Commit Graph

2111 Commits (7dac300e1b841341c11c1c5f64a4a4cca9989bab)

Author SHA1 Message Date
partmedia 7dac300e1b Combine generic hides and leathers into a single file
Also fix stacking for colored leathers


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19678 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 20:35:16 +00:00
partmedia 1a72a516f6 Fix weight of dragon steak (in percent monster weight)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19677 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 20:28:48 +00:00
silvernexus 60eb0c0c09 Added troll hide I forgot in r19609. Uncommented change in r19630 related to forgetting to add this arch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19670 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-29 18:42:26 +00:00
ryo_saeba ccb257d879 Make specific faces.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19654 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-20 14:44:50 +00:00
ryo_saeba 61cac9e7f5 Faces for quiver of Holding Arrows and Holding Bolts.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19649 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-14 18:40:31 +00:00
rjtanner 4bed7d1a7c Added names to random item (random/random*.arc) archetypes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19640 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-08 22:55:34 +00:00
rjtanner 84245af088 New graphic (random/randomOre.base.111.png) and face (random/randomOre.face) for random_ore tile (random/random_ore.arc), it was using the same face as random_mineral before.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19634 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-04 22:20:52 +00:00
rjtanner 926a86f6d4 Update graphic faces for random item (random/random*.png) tiles
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19633 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-04 21:07:27 +00:00
rjtanner fe32aecfcf Update shop tiles (shop/Floors/shop_*.arc) to use descriptive names instead of just 'tiles'.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19631 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-02 23:09:56 +00:00
ryo_saeba ad51afe257 Disable missing archetype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19630 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-31 08:05:58 +00:00
silvernexus d2f9839130 Add steel shortsword for testing and balancing. Formula to smith it included in r19608.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19610 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:39:34 +00:00
silvernexus c08429d4fb Added the leather arches I missed in r19607.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19609 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:32:40 +00:00
silvernexus abe595e849 Commit my leather development from earlier so additional balancing can be performed.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19607 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:21:52 +00:00
rjtanner f87b4bc61f Archetype ChangeLog reformatting for a few of the entires.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19605 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-22 05:57:16 +00:00
rjtanner 28af17d6f0 Added new floor archetype (shop/Floors/shop_random.arc & shop_random.face) for random items in shops. New face (shop/Floors/shop_random.base.111.png) also makes it more apparent in the map editor that random items will appear on that tile.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19604 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-22 05:49:33 +00:00
partmedia 5f10822665 Update README file
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19599 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-03 19:06:45 +00:00
partmedia 1507be7cb9 Tweak and balance food items
Adjust nutrition, value, and weight of all food items. In some cases,
use more descriptive item names. Weights are set for the currently
unbalanced player carrying capacity. When that is balanced, all the
weights here should be divided by a factor of ten.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19598 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-03 18:46:25 +00:00
silvernexus 5c6a030801 Hyphenate names of several swords with numbers in the name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19558 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-13 21:23:45 +00:00
silvernexus 60110c1932 Fixed issue in wood4 arch identified using checkarch perl script.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19547 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-12 01:57:27 +00:00
ryo_saeba d95cd0e3ac Fix name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19503 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-01 12:13:57 +00:00
ryo_saeba 0868e768ee Fix some names.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19502 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-01 11:30:11 +00:00
silvernexus 252e81f076 Flip crystal ball face to better fit lighing standards in-game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19501 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-31 20:26:50 +00:00
silvernexus bf211d6528 Pixel cleanup on doll face. Ultimately, this graphic should be done, but for now...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19500 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-31 20:24:47 +00:00
silvernexus 9a70833027 Naming fix for d_statue arch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19499 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-31 20:15:22 +00:00
silvernexus 387fe7238a Added brass bar for use with future smithery recipes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19493 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-28 02:49:20 +00:00
partmedia ca1c7b0c46 Reorganize 'misc' archetypes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19490 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 17:49:10 +00:00
partmedia 2a9fa03c19 Add random ores.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19489 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 17:32:18 +00:00
partmedia db64fe127c Reorganize jewels into subdirectories.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19488 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-24 00:49:42 +00:00
partmedia e3487c9581 Rename ores and remove those that are redundant.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19487 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-23 23:57:50 +00:00
partmedia cfcec24362 Adjust weight of glowing crystal.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19486 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-23 23:56:22 +00:00
silvernexus b0b1c6b55c More naming fixes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19478 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 20:43:09 +00:00
silvernexus 2985bc9bd2 More naming fixes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19476 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 19:20:36 +00:00
silvernexus 1150aa1543 Added specific name for shallow sea to prevent in-game appearance with underscore.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19475 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 19:11:45 +00:00
silvernexus 6081b11461 Retired splitter.pl, as it dealt with the long-obsolete xpm files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19471 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-20 03:45:54 +00:00
silvernexus 4e88ad3e87 Redesigned the pyromaniac face to be in perspective. Also added the 1.71.0 header to the arch ChangeLog.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19400 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-07 01:50:05 +00:00
silvernexus b9a0610af6 Fixed name for fly_ant arch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19399 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-07 00:53:39 +00:00
partmedia ac52e8805d Rename burning hands and dragonbreath abilities.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19362 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-20 18:25:43 +00:00
partmedia 682b237ce9 Rename CHANGES to ChangeLog.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19361 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-20 18:14:30 +00:00
partmedia ab108f037e Add a used-up message for demon icors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19288 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-03-29 00:23:28 +00:00
partmedia 798d7b0d38 Combine naming guide with README, convert to AsciiDoc.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19287 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-03-29 00:13:23 +00:00
rjtanner 0cc923b5e2 Change Wraith to wraith in the Player archetype (player/race/wraithp.arc), so it shows up consistently in the character creation dialoge.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19238 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 19:56:04 +00:00
rjtanner 446cbbe5c7 Cleaned up stray pixels in wall borders in t_house2 (t_house2.base.x11.png) to make them look smoother.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19237 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 19:38:11 +00:00
buzzsawddog 69a9857050 added a little depth to some of the amulets
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19223 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-03 04:09:05 +00:00
buzzsawddog 36b336f4ce adding a little pop to the amulets. the colored amulets were a bit difficult to see. added outline and a bit of an emboss
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19222 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-03 02:54:55 +00:00
buzzsawddog ad117144d3 removed white background and added transparentcy
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19217 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-02 00:27:14 +00:00
buzzsawddog 649a46425c compressed images and redused size
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19216 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-02 00:13:51 +00:00
buzzsawddog b4b577ebc3 changes to keys to help them stand out a little against the floor
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19215 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-01 22:20:23 +00:00
ryo_saeba 220bd331a6 Face for the greater hellhound, from the hellhound's one with some play on colors only.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19214 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-01-01 17:50:37 +00:00
silvernexus 6410bc0f5d Fixed segfault in unlinked kandora map by removing x and y attributes from map arch, which had caused undesired behavior.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19160 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-12-04 03:23:48 +00:00
silvernexus baeccc136c Pixel cleanup on the map archetype graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19159 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-12-04 03:18:50 +00:00