partmedia
7dac300e1b
Combine generic hides and leathers into a single file
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Also fix stacking for colored leathers
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19678 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 20:35:16 +00:00
partmedia
1a72a516f6
Fix weight of dragon steak (in percent monster weight)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19677 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 20:28:48 +00:00
silvernexus
60eb0c0c09
Added troll hide I forgot in r19609. Uncommented change in r19630 related to forgetting to add this arch.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19670 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-29 18:42:26 +00:00
ryo_saeba
ccb257d879
Make specific faces.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19654 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-20 14:44:50 +00:00
ryo_saeba
61cac9e7f5
Faces for quiver of Holding Arrows and Holding Bolts.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19649 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-14 18:40:31 +00:00
rjtanner
4bed7d1a7c
Added names to random item (random/random*.arc) archetypes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19640 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-08 22:55:34 +00:00
rjtanner
84245af088
New graphic (random/randomOre.base.111.png) and face (random/randomOre.face) for random_ore tile (random/random_ore.arc), it was using the same face as random_mineral before.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19634 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-04 22:20:52 +00:00
rjtanner
926a86f6d4
Update graphic faces for random item (random/random*.png) tiles
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19633 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-04 21:07:27 +00:00
rjtanner
fe32aecfcf
Update shop tiles (shop/Floors/shop_*.arc) to use descriptive names instead of just 'tiles'.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19631 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-02 23:09:56 +00:00
ryo_saeba
ad51afe257
Disable missing archetype.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19630 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-31 08:05:58 +00:00
silvernexus
d2f9839130
Add steel shortsword for testing and balancing. Formula to smith it included in r19608.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19610 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:39:34 +00:00
silvernexus
c08429d4fb
Added the leather arches I missed in r19607.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19609 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:32:40 +00:00
silvernexus
abe595e849
Commit my leather development from earlier so additional balancing can be performed.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19607 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:21:52 +00:00
rjtanner
f87b4bc61f
Archetype ChangeLog reformatting for a few of the entires.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19605 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-22 05:57:16 +00:00
rjtanner
28af17d6f0
Added new floor archetype (shop/Floors/shop_random.arc & shop_random.face) for random items in shops. New face (shop/Floors/shop_random.base.111.png) also makes it more apparent in the map editor that random items will appear on that tile.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19604 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-22 05:49:33 +00:00
partmedia
5f10822665
Update README file
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19599 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-03 19:06:45 +00:00
partmedia
1507be7cb9
Tweak and balance food items
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Adjust nutrition, value, and weight of all food items. In some cases,
use more descriptive item names. Weights are set for the currently
unbalanced player carrying capacity. When that is balanced, all the
weights here should be divided by a factor of ten.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19598 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-03 18:46:25 +00:00
silvernexus
5c6a030801
Hyphenate names of several swords with numbers in the name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19558 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-13 21:23:45 +00:00
silvernexus
60110c1932
Fixed issue in wood4 arch identified using checkarch perl script.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19547 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-12 01:57:27 +00:00
ryo_saeba
d95cd0e3ac
Fix name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19503 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-01 12:13:57 +00:00
ryo_saeba
0868e768ee
Fix some names.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19502 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-01 11:30:11 +00:00
silvernexus
252e81f076
Flip crystal ball face to better fit lighing standards in-game.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19501 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-31 20:26:50 +00:00
silvernexus
bf211d6528
Pixel cleanup on doll face. Ultimately, this graphic should be done, but for now...
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19500 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-31 20:24:47 +00:00
silvernexus
9a70833027
Naming fix for d_statue arch.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19499 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-31 20:15:22 +00:00
silvernexus
387fe7238a
Added brass bar for use with future smithery recipes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19493 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-28 02:49:20 +00:00
partmedia
ca1c7b0c46
Reorganize 'misc' archetypes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19490 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 17:49:10 +00:00
partmedia
2a9fa03c19
Add random ores.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19489 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 17:32:18 +00:00
partmedia
db64fe127c
Reorganize jewels into subdirectories.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19488 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 00:49:42 +00:00
partmedia
e3487c9581
Rename ores and remove those that are redundant.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19487 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-23 23:57:50 +00:00
partmedia
cfcec24362
Adjust weight of glowing crystal.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19486 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-23 23:56:22 +00:00
silvernexus
b0b1c6b55c
More naming fixes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19478 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 20:43:09 +00:00
silvernexus
2985bc9bd2
More naming fixes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19476 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 19:20:36 +00:00
silvernexus
1150aa1543
Added specific name for shallow sea to prevent in-game appearance with underscore.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19475 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 19:11:45 +00:00
silvernexus
6081b11461
Retired splitter.pl, as it dealt with the long-obsolete xpm files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19471 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-20 03:45:54 +00:00
silvernexus
4e88ad3e87
Redesigned the pyromaniac face to be in perspective. Also added the 1.71.0 header to the arch ChangeLog.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19400 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-07 01:50:05 +00:00
silvernexus
b9a0610af6
Fixed name for fly_ant arch.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19399 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-07 00:53:39 +00:00
partmedia
ac52e8805d
Rename burning hands and dragonbreath abilities.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19362 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-20 18:25:43 +00:00
partmedia
682b237ce9
Rename CHANGES to ChangeLog.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19361 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-20 18:14:30 +00:00
partmedia
ab108f037e
Add a used-up message for demon icors.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19288 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-03-29 00:23:28 +00:00
partmedia
798d7b0d38
Combine naming guide with README, convert to AsciiDoc.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19287 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-03-29 00:13:23 +00:00
rjtanner
0cc923b5e2
Change Wraith to wraith in the Player archetype (player/race/wraithp.arc), so it shows up consistently in the character creation dialoge.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19238 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 19:56:04 +00:00
rjtanner
446cbbe5c7
Cleaned up stray pixels in wall borders in t_house2 (t_house2.base.x11.png) to make them look smoother.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19237 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 19:38:11 +00:00
buzzsawddog
69a9857050
added a little depth to some of the amulets
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19223 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-03 04:09:05 +00:00
buzzsawddog
36b336f4ce
adding a little pop to the amulets. the colored amulets were a bit difficult to see. added outline and a bit of an emboss
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19222 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-03 02:54:55 +00:00
buzzsawddog
ad117144d3
removed white background and added transparentcy
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19217 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-02 00:27:14 +00:00
buzzsawddog
649a46425c
compressed images and redused size
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19216 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-02 00:13:51 +00:00
buzzsawddog
b4b577ebc3
changes to keys to help them stand out a little against the floor
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19215 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-01 22:20:23 +00:00
ryo_saeba
220bd331a6
Face for the greater hellhound, from the hellhound's one with some play on colors only.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19214 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-01 17:50:37 +00:00
silvernexus
6410bc0f5d
Fixed segfault in unlinked kandora map by removing x and y attributes from map arch, which had caused undesired behavior.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19160 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-12-04 03:23:48 +00:00
silvernexus
baeccc136c
Pixel cleanup on the map archetype graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19159 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-12-04 03:18:50 +00:00