Commit Graph

183 Commits (6d2b5e49c240aaaeb7946fa5793a1b346d56eb4f)

Author SHA1 Message Date
ryo_saeba 411f3b97f2 Add missing spell casting directions.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14560 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-12 16:50:35 +00:00
mwedel 1611c8e3e0 Update dragon players to provide a choice for starting focus for clients
that support it.
MSW 2010-11-14



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14098 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-15 07:18:20 +00:00
ryo_saeba 9685841974 Add skills to abilities. This should fix various experience-related bugs. Patch courtesy Khaleh.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14082 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-13 22:59:33 +00:00
mwedel 4eda83d769 Changes for new character creation:
system/map.arc: Add subtype to existing starting map, add new ones for
  player to be able to choose.
player/...: Make race/class names lowercase - most already were, so make
   few that were not lowercase so they are all consistent.
MSW 2010-10-20



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14016 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-21 06:22:46 +00:00
anmaster 8aa0df8d58 Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13991 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-11 18:15:00 +00:00
ryo_saeba 2f82965fb7 Merge split lines.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13574 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-08 21:01:24 +00:00
ryo_saeba f4273891a1 Revert previous reverts of reverts, adding back 'mage_class'.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13434 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-05 17:01:16 +00:00
kbulgrien 0c4a5f8c1e - Recomment. Segfault results from uncomment.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13433 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-03 20:23:55 +00:00
kbulgrien 529d812386 - Revert r13404 changes. This is used in a race-specific Hall of Selection.
Reported by knotwork.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13432 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-07-03 14:09:10 +00:00
mwedel 27713f2f9e Copy descriptions (msg/endmsg) from HallOfSelection map to class archetypes.
Comment out some class archetypes that are currently unused - may get
re-used with class rebalancing.
MSW 2010-06-17



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13404 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-18 06:41:31 +00:00
mwedel c014d164fd Update player race descriptions to explicitly state skills, resistances
and other special ability - makes it easier to see what one gets without
needing to read full description.
MSW 2010-05-20



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13281 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-21 05:45:49 +00:00
ryo_saeba a8ab2736d5 Trolls shouldn't change face.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12349 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-17 17:27:59 +00:00
ryo_saeba 2ddad229b3 Remove duplicated attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-06 18:01:05 +00:00
akirschbaum 48d539d724 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11306 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 14:46:12 +00:00
anmaster dbe6b897c3 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11264 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 08:45:18 +00:00
anmaster 3a2b29fcd9 Add "race" to player races missing it. Based on what races the equivalent
monsters have.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11242 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 00:06:45 +00:00
akirschbaum 86eea6481d Add explicit animations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10689 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-23 17:32:09 +00:00
ryo_saeba 97c831cf66 Remove obsolete color_fg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
ryo_saeba 1cd8a11ac9 Remove unused list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9434 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-13 09:28:56 +00:00
buzzsawddog a7e6eae715 This is an update to the fireborn graphic, asked a few people in irc if they liked, responce from several was looks better
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8888 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-02 00:35:06 +00:00
akirschbaum 289025fb62 Line break reformatting of player race descriptions.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8793 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-04-24 17:57:39 +00:00
ryo_saeba ab5d04491b Basic Fenx warrior, no animations yet.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8397 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 11:36:35 +00:00
ryo_saeba 251b551c42 Add anim_suffix to classes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8396 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-09 11:35:39 +00:00
mwedel a0683d0ef9 monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level
were adjusted.  This also incluedes the gods avatars and some spells that
create monster like objects.
player/race/*.arc: Give all playable races a 30 sp/hp/grace boost, so
starting values are higher, making things more playable.
MSW 2008-01-13


M    trunk/monster/angel/mesangel.arc
M    trunk/monster/angel/whim.arc
M    trunk/monster/angel/angel.arc
M    trunk/monster/angel/holyghost.arc
M    trunk/monster/angel/liteangel.arc
M    trunk/monster/angel/cherub.arc
M    trunk/monster/misc/dancingsword.arc
M    trunk/monster/misc/stalkergen.arc
M    trunk/monster/misc/Chess/chess_king.arc
M    trunk/monster/misc/Chess/ch_queen.arc
M    trunk/monster/misc/Chess/chess_pawn.arc
M    trunk/monster/misc/Chess/ch_knight.arc
M    trunk/monster/misc/Chess/chess_rook.arc
M    trunk/monster/misc/Chess/chess_bish.arc
M    trunk/monster/misc/deathtree.arc
M    trunk/monster/misc/sandy.arc
M    trunk/monster/misc/mudman.arc
M    trunk/monster/misc/lokanth/lokanth.arc
M    trunk/monster/misc/stalker.arc
M    trunk/monster/misc/serpmen/serpman_gen.arc
M    trunk/monster/misc/serpmen/serp_priest.arc
M    trunk/monster/misc/serpmen/serp_man.arc
M    trunk/monster/misc/pixie.arc
M    trunk/monster/misc/c_knight.arc
M    trunk/monster/misc/Baslic/baslic.arc
M    trunk/monster/misc/pixie_gen.arc
M    trunk/monster/misc/c_priest.arc
M    trunk/monster/misc/blob.arc
M    trunk/monster/misc/tentacle/tentacle2.arc
M    trunk/monster/misc/tentacle/tentacle.arc
M    trunk/monster/misc/broo.arc
M    trunk/monster/misc/crawl/crawling_chaos.arc
M    trunk/monster/misc/gargoyle.arc
M    trunk/monster/troll/armourtroll.arc
M    trunk/monster/troll/smalltroll.arc
M    trunk/monster/troll/Troll/troll.arc
M    trunk/monster/troll/Gaelotroll/gaelotroll.arc
M    trunk/monster/chaos/liv_chaos.arc
M    trunk/monster/undead/ghost_gen.arc
M    trunk/monster/undead/zombie_gen.arc
M    trunk/monster/undead/skull.arc
M    trunk/monster/undead/vampire.arc
M    trunk/monster/undead/spectre.arc
M    trunk/monster/undead/vampiregen.arc
M    trunk/monster/undead/skeleton_chief_arc.arc
M    trunk/monster/undead/wight.arc
M    trunk/monster/undead/ghost.arc
M    trunk/monster/undead/grimreaper.arc
M    trunk/monster/undead/nazgul.arc
M    trunk/monster/undead/skelet_gen.arc
M    trunk/monster/undead/wraith.arc
M    trunk/monster/undead/skull_gen.arc
M    trunk/monster/undead/skeleton.arc
M    trunk/monster/undead/Skeletal_mage/skeletalmage.arc
M    trunk/monster/undead/banshee.arc
M    trunk/monster/undead/ghast.arc
M    trunk/monster/undead/nightmare.arc
M    trunk/monster/undead/lich.arc
M    trunk/monster/undead/zombie.arc
M    trunk/monster/undead/skeleton_leader_arc.arc
M    trunk/monster/acid/rustmonste.arc
M    trunk/monster/acid/acid_pool.arc
M    trunk/monster/acid/bpudding.arc
M    trunk/monster/acid/acidsphere.arc
M    trunk/monster/acid/slime.arc
M    trunk/monster/acid/slimecrawler/slimecrawler.arc
M    trunk/monster/acid/greenslime.arc
M    trunk/monster/animal/bird.arc
M    trunk/monster/animal/cobra.arc
M    trunk/monster/animal/mouse.arc
M    trunk/monster/animal/bat_gen.arc
M    trunk/monster/animal/snake.arc
M    trunk/monster/animal/Bear/polarbear.arc
M    trunk/monster/animal/Bear/bear.arc
M    trunk/monster/animal/ape.arc
M    trunk/monster/animal/fungus.arc
M    trunk/monster/animal/bird_gen.arc
M    trunk/monster/animal/mouse_gen.arc
M    trunk/monster/animal/panthergen.arc
M    trunk/monster/animal/shadowtiger/shadowpup.arc
M    trunk/monster/animal/Behemoth/behemoth.arc
M    trunk/monster/animal/scorpi_gen.arc
M    trunk/monster/animal/panther.arc
M    trunk/monster/animal/gryphon/gryphon.arc
M    trunk/monster/animal/Neko/neko.arc
M    trunk/monster/animal/giant_bat.arc
M    trunk/monster/animal/scorpion.arc
M    trunk/monster/animal/farmyard/goose.arc
M    trunk/monster/animal/farmyard/chicken.arc
M    trunk/monster/animal/farmyard/sheep.arc
M    trunk/monster/animal/Wolf/dwolf.arc
M    trunk/monster/animal/Wolf/dwolf_sire.arc
M    trunk/monster/animal/Wolf/wolf.arc
M    trunk/monster/animal/Dog/mastif.arc
M    trunk/monster/animal/Dog/pup.arc
M    trunk/monster/animal/Dog/dog.arc
M    trunk/monster/animal/bat.arc
M    trunk/monster/giant/Titan/titan.arc
M    trunk/monster/giant/serpent/fireserp.arc
M    trunk/monster/giant/serpent/serpent.arc
M    trunk/monster/giant/mabu.arc
M    trunk/monster/giant/Big_Wiz/big_wiz.arc
M    trunk/monster/giant/giant_gen.arc
M    trunk/monster/giant/djinn/m_djinn.arc
M    trunk/monster/giant/giant.arc
M    trunk/monster/giant/slug/slug.arc
M    trunk/monster/demon/fiend.arc
M    trunk/monster/demon/medium_demon/mdemon.arc
M    trunk/monster/demon/devil.arc
M    trunk/monster/demon/Demon_Lord/demon_lord.arc
M    trunk/monster/demon/imp.arc
M    trunk/monster/demon/devil_gen.arc
M    trunk/monster/demon/bone_head.arc
M    trunk/monster/demon/Big_Demon/big_demon.arc
M    trunk/monster/demon/raas.arc
M    trunk/monster/humanoid/pyro_gen.arc
M    trunk/monster/humanoid/madman.arc
M    trunk/monster/humanoid/Dwarf/lesser_dwarven_guard.arc
M    trunk/monster/humanoid/Class/thief_1.arc
M    trunk/monster/humanoid/Class/conjurer2.arc
M    trunk/monster/humanoid/Class/pirate.arc
M    trunk/monster/humanoid/Class/northman.arc
M    trunk/monster/humanoid/Class/conjurer.arc
M    trunk/monster/humanoid/Gnome/gnome.arc
M    trunk/monster/humanoid/Gnome/gnome2.arc
M    trunk/monster/humanoid/pyromaniac.arc
M    trunk/monster/humanoid/Elf/dark_elf2.arc
M    trunk/monster/humanoid/Elf/dark_elf.arc
M    trunk/monster/humanoid/madman_gen.arc
M    trunk/monster/humanoid/siegfried.arc
M    trunk/monster/humanoid/Human/child_thief.arc
M    trunk/monster/humanoid/Human/pir_lass.arc
M    trunk/monster/humanoid/Human/postman/postman.arc
M    trunk/monster/humanoid/Human/postman/postman_gen.arc
M    trunk/monster/elemental/Para/para_ice.arc
M    trunk/monster/elemental/Para/para_lava.arc
M    trunk/monster/elemental/Para/para_air.arc
M    trunk/monster/elemental/Para/para_earth.arc
M    trunk/monster/elemental/Para/para_fire.arc
M    trunk/monster/elemental/Para/para_water.arc
M    trunk/monster/elemental/Para/para_light.arc
M    trunk/monster/elemental/Para/para_mud.arc
M    trunk/monster/elemental/witch_air.arc
M    trunk/monster/elemental/elem_air.arc
M    trunk/monster/elemental/witch_water.arc
M    trunk/monster/elemental/witch_fire.arc
M    trunk/monster/elemental/elem_water.arc
M    trunk/monster/elemental/elem_fire.arc
M    trunk/monster/elemental/witch_earth.arc
M    trunk/monster/elemental/elem_earth.arc
M    trunk/monster/goblin/orc_gen.arc
M    trunk/monster/goblin/gnoll_leader_arc.arc
M    trunk/monster/goblin/ogre_chief_arc.arc
M    trunk/monster/goblin/ogre_gen.arc
M    trunk/monster/goblin/ogre_leader_arc.arc
M    trunk/monster/goblin/gnoll_chief_arc.arc
M    trunk/monster/goblin/kobold_gen.arc
M    trunk/monster/goblin/orc_leader_arc.arc
M    trunk/monster/goblin/orc_chief_arc.arc
M    trunk/monster/goblin/gnoll.arc
M    trunk/monster/goblin/goblin_leader_arc.arc
M    trunk/monster/goblin/gnoll_gen.arc
M    trunk/monster/goblin/goblin.arc
M    trunk/monster/goblin/orc.arc
M    trunk/monster/goblin/ogre.arc
M    trunk/monster/goblin/goblin_chief_arc.arc
M    trunk/monster/goblin/goblin_gen.arc
M    trunk/monster/goblin/kobold.arc
M    trunk/monster/dragon/Hatchlings/cold_drag.arc
M    trunk/monster/dragon/Hatchlings/fire_drag.arc
M    trunk/monster/dragon/Hatchlings/elec_drag.arc
M    trunk/monster/dragon/bone_drake/bone_drake.arc
M    trunk/monster/dragon/Electric/elec_dr.arc
M    trunk/monster/dragon/Dragonman/dragonman.arc
M    trunk/monster/dragon/Dragon/dragon.arc
M    trunk/monster/dragon/dragoncave.arc
M    trunk/monster/dragon/baby_drag.arc
M    trunk/monster/dragon/drake/drake.arc
M    trunk/monster/dragon/wyvern.arc
M    trunk/monster/dragon/WDragon/worthless_dragon.arc
M    trunk/monster/dragon/Chinese_Dra/chinese_dr.arc


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8195 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-14 08:40:39 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
ryo_saeba d15430c8c1 Singing animation for Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7970 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-18 23:09:10 +00:00
qal21 343118da0e Add anim_suffix spellcasting to all spells.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7583 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-29 08:51:29 +00:00
gros 125776aabe Corrected a typo caused by previous commit conflict.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7530 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 16:40:02 +00:00
gros 4c349dfcaf Add sample support for spellcasting compound animations.
Try to cast minor healing with a Fenx :)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7529 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 16:33:31 +00:00
gros e0e7592e39 Added a carriage-return at end of file.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7526 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 14:40:14 +00:00
gros 3527b98a80 Proof-of-concept for combo animations. Try it by fighting with a Fenx character wearing a sword :).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7525 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 14:25:54 +00:00
kbulgrien a3aae8d4c2 - Add body_head -1 attribute to Sorceror's Hat.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7300 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-06 04:23:01 +00:00
akirschbaum 89c884b1bb Rename treasure lists human_player->human_player_items and halfling_player->halfling_player_items to match the names of similar treasure lists.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7285 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-28 19:12:40 +00:00
ryo_saeba e35354a6a9 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6560 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:22:28 +00:00
ryo_saeba 38069dd473 Add leg body information.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6337 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-24 21:17:46 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
ryo_saeba cde67043a0 Split files from server/lib/treasures
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5785 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 13:08:49 +00:00
ryo_saeba c87060e210 Split stuff from lib/treasures.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5783 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 12:09:52 +00:00
ryo_saeba 38d9892ba0 Remove obsolete player races.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5780 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 11:17:31 +00:00
ketche 901d1c4daf New gnome player images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5348 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 02:23:26 +00:00
ketche a5b33146dc Dwarf Barbarian imageset
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5343 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 01:26:12 +00:00
ryo_saeba 2c06f16ce0 Apply long standing patch #1382884: change to player wraith race courtesy Anton Oussik.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5316 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-14 14:59:44 +00:00
gros fbb234553e Moved parts of the static treasures file into separate trs files.
- gros 2006-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5262 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-30 19:40:30 +00:00
gros 95fb5587af Added the Fenx race to the archetypes.
- gros 2006-12-29


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5235 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-29 19:20:26 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
qal21 ede0638670 Fix serpentmen left and right images being reversed.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4856 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-31 05:45:45 +00:00
ryo_saeba 0c07b60791 New serpentman pics, courtesy anonymous (patch #1526745)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4744 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-05 08:32:59 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
akirschbaum c0ff9a7985 Add comment to explain the use of this archetype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4245 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-01 12:00:50 +00:00
akirschbaum 90f1685032 Add new force archetype monk_no_use_weapon. It will be inserted into
inventories of monk players to prevent them from using weapons.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3966 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-01 18:54:20 +00:00
cavesomething c69e3ca460 patch #1311199 by sacq to fix many typos and grammos in race descriptions
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3767 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 17:10:27 +00:00
mwedel 1a3917c97d Patch 1212496 by Kevin Rudat to add client_types to objects that can
be applied.
MSW 2005-08-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3552 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-17 06:37:14 +00:00
temitchell 9faf169172 - fix missing face change for fire claws
- fix colour in pl_dragon arc
- fix animation for blue dragon face file


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2709 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-05 02:47:30 +00:00
temitchell 7194185389 - change the arch here for blue dragon face
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2656 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-29 23:17:03 +00:00
temitchell 888928e74e - fire hatchlings should be red, no? Now they are.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2499 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 18:57:10 +00:00
temitchell 95fe71d35b - add different faces for dragon player
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2498 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 18:56:12 +00:00
mwedel 66f04802d5 Update subtype of dragon claws. Also add animation/face information
so that the players face can change when they get this ability.
MSW 2003-12-27


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2496 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 05:50:28 +00:00
mwedel 907ed19f38 Change spelldirect arch's to be actual spell arch's for granting
dragon abilities.  I basically left these as per the normal
arch - perhaps they should be customized (different skill/level/other
abilities?)
MSW 2003-10-13


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2396 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-14 05:58:40 +00:00
mwedel 446f2a38fa Catch up on some pretty old patches.
New serpentman race for players.
New low level spell sparkshower.
Patches originally from 'Flying Pedestrian', but some things changed
around.
MSW 2003-10-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2369 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-03 07:21:38 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
temitchell 3370eed9cb - one more
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2220 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 02:16:59 +00:00
temitchell 86708aa23d - it's my day for stupid oversights, renaming these should stop the
error message sin collect script


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2219 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 02:15:23 +00:00
temitchell ecc59f2af9 - more stoned player images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2209 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 03:53:25 +00:00
temitchell 612f069425 - stoned player images for future use.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2208 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-08 00:29:00 +00:00
temitchell 4f9dd21be5 - blackish dragon anim - now there is one for each elemental path.. hint
hint.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2183 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-13 04:13:21 +00:00
temitchell cfe0eb47f6 - elf touchup, red and green dragon animations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2182 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-13 02:13:53 +00:00
temitchell 50e5c5fc51 - the sorcerer is better(a bit less goofy looking), the alchemist is
better(less choppy).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2126 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-14 00:22:03 +00:00
temitchell ffd07b5d8e - cache the purple wizard animation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2125 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:56:22 +00:00
temitchell 8d275d55fc - more animated Wizard classes for the base set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2124 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:50:40 +00:00
temitchell 6c1fbb35eb - you will need these too folks.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2100 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:27:50 +00:00
temitchell bf58918992 - classic dwarf, gnome and half-orc
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2099 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:26:13 +00:00
temitchell 7b07b03f26 - New Alchemist animation for base set
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2098 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-12 23:42:58 +00:00
temitchell d22b1f4651 - new half-orc base set, animated
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2093 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-08 23:35:35 +00:00
temitchell 910f847dda - finishing more player race animations
TODO: The Wizardly player classes (maybe add in some variation
here), new HalfOrc (it's just barfy), many 'classic' versions of these.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2092 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-07 00:21:28 +00:00
temitchell a284a79db2 - animate Thief classes
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2091 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-06 20:24:53 +00:00
temitchell 0d4cf0ac04 - touching up player race animations - dragon, dwarf, troll, halfling,
gnome


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2088 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-05 20:02:14 +00:00
temitchell 0ab037411b - round off the warriors with left-right animation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2086 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-05 01:21:29 +00:00
temitchell 87f8d52be1 - Full four point animation for the Religious folk
- Classic images will have to wait till I'm done the base player
arches


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2085 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-04 04:47:18 +00:00
temitchell dd535fdb99 -simple animation for warrior classes
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2082 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-31 05:16:41 +00:00
temitchell ef425c0db1 -missed setting the face - hmm, they all look to the right anyway..
what's up with that?


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2081 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 23:43:44 +00:00
temitchell 3beae31489 Checking in a bunch of player animations - starting with some race
images.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2080 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 22:55:11 +00:00
mwedel cf88037d25 Fix transperancies of firebolts as per Bernd Edlers comments. This doesn't
effect display on new clients, but may make things work better for
systems with old png libraries.

Update the old player archetypes to contain proper animation
information.

Update the elf arch to demonstrate a 4 direction animated elf
player - only one of the directions is actually animated.

MSW 2003-03-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2077 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 05:46:57 +00:00
mwedel 255936a528 add 'facings' to all the player related arc's. Needed for it to
be compatible with normal object animation.
MSW 2003-03-18


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2065 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-19 07:44:31 +00:00
temitchell 356a404ec8 - dropping off some images for player animations
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2064 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-16 17:31:39 +00:00
temitchell 71428b384b -new classic halfing images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1989 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-01 07:17:59 +00:00
temitchell f259db2221 -Added rapier
-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1932 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-09 04:05:52 +00:00
temitchell e1fec0b8be - more touchups for the classic set, fixed the thief_1 anim (was spinning like a top using the player anim), added a goose
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1921 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:20:11 +00:00
temitchell e2b7b74fc3 Update halforc images for base set
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1755 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 03:44:00 +00:00
mwedel 4f74533658 Fix monster arcs that had incorrect wrists/foot (1 instead of 2)
Fix update_monster script that generated the errors in the first place.
Add body information to the player/old/*.arc for very old player files.
Move crown from misc directory to armour/helmet, add appropriate body_info.
Add needed body info for elven boots.
MSW 2002-07-15


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1659 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-16 05:02:59 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
avogl 6a528db0b6 changed initial stats from dragon player race:
rised INT, dropped DEX mainly

The extremely low INT wasn't good for the race
because dragons have great need to learn spells.
Moreover, dragons are generally not considered stupid.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1553 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-03-04 20:16:11 +00:00
avogl 366be0eb57 added title into dragon ability force
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1551 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-03-03 21:01:10 +00:00
avogl 59c5c5e6d5 new arches for the dragon-race patch
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1546 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-03-01 20:47:51 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob 0221ad86c4 Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
michtoen 94df2dc828 guild system forces, ignore when not used
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1434 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-19 23:39:29 +00:00
michtoen a06b11b124 Add new force for ext2 system
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1427 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-17 21:10:16 +00:00
darth_bob 25e3bebeb1 I am not sure who changed this to -40 but it was dumb. Keep in mind the key to game, is making it fun, the game is unplayable when you can't cast spells and you can't survive the slightest breath of fire. *grump*
dnh 10/11/01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1406 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-10 07:53:15 +00:00
avogl d3045240ce Some new png images and removal of two
junk files.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1277 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-02 17:02:07 +00:00