Commit Graph

1768 Commits (f333ebf0efa68c2e06f3ea45dc490a79af1aab5b)

Author SHA1 Message Date
rjtanner f333ebf0ef Use 'nrof 0' property on the container barrel in this map so they do not stack. This is similar to the bug reported in [ 2018391 ] Zero-cap or capless containers, also stacking containers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9786 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-29 00:22:42 +00:00
rjtanner 73d4a708f8 Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9784 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-27 00:10:29 +00:00
rjtanner 3c59dbca19 Adjust spell casting capability of Saromok
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9783 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:22:28 +00:00
rjtanner d7cb7390fe Add more lighting to make it easier to see what is in or the map at night
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9782 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:20:56 +00:00
rjtanner 0b0928c77f Update bracers names to Magical Bracers, they should be consistent in name and properties now
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9781 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:06:12 +00:00
rjtanner 4890a655b1 Update resistance value on the ice bracers to match resistance value of fire and electricity bracers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9780 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 18:02:18 +00:00
rjtanner 6106b72b69 Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9779 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 17:54:51 +00:00
rjtanner b63b450019 Removed door graphics since they appear to cause problems with using the exit in some cases
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9778 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 17:42:21 +00:00
rjtanner 5c31c1700b Fix broken duplicators. Update monster resistances. Fix key teleporter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9776 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 00:25:33 +00:00
rjtanner cd4c81ce96 Fix broken duplicators
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9775 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 00:23:31 +00:00
rjtanner 75e3612535 Give final boss monster more spell points as further testing showed he ran out of them too quickly. Fix broken duplicator and treasure items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9774 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-26 00:21:40 +00:00
rjtanner e033c59e87 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9773 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-25 21:43:31 +00:00
rjtanner af486faa03 Update maps with entrance coordinates, region setting and approximate difficulty level
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9770 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 20:52:32 +00:00
rjtanner 869f0ebc9e Remove no longer used (supported?) 'animation none'
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9769 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 19:16:14 +00:00
rjtanner cdd971ca06 Redesign of the animated objects (chair, platter, wineglass, dinner knife) since they caused numerous server warnings and errors. They originally were merchant NPCs heavily modified and with a different face, I made them animated objects with monster-like behaviour.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9768 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 18:58:22 +00:00
rjtanner 84fc3b5055 Patch [ 2066208 ] Saromok Map Fix; Add missing keys and graphic corrections for map doors (except for barracks 1 and 2, those were already updated)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9767 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-22 16:30:09 +00:00
rjtanner f20df8b2bf Redesign the exit from two (other maps need similar updates) of the barrack maps, replaced the portal with a custom face to a standard door using an invis exit. This gives achieves the intended appearance in the map without the 'animation none' warning in the server logs and mapper.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9766 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 01:58:23 +00:00
rjtanner 7cae0f5b29 Cosmetic wall changes with wall sections adjacent to doors, replaced wall sections with the 'end cap' walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9765 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 01:15:05 +00:00
rjtanner 8df0e08550 Map normalize, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9764 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-21 00:32:27 +00:00
rjtanner 5e612da628 Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-20 23:59:06 +00:00
ryo_saeba 23eebb5e67 Remove invalid and unused other_arch (inv is set)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9761 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 22:25:11 +00:00
rjtanner bb66de9f39 Missed change applied, [ 2058734 ] Pygmy Forest Update; Make traps work on levitating/flying players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9760 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 22:10:19 +00:00
rjtanner b494cbf634 Final change applied, [ 2058734 ] Pygmy Forest Update; Shield modification
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9759 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:33:17 +00:00
rjtanner bf31320b60 Partially applied patch, [ 2058734 ] Pygmy Forest Update; NPC dialog changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9758 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:28:39 +00:00
rjtanner 439e8bf6da Partially applied patch, [ 2058734 ] Pygmy Forest Update; Shield modification
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9757 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:27:14 +00:00
rjtanner af48ddb7b5 Partially applied patch, [ 2058734 ] Pygmy Forest Update; Renamed the Pygmy Saws
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9756 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 20:08:18 +00:00
rjtanner 0d7bb1338e Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues the changes with lighting
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9755 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:59:35 +00:00
rjtanner a2843a171f Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues the bullet wall changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9754 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:21:01 +00:00
rjtanner ca14f97a99 Partially applied patch, [ 2058734 ] Pygmy Forest Update; This checkin inclues all the stat and ability updates for the Pygmy monsters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9753 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 19:12:13 +00:00
rjtanner a33db251b0 Correct or fix warnings in regards to objects having the wrong type and material, also posted to the mailing list on 2008-Aug-08
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9752 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 01:25:10 +00:00
rjtanner 8ec5266d50 Removed /city/city reference in unused teleporters since that was causing a false positive (broken link alert) in mapper and added map level difficulty (level 1) to the lobby maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9751 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-19 00:44:28 +00:00
akirschbaum c049e3eaea Make editor scripts work with current Gridarta.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9750 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-17 19:08:31 +00:00
ryo_saeba 622309a923 Fix entry coordinates, use @question in dialog.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9746 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-16 07:49:25 +00:00
ryo_saeba 87d21f5ce4 Pipe test for regexp.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9745 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-16 07:49:00 +00:00
ryo_saeba 50a2ed2c89 Fix name.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9744 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-16 07:48:27 +00:00
bbotbuilder a6706efa75 set the 'difficulty' value on some maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9738 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-12 03:26:11 +00:00
bbotbuilder c1cf066248 port_joseph/pirates/tortship3:
* fix bug #2045976, wrong stair face (thanks goes to elliotbay)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9731 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-11 06:32:09 +00:00
bbotbuilder 5fba0abedb python/items/ring_occidental_mages.py:
* fixed typo (thanks goes to buzzsaw)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9729 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-11 05:56:51 +00:00
bbotbuilder dac36864a1 scorn/shops/potionshop:
* replace a reference to the alchemy spell with one to the skill (thanks goes to elliotbay)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9726 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-10 23:32:31 +00:00
quinet 59fe978019 Mention how to add or remove windows in the building instructions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 14:03:04 +00:00
quinet cef0075795 Protect the furniture against accidental destruction by spells.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9710 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:11:43 +00:00
quinet 7b7f20dd1e Use the shop tiles shop_building_pupland instead of the generic shop_building
tiles.  These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9709 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:11:07 +00:00
quinet 3830fa27a4 Use the shop tiles shop_building_pupland instead of the generic shop_building
tiles.  These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9708 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-03 20:07:56 +00:00
ryo_saeba c00f69587e Change regions file name to regions.reg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9703 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-02 10:01:58 +00:00
ryo_saeba 11745ab860 Add missing other_arch.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9701 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-02 09:27:03 +00:00
rjtanner f9612f52a1 Updated ChangeLog file using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9699 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-02 07:35:28 +00:00
quinet 65348c5cc6 Changed the route of the ships between Navar, Darcap and Wolfsburg in a way
that makes more sense according to the world map.  This should be less
confusing for new players.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9696 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 15:37:44 +00:00
quinet c2dd185d6d Changed the route of the ships between Scorn, Stoneville and Santo Dominion
in a way that makes more sense according to the world map.  This should be
less confusing for new players.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9695 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 15:21:45 +00:00
quinet 181b79a468 Merged Darcap Circus into the world map world_116_102.
Updated all exits of the affected maps.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9694 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 13:51:06 +00:00
quinet 1588d6f5e4 Added dust on top of the unused teleporters in the game lobbies so that players can see easily which ones are active.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9693 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-01 09:53:57 +00:00