e20b948d6f 
								
							
								 
							
						 
						
							
							
								
								Make map names more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10132 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-20 20:41:08 +00:00  
				
					
						
							
							
								 
						
							
							
								8df0e08550 
								
							
								 
							
						 
						
							
							
								
								Map normalize, no functional changes  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9764 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-21 00:32:27 +00:00  
				
					
						
							
							
								 
						
							
							
								f0675518e3 
								
							
								 
							
						 
						
							
							
								
								Add some missing no magic arches to the Fireborn and Wraith Halls of Selection. Remove non-existant archtype in Wraith Hall of Selection.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9316 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-13 12:32:10 +00:00  
				
					
						
							
							
								 
						
							
							
								28268469aa 
								
							
								 
							
						 
						
							
							
								
								/star/newbieshouse: Remove some walls on top of walls, put some items under the floor, add button to prevent getting crushed in door to "bedroom" (but not to the other area with buttons/gate, newbies need to learn that gates sometimes try to close on you).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9315 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-13 12:23:18 +00:00  
				
					
						
							
							
								 
						
							
							
								f9af1ad963 
								
							
								 
							
						 
						
							
							
								
								The wraith Hall of selection was totally broken you could walk outside and around the teleporters and such. Fixing.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9256 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:23:28 +00:00  
				
					
						
							
							
								 
						
							
							
								7ae4ee8060 
								
							
								 
							
						 
						
							
							
								
								Add missing no magic tiles to fireborn and dragon hall of selections.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9255 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 00:22:54 +00:00  
				
					
						
							
							
								 
						
							
							
								f4effab867 
								
							
								 
							
						 
						
							
							
								
								Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 22:30:19 +00:00  
				
					
						
							
							
								 
						
							
							
								2fd2c4168a 
								
							
								 
							
						 
						
							
							
								
								Descriptive text change on a sign from the map normalizer plugin in the editor.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8323 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-30 06:42:16 +00:00  
				
					
						
							
							
								 
						
							
							
								0261b1eab6 
								
							
								 
							
						 
						
							
							
								
								* start/newbieshouse: Remove mid-sentence line breaks and rework some sign  
							
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							content.  Add some detail, like the default "s" and "d" keybindings.
* start/Nexus: Remove mid-sentence line breaks and rework some sign content.
* start/sigmund.msg: Add mention of the "s" and "d" default keybindings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8072 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-03 08:25:27 +00:00  
				
					
						
							
							
								 
						
							
							
								62dac55c0d 
								
							
								 
							
						 
						
							
							
								
								start/newbiehouse: Some line breaks removed.  Slight modification of some sign  
							
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							information.
start/sigmund.msg: General spelling corrections, fr->en (pomme), along with
some grammatical and content rework.  One dialog flow modification to get to
apply description without having to guess a word in the dialog.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8071 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-02 05:02:50 +00:00  
				
					
						
							
							
								 
						
							
							
								50603e01ef 
								
							
								 
							
						 
						
							
							
								
								- Remove spurious line breaks and section texts into paragraphs.  
							
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							- Remove spurious msg/endmsg in warlock and monk characters.
- Various subtle improvements to character class descriptions.
- Major rework of the welcome message and to the Crossfire Primer texts include
  placing the movement primer prior to the primers that refer to direction keys
  used to fire magic.  Texts regarding character appearance are changed to
  account for the fact that dragon/wraith/fireborn faces are not affected by a
  class selection.  In some cases, new relevant information has been added to
  better teach the concept presented in a primer.
- Re-synch the four Halls Of Selection except where the content differences
  are due to gameplay differences.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8037 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-24 17:41:23 +00:00  
				
					
						
							
							
								 
						
							
							
								d19f6771c6 
								
							
								 
							
						 
						
							
							
								
								Add some dialog entries to sigmund, add a password to access scorn (forces newbies in training). No way back to newbie house aftre quitting it, forced into scorn.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8004 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-22 10:55:39 +00:00  
				
					
						
							
							
								 
						
							
							
								8ee2a43c1b 
								
							
								 
							
						 
						
							
							
								
								Upgraded sigmund :)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7983 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-20 23:27:59 +00:00  
				
					
						
							
							
								 
						
							
							
								0f8c2e86ab 
								
							
								 
							
						 
						
							
							
								
								Update match rules of CFDialog, add a script to use it  
							
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							easily in maps, update newbie house so the wise sigmund
can provide more interactive support to players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7968 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-12-18 22:29:42 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								1f1c4e6ac3 
								
							
								 
							
						 
						
							
							
								
								Normalize map files; no functional changes.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-28 20:12:06 +00:00  
				
					
						
							
							
								 
						
							
							
								40c8f1b251 
								
							
								 
							
						 
						
							
							
								
								Synchronize with branch - map difficulty settings  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7401 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-27 00:45:42 +00:00  
				
					
						
							
							
								 
						
							
							
								159bf8a609 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 21:36:34 +00:00  
				
					
						
							
							
								 
						
							
							
								ac8afb86f0 
								
							
								 
							
						 
						
							
							
								
								Added proper enter_x;enter_y coordinates in the Nexus.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7119 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-06 08:09:42 +00:00  
				
					
						
							
							
								 
						
							
							
								7d210be75d 
								
							
								 
							
						 
						
							
							
								
								Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-23 19:36:52 +00:00  
				
					
						
							
							
								 
						
							
							
								ebe008aa98 
								
							
								 
							
						 
						
							
							
								
								Fix bug  #1767351 : NPC in newbie maps can be aggressive. Make doorman friendly/standstill.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6879 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-05 21:11:39 +00:00  
				
					
						
							
							
								 
						
							
							
								45d36cb162 
								
							
								 
							
						 
						
							
							
								
								Spelling corrections.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6245 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 22:46:19 +00:00  
				
					
						
							
							
								 
						
							
							
								05adafa14a 
								
							
								 
							
						 
						
							
							
								
								Fix broken marking message.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6079 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-21 10:59:31 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								9554e9a0ff 
								
							
								 
							
						 
						
							
							
								
								Update the Nexus to block access to Navar without knowing some information. To  
							
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							keep true novices on the safer paths. Also set the map to "fixed" reset" with
a 15 second timeout.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5718 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-08 23:13:04 +00:00  
				
					
						
							
							
								 
						
							
							
								270c626c8e 
								
							
								 
							
						 
						
							
							
								
								Moving new unlinked map to appropriate location  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5708 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-06 23:44:20 +00:00  
				
					
						
							
							
								 
						
							
							
								4926908557 
								
							
								 
							
						 
						
							
							
								
								New tutorial map available for newbie use  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5700 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-06 19:19:12 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								3914674534 
								
							
								 
							
						 
						
							
							
								
								Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead.  This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5359 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-03 05:38:04 +00:00  
				
					
						
							
							
								 
						
							
							
								e0e2964d2f 
								
							
								 
							
						 
						
							
							
								
								Adding some Halls of Selection, courtsy of Pippijn van Steenhoven  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4749 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-05 10:39:12 +00:00  
				
					
						
							
							
								 
						
							
							
								a1c6fedfad 
								
							
								 
							
						 
						
							
							
								
								quest-ise the newbie house  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3466 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-18 00:47:20 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								b54e5e6c4d 
								
							
								 
							
						 
						
							
							
								
								Fix spelling errors.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3113 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-09 20:39:40 +00:00  
				
					
						
							
							
								 
						
							
							
								bbbf69255b 
								
							
								 
							
						 
						
							
							
								
								Apply patch 1136551 courtesy Techolous.  
							
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							- Add a mention of 'chat command
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3073 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-02-22 12:12:40 +00:00  
				
					
						
							
							
								 
						
							
							
								68d34977c3 
								
							
								 
							
						 
						
							
							
								
								- fix a problem with new players getting crushed by doors - (turned it  
							
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							into a lesson...)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2655 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-02-29 04:27:42 +00:00  
				
					
						
							
							
								 
						
							
							
								32b7e51cff 
								
							
								 
							
						 
						
							
							
								
								- fix some patern maching on newbieshouse map  
							
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							- added in door and chest tutorial as well
----------------------------------------------------------------------
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2441 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-11-02 08:02:13 +00:00  
				
					
						
							
							
								 
						
							
							
								eca55e3b74 
								
							
								 
							
						 
						
							
							
								
								- oops fix the gate at the end so it closes.  I am thinking this might  
							
							... 
							
							
							
							make a good unique map perhaps (then you could add some doors and
stuff).
- add the creator's name to the map info :)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2423 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-10-27 03:22:35 +00:00  
				
					
						
							
							
								 
						
							
							
								f36058d958 
								
							
								 
							
						 
						
							
							
								
								- add newbie house to starting map  
							
							... 
							
							
							
							- move Nexus to start folder
- fix Nexus floor (was shop floor creating unpaid items!)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2421 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-10-27 02:58:00 +00:00