a73319619cGive Royal Guards arrest power
Kevin Zheng
2022-01-03 17:29:53 -0600
3de7d797bfReplace '#' by 'comment' in LICENSE files
Nicolas Weeger
2022-01-02 22:44:54 +0100
feff480971New faces for base devil
Nicolas Weeger
2021-09-18 11:59:44 +0200
b4fb65f474Revert "Fix animation repeating when spell is cast"
Nicolas Weeger
2021-12-29 18:58:38 +0100
ffab2c1bb4Move current 'dragoncave.base' face to clsc set, create new faces and animation for base, make new face for 'broken_dragoncave.base', move old one to clsc set
Nicolas Weeger
2021-11-14 12:33:19 +0100
c085085106New base faces for nightmare, move base to clsc
Nicolas Weeger
2021-11-28 21:05:08 +0100
3cdd273c60Fixed pluralization of identified scrolls of jeweler.
SilverNexus
2021-12-17 09:28:18 -0500
e5de43600bFix food to not repeat animation frame
Nicolas Weeger
2021-12-12 12:57:45 +0100
ef8a384206Fix animation repeating when spell is cast
Nicolas Weeger
2021-12-12 11:37:14 +0100
dd1aea9095Give explicit name to tutorials, and add more details on the form they have
Nicolas Weeger
2021-11-27 09:45:26 +0100
839ec23226Add selection choice of tutorial1 to options for new characters
rock808
2021-11-27 09:45:22 +0100
0d4f8407e7Make mimics easier to hit, since the linear scaling made them hard to hit and heavy-hitters. Now fighting them should be more of a damage race.
SilverNexus
2021-11-22 14:38:48 -0500
328abec199Fix typo in changelog entry that gave inverted meaning as intended.
SilverNexus
2021-11-14 13:23:28 -0500
78ef91c2c2Weaken divine shock as a spell. It seems to be the solution to every combat problem before this change, so hopefully this is enough to make it merely powerful, rather than the only tool you'll ever need. Reducing damage from 4 to 3 and increasing dam_modifier from 3 to 4 causes the spell to do 10 less damage per hit by max level. Increasing grace from 3 to 4 causes the spell to cost 14 more grace by max level.
SilverNexus
2021-11-14 13:22:24 -0500
cdfffe6d0dGive 'mimic' the same client_type as a container so it appears at the same location in the player's inventory
Nicolas Weeger
2021-11-08 23:08:59 +0100
afb1bb5c38Add license for whim
Nicolas Weeger
2021-11-07 15:04:33 +0100
2e8c342b57Deprecate shop_general, adding its item into random_tool instead, so they are now a member of shop_random.
DraugTheWhopper
2021-11-03 00:59:36 -0400
508c0144d2Fix missing 'more'
Nicolas Weeger
2021-11-02 18:14:12 +0100
e8c08bf080Add fishingpoles to the random tool treasurelist, so now they can spawn in general stores.
DraugTheWhopper
2021-10-31 23:06:03 -0400
a4b05937fdCreate new treasurelist for tool-type items, and allow random_general shop tiles to use it
DraugTheWhopper
2021-10-31 22:53:11 -0400
0f75db07a4Update mountain_2 in clsc to match new tiled style.
DraugTheWhopper
2021-10-31 21:59:27 -0400
13650d3b2fUpdate clsc mountain caves to use the new style.
DraugTheWhopper
2021-10-31 21:25:49 -0400
14842b85afAdd front-facing bear images to classic faceset. Need to fix base images still, since the base set image appears to be derived from a gif of unknown licensing. Classic images at least fix one of the image sets. But, since the perspective is off for base, that remains unresolved.
SilverNexus
2021-10-31 17:33:42 -0400
d1dde05512Rework dresses to have artifact definitions and spawn chance in loot.
SilverNexus
2021-10-31 00:52:11 -0400
9d6f353c42Add a license sidecar for machine.x11, since there's some information on it in the ChangeLog.
SilverNexus
2021-10-30 15:55:27 -0400
bba6b5be1bDerive classic images for the different-colored couriers from the red courier classic face. As a result, the license on these is unknown, since the courier image they are sourced from is unknown as well.
SilverNexus
2021-10-30 11:35:29 -0400
b363036d8aImprove tiling for maountains in clsc set.
DraugTheWhopper
2021-10-27 00:29:27 -0400
843295c3faFix size of moun_cave2.clsc, it needs to be 32x32, not 32x33
DraugTheWhopper
2021-10-25 22:50:50 -0400
ec5ece73afMake lit torches be able to light objects as the LIGHTER type.
SilverNexus
2021-10-24 16:06:50 -0400
12d1080614Rebalance gaelotroll and cyclops
DraugTheWhopper
2021-10-10 22:44:22 -0400
b679867ac2Add back face that is actually used in a map
Nicolas Weeger
2021-10-06 19:43:52 +0200
95f19a7804Two new bow/crossbow artifacts, both that exclusively affect firing speed.
SilverNexus
2021-10-03 15:25:51 -0400
ae4d5db045Rename alchemy spell to transmutation
Saiapatsu
2021-09-17 19:25:02 +0300
144f4f8fc9Classic raas image is from RLTiles, denote such in a license sidecar.
SilverNexus
2021-09-19 10:48:17 -0400
163c1c578aChange classic face set fiend to use a Gervais tile instead of something of dubious origin.
SilverNexus
2021-09-19 10:38:44 -0400
564a317e12Reduce size of the devil_gen pictures
Nicolas Weeger
2021-09-18 12:09:18 +0200
4603e45775Add missing license file
Nicolas Weeger
2021-09-18 12:07:42 +0200
68eaaa2ccaYellow brick road in the classic face set is also a Gervas tile. Denote that.
SilverNexus
2021-09-03 15:06:51 -0400
33cf6c7398Gaea's Shield of earth is derived from the round shield we use in the classic face set that is a Gervais tile. Add license files to denote this.
SilverNexus
2021-09-03 15:03:23 -0400
c0174cd0e3Located some more Gervais tiles in our image set.
SilverNexus
2021-09-03 14:56:16 -0400
77f7c61c25Some more Gervais tiles located and given the appropriate license.
SilverNexus
2021-09-03 11:26:31 -0400
0d4e85edb6Found some more of our art hiding in Gervais tiles. Added license sidecars for those.
SilverNexus
2021-09-03 11:04:26 -0400
ea2a7276baAdd a license file for the manhole arch. Was digging through mailing list archives and stumbled across some discussion on it here: https://www.mail-archive.com/crossfire@metalforge.org/msg03294.html. No license was declared, though another (earlier) discussion seemed to operate under the assumption that submitted art was GPLed.
SilverNexus
2021-09-02 20:46:58 -0400
2bc2741b69Replace rune of confusion
Nicolas Weeger
2021-09-01 19:55:37 +0200
3de9e6c847Add license to dragonclaw dagger, which I missed earlier.
SilverNexus
2021-08-31 21:14:11 -0400
3bef868110Classic nazgul is also derived from RLtiles. Added license file to denote such.
SilverNexus
2021-08-30 10:54:56 -0400
867525637bSpotted a few more of our art pieces that are derived from RLtiles. Added license files for those.
SilverNexus
2021-08-30 10:49:56 -0400
d659763b23Fix file name
Nicolas Weeger
2021-08-29 12:13:42 +0200
fb9de5ff43Replace README by .LICENSE files
Nicolas Weeger
2021-08-29 11:33:32 +0200
fb43dff95aMore licenses
Nicolas Weeger
2021-08-28 23:22:55 +0200
45739fc273Cure disease effect
Nicolas Weeger
2021-08-28 23:10:50 +0200
fa698b1ce6License for the Fenx pictures
Nicolas Weeger
2021-08-28 22:56:49 +0200
f1604343b0Fix source
Nicolas Weeger
2021-08-28 22:50:09 +0200
e3744258a4License for fish pics
Nicolas Weeger
2021-08-28 16:13:30 +0200
9013f31ba7Add some license information
Nicolas Weeger
2021-08-28 15:55:49 +0200
da6d56b5feAdd license files for the artwork I did. I did not make license files for pieces I derived from existing ones, except in cases where I also created the piece it was derived from, since those should be licensed as the origin piece is.
SilverNexus
2021-08-28 04:41:04 -0400
c957505b7bAdd additional license file for another RLTiles image
DraugTheWhopper
2021-08-27 19:23:04 -0400
fd796a3ba6Added licenses for images from the RLTiles set
DraugTheWhopper
2021-08-27 19:17:35 -0400
180f36fa83Add more license sidecars for David Gervais' artwork, mostly outdoor tiles
DraugTheWhopper
2021-08-27 17:30:30 -0400
7f4259522bAdd license sidecar files for lots of images from David Gervais.
DraugTheWhopper
2021-08-27 17:01:12 -0400
59722ad71dExpand license sidecars per feedback on IRC.
DraugTheWhopper
2021-08-22 15:40:12 -0400
26b03228ebAdd sidecar file method for license artwork, and provide an example.
DraugTheWhopper
2021-08-14 22:24:29 -0400
0ce18adf48Add a new image for jade coins in clsc, orginal artwork by David Gervais.
DraugTheWhopper
2021-09-07 20:40:37 -0400
82969460ceAdd a script to rename a bunch of pictures to valid Crossfire face names
Nicolas Weeger
2021-09-07 20:02:10 +0200
aa17853df9Redraw trident images for base set, since the darkened version was hard to see on some floors. Worth noting that these are derived from the classic trident faces, for whenever (if ever) we figure out the licensing on our long-lived imagery.
SilverNexus
2021-09-05 01:16:59 -0400
549276638aAdd Gervais tiles for classic face set vials.
SilverNexus
2021-09-03 14:46:14 -0400
d685534278Rework base set helmet of xray vision a little bit to make it a little more polished. Part of this involved adding a black outline to make it look a little smaller, and part of it involved adding the xray lines its predecessor had, but now in dark green. Also fix some general asymmetry while at it.
SilverNexus
2021-09-02 19:46:07 -0400
b2a99dd92eRun optipng to compact the leather image size back down.
SilverNexus
2021-08-29 20:53:48 -0400
6dce15e88dRemove unused face
Nicolas Weeger
2021-09-01 20:09:48 +0200
b0b95f26c1Add smooth face for firebolt horizontal/vertical faces
Nicolas Weeger
2021-08-31 19:41:28 +0200
98c2678e2dAdd symmetric face for sailing galleon, to have a 'real' animation
Nicolas Weeger
2021-08-31 19:27:38 +0200
c85e8724f3Fix invalid palette index, by converting to RGB and back to indexed using GIMP
Nicolas Weeger
2021-08-29 19:09:16 +0200
2740ceffffUse Saiapatsu's earthwall graphics to make a redesigned bulletwall image set. Moved old graphics to the classic image set.
SilverNexus
2021-08-28 23:47:51 -0400
91452bed2cRemove x flag
Nicolas Weeger
2021-08-28 22:58:53 +0200
615d2ba958Re-organize check_inv, no functional change
Kevin Zheng
2021-08-28 11:08:34 -0700
15a0fcb70bAdd messageboard graphics and arch and use them
Nicolas Weeger
2021-08-21 19:18:47 +0200
faae2c0df6Fix transparency on clsc potions
Nicolas Weeger
2021-08-21 13:13:31 +0200
18cbc3590dNew flat-perspective art for coif in the classic face set.
SilverNexus
2021-08-15 17:13:53 -0400
e388f458acVisual adjustments to small buttons to clarify when it is pressed/unpressed.
SilverNexus
2021-08-15 11:43:18 -0400
cc63fbae52Use canvas-scaled version of ant queen for classic face set.
SilverNexus
2021-08-15 10:48:05 -0400
83efa8797aRevive the outlined sign graphics into the classic image set.
SilverNexus
2021-08-15 10:36:28 -0400
8203d20a3cAdd highlights and shadows to orange image in base set. Move unlit graphic to the classic face set.
SilverNexus
2021-08-15 10:31:42 -0400
d11d81a9a3Fix description
Nicolas Weeger
2021-08-14 18:45:39 +0200
ae706d4f59Remove duplicated attributes
Nicolas Weeger
2021-08-13 19:46:50 +0200
d93f19605fFix misaligned mountain image in clsc
Nicolas Weeger
2021-08-13 18:59:51 +0200
bab3030551Fix transparency on clsc coins
Nicolas Weeger
2021-08-13 18:58:34 +0200
0d2c4f5d31Make default slaying fields of locked doors and keys differ
Nicolas Weeger
2021-08-13 18:32:38 +0200
7f4794cf1cFragment armor treasurelists into individual files
Nicolas Weeger
2021-08-13 18:11:52 +0200
7a23cee402Change sea_route to map overlay without face
Kevin Zheng
2021-07-30 21:33:02 -0700
0222180c20Convert a breakable garden gate used in Pupland into an arch. This allows us to fix the animation, which had become backward over time.
SilverNexus
2021-08-12 20:37:20 -0400
0395cac983Add images for goblin's foot.
SilverNexus
2021-08-12 01:22:09 -0400
2618932b82Adjust icecubes and torches to use new lightable type. Expects server commit e499deab to function.
SilverNexus
2021-08-11 20:13:02 -0400
4df13868a6Reduce file size of new rune images. No visible changes.
SilverNexus
2021-08-11 09:46:07 -0400
956115635bGive some runes Kanji characters
Kevin Zheng
2020-01-15 13:19:00 -0800
719ae83abfAdjust jewelry value based on nugget ratio
Kevin Zheng
2019-12-28 21:27:50 +0800
758d64d6a2Use blocks_prayer field for some common items
Kevin Zheng
2021-08-06 23:48:03 -0700
5c84f5c2c2Clean legacy map archetype
Nicolas Weeger
2021-07-31 17:08:39 +0200
1888ef7ac9New ring -- ring of Wizard's Bane.
SilverNexus
2021-07-26 09:20:30 -0400