Commit Graph

2348 Commits (ce0d799cfde1ebed137763e719e7654df5286432)

Author SHA1 Message Date
ryo_saeba 26978a3ebf Add faces for animations to various horns.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21577 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-01 17:04:40 +00:00
silvernexus e7c3155a74 Make the lamia's hair color match in both facings
Before it was green when facing to the right and yellow when facing to the left.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21572 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-30 02:04:44 +00:00
silvernexus 5d23450654 Make invisible lighting not be pushed around by spells.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21554 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-21 16:42:33 +00:00
ryo_saeba b678d36ed2 Add missing 'end'.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21544 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-17 09:48:05 +00:00
silvernexus d33b4ddedc Add guide to Ranged Combat so that the Ranger class starts out with a guide like other classes do.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21543 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-13 16:36:35 +00:00
silvernexus a00aff3d0a New image for composite bow.
Moved old image to classic image set.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21541 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-12 15:28:43 +00:00
silvernexus 2f4bd17549 Re-add outlined lamp post as part of the classic image set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21538 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-11 14:23:27 +00:00
silvernexus 9c6619691e Per Leaf's suggestion, make ranger class start with leather armor.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21537 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-11 12:30:54 +00:00
silvernexus e450963be6 Add ranger class.
This allows greater emphasis on missile weapons in the early game.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21536 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-11 03:53:27 +00:00
silvernexus 01c1c2064b Add subtype 2 to guide to Close Combat
This makes its subtype match that of the other guides.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21525 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-28 22:01:28 +00:00
ryo_saeba 273c2f5d58 Add descriptions to all skill objects.
Patch by Rebecca Kelly.

https://sourceforge.net/p/crossfire/patches/379/


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21516 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-20 14:10:25 +00:00
ryo_saeba 4e5b00f14f Add archetype for BOUGHT event.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21507 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-15 08:32:08 +00:00
silvernexus 9a1dcf919e Move crafting containers from misc/Container/ to crafting/Container/
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21498 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-13 00:18:49 +00:00
silvernexus e05bc9b593 Move slicing knife stuff from misc/ to crafting/Tools/
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21497 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-13 00:04:18 +00:00
silvernexus bd3a5398e9 Move leathers from misc/ to crafting/Materials/, where they are better organized.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21496 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-12 23:57:58 +00:00
silvernexus 8a76185298 Prevent race lists for dwarves showing up with "dwarf,gnome,dwarf,dwarf..." and such.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21495 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-12 14:00:17 +00:00
silvernexus 1051c60845 Add aggravation to the list of spells in sorcery books.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21491 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 17:32:01 +00:00
silvernexus 751a263421 Make the horns that cast aggravation have a level above 1 so that they can actually affect things.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21490 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 17:18:26 +00:00
silvernexus 9dbe3d3db3 Make aggravation a castable spell with level-scaling.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21489 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 16:32:45 +00:00
silvernexus abff76d318 Allow file to randomly appear in loot.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21487 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 02:31:21 +00:00
silvernexus e3e539edbf Add recipes to craft weapons of silvered edge, and allow scythe as a silverable weapon.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21486 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-10 02:24:36 +00:00
silvernexus 7e23a36026 A silver filings as an arch and the formula to make them using the new file arch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21485 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-09 15:15:49 +00:00
silvernexus e7466561c2 Add crafting file. Add a folder to store crafting items outside misc
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21484 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-09 14:12:17 +00:00
silvernexus 3041625829 Add artifact entry for silvered weapons.
Intent is for these to be primarily crafted, but the can show up in random loot occasionally.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21483 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-09 13:13:40 +00:00
crowbert a2e092ca51 set client_type for hides
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21459 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-27 01:32:57 +00:00
crowbert 3e540cabf6 create missile: Allow specifying bolt or arrow when casting or invoking instead of only relying on whether a crossbow is equiped
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21449 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-19 17:26:10 +00:00
silvernexus e1e6f6a9ab Store same image in less space by removing alpha channel, making all transparency the same color, and cleaning up the palette.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21444 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-17 01:27:55 +00:00
silvernexus 2911ae7ef8 Remove the alpha layer and combine the transparency section to use one color, then remove unused colors from the palette.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21443 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-17 01:16:10 +00:00
crowbert d80cd670c5 add client_type for scrollcase.arch
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21442 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-16 03:45:44 +00:00
silvernexus ab5a431441 More pixel tweaks on full bag of popcorn.
Forever discontent with the result, it seems.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21441 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-16 02:19:04 +00:00
silvernexus 13203e3c08 Make tridents less blindingly bright. Move old images to classic image set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21436 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-14 23:44:02 +00:00
silvernexus 0ee72b17e9 Add transparency to fireholes image.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21432 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-14 15:34:41 +00:00
silvernexus a1c38d7efe Run optipng on the bar images.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21431 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-14 13:47:00 +00:00
silvernexus 0fbffd85d2 Run optipng on quaathu images.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21428 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-14 01:47:41 +00:00
silvernexus da66e5c07e Clean up the palette and run optipng on dragonclaw_dagger
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21427 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-13 22:10:12 +00:00
silvernexus d1f0f51f57 Make the magic ear/mouth imagery have transparency. It should be easier to see what's under them when map building this way.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21423 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-13 20:35:46 +00:00
akirschbaum e7a3401e58 Remove redundant images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21422 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-13 16:54:48 +00:00
silvernexus 07459a6e7e Run optipng on ashes image.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21406 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-12 04:24:30 +00:00
silvernexus d676546de4 Run optipng on the draughts tokens.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21400 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 21:42:05 +00:00
ryo_saeba e8c0394de2 Add missing file from previous commit.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21397 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:40:39 +00:00
ryo_saeba 93d0c0c2a3 Apply patch https://sourceforge.net/p/crossfire/patches/375/ by Rebecca Kelly.
Update all class descriptions with crunch headers.
This adds headers to all class descriptions, similar to the race headers,
explaining what starting equipment and special abilities each class confers.
Note that due to a bug in the server most caster classes only get 1 spellbook
no matter what the treasurelist says; I've written descriptions based on the
treasurelist rather than the current behaviour in the expectation that the bug
will be fixed in the server soon.

Update all race descriptions.
This cleans up the header at the start of each race description to remove "dead"
lines (e.g. "Special: None") and hopefully make it a bit more readable overall
(e.g. starting items are now "Item:" rather than "Special:")


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21396 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:22:07 +00:00
ryo_saeba 4c3cc532a6 Apply patch https://sourceforge.net/p/crossfire/patches/374/ courtesy Rebecca Kelly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21395 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:04:56 +00:00
ryo_saeba 889e0be889 Apply patch https://sourceforge.net/p/crossfire/patches/373/ courtesy Rebecca Kelly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21394 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:01:33 +00:00
silvernexus 30671304f9 Add images to the wizard's classic face set to avoid partial use of base in animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21392 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 03:43:32 +00:00
ryo_saeba a7825049c2 Revert accidental commit.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21370 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 18:38:03 +00:00
ryo_saeba 68736e879e Add face for 'gold to silver' converter.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21366 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:53:22 +00:00
silvernexus 3f0ffb9f7c Correct Balrog's race line so that ring of Mithrandir affects them, and make faerie dragons be both faeries and dragons.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21361 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 13:23:53 +00:00
silvernexus a9d57559f4 Pixel cleanup on bag of popcorn face.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21360 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 12:39:08 +00:00
silvernexus 158800d681 Add custom racial class face for dwarf barbarian, using mountain dwarf face that was otherwise unused. Will only appear in-game if server r21357 or newer is used.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21359 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-08 23:08:25 +00:00
silvernexus b00f6f114f Add missing formulae for r21356.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21358 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-08 23:03:52 +00:00