rjtanner
c7b29bb42d
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10799 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-02 01:49:04 +00:00
rjtanner
415f12fc42
Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10752 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 01:45:33 +00:00
rjtanner
fcff596372
Replace and phase out the (old) oakdoor graphic with something different
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10751 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-28 01:35:53 +00:00
rjtanner
0bc6d6eac2
Replace and phase out the (old) oakdoor graphic with something different
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10749 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 07:21:32 +00:00
rjtanner
c7544ed739
Replace and phase out the (old) oakdoor graphic with something different
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10748 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 07:14:47 +00:00
rjtanner
e29b11145b
Replace and phase out the (old) oakdoor graphic with something different
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10747 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 06:26:21 +00:00
rjtanner
9d6860b064
Cosmetic wall changes for better merging with nearby doors, cave wall changes for more evenly rounded corners
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10746 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 06:11:21 +00:00
rjtanner
20d100ca5e
Cosmetic changes - removed unnecessary wall blocks, inserted floor tiles were needed
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10745 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 06:02:25 +00:00
rjtanner
6a401180cb
Replace and phase out the (old) oakdoor graphic with something different
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10744 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 05:57:38 +00:00
rjtanner
13dfc27748
Replace and phase out the (old) oakdoor graphic with something different
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10742 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-27 02:07:14 +00:00
rjtanner
f9f4972aa6
Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10631 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-21 02:37:29 +00:00
rjtanner
cde03c5ba0
Map header update and reformatting - no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10546 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-19 01:30:46 +00:00
rjtanner
1298b9c66c
Add map difficulty level
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10274 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-07 02:10:56 +00:00
rjtanner
3701ac8ad4
Update map with entrance x & y coordinates (missed in previous commit)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10269 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-06 02:43:22 +00:00
rjtanner
bfe6152bba
Update map with entrance x & y coordinates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10267 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-06 02:40:34 +00:00
rjtanner
801d4a5a8e
Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10245 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-03 05:44:22 +00:00
rjtanner
60c0442308
Missed in earlier commit, updated payment altar to accept all coins
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10244 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-03 00:23:27 +00:00
rjtanner
daffc86c79
Convert platinum payment altars to accept payment of any coin type
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10238 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 06:36:36 +00:00
rjtanner
d599ed06d1
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10210 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 00:34:13 +00:00
rjtanner
c36c5b3b33
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner
7b7e79ff05
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10197 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 02:06:25 +00:00
rjtanner
2cf9a1ddc9
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10182 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 01:01:03 +00:00
rjtanner
3fda522055
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10181 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 00:54:52 +00:00
rjtanner
9d7238c7c7
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 22:28:06 +00:00
rjtanner
d9b82733dc
Correct format mistake in map name
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10159 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 17:31:35 +00:00
rjtanner
cf08172beb
Correct map name mistakes from earlier checkin - had shop 26 labeled as shop 27
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10158 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 17:30:31 +00:00
rjtanner
46071af95d
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10155 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 01:16:11 +00:00
rjtanner
2150f91383
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10153 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 01:11:08 +00:00
rjtanner
ecf4ae64bd
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, make the map name more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10149 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:36:10 +00:00
rjtanner
05cd0be130
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 00:56:46 +00:00
rjtanner
4ba3cc1562
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10140 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 21:48:39 +00:00
rjtanner
6ae7ed2977
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 00:20:22 +00:00
rjtanner
a60ccffe04
Updated ChangeLog file using svn2cl
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10129 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-20 19:26:54 +00:00
rjtanner
0ca48f8346
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9830 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-12 00:51:41 +00:00
rjtanner
7fa3f27de6
Correct creation date in map header that was changed in r7448, it was using the wrong month
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9829 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 23:45:43 +00:00
rjtanner
7bacd2c6ff
Update maps with entrance x & y coordinates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9828 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 23:45:19 +00:00
rjtanner
b7c9381738
Update maps with entrance x & y coordinates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9827 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:53:19 +00:00
rjtanner
d2f7eb8edf
Correct creation date in map header that was changed in r7448, it was using the wrong month
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9826 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:52:35 +00:00
rjtanner
847fd53ab9
Correct creation date in map header that was changed in r7448, it was using the wrong month; also removed old info in the map header in regards to a past map edit
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9825 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:43:17 +00:00
rjtanner
e69716ca3d
Update maps with entrance x & y coordinates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9824 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:38:12 +00:00
rjtanner
2f9b6bdffd
Correct creation date in map header that was changed in r7448, it was using the wrong month
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9823 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:35:12 +00:00
rjtanner
b176fe118f
Convert absolute map exit/entrance paths to relative paths
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9822 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:29:35 +00:00
rjtanner
588dfeef1f
Update maps with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-11 00:20:56 +00:00
rjtanner
7b7b4334bb
Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic - level 20
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9820 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-10 23:56:38 +00:00
rjtanner
7d91d152d6
Correct creation date in map header that was changed in r7448, it was using the wrong month
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9819 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-10 23:45:24 +00:00
quinet
59fe978019
Mention how to add or remove windows in the building instructions.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 14:03:04 +00:00
anmaster
a844f3625f
Add missing floor tiles under some living trees in /brest/amphis. Also removing a ChangeLog message in the header of the same map related to last edit of the map (no longer the right author of that since it is no longer related to the last change. (And there is both svn log and the ChangeLog if anyone wants to find out).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9319 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-13 12:41:55 +00:00
anmaster
78d49cc78c
Add missing floors under walls in /brest/underground and /brest/underground2.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9268 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 12:56:07 +00:00
akirschbaum
772638b98d
Run MapNormalizer script on all maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
anmaster
6bd68f5e92
Resize some more maps with wasted empty space in the lower right part of the map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9166 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-29 11:27:09 +00:00
anmaster
4028f408e4
Add some more @question/@reply to some maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9153 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-25 13:38:15 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster
01bbd348d3
The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
anmaster
1da8d58ad9
Run the pshop_copier script to update the shops, some of the shops had small differences.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9138 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-22 21:45:23 +00:00
anmaster
f19c9ca871
Update the script to make it work correctly, it assumed too much about the layout of the file, so it was broken. New script should be somewhat more robust.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9121 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-20 16:01:34 +00:00
qal21
59a5dc2d3b
Add region info in Brest, courtesy of Arvid Norlander
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9106 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-18 19:46:53 +00:00
rjtanner
2e8bae5d4c
Synchronize map changes between trunk, branches/1.x and branches/lalo-pupland
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8476 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-01 06:08:48 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
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arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
eracc
f227cc4fd8
Add Zorn castle floor four.
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Update all "shadow" creatures in Zorn castle to be disease immune even though
they are not undead.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7566 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-24 20:28:56 +00:00
eracc
da810f1b29
Fixing the Zorn girls. They all had too low max hp.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7507 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-14 17:54:03 +00:00
rjtanner
8bc73d2b5d
Modify NPC or magic_mouth dialogue to be generic in regards to player race; Fix for bug [825637] Some maps assume what race you are.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7486 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-06 05:46:36 +00:00
rjtanner
67ec8650a6
Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:50:51 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
3b791f5cb5
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7430 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-30 23:00:20 +00:00
rjtanner
0c12e4b464
Update maps to use the new potion name (invulnerability is now shielding)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-27 04:47:51 +00:00
rjtanner
346e648837
Additional corrections, replaced move_allow with move_block
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7249 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 20:22:27 +00:00
rjtanner
518ed0c8d6
Fix for bug# 1802171, Obsolete attributes in 2 maps in trunk. Replaced no_pass attributes with move_allow.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7247 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 19:32:52 +00:00
rjtanner
d8f48fb6d5
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7136 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-11 04:15:13 +00:00
rjtanner
b8e0d6efca
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7131 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 04:37:45 +00:00
rjtanner
3bfe4cc009
Fixed a coordinate problem with the exit/entrance to the top floor map in pshop21 - now the stairs line up properly and no longer trap a player on the other side of the fence. Thanks to Meflin for pointing this out.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7122 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 05:01:01 +00:00
rjtanner
b2e58cdc2a
Map editor reformatting, attemtping to track down a problem with the exit/entrance on the top floor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7121 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 04:56:42 +00:00
rjtanner
750a7b6a3e
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 02:35:13 +00:00
rjtanner
a73d6acb97
Cosmetic updates in regards to swall and cwall sections. Floor tile stacking re-arrangement. Added missing floor tiles in spots where floor tiles were missing. Update map names. Other changes are due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7118 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-06 05:10:05 +00:00
akirschbaum
5620b5ca59
Replace obsolete fields fly_on/walk_on with move_on.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7115 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-05 18:31:48 +00:00
rjtanner
7dbc5c17a7
Map name correction. Other changes are due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7088 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-31 01:42:52 +00:00
rjtanner
589ecb791b
Cosmetic changes to improve the blending between swall_ and regular walls. Changes merged from trunk back in to branch.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7086 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-31 01:22:26 +00:00
rjtanner
6f828df4a8
Floor tile stacking tweaks and minor corrections to map names. Other changes are due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7084 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-31 01:11:38 +00:00
rjtanner
55446c4d65
Corrected map name typo, should be Enigme instead of E[M]igme
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7070 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-30 02:15:01 +00:00
rjtanner
45152cff27
Map editor reformatting
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7068 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-30 02:01:28 +00:00
rjtanner
c1e0617ebd
Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7036 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-29 05:30:10 +00:00
rjtanner
1170a5cae4
Removed extra floor tiles, updates map names where necessary, minor cosmetic changes with walls and floor tiles. Other updates are from map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6991 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-27 05:01:46 +00:00
rjtanner
e6dd5e86d1
Removed extra floor tiles, updates map names where necessary, minor cosmetic changes. Other updates are from map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6987 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-26 07:10:02 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba
bfc943cd19
Remove obsolete fields. Other changes due to editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6254 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:30:15 +00:00
akirschbaum
45d36cb162
Spelling corrections.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-12 22:46:19 +00:00
eracc
513dd8e910
As these shops are in almost constant use I put a fixed reset on them.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5966 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 04:26:57 +00:00
eracc
2efb13dbab
Add dialogue to the sage in the Brest Inn regarding the Zorn family.
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Fix the Brest Seaside Tavern to block dimension door getting past
the exits.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5961 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-07 18:46:22 +00:00
eracc
400c3dd017
Try a new tactic with the "alarm system" on brest/zorn/castle.upper.floor.two
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and made cosmetic changes to the map.
Put in a fixed reset (30 minutes) for the Scorn Battle Arena maps (exception
is the underground map which is not changed).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5953 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-06 22:54:19 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
eracc
0990917c4f
Add yet another warning on castle.upper.floor.one about the danger on
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castle.upper.floor.two of the Zorn Castle. If this is not enough warning I do
not know what would be enough.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5850 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-23 18:16:28 +00:00
eracc
cea02eb850
Forgot to add a magic mouth under the Plaque. Cosmetic cleanup.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5848 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-23 17:49:22 +00:00
eracc
97abc49723
Move the "alarm system" inside the castle. Pseudo-randomize when the alarm will
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go off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5847 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-23 17:37:04 +00:00
akirschbaum
0597888502
Remove empty msg..endmsg values.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5834 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:43:51 +00:00
eracc
01a6bfd699
Remove extra space in some monster names. Fix all walls to look consistent.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5830 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-20 20:59:26 +00:00
eracc
fcbf241fe8
It appears the mana charging crystal would *always* cause one's head to explode
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in a fireball. This is not intended. Reduced the number of transferrence walls
to try to control this effect.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5826 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-19 17:15:50 +00:00
eracc
d73b20d84f
Trying to fix my "earth to dust" bullet wall that triggers when the alarm goes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5823 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 21:58:42 +00:00
eracc
68d56853f7
Reduced the level of banish to not instantly kill devourers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5822 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 19:17:17 +00:00
eracc
4d7029814d
Devourer players have it too easy with no monsters attacking them with banish.
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This update should make the devourer life more ... interesting on these maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5821 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-18 18:51:20 +00:00
rjtanner
ff853170db
Map Editor reformatting and stack order reorganization - moving magic mouth below floor tiles so it's not visible with the see invis spell
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5770 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-16 02:08:56 +00:00
eracc
e59fb5cc48
More tweaks to Zorn Castle. If the generator abuse on floor two does not stop
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with this fix I will (reluctantly) remove the generators.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5767 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 17:44:49 +00:00
rjtanner
5d3b18a6e0
Map Editor reformatting and map name updates. Cosmetic updates with how 'swall' merges with adjacent walls on the second floor in the playershop purchase area. I still have the other half of the maps to finish up on.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5766 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 05:21:49 +00:00
eracc
8302b9c8df
Fixing my errors, as usual.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5765 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 02:06:50 +00:00
eracc
668ac2729b
More changes to the alarm system. More things disappear now, more things appear
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now.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5764 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-15 01:57:37 +00:00
eracc
47a2650343
Fix the magic mouths that warn the players on certain events to only activate
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on push and not on release.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5762 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 14:22:19 +00:00
eracc
829dfd7c71
Repairing more mistakes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5761 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 01:52:17 +00:00
eracc
f41e2335e6
Fixing a design error with the security gates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5760 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 01:41:16 +00:00
eracc
3a6fe4f128
A suggestion was made to protect unwary players that may wander onto the map
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after the alarm was triggered. This was done. Also cosmetic changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5759 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 01:35:08 +00:00
eracc
b4f4265e4e
Fixing an error that doubled the number of guards wanted. Also the gates did
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not wark as intended. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5758 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 00:27:15 +00:00
eracc
88b822ba23
Some people just don't take hints about hanging around in Zorn Castle. So, the
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Zorn family has installed an alarm system and security guards for those that
overstay their welcome.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5757 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-14 00:14:02 +00:00
eracc
38e6cd8bb3
Bumped up the spell level to 300. High level players still not able to use the
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booth well.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5748 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 02:57:29 +00:00
eracc
3ce2167830
Bump up the level of the cancellation spell for high level players.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5747 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 02:49:15 +00:00
eracc
c620d87597
Fixed the shop entrance coordinates and removed the wall blocking the spell
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casting walls.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5746 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-12 01:43:09 +00:00
eracc
a049fd55fa
More fixes to Zorn Castle.
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Add a new shop to Brest that has a "cancellation booth" and "mana crystal"
booths (to recharge mana crystals.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5745 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 23:01:01 +00:00
eracc
74dcee123c
Still a bit too much experience gain. Removed some of the generators. Added a
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desk and chair for each sergeant.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5737 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 06:36:32 +00:00
eracc
c84bc18254
It was discovered that the beds generating Fearless personal guards so fast
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could (and would) be abused by devourer players and red death. The generation
was slowed down considerably with this commit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5736 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-11 05:35:27 +00:00
eracc
f98c87c8e2
Forgot to make the treasure doors block the view. Fixed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5712 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 02:30:00 +00:00
eracc
04ee746d6b
Minor tweaks to fix some things.
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New treasure on brest/zorn/castle.upper.floor.three added.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5711 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-08 01:55:11 +00:00
eracc
df76a42761
More monster tweaks based on player feedback.
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Added another surprise treasure. :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5702 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 19:23:35 +00:00
eracc
bc25ae9ac1
Made some changes to the monsters based on player input.
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They should now be a little more challenging.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5697 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 08:21:59 +00:00
eracc
2038222aa5
Apparently putting invisible items on a level 95 map makes it impossible to
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make the item appear even with level 110 show invisible. Removed the invisible
attribute from the item.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5696 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 07:47:54 +00:00
eracc
893a775a8a
As usual forgot to make some changes I meant to make before committing. Fixed the names of some of the creatures.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5695 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 07:11:52 +00:00
eracc
ff443146fd
Fix the Lone Town town map where inconsiderate players cannot cast town portal on top of buildings. Add a new floor to Zorn Castle along with new custom monsters and treasure.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5691 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 03:45:18 +00:00
rjtanner
77ecb24e98
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
rjtanner
c1c67a5ceb
Cosmetic changes to the Sport Center - added missing floor tiles under the trapdoors where monsters are generated. Re-linked the levers to the trap doors. This map will have to be watched closely for balance issues *and* for possible map camping or similar abuse - it's design is very similar to the old Training Centers. Some cleanup remains as many of the trapdoors are using old(?) connection references.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5582 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-21 03:31:31 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner
8008a687ca
Made the Sport Center available again in Brest. Also updated maps files in Brest to better match the actual map name (vs unnamed or the file name.) Other changes are Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5568 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:08:06 +00:00
eracc
48203b5953
Minor cosmetic changes to brest/zorn/castle.basement0
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Fix "emergency exit".
Move a wall.
Make Irritable Zorn a bit more difficult brest/brest.scrolls.right
Someone bragged that he was easy for a level 1 character.
Maybe not now. :-)
Fix a problem with an invalid archetype on quests/peterm/quests/wyvern_quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5551 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-15 23:28:26 +00:00
eracc
0740fa22f0
Players could become trapped behind the guard gates. Fixed by adding levers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5400 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-07 20:18:30 +00:00
rjtanner
f805efa2d4
New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
eracc
1f1bf8254b
Fixup the NPCs a bit to make them not so difficult after some server code changes. Add doors to the next levels above floor two. Minor tweaks.
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Happy 19th wedding anniversary to my wife Annie (December 31st 1987 was one of my best days, love).
Happy New Year all crossfire fans.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5266 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-01 00:27:46 +00:00
eracc
db96bfd6ba
Fix the hard customized monsters to make them a bit more vulnerable to specific intended attacks. Recent server code upgrades made them almost impossible to kill.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5192 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-23 16:26:22 +00:00
eracc
9431098bc5
Fix the map to prevent players from becoming trapped inside the gates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5186 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-20 23:27:06 +00:00
eracc
cab7e6b180
Dang you Rednaxela! Dang you to heck! :-)
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Let's try this commit again after having to update the entire map tree thanks to Rednaxela.
Update to Zorn Castle floor two. New modified monsters and some generators added. Also mods to the floor plan. The exits to the towers and to the top floor do not yet work. This floor is basically "finished" and playable.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5185 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-20 21:02:20 +00:00
eracc
3260b7548c
Made an error on the Chaos shoes. Fixed with this commit.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5170 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-12 23:08:22 +00:00
eracc
eb8ec197a2
Add the entrance code to get to castle.upper.floor.two from castle.upper.floor.one and begin creation of castle.upper.floor.two for the continuation of the Zorn Scrolls Quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5098 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-11 01:41:17 +00:00
eracc
ddbfeee489
Add youngest Zorn daughter and her treasure.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5096 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-10 03:27:40 +00:00
eracc
55c2cd50a4
Minor change to one of the NPCs in the map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5095 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-09 23:10:15 +00:00
eracc
6f150b7cc3
The Room Attendants were set to "stand still" which made them a little too easy in my opinion. This is changed with this version of the map. Did the same for the Senior Room Attendants. Also rearranged the NPCs to be between braziers when possible to make it harder to simply run through them.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5091 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-08 23:17:51 +00:00
eracc
60eb7c6839
Add another cute little critter in Zorn castle.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5083 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-05 02:57:13 +00:00
eracc
9c939414d3
Traps in this map were still not working the way I expected. Trying something different.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5082 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-05 02:40:41 +00:00
eracc
5f6de07d25
Xandra Zorn did not have some of her equipment applied. Fixed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5081 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-04 21:56:46 +00:00
eracc
87487f8736
Another update to Zorn castle. Modify castle.upper.floor.one to add Xandra Zorn (middle daughter) and her related items.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5080 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-04 21:07:48 +00:00
eracc
473179db14
Several updates to Zorn castle.upper.floor.one to fix traps and fix some items carried by NPCs. Also reduce the number of Zerina's Sea Trunks and add a Zerina's Sea Chest. Added traps for both.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5079 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-04 19:34:36 +00:00
eracc
42a72dde5c
Make a few more changes to Zorn castle first upper floor. Change some of the traps and modify Yolanda, Zerina and the personal guards to make them faster and more dangerous.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5072 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-03 15:04:46 +00:00
eracc
4653382edd
Made an error with Zerina's dagger. One of the attack types is supposed to be cold, not confusion. Fixed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5069 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-03 00:48:24 +00:00
eracc
ad72141ed4
Minor modifications to allow possessors of Zorn's key to get into the back area through a garden gate. IIRC I did not actually change brest.scrolls.right but since it showed up as changed in "trunk" when I first started to commit I went ahead and copied it to "1.x" just in case I did change it and can't remember.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5068 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-02 19:21:18 +00:00
eracc
70bf518719
Added personal bookshelves for the younger Zorn daughters in Zorn castle.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5066 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-02 14:54:52 +00:00
eracc
24930862a7
Create Zerina Zorn (eldest Zorn daughter) and add her to Zorn castle. More to come ...
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5064 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-31 00:42:23 +00:00