qal21
ecf094cf47
Make coloured mail work in the Scorn armour shop
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9128 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-21 06:33:44 +00:00
qal21
cc79aceda1
Add region info in Scorn, courtesy of Arvid Norlander
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9107 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-18 19:50:44 +00:00
ryo_saeba
829d024877
Patch #1947664 : Modified resir's house simi-harder some what moe fun, courtesy Anthony Wyatt (buzzsawddog), slightly modified.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8891 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-05 22:09:55 +00:00
ryo_saeba
c61a36f6a6
Fix broken connection resulting in no pass / 2 passes instead of 1 / 1.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8709 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-09 17:51:31 +00:00
ryo_saeba
c56cf091cf
Link Lursendis quest maps.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8692 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-05 07:53:10 +00:00
gros
071028da15
Introduced Part I of the Brewery Quest, replacing Newbie Tower.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8638 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-26 18:15:15 +00:00
ryo_saeba
fdd015e4c2
Link the Scorn Royalty maps together.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8609 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-24 09:04:38 +00:00
kbulgrien
aa58ed4a91
Change gravestone fake generator to grave to match change from skeletons to
...
zombies. Override the default generator (5) to (15) mostly because a lot of
the time, the zombies are all dead by the time you get to them. Also remove
some line wrapping.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8488 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-03 06:38:23 +00:00
ryo_saeba
8425d72e3a
Fix walls. Add quest info.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8464 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-17 17:05:23 +00:00
kbulgrien
a076e45a9c
Delete multiple keys and set nrof of one key to the number of keys sitting on
...
the table so that the table renders under the keys.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8366 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-04 07:02:13 +00:00
ryo_saeba
0cb04a2c5b
Small cider house, not much to see yet.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8358 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 10:24:10 +00:00
ryo_saeba
5f2c48ab02
Fix wrong exit coordinate.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8326 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-30 19:09:21 +00:00
ryo_saeba
e8e7424399
End of the Witherspoon ghost quest, some more fun.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8261 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 22:56:28 +00:00
rjtanner
31e1c262ad
Changes to the Undead Church - moved the entrance to the Animator Quest one tile to the right and have it hidden by an existing tree. Added an inventory check so that only those who are working on and have completed the Baronet Royalty Quest may enter. This also keeps low level players from accidently ending up in a map that is beyond their level. Changes were made per IRC discussion on 2008-Jan-23.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8255 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-24 07:18:36 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
...
arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
kbulgrien
498395d334
Smoothing fix along with replacing biglake tiles for sea tiles to make water
...
color consistent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8187 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-13 21:53:47 +00:00
ryo_saeba
9a855428f7
Fix Gaea's name.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8081 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-03 15:53:10 +00:00
kbulgrien
0a64a4a72c
Yet another smoothing update to prevent trees from being smoothed by grass.
...
Add another statue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8069 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-01 01:35:14 +00:00
kbulgrien
666ec790e7
Smoothing fixes where greenery overlaps floor.
...
Remove some duplicate floor (grass) from some trees.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8064 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-30 05:25:41 +00:00
tchize
c0a9b6c0cd
Cityhall is now closed at night. Petition board and bonus amulet remain available
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8015 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 15:35:51 +00:00
tchize
fb457124b3
Make the gork's treasure quest use python for npc dialog. It's now mandatory to go throught full dialog to get the treasure key, knowing password is not enough
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8009 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 13:44:37 +00:00
ryo_saeba
f5780fed48
Change the exit leading to the final map.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7941 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 23:20:47 +00:00
ryo_saeba
f160ec0d3a
Small quest, that may be expanded later. New manor outside Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:10:28 +00:00
ryo_saeba
467fa58499
Fix mat seen as a chest.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7938 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:08:36 +00:00
ryo_saeba
8fb0b56df1
Fix some chairs.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7929 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 14:41:19 +00:00
kbulgrien
bce316bbe1
- Coffee drinker now has a name and a bit more to say.
...
- Remove pointless case sensitive match strings.
- Add a few more match strings to Eswald.
- Remove spurious line breaks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7883 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-13 04:55:47 +00:00
kbulgrien
89b6dd98a0
- Various under-wall tiles changed to better match adjoining ground tiles.
...
- Northern wall insets changed to show previously invisible landscape.
- Numerous instances of redundant woodfloor tiles removed.
- Add a slightly hidden book of proverbs (obscure hints).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7836 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-11 04:48:18 +00:00
kbulgrien
7268b5c76c
- New ne, se, sw, and nw mine wall archetypes fix the Scorn port gate house to
...
use the same wall material for the entire building. Various floor changes
also done to go along with the wall edits.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7803 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-10 07:19:58 +00:00
akirschbaum
eb951460e0
Replace obsolete field slow_move with move_slow/move_slow_penalty.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7539 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:16:20 +00:00
rjtanner
a116c46572
Updated the Scorn bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7534 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 22:54:29 +00:00
rjtanner
4bdce564f2
Add missing floor tiles, removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7488 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-07 06:05:12 +00:00
rjtanner
67ec8650a6
Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:50:51 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner
a3db3586ce
Make the trap on the treasure chest less deadly for new players - removed the spikes trap and set a fixed damage amount on the rune of shocking
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7469 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:20:19 +00:00
rjtanner
95a9e082dc
Merge existing changes from trunk; make Fun House map a little more friendly to new players by replacing the skeletons with zombies, then reducing the number of initial zombies by 2 and also only having one zombie generator
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7468 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 07:08:16 +00:00
rjtanner
e8f34bc39e
Added no_magic tiles to the swall section so players can not use dimension door to enter this section - it's intent is to give a balcony-like appearance to the level instead of it being an actual part of the map
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7466 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 06:50:52 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
3c61d35164
Set the consecrate level on various altars to 120 so they can not be reset by players
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7447 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 20:08:25 +00:00
rjtanner
e122ec01e5
Set the consecrate level on the House of Healing altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7444 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 15:53:59 +00:00
akirschbaum
3b791f5cb5
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
akirschbaum
1f1c4e6ac3
Normalize map files; no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 20:12:06 +00:00
ryo_saeba
e5a5e13ade
Fix broken dialogue.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7417 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 10:44:00 +00:00
rjtanner
b2417e8c34
Synchronize with branch - maps names and map difficulty settings
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7398 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-27 00:26:35 +00:00
rjtanner
f8b177290d
Synchronize with branch - maps names and map difficulty settings
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7394 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-26 01:41:16 +00:00
ryo_saeba
0444161252
Fix for bug #1811179 : Hidden dagger is not hidden. Tweak boulder layer.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7317 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-14 16:24:13 +00:00
akirschbaum
06f44cd0b9
Fix out-of-bounds attribute values of sharp bones.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7316 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-13 08:05:22 +00:00
akirschbaum
760e33cb03
Fix connected objects.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7310 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-08 19:05:33 +00:00
kbulgrien
e9cdba4b86
- Wall piece under floor moved above floor.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7287 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-29 16:41:26 +00:00
rjtanner
b31a848d89
Fix for bug# 1802171, Obsolete attributes in 2 maps in trunk. Removed un-used message text that said, no_pass
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7248 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 19:37:20 +00:00
rjtanner
b8e0d6efca
Changes due to map editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7131 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:37:45 +00:00
rjtanner
159bf8a609
Changes due to map editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
rjtanner
09cea88923
Changes due to map editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 06:18:36 +00:00
kbulgrien
cead95d8e6
- Smoothing fix to correct the badly rendered ake shore.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6990 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-27 01:56:45 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba
13f7dc602c
Fix bug #1772128 : Incorrect map layer for object. Also fix monster with initial hp > maxhp.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6933 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-15 10:36:14 +00:00
kbulgrien
ff1309397b
- Smoothing fix. The lake rendering was terrible, and Filur's Cave was all
...
but invisible.
- Partial biglake arches replaced by new and more appropriate sea arches.
- Trunk difficulty and name settings merged back down to branch.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6823 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-26 02:53:17 +00:00
ryo_saeba
d366678c26
Final steps and scripts for the Lursendis quest.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6405 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 16:02:23 +00:00
ryo_saeba
dc70f5216e
Scorn's Trappers, hidden in Scorn's port.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6356 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-27 10:13:00 +00:00
ryo_saeba
c0e9221014
Castle kitchen, password info when using correct name.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6349 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:03:06 +00:00
ryo_saeba
2caac2fe87
Hint on Farnass.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6348 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 20:02:14 +00:00
ryo_saeba
f74feed9ba
Fix potions of life level.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6339 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-25 17:58:20 +00:00
ryo_saeba
ea4c3e8547
Remove obsolete field.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:49:39 +00:00
akirschbaum
45d36cb162
Spelling corrections.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
ryo_saeba
1b5d93c164
Remove obsolete attributes. Other changes due to editor.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6236 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 17:26:09 +00:00
qal21
1bb69a2fbc
Revamp Scorn Pass Office. Use creators, plus asthetics changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6013 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-14 03:24:27 +00:00
eracc
400c3dd017
Try a new tactic with the "alarm system" on brest/zorn/castle.upper.floor.two
...
and made cosmetic changes to the map.
Put in a fixed reset (30 minutes) for the Scorn Battle Arena maps (exception
is the underground map which is not changed).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5953 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 22:54:19 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
4b439d8019
Convert obsolete 'flying' attribute to 'move_type' attributes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
akirschbaum
0597888502
Remove empty msg..endmsg values.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:43:51 +00:00
akirschbaum
77238600f0
Remove redundant empty msg..endmsg values.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5833 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:18:37 +00:00
eracc
da0dc6cb2a
Cosmetic and monster aggressiveness changes to Mostrai random.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 19:42:59 +00:00
eracc
aeaeaf7532
Added a message about the draven "mines" to one of the temple NPCs.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5755 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-13 01:11:57 +00:00
eracc
17a02c5e85
Changes to the Mostrai random dungeon in Scorn. Attempt to fix the increase
...
in difficulty.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5754 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-13 01:06:50 +00:00
eracc
5ff80183b5
Add a new random dungeon to the Mostrai temple in Scorn.
...
A place to harvest mithril crystals. :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5752 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 23:02:54 +00:00
rjtanner
b40118ffca
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:21:14 +00:00
rjtanner
be0c9c54b2
Reduced the damage of the shocking rune from 40 down to 15 as this trap was very deadly for low level players. Renamed the map to accurately reflect the world map name. Other changes are due to Map Editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5578 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-20 01:02:33 +00:00
rjtanner
581ffe9d1a
Inventory sign does not list items in bookshelves. Removing the sign from the shop.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5577 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-20 00:54:17 +00:00
rjtanner
fb7b8b8dd5
Corrected error with the zombie generator - it was still generating skeletons. I missed updating the 'breed monster' field.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5576 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-20 00:53:16 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner
e102e8455c
Replaced the skeleton generator with a zombie generator as it apears skeletons are too difficult for players under level 5 or 6. Added some windows to the inner wall sections for easier visability of monsters for new players. The centipede is another source that is the cause of frequent deaths - but is still available for now. Other changes are due to Map Editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5573 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:21:44 +00:00
rjtanner
996383e8e4
Significant cosmetic changes to this map in order to make it match more closely the appearance on the outside. Also added an inventory inside the shop entrance. Renamed the map from BasicSpells to Moseleys Magic Books.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5572 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:18:20 +00:00
rjtanner
ebd955d64b
Change the reconsecrate level of the alter from 100 to 120 so other players can't convert the altar on unsuspecting worshippers. RJT, Feb-12-2007
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5535 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 03:24:00 +00:00
kbulgrien
7f56e07c2e
- Spelling: Cobwep --> Cobweb
...
- Fixed stair path: /kar/creepy.hous --> /scorn/kar/creepy.house
- Minor message reformat. Extra spaces and line breaks removed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5516 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 04:08:34 +00:00
kbulgrien
d70d507401
- Capitalization on Gork's name, remove line break from sign message.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5515 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:52:39 +00:00
kbulgrien
639cb52d1f
- Minor improvements to conversational texts.
...
- Remove redundant match strings (only lowercase is necessary and plural
is not needed because extra characters don't stop the match).
- While in the file, reformat the conversation texts to remove the line
breaks where appropriate.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5514 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:50:05 +00:00
kbulgrien
041a366fae
- Remove redundant match strings (only lowercase is necessary).
...
- Add a hint shown if you ask Amy "where". It's not a giveaway,
but could help since Mark is in a room with scad's of people.
- Minor line break change in text.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5513 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:30:12 +00:00
rjtanner
7dc3f0542a
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
rjtanner
068db43a96
Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
rjtanner
d5b6996e71
Partial fix for bug #1555485 'Duplicate floor tile in /scorn/apartment/apartments' - removed extra floor tiles except the ones at 0,8 since they are somehow or appear related to removing the Extended wall
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5365 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-04 09:08:43 +00:00
rjtanner
f7862ca9a4
Fixed '0 destination coordinates' error with Mosely's Magic Books, which also required destination (shop entrance) updates to world_104_115 (shop area of Scorn). Cosmetic updates for the book store as well. Be sure to remove world_104_115 from the unique-file directory when updating. RJT, Feb-03-2007
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5360 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 07:12:44 +00:00
eracc
2a802538a0
Update the Gorokh temple in Scorn to add the new final map.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5161 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-10 21:35:43 +00:00
eracc
7721cc1de0
Add a final map to the random Valriel dungeon to give a reward and make it more interesting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5099 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-11 03:31:49 +00:00
akirschbaum
9feae46991
Hide Gate Pass below earthwall.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5092 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-09 19:30:52 +00:00
kbulgrien
467739ecfc
- Move save bed from under wall to nearby location.
...
- CFJavaEditor save reordered several map entries, but no other functional
changes were made.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5055 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-29 05:10:24 +00:00
kbulgrien
edaeb4c398
- Change lake corner pieces to use the same style of water as the main body of
...
the lake.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5054 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-29 03:04:07 +00:00
kbulgrien
67c439b1b6
- Tags reordered due to reordering caused by save in CFJavaEditor.
...
- Furniture and characters moved throughout map so that standing by
one NPC and talking only gets a response from the NPC closest to
the player. Previously several NPCs answered when they were not
the closest NPC to the player.
- Character msg/endmsg text changes: redundant match strings removed;
line wrapping removed. Minor formatting/spelling/grammar changes.
- Dilek: msg/endmsg refers to empty booze bottle on table, but none
was there. Added an empty booze bottle to Dilek's table.
- BRAGH O'LEARY: Add match strings job and name to make it more likely
that someone can eke conversation out of him. By default he was so
standoffish you might not keep trying to chat with him. His booze
is fixed to now render on top of, instead of under, the table.
- West-wall wizard in red garb: One of his hints relates to the Pirate
Den that moved to Wolfsburg. Adjusted the "easy" magic ear message
to mention Wolfsburg in that part of the text. Also added name and
job match strings.
- Wizard with an aura of great power: Added match string message for
job and name.
- Slot machines had "slaying" without a target value. CFJavaEditor
removed the lines.
- Bingo room table/altar on same coordinates were split up to put the
table back in the middle line of tables.
- Dwarf lumberjack: Now has a "name".
- Mark, 1st Tier warrior, dwarf miner, beholder, dwarf lumberjack,
wounded fighter, pirate, pupland elves, conjurer, emissary: Added
name and/or job matches.
- Reworked pupland elf's conversation a bit.
- Brum talked about the Black Ice mountains, but there are no other
references to them by that name, so now he tells you where they
are.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5031 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-19 05:27:09 +00:00
kbulgrien
eeb1f2ec78
- Minor grammatical tweak; add another message; remove redundant match strings.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5030 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-16 04:38:43 +00:00
kbulgrien
6915e8ddb1
- Gork conversation adjustments. Match strings are now regular expressions.
...
Reduce redundant use of keyword. Spelling/punctuation tweaks.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5014 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-08 02:41:08 +00:00