Commit Graph

199 Commits (5a026ef6c77a7816a7fb4fd2295baecea70f62ea)

Author SHA1 Message Date
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
ryo_saeba cde67043a0 Split files from server/lib/treasures
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5785 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 13:08:49 +00:00
aaron_baugher 85266437ae Converting multi-tile image arches to single images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
aaron_baugher 653ad34b9e New IPO package arch and face
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5475 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:51:32 +00:00
aaron_baugher 0f0037eefb New arch and images for IPO carton
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5410 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-09 01:04:22 +00:00
ryo_saeba 47955b8813 Add dice archetype (new yet all faces).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5272 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-01 12:41:00 +00:00
ryo_saeba 825a205f7e Fix missing treasure list and duplicated archetype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5139 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-26 19:06:59 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
ryo_saeba d77ceb168b Talking campfire.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4825 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-21 21:40:46 +00:00
mikeeusa fab6297865 Not ultra ultra ultra rich to afford a chandilier (IE: you are not 1 out of 1 billion) ... how about a hanging firepot?
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4353 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-09 06:29:54 +00:00
mikeeusa 4d2623d920 animating chandeliers
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4352 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-09 06:08:14 +00:00
mikeeusa b0456ee5de animating chandeliers
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4351 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-09 06:00:18 +00:00
mikeeusa 66e25d818e Infernal device, pic for quest item
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4268 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-03 08:49:43 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
mikeeusa 68293e43c5 Chest faces
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4211 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-26 21:09:49 +00:00
qal21 a88acb436b Fixing bad pngs by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4181 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 14:20:48 +00:00
mikeeusa 91d792ed45 Drew some present boxes and added them
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4178 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 18:32:54 +00:00
ryo_saeba 92c923cd62 Fix GPS
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4084 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 13:18:28 +00:00
ketche ea42bcb07d Adding a lone, dwarven statue and a 2x2 statue that has 3 stone dwarfs on it.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4065 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:36:26 +00:00
mwedel 4449081c49 Update move_type for barrels and rack - makes them work better
with buttons and the like.  Needed for soon to be checked in
new movement code.
MSW 2005-11-15


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4036 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-16 07:37:32 +00:00
mikeeusa c803bb7c33 CVS: arch: small icecube
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3863 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-13 04:56:09 +00:00
mikeeusa 2778ca0d23 CVS: arch: statue pics
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3862 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-13 04:53:36 +00:00
ryo_saeba 9cbd0ad10c Moved gps code to Python plugin
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3839 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-08 09:46:14 +00:00
mikeeusa fcf28f65cc CVS: arch: sarcophagus doesn't have a treasure list yet, so removing the refrence to one
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3832 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 23:17:48 +00:00
mikeeusa 8dbc45604f CVS: arch: adding small icecube by Ketche
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3824 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 18:26:28 +00:00
mikeeusa bce3653204 CVS: arch: adding blackfirebullet by Ketche
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3823 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 18:12:10 +00:00
mikeeusa 2d45ef8ddc CVS: arch: adding log pics, plates, and boquet by Ketche
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3817 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 16:39:56 +00:00
mikeeusa f4e44380e7 CVS: arch: adding log pics, plates, and boquet by Ketche
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3816 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 16:28:25 +00:00
mikeeusa 01ca395add CVS: arch: forgot to commit these chandeliers: these are only found in the rarest of rare palaces whos's gradure is beyond compare
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3807 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 03:28:30 +00:00
mikeeusa c48005bde9 CVS: Arch: bad cvs, you don't reupload things that were moved
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3798 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 02:05:59 +00:00
mikeeusa 76999e27a4 CVS: Arch: duplicate files removed
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3797 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 02:00:18 +00:00
mikeeusa 93af3490a7 CVS: arch: added dresser_cw : furniture made of cherry wood is rather rare, it is never found in a commoner's home and almost never found in castles, very weathy merchants (high level merchants, who's houses are rather rare and have many nasty nasty nasty lvl 80+ creatures in them :P) may have one or two cherry wood furnishings, opulent palaces also would have such furnatuee (opulent palaces are also incredibly rare)... most rich don't bother to seek out these furnishings and instead opt to use high backed normal chairs though some do splurge
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3758 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 00:57:35 +00:00
mikeeusa 6ccdd55082 CVS: arch: added desk_cw : furniture made of cherry wood is rather rare, it is never found in a commoner's home and almost never found in castles, very weathy merchants (high level merchants, who's houses are rather rare and have many nasty nasty nasty lvl 80+ creatures in them :P) may have one or two cherry wood furnishings, opulent palaces also would have such furnatuee (opulent palaces are also incredibly rare)... most rich don't bother to seek out these furnishings and instead opt to use high backed normal chairs
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3757 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 00:40:27 +00:00
cavesomething 081edbcbcb add pirate hat, Yarr\!
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3671 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-17 20:21:20 +00:00
mikeeusa 258b58db67 pianos, harpsichords
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3657 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:59:44 +00:00
mikeeusa 56c4c5053c the wheel, a device favored by both the french and the germans, use only in the most evil of maps
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3649 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 04:50:49 +00:00
ryo_saeba 0a49440adf Change client_type to misc (8021)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3494 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 21:20:22 +00:00
akirschbaum 3c132034d1 Add missing 'slaying' field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3484 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 22:20:24 +00:00
ryo_saeba c7aa716111 Added sarcophagus container courtesy Mikeeusa
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3420 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 09:41:21 +00:00
ryo_saeba b5484de76e Added grey chest courtesy mikeeusa
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3414 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 09:19:05 +00:00
tchize a3cd1d9b4b Modified books, sign, monuments and grastones to handle displaying hint when read.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3280 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 16:58:55 +00:00
ryo_saeba 17e4daff3f Slicing knife courtesy mikeeusa - now we can slice apples :)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3223 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-21 18:27:15 +00:00
majorwoo 899e1d5142 Brest arches and chalices from mikee part2
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3157 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-21 02:46:46 +00:00
ryo_saeba 548923e9bb Violin courtesy Mikeeusa
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3104 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-07 21:36:20 +00:00
ryo_saeba 24a209d349 Apply patch #1063834
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2993 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-25 18:33:39 +00:00
ryo_saeba ba787895c2 ground positioning system
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2776 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-15 18:17:06 +00:00
temitchell 4caf4a049f - fix weights
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2657 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-01 05:25:32 +00:00
temitchell 9ceedc3743 - add materials to firepot (iron) and fireplace (stone,iron)
note however fireplace is still no pass so and likely needs to be for
some maps...


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2516 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-17 06:50:01 +00:00
temitchell 0b8a1eff56 - fix pipe type and weight, add Lythander's pipe
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2504 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-01 00:49:38 +00:00
quickfur 95fc09535e New monsters (leech, tentacles) and new blood arch
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2461 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-15 21:44:35 +00:00
temitchell 3af614d1b0 - Adding campfire (it will burn stuff) and burnt out campfire
This should make for some atmospheric additions to maps.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2367 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-03 03:07:36 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel 1bfa0ac822 fix name_pl for desk - never got this change committed for some reason.
MSW 2003-02-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2032 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-21 07:52:01 +00:00
garbled fce372cf13 Twiddle the materials and materialnames on a ton of objects. Get rid of
things like "organic eyeshield" "glass magnifying glass" etc.  Set some
materialtypes that are specific to the armour/weapon, like glacium for
the frost weapons.  Make all the boots and shoes made of leather, so I
stop seeing "pine boots".  Change a bunch of artifacts to use specific
metals or magical cloths, to stop things like "adamantium robe".

Also.. change leather armour to just "armour" so the leather and other
random leathertypes automatically work with it, making things like
"bearskin armour".  This breaks a few alchemy formulae.. which I will fix
soon.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2004 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-06 08:13:23 +00:00
temitchell f259db2221 -Added rapier
-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1932 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-09 04:05:52 +00:00
temitchell 8dfcf83dd3 -the witch tiles were offsize (funny they displayed fine in the DX client- I wonder what that means) and did not display in the cfclient.
-added stove and tanning bench for alchemy
-a 'classic' female elf


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1916 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-05 01:18:25 +00:00
mwedel b105451bfe Remove no_pass from lamppost - image doesn't have appearance that it
should block movement.
MSW 2003-01-01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1910 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-02 06:57:06 +00:00
garbled 887924c18b typo
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1867 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-03 07:25:14 +00:00
temitchell 15e9abb6c8 -sorry bout that - one wizards desk.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1866 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-03 03:24:40 +00:00
garbled 1708425545 Add arches and images for thaumatugist's desk and jeweler's bench. Images
by temitchell.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1862 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-03 02:28:07 +00:00
mwedel 98dd36139e Add is_thrown to these thrown objects so that the code will find them
properly and have monsters throw them.
MSW 2002-11-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1861 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-02 08:12:59 +00:00
temitchell dfb1dd085f changed the material type from wood(?) to iron on these
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1856 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-30 16:36:03 +00:00
temitchell 251c4c8df6 - a forge animation, some desks and dressers, a workbench pic
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1848 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-29 04:28:55 +00:00
garbled 787f55ec5e prototypes for the forge and workbench items (for new alchemy). To do these
I simply reused the fireplace and table_4 graphics.  It would be really nice
if someone would do real graphics for a forge and bowyer's workbench.

A room hanging off the armory and bowyer shop like the one in the alchemy
shop would be nice too.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1803 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-11 08:53:58 +00:00
temitchell 481bf7f6fd Fixed the mountain4 image (was not 8 bit), modified the glacier image,
added animation and glow effect to brazier and fireplace, added attache case,
added two more snow/mountain arches and a mountain5 (very high mountain)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1789 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-03 06:35:58 +00:00
temitchell 155853ed37 dded in some lamposts and a braizer variant with animation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1788 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-02 06:43:37 +00:00
temitchell c0524e7508 Arg matey! Raided the RPG 8 bit library and added some lantern images, a few helmets and a shield.
Fixed the Giant rat attacktype typo
Cleaned up the big keep image
Made a new tower
Added in 5 different skeletal debris arches (for when a corpse just isn't enough)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1783 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-30 05:46:07 +00:00
temitchell d10896dd5a Added rubble (for flavour) and a cheeseburger (anachronistic but for something I am working on - do not use lightly)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1775 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-29 06:09:05 +00:00
mwedel 055cf0cc64 Update connected objects to have 'activate_on_push' and
'activate_on_release' flags - this corresponds to code changes in the
server.  Remove some of the 'unused' entries, as they are in
fact in use now.
MSW 2002-09-17


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1730 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-18 05:52:36 +00:00
mwedel 5774eb8387 Oops - forgot to add the new files.
Was also working from old archive that didn't have the winter terrain -
now added that.
MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1683 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:58:43 +00:00
mwedel 4f74533658 Fix monster arcs that had incorrect wrists/foot (1 instead of 2)
Fix update_monster script that generated the errors in the first place.
Add body information to the player/old/*.arc for very old player files.
Move crown from misc directory to armour/helmet, add appropriate body_info.
Add needed body info for elven boots.
MSW 2002-07-15


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1659 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-16 05:02:59 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
avogl 86a04ec731 Added xpm/xbm for acidspit, since I don't know
how long it will take till someone is able
to fix the broken collect script.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1539 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-24 14:04:26 +00:00
avogl fc9d16b4a9 New images:
New giant cobra, windstorm and acidspit animations,
and some more.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1537 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-22 02:08:00 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob 0221ad86c4 Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
avogl 9d85b5ab23 Some new graphics for standard png set.
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1288 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-18 22:09:31 +00:00
avogl d3045240ce Some new png images and removal of two
junk files.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1277 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-02 17:02:07 +00:00
avogl 14520d31e9 Big bunch of new graphics for the standard png set.
Especially noticeable is the new picture for
the chinese dragon. Due to the special "importance"
of this dragon I had set up a poll weither the
image is appreciate, which turned out 7:3 in favour.
Note that the old image continues to exist both
in the xpm and alternate png set.

--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1274 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-30 15:39:29 +00:00
avogl b10ff58738 Some new png graphics for standard set.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1260 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-27 01:04:28 +00:00
jbontje 12f05e8aff Fixed typo's MiDS 2001-06-28
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1224 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-06-28 15:11:04 +00:00
avogl 4789729e38 New images for all kinds of misc stuff.
Trying to clean up some of the remaining
scale-up images.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1019 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-22 02:06:08 +00:00
avogl 52fd6732f1 New pngs, only a few from new artists yet.
No serious changes for the general look.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@812 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-15 14:10:31 +00:00
peterm 1296502b1a I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled.

The results are not too bad.

PeterM


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@793 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 10:17:28 +00:00
avogl 25ee647cad New pngs by AV.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@732 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-21 16:30:05 +00:00
avogl 978c5395cb New png-pics by J. Taporg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@730 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-20 00:53:38 +00:00
avogl 7e4d6b659c - food & flesh items converted directly from xpm to png
(by AndreasV)

- great new undead pngs, created by Jonathan Taporg (Pungaboiter)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@725 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-19 03:51:30 +00:00
avogl ab290a316b New pngs by Michtoen.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@713 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-16 00:17:22 +00:00
avogl a33edc6f89 New pngs by MichToen.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@706 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-15 12:01:46 +00:00
peterm 77f54db4c7 Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:18:51 +00:00
avogl 4366375e9a In cooperation with Micheal T., I started to improve
the png-set. Correcting the worst flaws...
It�s looking better now but still needs lotsa work.
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@508 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-19 03:16:28 +00:00
avogl 54b5ba5070 New archtype for pvp-arena feature.
When standing on this archetype no exp loss on death will occur.
removed "material 64", so that it has no material per default now.
purpose is making boulders indestructible (to spells)
-- AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@464 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-02 00:24:05 +00:00
cvs 626d9156b3 door/Locked/key2.arc, misc/Container/bag.arc, misc/Container/bookshelf.arc,
misc/Container/cauldron.arc, misc/Container/chest_2.arc,
misc/Container/depositbox.arc, misc/Container/key_ring.arc,
misc/Container/mailbox.arc, misc/Container/pouch.arc,
misc/Container/r_sack.arc misc/Container/sack.arc: Remove the 'a' from the
objects name.  The client adds it anyways, so you see 'a a bag' for example,
but also when using the commands like 'drop that match on an item name, having
to match against the 'a ' is a bit non intuitive.  MSW 6/27/2000


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@357 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-06-28 05:57:04 +00:00
cvs 8d298b38a2 Addition of PNG images. MSW 5/30/2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
jec 21b592922f See CHANGES file.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@246 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-16 09:03:24 +00:00
damn f64a3e1805 nrof 1 - so multiples don't have to stack up as seperate objects
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@104 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:11:04 +00:00
cvs d5d5b205ff Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@41 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-07-03 04:49:06 +00:00
uid200 eddc3c6a17 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00